bug 675: convert unit tests to new test framework
authorMathieu Lacage <mathieu.lacage@sophia.inria.fr>
Wed, 30 Sep 2009 11:08:57 +0200
changeset 5301 221717fb2810
parent 5300 fee7c3ad7f27
child 5302 5ed72d440db4
bug 675: convert unit tests to new test framework
src/simulator/simulator.cc
--- a/src/simulator/simulator.cc	Wed Sep 30 10:50:03 2009 +0200
+++ b/src/simulator/simulator.cc	Wed Sep 30 11:08:57 2009 +0200
@@ -316,11 +316,7 @@
 
 } // namespace ns3
 
-
-#ifdef RUN_SELF_TESTS
-
 #include "ns3/test.h"
-#include "ns3/ptr.h"
 #include "list-scheduler.h"
 #include "heap-scheduler.h"
 #include "map-scheduler.h"
@@ -329,6 +325,190 @@
 
 namespace ns3 {
 
+class SimulatorEventsTestCase : public TestCase
+{
+public:
+  SimulatorEventsTestCase (Ptr<Scheduler> scheduler);
+  virtual bool DoRun (void);
+  void A (int a);
+  void B (int b);
+  void C (int c);
+  void D (int d);
+  void foo0 (void);
+  uint64_t NowUs (void);
+  void destroy(void);
+  bool m_b;
+  bool m_a;
+  bool m_c;
+  bool m_d;
+  EventId m_idC;
+  bool m_destroy;
+  EventId m_destroyId;
+};
+
+SimulatorEventsTestCase::SimulatorEventsTestCase (Ptr<Scheduler> scheduler)
+  : TestCase ("Check that basic event handling is working with " + scheduler->GetInstanceTypeId ().GetName ())
+{}
+uint64_t
+SimulatorEventsTestCase::NowUs (void)
+{
+  uint64_t ns = Now ().GetNanoSeconds ();
+  return ns / 1000;
+}  
+
+void
+SimulatorEventsTestCase::A (int a)
+{
+  m_a = false;
+}
+
+void
+SimulatorEventsTestCase::B (int b)
+{
+  if (b != 2 || NowUs () != 11) 
+    {
+      m_b = false;
+    } 
+  else 
+    {
+      m_b = true;
+    }
+  Simulator::Remove (m_idC);
+  Simulator::Schedule (MicroSeconds (10), &SimulatorEventsTestCase::D, this, 4);
+}
+
+void
+SimulatorEventsTestCase::C (int c)
+{
+  m_c = false;
+}
+
+void
+SimulatorEventsTestCase::D (int d)
+{
+  if (d != 4 || NowUs () != (11+10)) 
+    {
+      m_d = false;
+    } 
+  else 
+    {
+      m_d = true;
+    }
+}
+
+void
+SimulatorEventsTestCase::foo0(void)
+{}
+
+void
+SimulatorEventsTestCase::destroy (void)
+{
+  if (m_destroyId.IsExpired ())
+    {
+      m_destroy = true; 
+    }
+}
+bool 
+SimulatorEventsTestCase::DoRun (void)
+{
+  m_a = true;
+  m_b = false;
+  m_c = true;
+  m_d = false;
+
+  EventId a = Simulator::Schedule (MicroSeconds (10), &SimulatorEventsTestCase::A, this, 1);
+  Simulator::Schedule (MicroSeconds (11), &SimulatorEventsTestCase::B, this, 2);
+  m_idC = Simulator::Schedule (MicroSeconds (12), &SimulatorEventsTestCase::C, this, 3);
+
+  NS_TEST_EXPECT_MSG_EQ (!m_idC.IsExpired (), true, "");
+  NS_TEST_EXPECT_MSG_EQ (!a.IsExpired (), true, "");
+  Simulator::Cancel (a);
+  NS_TEST_EXPECT_MSG_EQ (a.IsExpired (), true, "");
+  Simulator::Run ();
+  NS_TEST_EXPECT_MSG_EQ (m_a, true, "Event A did not run ?");
+  NS_TEST_EXPECT_MSG_EQ (m_b, true, "Event B did not run ?");
+  NS_TEST_EXPECT_MSG_EQ (m_c, true, "Event C did not run ?");
+  NS_TEST_EXPECT_MSG_EQ (m_d, true, "Event D did not run ?");
+
+  EventId anId = Simulator::ScheduleNow (&SimulatorEventsTestCase::foo0, this);
+  EventId anotherId = anId;
+  NS_TEST_EXPECT_MSG_EQ (!(anId.IsExpired () || anotherId.IsExpired ()), true, "Event should not have expired yet.");
+
+  Simulator::Remove (anId);
+  NS_TEST_EXPECT_MSG_EQ (anId.IsExpired (), true, "Event was removed: it is now expired");
+  NS_TEST_EXPECT_MSG_EQ (anotherId.IsExpired (), true, "Event was removed: it is now expired");
+
+  m_destroy = false;
+  m_destroyId = Simulator::ScheduleDestroy (&SimulatorEventsTestCase::destroy, this);
