rename MakeNewObject to Create
authorMathieu Lacage <mathieu.lacage@sophia.inria.fr>
Mon, 04 Jun 2007 16:32:37 +0200
changeset 732 df256f32b6ae
parent 731 c37436811d6f
child 733 fb1882e7d785
rename MakeNewObject to Create
examples/simple-p2p.cc
samples/main-object.cc
samples/main-ptr.cc
samples/main-simple.cc
src/core/callback.h
src/core/component-manager.cc
src/core/component-manager.h
src/core/object.cc
src/core/ptr.cc
src/core/ptr.h
src/devices/p2p/p2p-topology.cc
src/internet-node/internet-node.cc
src/internet-node/udp.cc
utils/bench-object.cc
--- a/examples/simple-p2p.cc	Mon Jun 04 16:28:18 2007 +0200
+++ b/examples/simple-p2p.cc	Mon Jun 04 16:32:37 2007 +0200
@@ -103,10 +103,10 @@
 
   // Here, we will explicitly create four nodes.  In more sophisticated
   // topologies, we could configure a node factory.
-  Ptr<Node> n0 = MakeNewObject<InternetNode> ();
-  Ptr<Node> n1 = MakeNewObject<InternetNode> (); 
-  Ptr<Node> n2 = MakeNewObject<InternetNode> (); 
-  Ptr<Node> n3 = MakeNewObject<InternetNode> ();
+  Ptr<Node> n0 = Create<InternetNode> ();
+  Ptr<Node> n1 = Create<InternetNode> (); 
+  Ptr<Node> n2 = Create<InternetNode> (); 
+  Ptr<Node> n3 = Create<InternetNode> ();
 
   // We create the channels first without any IP addressing information
   Ptr<PointToPointChannel> channel0 = 
@@ -145,7 +145,7 @@
 
   // Create the OnOff application to send UDP datagrams of size
   // 210 bytes at a rate of 448 Kb/s
-  Ptr<OnOffApplication> ooff = MakeNewObject<OnOffApplication> (
+  Ptr<OnOffApplication> ooff = Create<OnOffApplication> (
     n0, 
     Ipv4Address("10.1.3.2"), 
     80, 
@@ -157,7 +157,7 @@
   ooff->Stop (Seconds(10.0));
 
   // Create a similar flow from n3 to n1, starting at time 1.1 seconds
-  ooff = MakeNewObject<OnOffApplication> (
+  ooff = Create<OnOffApplication> (
     n3, 
     Ipv4Address("10.1.2.1"), 
     80, 
--- a/samples/main-object.cc	Mon Jun 04 16:28:18 2007 +0200
+++ b/samples/main-object.cc	Mon Jun 04 16:32:37 2007 +0200
@@ -68,7 +68,7 @@
   // enable our interface
   SetInterfaceId (YetAnotherObject::iid);
   // aggregated directly to another object.
-  AddInterface (MakeNewObject<AnObject> ());
+  AddInterface (Create<AnObject> ());
 }
 void
 YetAnotherObject::DoDispose (void)
@@ -87,7 +87,7 @@
   Ptr<AnotherObject> anotherObject;
   Ptr<YetAnotherObject> yetAnotherObject;
 
-  p = MakeNewObject<AnObject> ();
+  p = Create<AnObject> ();
   // p gives you access to AnObject's interface
   anObject = p->QueryInterface<AnObject> (AnObject::iid);
   NS_ASSERT (anObject != 0);
@@ -95,7 +95,7 @@
   anotherObject = p->QueryInterface<AnotherObject> (AnotherObject::iid);
   NS_ASSERT (anotherObject == 0);
 
-  anotherObject = MakeNewObject<AnotherObject> (1);
+  anotherObject = Create<AnotherObject> (1);
   // AnotherObject does not give you access to AnObject's interface
   anObject = anotherObject->QueryInterface<AnObject> (AnObject::iid);
   NS_ASSERT (anObject == 0);
@@ -110,7 +110,7 @@
   NS_ASSERT (anotherObject != 0);
 
