/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
// Network topology
//
// n0 n1
// | |
// =================
// LAN
//
// - UDP flows from n0 to n1
#include <fstream>
#include "ns3/core-module.h"
#include "ns3/csma-module.h"
#include "ns3/applications-module.h"
#include "ns3/internet-module.h"
#include "ns3/network-module.h"
using namespace ns3;
NS_LOG_COMPONENT_DEFINE ("SocketOptionsIpv4");
void ReceivePacket (Ptr<Socket> socket)
{
NS_LOG_INFO ("Received one packet!");
Ptr<Packet> packet = socket->Recv ();
SocketIpTosTag tosTag;
if (packet->RemovePacketTag (tosTag))
{
NS_LOG_INFO (" TOS = " << (uint32_t)tosTag.GetTos ());
}
SocketIpTtlTag ttlTag;
if (packet->RemovePacketTag (ttlTag))
{
NS_LOG_INFO (" TTL = " << (uint32_t)ttlTag.GetTtl ());
}
}
static void SendPacket (Ptr<Socket> socket, uint32_t pktSize,
uint32_t pktCount, Time pktInterval )
{
if (pktCount > 0)
{
socket->Send (Create<Packet> (pktSize));
Simulator::Schedule (pktInterval, &SendPacket,
socket, pktSize,pktCount - 1, pktInterval);
}
else
{
socket->Close ();
}
}
int
main (int argc, char *argv[])
{
//
// Allow the user to override any of the defaults and the above Bind() at
// run-time, via command-line arguments
//
uint32_t packetSize = 1024;
uint32_t packetCount = 10;
double packetInterval = 1.0;
//Socket options for IPv4, currently TOS, TTL, RECVTOS, and RECVTTL
uint32_t ipTos = 0;
bool ipRecvTos = true;
uint32_t ipTtl = 0;
bool ipRecvTtl = true;
CommandLine cmd;
cmd.AddValue ("PacketSize", "Packet size in bytes", packetSize);
cmd.AddValue ("PacketCount", "Number of packets to send", packetCount);
cmd.AddValue ("Interval", "Interval between packets", packetInterval);
cmd.AddValue ("IP_TOS", "IP_TOS", ipTos);
cmd.AddValue ("IP_RECVTOS", "IP_RECVTOS", ipRecvTos);
cmd.AddValue ("IP_TTL", "IP_TTL", ipTtl);
cmd.AddValue ("IP_RECVTTL", "IP_RECVTTL", ipRecvTtl);
cmd.Parse (argc, argv);
NS_LOG_INFO ("Create nodes.");
NodeContainer n;
n.Create (2);
InternetStackHelper internet;
internet.Install (n);
Address serverAddress;
NS_LOG_INFO ("Create channels.");
CsmaHelper csma;
csma.SetChannelAttribute ("DataRate", DataRateValue (DataRate (5000000)));
csma.SetChannelAttribute ("Delay", TimeValue (MilliSeconds (2)));
csma.SetDeviceAttribute ("Mtu", UintegerValue (1400));
NetDeviceContainer d = csma.Install (n);
NS_LOG_INFO ("Assign IP Addresses.");
Ipv4AddressHelper ipv4;
ipv4.SetBase ("10.1.1.0", "255.255.255.0");
Ipv4InterfaceContainer i = ipv4.Assign (d);
serverAddress = Address(i.GetAddress (1));
NS_LOG_INFO ("Create sockets.");
//Receiver socket on n1
TypeId tid = TypeId::LookupByName ("ns3::UdpSocketFactory");
Ptr<Socket> recvSink = Socket::CreateSocket (n.Get (1), tid);
InetSocketAddress local = InetSocketAddress (Ipv4Address::GetAny (), 4477);
recvSink->SetIpRecvTos (ipRecvTos);
recvSink->SetIpRecvTtl (ipRecvTtl);
recvSink->Bind (local);
recvSink->SetRecvCallback (MakeCallback (&ReceivePacket));
//Sender socket on n0
Ptr<Socket> source = Socket::CreateSocket (n.Get (0), tid);
InetSocketAddress remote = InetSocketAddress (i.GetAddress (1), 4477);
//Set socket options, it is also possible to set the options after the socket has been created/connected.
if (ipTos > 0)
{
source->SetIpTos (ipTos);
}
if (ipTtl > 0)
{
source->SetIpTtl (ipTtl);
}
source->Connect (remote);
AsciiTraceHelper ascii;
csma.EnableAsciiAll (ascii.CreateFileStream ("socket-options-ipv4.tr"));
csma.EnablePcapAll ("socket-options-ipv4", false);
//Schedule SendPacket
Time interPacketInterval = Seconds (packetInterval);
Simulator::ScheduleWithContext (source->GetNode ()->GetId (),
Seconds (1.0), &SendPacket,
source, packetSize, packetCount, interPacketInterval);
NS_LOG_INFO ("Run Simulation.");
Simulator::Run ();
Simulator::Destroy ();
NS_LOG_INFO ("Done.");
}