+  NS_TEST_EXPECT_MSG_EQ (!m_destroyId.IsExpired (), true, "Event should not have expired yet");
+  m_destroyId.Cancel ();
+  NS_TEST_EXPECT_MSG_EQ (m_destroyId.IsExpired (), true, "Event was canceled: should have expired now");
+
+  m_destroyId = Simulator::ScheduleDestroy (&SimulatorEventsTestCase::destroy, this);
+  NS_TEST_EXPECT_MSG_EQ (!m_destroyId.IsExpired (), true, "Event should not have expired yet");
+  Simulator::Remove (m_destroyId);
+  NS_TEST_EXPECT_MSG_EQ (m_destroyId.IsExpired (), true, "Event was canceled: should have expired now");
+
+  m_destroyId = Simulator::ScheduleDestroy (&SimulatorEventsTestCase::destroy, this);
+  NS_TEST_EXPECT_MSG_EQ (!m_destroyId.IsExpired (), true, "Event should not have expired yet");
+
+  Simulator::Run ();
+  NS_TEST_EXPECT_MSG_EQ (!m_destroyId.IsExpired (), true, "Event should not have expired yet");
+  NS_TEST_EXPECT_MSG_EQ (!m_destroy, true, "Event should not have run");
+
+  Simulator::Destroy ();
+  NS_TEST_EXPECT_MSG_EQ (m_destroyId.IsExpired (), true, "Event should have expired now");
+  NS_TEST_EXPECT_MSG_EQ (m_destroy, true, "Event should have run");
+
+  return false;
+}
+
+class SimulatorTemplateTestCase : public TestCase
+{
+public:
+  SimulatorTemplateTestCase ();
+  // only here for testing of Ptr<>
+  void Ref (void) const {}
+  void Unref (void) const {}
+private:
+  virtual bool DoRun (void);
+
+  void bar0 (void) {}
+  void bar1 (int) {}
+  void bar2 (int, int) {}
+  void bar3 (int, int, int) {}
+  void bar4 (int, int, int, int) {}
+  void bar5 (int, int, int, int, int) {}
+  void baz1 (int &) {}
+  void baz2 (int &, int &) {}
+  void baz3 (int &, int &, int &) {}
+  void baz4 (int &, int &, int &, int &) {}
+  void baz5 (int &, int &, int &, int &, int &) {}
+  void cbaz1 (const int &) {}
+  void cbaz2 (const int &, const int &) {}
+  void cbaz3 (const int &, const int &, const int &) {}
+  void cbaz4 (const int &, const int &, const int &, const int &) {}
+  void cbaz5 (const int &, const int &, const int &, const int &, const int &) {}
+
+  void bar0c (void) const {}
+  void bar1c (int) const {}
+  void bar2c (int, int) const {}
+  void bar3c (int, int, int) const {}
+  void bar4c (int, int, int, int) const {}
+  void bar5c (int, int, int, int, int) const {}
+  void baz1c (int &) const {}
+  void baz2c (int &, int &) const {}
+  void baz3c (int &, int &, int &) const {}
+  void baz4c (int &, int &, int &, int &) const {}
+  void baz5c (int &, int &, int &, int &, int &) const {}
+  void cbaz1c (const int &) const {}
+  void cbaz2c (const int &, const int &) const {}
+  void cbaz3c (const int &, const int &, const int &) const {}
+  void cbaz4c (const int &, const int &, const int &, const int &) const {}
+  void cbaz5c (const int &, const int &, const int &, const int &, const int &) const {}
+
+};
+
 static void foo0 (void)
 {}
 static void foo1 (int)
@@ -341,8 +521,6 @@
 {}
 static void foo5 (int, int, int, int, int)
 {}
-
-#if 1
 static void ber1 (int &)
 {}
 static void ber2 (int &, int &)
@@ -353,8 +531,6 @@
 {}
 static void ber5 (int &, int &, int &, int &, int &)
 {}
-#endif
-
 static void cber1 (const int &)
 {}
 static void cber2 (const int &, const int &)
@@ -365,407 +541,85 @@
 {}
 static void cber5 (const int &, const int &, const int &, const int &, const int &)
 {}
-  
-
-class SimulatorTests : public Test
-{
-public:
-  SimulatorTests ();
-  // only here for testing of Ptr<>
-  void Ref (void) const;
-  void Unref (void) const;
-  virtual ~SimulatorTests ();
-  virtual bool RunTests (void);
-private:
-  uint64_t NowUs ();