 
-  yetAnotherObject = MakeNewObject<YetAnotherObject> (2);
+  yetAnotherObject = Create<YetAnotherObject> (2);
   // gives you acess to AnObject interface too.
   anObject = yetAnotherObject->QueryInterface<AnObject> (AnObject::iid);
   NS_ASSERT (anObject != 0);
--- a/samples/main-ptr.cc	Mon Jun 04 16:28:18 2007 +0200
+++ b/samples/main-ptr.cc	Mon Jun 04 16:32:37 2007 +0200
@@ -49,7 +49,7 @@
   {
     // Create a new object of type A, store it in global 
     // variable g_a
-    Ptr<A> a = MakeNewObject<A> ();
+    Ptr<A> a = Create<A> ();
     a->Method ();
     Ptr<A> prev = StoreA (a);
     NS_ASSERT (prev == 0);
@@ -58,7 +58,7 @@
   {
     // Create a new object of type A, store it in global 
     // variable g_a, get a hold on the previous A object.
-    Ptr<A> a = MakeNewObject<A> ();
+    Ptr<A> a = Create<A> ();
     Ptr<A> prev = StoreA (a);
     // call method on object
     prev->Method ();
--- a/samples/main-simple.cc	Mon Jun 04 16:28:18 2007 +0200
+++ b/samples/main-simple.cc	Mon Jun 04 16:32:37 2007 +0200
@@ -38,7 +38,7 @@
 void
 RunSimulation (void)
 {
-  Ptr<Node> a = MakeNewObject<InternetNode> ();
+  Ptr<Node> a = Create<InternetNode> ();
 
   InterfaceId iid = InterfaceId::LookupByName ("IUdp");
   Ptr<ISocketFactory> socketFactory = a->QueryInterface<ISocketFactory> (iid);
--- a/src/core/callback.h	Mon Jun 04 16:28:18 2007 +0200
+++ b/src/core/callback.h	Mon Jun 04 16:32:37 2007 +0200
@@ -266,12 +266,12 @@
   // always properly disambiguited by the c++ compiler
   template <typename FUNCTOR>
   Callback (FUNCTOR const &functor, bool, bool) 
-      : m_impl (MakeNewObject<FunctorCallbackImpl<FUNCTOR,R,T1,T2,T3,T4,T5> > (functor))
+      : m_impl (Create<FunctorCallbackImpl<FUNCTOR,R,T1,T2,T3,T4,T5> > (functor))
   {}
 
   template <typename OBJ_PTR, typename MEM_PTR>
   Callback (OBJ_PTR const &objPtr, MEM_PTR mem_ptr)
-      : m_impl (MakeNewObject<MemPtrCallbackImpl<OBJ_PTR,MEM_PTR,R,T1,T2,T3,T4,T5> > (objPtr, mem_ptr))
+      : m_impl (Create<MemPtrCallbackImpl<OBJ_PTR,MEM_PTR,R,T1,T2,T3,T4,T5> > (objPtr, mem_ptr))
   {}
 
   Callback (Ptr<CallbackImpl<R,T1,T2,T3,T4,T5> > const &impl)
@@ -627,33 +627,33 @@
 template <typename R, typename TX>
 Callback<R> MakeBoundCallback (R (*fnPtr) (TX), TX a) {
   Ptr<CallbackImpl<R,empty,empty,empty,empty,empty> > impl =
-    MakeNewObject<BoundFunctorCallbackImpl<R (*) (TX),R,TX,empty,empty,empty,empty,empty> >(fnPtr, a);
+    Create<BoundFunctorCallbackImpl<R (*) (TX),R,TX,empty,empty,empty,empty,empty> >(fnPtr, a);
   return Callback<R> (impl);
 }
 
 template <typename R, typename TX, typename T1>
 Callback<R,T1> MakeBoundCallback (R (*fnPtr) (TX,T1), TX a) {
   Ptr<CallbackImpl<R,T1,empty,empty,empty,empty> > impl =
-    MakeNewObject<BoundFunctorCallbackImpl<R (*) (TX,T1),R,TX,T1,empty,empty,empty,empty> > (fnPtr, a);
+    Create<BoundFunctorCallbackImpl<R (*) (TX,T1),R,TX,T1,empty,empty,empty,empty> > (fnPtr, a);
   return Callback<R,T1> (impl);
 }
 template <typename R, typename TX, typename T1, typename T2>
 Callback<R,T1,T2> MakeBoundCallback (R (*fnPtr) (TX,T1,T2), TX a) {
   Ptr<CallbackImpl<R,T1,T2,empty,empty,empty> > impl =
-    MakeNewObject<BoundFunctorCallbackImpl<R (*) (TX,T1,T2),R,TX,T1,T2,empty,empty,empty> > (fnPtr, a);
+    Create<BoundFunctorCallbackImpl<R (*) (TX,T1,T2),R,TX,T1,T2,empty,empty,empty> > (fnPtr, a);
   return Callback<R,T1,T2> (impl);
 }
 template <typename R, typename TX, typename T1, typename T2,typename T3,typename T4>
 Callback<R,T1,T2,T3,T4> MakeBoundCallback (R (*fnPtr) (TX,T1,T2,T3,T4), TX a) {
   Ptr<CallbackImpl<R,T1,T2,T3,T4,empty> > impl =
-    MakeNewObject<BoundFunctorCallbackImpl<R (*) (TX,T1,T2,T3,T4),R,TX,T1,T2,T3,T4,empty> > (fnPtr, a);
+    Create<BoundFunctorCallbackImpl<R (*) (TX,T1,T2,T3,T4),R,TX,T1,T2,T3,T4,empty> > (fnPtr, a);
   return Callback<R,T1,T2,T3,T4> (impl);
 }
 
 template <typename R, typename TX, typename T1, typename T2,typename T3,typename T4,typename T5>
 Callback<R,T1,T2,T3,T4,T5> MakeBoundCallback (R (*fnPtr) (TX,T1,T2,T3,T4,T5), TX a) {
   Ptr<CallbackImpl<R,T1,T2,T3,T4,T5> > impl =
-    MakeNewObject<BoundFunctorCallbackImpl<R (*) (TX,T1,T2,T3,T4,T5),R,TX,T1,T2,T3,T4,T5> > (fnPtr, a);
+    Create<BoundFunctorCallbackImpl<R (*) (TX,T1,T2,T3,T4,T5),R,TX,T1,T2,T3,T4,T5> > (fnPtr, a);
   return Callback<R,T1,T2,T3,T4,T5> (impl);
 }
 
--- a/src/core/component-manager.cc	Mon Jun 04 16:28:18 2007 +0200
+++ b/src/core/component-manager.cc	Mon Jun 04 16:32:37 2007 +0200
@@ -278,7 +278,7 @@
     m_oneUi32Invoked (false)
 {
   SetInterfaceId (A::iid);
-  ns3::Ptr<B> b = ns3::MakeNewObject<B> ();
+  ns3::Ptr<B> b = ns3::Create<B> ();
   AddInterface (b);
 }
 
@@ -289,7 +289,7 @@
     m_bool (bo)
 {
   SetInterfaceId (A::iid);
-  ns3::Ptr<B> b = ns3::MakeNewObject<B> ();
+  ns3::Ptr<B> b = ns3::Create<B> ();
   AddInterface (b);
 }
 
@@ -300,7 +300,7 @@
     m_ui32 (i)
 {
   SetInterfaceId (A::iid);
-  ns3::Ptr<B> b = ns3::MakeNewObject<B> ();
+  ns3::Ptr<B> b = ns3::Create<B> ();
   AddInterface (b);
 }
 
--- a/src/core/component-manager.h	Mon Jun 04 16:28:18 2007 +0200
+++ b/src/core/component-manager.h	Mon Jun 04 16:32:37 2007 +0200
@@ -429,7 +429,7 @@
 struct ObjectMaker<T,ns3::empty,ns3::empty,ns3::empty,ns3::empty,ns3::empty> {
   static ns3::Ptr<ns3::Object> 
   MakeObject (void) {
-    return ns3::MakeNewObject<T> ();
+    return ns3::Create<T> ();
   }
 };
 
@@ -437,7 +437,7 @@
 struct ObjectMaker<T,T1,ns3::empty,ns3::empty,ns3::empty,ns3::empty> {
   static ns3::Ptr<ns3::Object> 
   MakeObject (T1 a1) {
-    return ns3::MakeNewObject<T> (a1);
+    return ns3::Create<T> (a1);
   }
 };
 