-  bool RunOneTest (void);
-  void RunTestsConst (void) const;
-  void A (int a);
-  void B (int b);
-  void C (int c);
-  void D (int d);
-  void bar0 (void);
-  void bar1 (int);
-  void bar2 (int, int);
-  void bar3 (int, int, int);
-  void bar4 (int, int, int, int);
-  void bar5 (int, int, int, int, int);
-  void baz1 (int &);
-  void baz2 (int &, int &);
-  void baz3 (int &, int &, int &);
-  void baz4 (int &, int &, int &, int &);
-  void baz5 (int &, int &, int &, int &, int &);
-  void cbaz1 (const int &);
-  void cbaz2 (const int &, const int &);
-  void cbaz3 (const int &, const int &, const int &);
-  void cbaz4 (const int &, const int &, const int &, const int &);
-  void cbaz5 (const int &, const int &, const int &, const int &, const int &);
-
-  void bar0c (void) const;
-  void bar1c (int) const;
-  void bar2c (int, int) const;
-  void bar3c (int, int, int) const;
-  void bar4c (int, int, int, int) const;
-  void bar5c (int, int, int, int, int) const;
-  void baz1c (int &) const;
-  void baz2c (int &, int &) const;
-  void baz3c (int &, int &, int &) const;
-  void baz4c (int &, int &, int &, int &) const;
-  void baz5c (int &, int &, int &, int &, int &) const;
-  void cbaz1c (const int &) const;
-  void cbaz2c (const int &, const int &) const;
-  void cbaz3c (const int &, const int &, const int &) const;
-  void cbaz4c (const int &, const int &, const int &, const int &) const;
-  void cbaz5c (const int &, const int &, const int &, const int &, const int &) const;
-
-  void destroy (void);
-  
-  bool m_b;
-  bool m_a;
-  bool m_c;
-  bool m_d;
-  EventId m_idC;
-  bool m_destroy;
-  EventId m_destroyId;
-};
-
-SimulatorTests::SimulatorTests ()
-  : Test ("Simulator")
-{}
-
-SimulatorTests::~SimulatorTests ()
-{}
-
-void 
-SimulatorTests::Ref (void) const
-{}
-
-void 
-SimulatorTests::Unref (void) const
-{}
-
-uint64_t
-SimulatorTests::NowUs (void)
-{
-  uint64_t ns = Now ().GetNanoSeconds ();
-  return ns / 1000;
-}  
-
-void
-SimulatorTests::A (int a)
-{
-  m_a = false;
-}
-
-void
-SimulatorTests::B (int b)
-{
-  if (b != 2 || NowUs () != 11) 
-    {
-      m_b = false;
-    } 
-  else 
-    {
-      m_b = true;
-    }
-  Simulator::Remove (m_idC);
-  Simulator::Schedule (MicroSeconds (10), &SimulatorTests::D, this, 4);
-}
-
-void
-SimulatorTests::C (int c)
-{
-  m_c = false;
-}
-
-void
-SimulatorTests::D (int d)
-{
-  if (d != 4 || NowUs () != (11+10)) 
-    {
-      m_d = false;
-    } 
-  else 
-    {
-      m_d = true;
-    }
-}
-
-void
-SimulatorTests::destroy (void)
-{
-  if (m_destroyId.IsExpired ())
-    {
-      m_destroy = true; 
-    }
-}
-
-void 
-SimulatorTests::bar0 (void)
-{}
-
-void 
-SimulatorTests::bar1 (int)
-{}
-
-void 
-SimulatorTests::bar2 (int, int)
-{}
-
-void 
-SimulatorTests::bar3 (int, int, int)
-{}
-
-void 
-SimulatorTests::bar4 (int, int, int, int)
-{}
-
-void 
-SimulatorTests::bar5 (int, int, int, int, int)
-{}
-
-void
-SimulatorTests::baz1 (int &)
-{}
-
-void
-SimulatorTests::baz2 (int &, int &)
-{}
-
-void
-SimulatorTests::baz3 (int &, int &, int &)
-{}
-
-void 
-SimulatorTests::baz4 (int &, int &, int &, int &)
-{}
-
-void 
-SimulatorTests::baz5 (int &, int &, int &, int &, int &)
-{}
-
-void
-SimulatorTests::cbaz1 (const int &)
-{}
-
-void
-SimulatorTests::cbaz2 (const int &, const int &)
-{}
-
-void
-SimulatorTests::cbaz3 (const int &, const int &, const int &)
-{}
-
-void 
-SimulatorTests::cbaz4 (const int &, const int &, const int &, const int &)
-{}
-
-void 
-SimulatorTests::cbaz5 (const int &, const int &, const int &, const int &, const int &)
-{}
 
-void 
-SimulatorTests::bar0c (void) const
-{}
-
-void 
-SimulatorTests::bar1c (int) const
-{}
-
-void 
-SimulatorTests::bar2c (int, int) const
-{}
-
-void 
-SimulatorTests::bar3c (int, int, int) const
-{}
-
-void 
-SimulatorTests::bar4c (int, int, int, int) const
-{}
-
-void 
-SimulatorTests::bar5c (int, int, int, int, int) const
-{}
-
-void
-SimulatorTests::baz1c (int &) const
-{}
-
-void
-SimulatorTests::baz2c (int &, int &) const
-{}
-
-void
-SimulatorTests::baz3c (int &, int &, int &) const
-{}
-
-void 
-SimulatorTests::baz4c (int &, int &, int &, int &) const
-{}
-
-void 
-SimulatorTests::baz5c (int &, int &, int &, int &, int &) const
+SimulatorTemplateTestCase::SimulatorTemplateTestCase ()
+  : TestCase ("Check that all templates are instanciated correctly. This is a compilation test, it cannot fail at runtime.")
 {}
-
-void
-SimulatorTests::cbaz1c (const int &) const
-{}
-
-void
-SimulatorTests::cbaz2c (const int &, const int &) const
-{}
-
-void
-SimulatorTests::cbaz3c (const int &, const int &, const int &) const
-{}
-
-void 
-SimulatorTests::cbaz4c (const int &, const int &, const int &, const int &) const
-{}
-
-void 
-SimulatorTests::cbaz5c (const int &, const int &, const int &, const int &, const int &) const
-{}
-
-bool
-SimulatorTests::RunOneTest (void)
-{
-  bool result = true;
-  m_a = true;
-  m_b = false;
-  m_c = true;
-  m_d = false;
-
-  EventId a = Simulator::Schedule (MicroSeconds (10), &SimulatorTests::A, this, 1);
-  Simulator::Schedule (MicroSeconds (11), &SimulatorTests::B, this, 2);
-  m_idC = Simulator::Schedule (MicroSeconds (12), &SimulatorTests::C, this, 3);
-
-  NS_TEST_ASSERT (!m_idC.IsExpired ());
-  NS_TEST_ASSERT (!a.IsExpired ());
-  Simulator::Cancel (a);
-  NS_TEST_ASSERT (a.IsExpired ());
-  Simulator::Run ();
-  NS_TEST_ASSERT (m_a);
-  NS_TEST_ASSERT (m_b);
-  NS_TEST_ASSERT (m_c);
-  NS_TEST_ASSERT (m_d);
-  return result;
-}
-
-void
-SimulatorTests::RunTestsConst (void) const
+bool 
+SimulatorTemplateTestCase::DoRun (void)
 {
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar0c, this);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar1c, this, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar2c, this, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar3c, this, 0, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar4c, this, 0, 0, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar5c, this, 0, 0, 0, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar0c, Ptr<const SimulatorTests> (this));
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar1c, Ptr<const SimulatorTests> (this), 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar2c, Ptr<const SimulatorTests> (this), 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar3c, Ptr<const SimulatorTests> (this), 0, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar4c, Ptr<const SimulatorTests> (this), 0, 0, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar5c, Ptr<const SimulatorTests> (this), 0, 0, 0, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::cbaz1c, this, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::cbaz2c, this, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::cbaz3c, this, 0, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::cbaz4c, this, 0, 0, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::cbaz5c, this, 0, 0, 0, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::bar0c, this);
-  Simulator::ScheduleNow (&SimulatorTests::bar1c, this, 0);
-  Simulator::ScheduleNow (&SimulatorTests::bar2c, this, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::bar3c, this, 0, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::bar4c, this, 0, 0, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::bar5c, this, 0, 0, 0, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::cbaz1c, this, 0);
-  Simulator::ScheduleNow (&SimulatorTests::cbaz2c, this, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::cbaz3c, this, 0, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::cbaz4c, this, 0, 0, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::cbaz5c, this, 0, 0, 0, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::bar0c, Ptr<const SimulatorTests> (this));
-  Simulator::ScheduleNow (&SimulatorTests::bar1c, Ptr<const SimulatorTests> (this), 0);
-  Simulator::ScheduleNow (&SimulatorTests::bar2c, Ptr<const SimulatorTests> (this), 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::bar3c, Ptr<const SimulatorTests> (this), 0, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::bar4c, Ptr<const SimulatorTests> (this), 0, 0, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::bar5c, Ptr<const SimulatorTests> (this), 0, 0, 0, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::bar0c, this);
-  Simulator::ScheduleDestroy (&SimulatorTests::bar1c, this, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::bar2c, this, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::bar3c, this, 0, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::bar4c, this, 0, 0, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::bar5c, this, 0, 0, 0, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::cbaz1c, this, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::cbaz2c, this, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::cbaz3c, this, 0, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::cbaz4c, this, 0, 0, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::cbaz5c, this, 0, 0, 0, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::bar0c, Ptr<const SimulatorTests> (this));
-  Simulator::ScheduleDestroy (&SimulatorTests::bar1c, Ptr<const SimulatorTests> (this), 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::bar2c, Ptr<const SimulatorTests> (this), 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::bar3c, Ptr<const SimulatorTests> (this), 0, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::bar4c, Ptr<const SimulatorTests> (this), 0, 0, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::bar5c, Ptr<const SimulatorTests> (this), 0, 0, 0, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::baz1c, this, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::baz2c, this, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::baz3c, this, 0, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::baz4c, this, 0, 0, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::baz5c, this, 0, 0, 0, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::baz1c, this, 0);
-  Simulator::ScheduleNow (&SimulatorTests::baz2c, this, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::baz3c, this, 0, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::baz4c, this, 0, 0, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::baz5c, this, 0, 0, 0, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::baz1c, this, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::baz2c, this, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::baz3c, this, 0, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::baz4c, this, 0, 0, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::baz5c, this, 0, 0, 0, 0, 0);
+  // Test schedule of const methods
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar0c, this);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar1c, this, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar2c, this, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar3c, this, 0, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar4c, this, 0, 0, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar5c, this, 0, 0, 0, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::cbaz1c, this, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::cbaz2c, this, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::cbaz3c, this, 0, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::cbaz4c, this, 0, 0, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::cbaz5c, this, 0, 0, 0, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar0c, this);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar1c, this, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar2c, this, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar3c, this, 0, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar4c, this, 0, 0, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar5c, this, 0, 0, 0, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::cbaz1c, this, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::cbaz2c, this, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::cbaz3c, this, 0, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::cbaz4c, this, 0, 0, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::cbaz5c, this, 0, 0, 0, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar0c, this);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar1c, this, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar2c, this, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar3c, this, 0, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar4c, this, 0, 0, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar5c, this, 0, 0, 0, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::cbaz1c, this, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::cbaz2c, this, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::cbaz3c, this, 0, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::cbaz4c, this, 0, 0, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::cbaz5c, this, 0, 0, 0, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::baz1c, this, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::baz2c, this, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::baz3c, this, 0, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::baz4c, this, 0, 0, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::baz5c, this, 0, 0, 0, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::baz1c, this, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::baz2c, this, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::baz3c, this, 0, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::baz4c, this, 0, 0, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::baz5c, this, 0, 0, 0, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::baz1c, this, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::baz2c, this, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::baz3c, this, 0, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::baz4c, this, 0, 0, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::baz5c, this, 0, 0, 0, 0, 0);
 