@@ -445,7 +445,7 @@
 struct ObjectMaker<T,T1,T2,ns3::empty,ns3::empty,ns3::empty> {
   static ns3::Ptr<ns3::Object> 
   MakeObject (T1 a1, T2 a2) {
-    return ns3::MakeNewObject<T> (a1, a2);
+    return ns3::Create<T> (a1, a2);
   }
 };
 
@@ -453,7 +453,7 @@
 struct ObjectMaker<T,T1,T2,T3,ns3::empty,ns3::empty> {
   static ns3::Ptr<ns3::Object> 
   MakeObject (T1 a1, T2 a2, T3 a3) {
-    return ns3::MakeNewObject<T> (a1, a2, a3);
+    return ns3::Create<T> (a1, a2, a3);
   }
 };
 
@@ -462,7 +462,7 @@
 struct ObjectMaker<T,T1,T2,T3,T4,ns3::empty> {
   static ns3::Ptr<ns3::Object> 
   MakeObject (T1 a1, T2 a2, T3 a3, T4 a4) {
-    return ns3::MakeNewObject<T> (a1, a2, a3, a4);
+    return ns3::Create<T> (a1, a2, a3, a4);
   }
 };
 
@@ -471,7 +471,7 @@
 struct ObjectMaker {
   static ns3::Ptr<ns3::Object> 
   MakeObject (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5) {
-    return ns3::MakeNewObject<T> (a1, a2, a3, a4, a5);
+    return ns3::Create<T> (a1, a2, a3, a4, a5);
   }
 };
 
--- a/src/core/object.cc	Mon Jun 04 16:28:18 2007 +0200
+++ b/src/core/object.cc	Mon Jun 04 16:32:37 2007 +0200
@@ -295,7 +295,7 @@
 {
   bool ok = true;
 
-  Ptr<BaseA> baseA = MakeNewObject<BaseA> ();
+  Ptr<BaseA> baseA = Create<BaseA> ();
   if (baseA->QueryInterface<BaseA> (BaseA::iid) != baseA)
     {
       ok = false;
@@ -308,7 +308,7 @@
     {
       ok = false;
     }
-  baseA = MakeNewObject<DerivedA> (10);
+  baseA = Create<DerivedA> (10);
   if (baseA->QueryInterface<BaseA> (BaseA::iid) != baseA)
     {
       ok = false;
@@ -322,8 +322,8 @@
       ok = false;
     }
 
-  baseA = MakeNewObject<BaseA> ();
-  Ptr<BaseB> baseB = MakeNewObject<BaseB> ();
+  baseA = Create<BaseA> ();
+  Ptr<BaseB> baseB = Create<BaseB> ();
   Ptr<BaseB> baseBCopy = baseB;
   baseA->AddInterface (baseB);
   if (baseA->QueryInterface<BaseA> (BaseA::iid) == 0)
@@ -363,8 +363,8 @@
       ok = false;
     }
 
-  baseA = MakeNewObject<DerivedA> (1);
-  baseB = MakeNewObject<DerivedB> (1);
+  baseA = Create<DerivedA> (1);
+  baseB = Create<DerivedB> (1);
   baseBCopy = baseB;
   baseA->AddInterface (baseB);
   if (baseA->QueryInterface<DerivedB> (DerivedB::iid) == 0)
@@ -400,8 +400,8 @@
       ok = false;
     }
 
-  baseA = MakeNewObject<BaseA> ();
-  baseB = MakeNewObject<BaseB> ();
+  baseA = Create<BaseA> ();
+  baseB = Create<BaseB> ();
   baseA->AddInterface (baseB);
   baseA = 0;
   baseA = baseB->QueryInterface<BaseA> (BaseA::iid);
--- a/src/core/ptr.cc	Mon Jun 04 16:28:18 2007 +0200
+++ b/src/core/ptr.cc	Mon Jun 04 16:32:37 2007 +0200
@@ -93,7 +93,7 @@
   Callback<void> cb = MakeCallback (&PtrTest::DestroyNotify, this);
   m_nDestroyed = false;
   {
-    Ptr<NoCount> p = MakeNewObject<NoCount> (cb);
+    Ptr<NoCount> p = Create<NoCount> (cb);
   }
   if (m_nDestroyed != 1)
     {
@@ -103,7 +103,7 @@
   m_nDestroyed = 0;
   {
     Ptr<NoCount> p;
-    p = MakeNewObject<NoCount> (cb);
+    p = Create<NoCount> (cb);
     p = p;
   }
   if (m_nDestroyed != 1)
@@ -114,7 +114,7 @@
   m_nDestroyed = 0;
   {
     Ptr<NoCount> p1;
-    p1 = MakeNewObject<NoCount> (cb);
+    p1 = Create<NoCount> (cb);
     Ptr<NoCount> p2 = p1;
   }
   if (m_nDestroyed != 1)
@@ -125,7 +125,7 @@
   m_nDestroyed = 0;
   {
     Ptr<NoCount> p1;
-    p1 = MakeNewObject<NoCount> (cb);
+    p1 = Create<NoCount> (cb);
     Ptr<NoCount> p2;
     p2 = p1;
   }
@@ -137,8 +137,8 @@
   m_nDestroyed = 0;
   {
     Ptr<NoCount> p1;
-    p1 = MakeNewObject<NoCount> (cb);
-    Ptr<NoCount> p2 = MakeNewObject<NoCount> (cb);
+    p1 = Create<NoCount> (cb);
+    Ptr<NoCount> p2 = Create<NoCount> (cb);
     p2 = p1;
   }
   if (m_nDestroyed != 2)
@@ -149,9 +149,9 @@
   m_nDestroyed = 0;
   {
     Ptr<NoCount> p1;
-    p1 = MakeNewObject<NoCount> (cb);
+    p1 = Create<NoCount> (cb);
     Ptr<NoCount> p2;
-    p2 = MakeNewObject<NoCount> (cb);
+    p2 = Create<NoCount> (cb);
     p2 = p1;
   }
   if (m_nDestroyed != 2)
@@ -162,8 +162,8 @@
   m_nDestroyed = 0;
   {
     Ptr<NoCount> p1;
-    p1 = MakeNewObject<NoCount> (cb);
-    p1 = MakeNewObject<NoCount> (cb);
+    p1 = Create<NoCount> (cb);
+    p1 = Create<NoCount> (cb);
   }
   if (m_nDestroyed != 2)
     {
@@ -175,8 +175,8 @@
     Ptr<NoCount> p1;
     {
       Ptr<NoCount> p2;
-      p1 = MakeNewObject<NoCount> (cb);
-      p2 = MakeNewObject<NoCount> (cb);
+      p1 = Create<NoCount> (cb);
+      p2 = Create<NoCount> (cb);
       p2 = p1;
     }
     if (m_nDestroyed != 1)
@@ -194,8 +194,8 @@
     Ptr<NoCount> p1;
     {
       Ptr<NoCount> p2;
-      p1 = MakeNewObject<NoCount> (cb);
-      p2 = MakeNewObject<NoCount> (cb);
+      p1 = Create<NoCount> (cb);
+      p2 = Create<NoCount> (cb);
       p2 = CallTest (p1);
     }
     if (m_nDestroyed != 1)
@@ -237,7 +237,7 @@
   {
     NoCount *raw;
     {
-      Ptr<NoCount> p = MakeNewObject<NoCount> (cb);
+      Ptr<NoCount> p = Create<NoCount> (cb);
       {
         Ptr<NoCount const> p1 = p;
       }
@@ -254,7 +254,7 @@
 
   m_nDestroyed = 0;
   {
-    Ptr<NoCount> p = MakeNewObject<NoCount> (cb);
+    Ptr<NoCount> p = Create<NoCount> (cb);
     const NoCount *v1 = PeekPointer (p);
     NoCount *v2 = PeekPointer (p);
     v1->Nothing ();
@@ -266,8 +266,8 @@
     }
 