-  Simulator::Run ();
-  Simulator::Destroy ();
-}
-
-bool 
-SimulatorTests::RunTests (void)
-{
-  bool result = true;
+  // Test of schedule const methods with Ptr<> pointers
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar0c, Ptr<const SimulatorTemplateTestCase> (this));
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar1c, Ptr<const SimulatorTemplateTestCase> (this), 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar2c, Ptr<const SimulatorTemplateTestCase> (this), 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar3c, Ptr<const SimulatorTemplateTestCase> (this), 0, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar4c, Ptr<const SimulatorTemplateTestCase> (this), 0, 0, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar5c, Ptr<const SimulatorTemplateTestCase> (this), 0, 0, 0, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar0c, Ptr<const SimulatorTemplateTestCase> (this));
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar1c, Ptr<const SimulatorTemplateTestCase> (this), 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar2c, Ptr<const SimulatorTemplateTestCase> (this), 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar3c, Ptr<const SimulatorTemplateTestCase> (this), 0, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar4c, Ptr<const SimulatorTemplateTestCase> (this), 0, 0, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar5c, Ptr<const SimulatorTemplateTestCase> (this), 0, 0, 0, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar0c, Ptr<const SimulatorTemplateTestCase> (this));
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar1c, Ptr<const SimulatorTemplateTestCase> (this), 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar2c, Ptr<const SimulatorTemplateTestCase> (this), 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar3c, Ptr<const SimulatorTemplateTestCase> (this), 0, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar4c, Ptr<const SimulatorTemplateTestCase> (this), 0, 0, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar5c, Ptr<const SimulatorTemplateTestCase> (this), 0, 0, 0, 0, 0);
 