   {
-    Ptr<Object> p0 = MakeNewObject<NoCount> (cb);
-    Ptr<NoCount> p1 = MakeNewObject<NoCount> (cb);
+    Ptr<Object> p0 = Create<NoCount> (cb);
+    Ptr<NoCount> p1 = Create<NoCount> (cb);
     if (p0 == p1)
       {
         ok = false;
@@ -282,12 +282,12 @@
   }
 
   {
-    Ptr<NoCount> p = MakeNewObject<NoCount> (cb);
+    Ptr<NoCount> p = Create<NoCount> (cb);
     Callback<void> callback = MakeCallback (&NoCount::Nothing, p);
     callback ();
   }
   {
-    Ptr<const NoCount> p = MakeNewObject<NoCount> (cb);
+    Ptr<const NoCount> p = Create<NoCount> (cb);
     Callback<void> callback = MakeCallback (&NoCount::Nothing, p);
     callback ();
   }
@@ -295,7 +295,7 @@
 #if 0
   // as expected, fails compilation.
   {
-    Ptr<const Object> p = MakeNewObject<NoCount> (cb);
+    Ptr<const Object> p = Create<NoCount> (cb);
     Callback<void> callback = MakeCallback (&NoCount::Nothing, p);
   }
 #endif
--- a/src/core/ptr.h	Mon Jun 04 16:28:18 2007 +0200
+++ b/src/core/ptr.h	Mon Jun 04 16:32:37 2007 +0200
@@ -43,7 +43,7 @@
  * smart pointer with the GetPointer and PeekPointer methods.
  *
  * If you want to store a newed object into a smart pointer,
- * we recommend you to use the MakeNewObject template functions
+ * we recommend you to use the Create template functions
  * to create the object and store it in a smart pointer to avoid
  * memory leaks. These functions are really small conveniance
  * functions and their goal is just is save you a small
@@ -98,28 +98,28 @@
 };
 
 template <typename T>
-Ptr<T> MakeNewObject (void);
+Ptr<T> Create (void);
 
 template <typename T, typename T1>
-Ptr<T> MakeNewObject (T1 a1);
+Ptr<T> Create (T1 a1);
 
 template <typename T, typename T1, typename T2>
-Ptr<T> MakeNewObject (T1 a1, T2 a2);
+Ptr<T> Create (T1 a1, T2 a2);
 
 template <typename T, typename T1, typename T2, typename T3>
-Ptr<T> MakeNewObject (T1 a1, T2 a2, T3 a3);
+Ptr<T> Create (T1 a1, T2 a2, T3 a3);
 
 template <typename T, typename T1, typename T2, typename T3, typename T4>
-Ptr<T> MakeNewObject (T1 a1, T2 a2, T3 a3, T4 a4);
+Ptr<T> Create (T1 a1, T2 a2, T3 a3, T4 a4);
 
 template <typename T, typename T1, typename T2, typename T3, typename T4, typename T5>
-Ptr<T> MakeNewObject (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5);
+Ptr<T> Create (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5);
 
 template <typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
-Ptr<T> MakeNewObject (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6);
+Ptr<T> Create (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6);
 
 template <typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7>
-Ptr<T> MakeNewObject (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6, T7 a7);
+Ptr<T> Create (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6, T7 a7);
 
 /**
  * \relates Ptr
@@ -206,7 +206,7 @@
    ************************************************/
 
 template <typename T>
-Ptr<T> MakeNewObject (void)
+Ptr<T> Create (void)
 {
   T *obj = new T ();
   Ptr<T> p = obj;
@@ -215,7 +215,7 @@
 }
 
 template <typename T, typename T1>
-Ptr<T> MakeNewObject (T1 a1)
+Ptr<T> Create (T1 a1)
 {
   T *obj = new T (a1);
   Ptr<T> p = obj;
@@ -224,7 +224,7 @@
 }
 
 template <typename T, typename T1, typename T2>
-Ptr<T> MakeNewObject (T1 a1, T2 a2)
+Ptr<T> Create (T1 a1, T2 a2)
 {
   T *obj = new T (a1, a2);
   Ptr<T> p = obj;
@@ -233,7 +233,7 @@
 }
 