-  Simulator::Destroy ();
-  Simulator::SetScheduler (CreateObject<ListScheduler> ());
-  if (!RunOneTest ()) 
-    {
-      result = false;
-    }
-  Simulator::Destroy ();
-  Simulator::SetScheduler (CreateObject<HeapScheduler> ());
-  if (!RunOneTest ()) 
-    {
-      result = false;
-    }
-  Simulator::Destroy ();
-  Simulator::SetScheduler (CreateObject<MapScheduler> ());
-  if (!RunOneTest ()) 
-    {
-      result = false;
-    }
-  Simulator::Destroy ();
 
-  Simulator::SetScheduler (CreateObject<CalendarScheduler> ());
-  if (!RunOneTest ()) 
-    {
-      result = false;
-    }
-  Simulator::Destroy ();
-
-  Simulator::SetScheduler (CreateObject<Ns2CalendarScheduler> ());
-  if (!RunOneTest ()) 
-    {
-      result = false;
-    }
-  Simulator::Destroy ();
-
+  // Test schedule of raw functions
   Simulator::Schedule (Seconds (0.0), &foo0);
   Simulator::Schedule (Seconds (0.0), &foo1, 0);
   Simulator::Schedule (Seconds (0.0), &foo2, 0, 0);
@@ -777,23 +631,6 @@
   Simulator::Schedule (Seconds (0.0), &cber3, 0, 0, 0);
   Simulator::Schedule (Seconds (0.0), &cber4, 0, 0, 0, 0);
   Simulator::Schedule (Seconds (0.0), &cber5, 0, 0, 0, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar0, this);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar1, this, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar2, this, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar3, this, 0, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar4, this, 0, 0, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar5, this, 0, 0, 0, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar0, Ptr<SimulatorTests> (this));
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar1, Ptr<SimulatorTests> (this), 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar2, Ptr<SimulatorTests> (this), 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar3, Ptr<SimulatorTests> (this), 0, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar4, Ptr<SimulatorTests> (this), 0, 0, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::bar5, Ptr<SimulatorTests> (this), 0, 0, 0, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::cbaz1, this, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::cbaz2, this, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::cbaz3, this, 0, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::cbaz4, this, 0, 0, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::cbaz5, this, 0, 0, 0, 0, 0);
   Simulator::ScheduleNow (&foo0);
   Simulator::ScheduleNow (&foo1, 0);
   Simulator::ScheduleNow (&foo2, 0, 0);
@@ -805,23 +642,6 @@
   Simulator::ScheduleNow (&cber3, 0, 0, 0);
   Simulator::ScheduleNow (&cber4, 0, 0, 0, 0);
   Simulator::ScheduleNow (&cber5, 0, 0, 0, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::bar0, this);
-  Simulator::ScheduleNow (&SimulatorTests::bar1, this, 0);
-  Simulator::ScheduleNow (&SimulatorTests::bar2, this, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::bar3, this, 0, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::bar4, this, 0, 0, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::bar5, this, 0, 0, 0, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::cbaz1, this, 0);
-  Simulator::ScheduleNow (&SimulatorTests::cbaz2, this, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::cbaz3, this, 0, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::cbaz4, this, 0, 0, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::cbaz5, this, 0, 0, 0, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::bar0, Ptr<SimulatorTests> (this));
-  Simulator::ScheduleNow (&SimulatorTests::bar1, Ptr<SimulatorTests> (this), 0);
-  Simulator::ScheduleNow (&SimulatorTests::bar2, Ptr<SimulatorTests> (this), 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::bar3, Ptr<SimulatorTests> (this), 0, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::bar4, Ptr<SimulatorTests> (this), 0, 0, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::bar5, Ptr<SimulatorTests> (this), 0, 0, 0, 0, 0);
   Simulator::ScheduleDestroy (&foo0);
   Simulator::ScheduleDestroy (&foo1, 0);
   Simulator::ScheduleDestroy (&foo2, 0, 0);
@@ -833,96 +653,120 @@
   Simulator::ScheduleDestroy (&cber3, 0, 0, 0);
   Simulator::ScheduleDestroy (&cber4, 0, 0, 0, 0);
   Simulator::ScheduleDestroy (&cber5, 0, 0, 0, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::bar0, this);
-  Simulator::ScheduleDestroy (&SimulatorTests::bar1, this, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::bar2, this, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::bar3, this, 0, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::bar4, this, 0, 0, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::bar5, this, 0, 0, 0, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::cbaz1, this, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::cbaz2, this, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::cbaz3, this, 0, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::cbaz4, this, 0, 0, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::cbaz5, this, 0, 0, 0, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::bar0, Ptr<SimulatorTests> (this));
-  Simulator::ScheduleDestroy (&SimulatorTests::bar1, Ptr<SimulatorTests> (this), 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::bar2, Ptr<SimulatorTests> (this), 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::bar3, Ptr<SimulatorTests> (this), 0, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::bar4, Ptr<SimulatorTests> (this), 0, 0, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::bar5, Ptr<SimulatorTests> (this), 0, 0, 0, 0, 0);
+
+
+  // Test schedule of normal member methods
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar0, this);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar1, this, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar2, this, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar3, this, 0, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar4, this, 0, 0, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar5, this, 0, 0, 0, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::cbaz1, this, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::cbaz2, this, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::cbaz3, this, 0, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::cbaz4, this, 0, 0, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::cbaz5, this, 0, 0, 0, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar0, this);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar1, this, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar2, this, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar3, this, 0, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar4, this, 0, 0, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar5, this, 0, 0, 0, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::cbaz1, this, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::cbaz2, this, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::cbaz3, this, 0, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::cbaz4, this, 0, 0, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::cbaz5, this, 0, 0, 0, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar0, this);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar1, this, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar2, this, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar3, this, 0, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar4, this, 0, 0, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar5, this, 0, 0, 0, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::cbaz1, this, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::cbaz2, this, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::cbaz3, this, 0, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::cbaz4, this, 0, 0, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::cbaz5, this, 0, 0, 0, 0, 0);
+
+
+  // test schedule of normal methods with Ptr<> pointers
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar0, Ptr<SimulatorTemplateTestCase> (this));
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar1, Ptr<SimulatorTemplateTestCase> (this), 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar2, Ptr<SimulatorTemplateTestCase> (this), 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar3, Ptr<SimulatorTemplateTestCase> (this), 0, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar4, Ptr<SimulatorTemplateTestCase> (this), 0, 0, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::bar5, Ptr<SimulatorTemplateTestCase> (this), 0, 0, 0, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar0, Ptr<SimulatorTemplateTestCase> (this));
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar1, Ptr<SimulatorTemplateTestCase> (this), 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar2, Ptr<SimulatorTemplateTestCase> (this), 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar3, Ptr<SimulatorTemplateTestCase> (this), 0, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar4, Ptr<SimulatorTemplateTestCase> (this), 0, 0, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::bar5, Ptr<SimulatorTemplateTestCase> (this), 0, 0, 0, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar0, Ptr<SimulatorTemplateTestCase> (this));
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar1, Ptr<SimulatorTemplateTestCase> (this), 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar2, Ptr<SimulatorTemplateTestCase> (this), 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar3, Ptr<SimulatorTemplateTestCase> (this), 0, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar4, Ptr<SimulatorTemplateTestCase> (this), 0, 0, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::bar5, Ptr<SimulatorTemplateTestCase> (this), 0, 0, 0, 0, 0);
 
 
   // the code below does not compile, as expected.
   //Simulator::Schedule (Seconds (0.0), &cber1, 0.0);
 
-#if 1
+
+  // This code appears to be duplicate test code.
   Simulator::Schedule (Seconds (0.0), &ber1, 0);
   Simulator::Schedule (Seconds (0.0), &ber2, 0, 0);
   Simulator::Schedule (Seconds (0.0), &ber3, 0, 0, 0);
   Simulator::Schedule (Seconds (0.0), &ber4, 0, 0, 0, 0);
   Simulator::Schedule (Seconds (0.0), &ber5, 0, 0, 0, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::baz1, this, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::baz2, this, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::baz3, this, 0, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::baz4, this, 0, 0, 0, 0);
-  Simulator::Schedule (Seconds (0.0), &SimulatorTests::baz5, this, 0, 0, 0, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::baz1, this, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::baz2, this, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::baz3, this, 0, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::baz4, this, 0, 0, 0, 0);
+  Simulator::Schedule (Seconds (0.0), &SimulatorTemplateTestCase::baz5, this, 0, 0, 0, 0, 0);
   Simulator::ScheduleNow (&ber1, 0);
   Simulator::ScheduleNow (&ber2, 0, 0);
   Simulator::ScheduleNow (&ber3, 0, 0, 0);
   Simulator::ScheduleNow (&ber4, 0, 0, 0, 0);
   Simulator::ScheduleNow (&ber5, 0, 0, 0, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::baz1, this, 0);
-  Simulator::ScheduleNow (&SimulatorTests::baz2, this, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::baz3, this, 0, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::baz4, this, 0, 0, 0, 0);
-  Simulator::ScheduleNow (&SimulatorTests::baz5, this, 0, 0, 0, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::baz1, this, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::baz2, this, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::baz3, this, 0, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::baz4, this, 0, 0, 0, 0);
+  Simulator::ScheduleNow (&SimulatorTemplateTestCase::baz5, this, 0, 0, 0, 0, 0);
   Simulator::ScheduleDestroy (&ber1, 0);
   Simulator::ScheduleDestroy (&ber2, 0, 0);
   Simulator::ScheduleDestroy (&ber3, 0, 0, 0);
   Simulator::ScheduleDestroy (&ber4, 0, 0, 0, 0);
   Simulator::ScheduleDestroy (&ber5, 0, 0, 0, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::baz1, this, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::baz2, this, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::baz3, this, 0, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::baz4, this, 0, 0, 0, 0);
-  Simulator::ScheduleDestroy (&SimulatorTests::baz5, this, 0, 0, 0, 0, 0);
-#endif
-
-  RunTestsConst ();
-
-  EventId nowId = Simulator::ScheduleNow (&foo0);
-  m_destroyId = Simulator::ScheduleDestroy (&SimulatorTests::destroy, this);
-  NS_TEST_ASSERT (!m_destroyId.IsExpired ());
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::baz1, this, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::baz2, this, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::baz3, this, 0, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::baz4, this, 0, 0, 0, 0);
+  Simulator::ScheduleDestroy (&SimulatorTemplateTestCase::baz5, this, 0, 0, 0, 0, 0);
 
-  Simulator::Run ();
-  m_destroy = false;
-  Simulator::Destroy ();
-  NS_TEST_ASSERT (m_destroy);
-
-  EventId anId = Simulator::ScheduleNow (&foo0);
-  EventId anotherId = anId;
-  NS_TEST_ASSERT (!(anId.IsExpired () || anotherId.IsExpired ()));
-
-  Simulator::Remove (anId);
-  NS_TEST_ASSERT (anId.IsExpired ());
-  NS_TEST_ASSERT (anotherId.IsExpired ());
 
   Simulator::Run ();
   Simulator::Destroy ();
 
-  Simulator::Schedule (Seconds (10.0), &SimulatorTests::baz1, this, 0);
-  Simulator::Stop (Seconds (1.0));
-  Simulator::Run ();
-  Simulator::Destroy ();
-
-  return result;
+  return false;
 }
 
-SimulatorTests gSimulatorTests;
-
-}; // namespace ns3
+class SimulatorTestSuite : public TestSuite
+{
+public:
+  SimulatorTestSuite ()
+    : TestSuite ("simulator")
+  {
+    AddTestCase (new SimulatorEventsTestCase (CreateObject<ListScheduler> ()));
+    AddTestCase (new SimulatorEventsTestCase (CreateObject<MapScheduler> ()));
+    AddTestCase (new SimulatorEventsTestCase (CreateObject<HeapScheduler> ()));
+    AddTestCase (new SimulatorEventsTestCase (CreateObject<CalendarScheduler> ()));
+    AddTestCase (new SimulatorEventsTestCase (CreateObject<Ns2CalendarScheduler> ()));
+  }
+} g_simulatorTestSuite;
 
-#endif /* RUN_SELF_TESTS */
-
-
-
+} // namespace ns3