 template <typename T, typename T1, typename T2, typename T3>
-Ptr<T> MakeNewObject (T1 a1, T2 a2, T3 a3)
+Ptr<T> Create (T1 a1, T2 a2, T3 a3)
 {
   T *obj = new T (a1, a2, a3);
   Ptr<T> p = obj;
@@ -242,7 +242,7 @@
 }
 
 template <typename T, typename T1, typename T2, typename T3, typename T4>
-Ptr<T> MakeNewObject (T1 a1, T2 a2, T3 a3, T4 a4)
+Ptr<T> Create (T1 a1, T2 a2, T3 a3, T4 a4)
 {
   T *obj = new T (a1, a2, a3, a4);
   Ptr<T> p = obj;
@@ -251,7 +251,7 @@
 }
 
 template <typename T, typename T1, typename T2, typename T3, typename T4, typename T5>
-Ptr<T> MakeNewObject (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5)
+Ptr<T> Create (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5)
 {
   T *obj = new T (a1, a2, a3, a4, a5);
   Ptr<T> p = obj;
@@ -260,7 +260,7 @@
 }
 
 template <typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
-Ptr<T> MakeNewObject (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6)
+Ptr<T> Create (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6)
 {
   T *obj = new T (a1, a2, a3, a4, a5, a6);
   Ptr<T> p = obj;
@@ -269,7 +269,7 @@
 }
 
 template <typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7>
-Ptr<T> MakeNewObject (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6, T7 a7)
+Ptr<T> Create (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6, T7 a7)
 {
   T *obj = new T (a1, a2, a3, a4, a5, a6, a7);
   Ptr<T> p = obj;
--- a/src/devices/p2p/p2p-topology.cc	Mon Jun 04 16:28:18 2007 +0200
+++ b/src/devices/p2p/p2p-topology.cc	Mon Jun 04 16:32:37 2007 +0200
@@ -45,15 +45,15 @@
   const DataRate& bps,
   const Time& delay)
 {
-  Ptr<PointToPointChannel> channel = MakeNewObject<PointToPointChannel> (bps, delay);
+  Ptr<PointToPointChannel> channel = Create<PointToPointChannel> (bps, delay);
 
-  Ptr<PointToPointNetDevice> net1 = MakeNewObject<PointToPointNetDevice> (n1);
+  Ptr<PointToPointNetDevice> net1 = Create<PointToPointNetDevice> (n1);
 
   Ptr<Queue> q = Queue::CreateDefault ();
   net1->AddQueue(q);
   net1->Attach (channel);
   
-  Ptr<PointToPointNetDevice> net2 = MakeNewObject<PointToPointNetDevice> (n2);
+  Ptr<PointToPointNetDevice> net2 = Create<PointToPointNetDevice> (n2);
 
   q = Queue::CreateDefault ();
   net2->AddQueue(q);
--- a/src/internet-node/internet-node.cc	Mon Jun 04 16:28:18 2007 +0200
+++ b/src/internet-node/internet-node.cc	Mon Jun 04 16:32:37 2007 +0200
@@ -54,21 +54,21 @@
 void
 InternetNode::Construct (void)
 {
-  Ptr<Ipv4> ipv4 = MakeNewObject<Ipv4> (this);
-  Ptr<Arp> arp = MakeNewObject<Arp> (this);
-  Ptr<Udp> udp = MakeNewObject<Udp> (this);
+  Ptr<Ipv4> ipv4 = Create<Ipv4> (this);
+  Ptr<Arp> arp = Create<Arp> (this);
+  Ptr<Udp> udp = Create<Udp> (this);
 
-  Ptr<L3Demux> l3Demux = MakeNewObject<L3Demux> (this);
-  Ptr<Ipv4L4Demux> ipv4L4Demux = MakeNewObject<Ipv4L4Demux> (this);
+  Ptr<L3Demux> l3Demux = Create<L3Demux> (this);
+  Ptr<Ipv4L4Demux> ipv4L4Demux = Create<Ipv4L4Demux> (this);
 
   l3Demux->Insert (ipv4);
   l3Demux->Insert (arp);
   ipv4L4Demux->Insert (udp);
 
-  Ptr<IUdpImpl> udpImpl = MakeNewObject<IUdpImpl> (udp);
-  Ptr<IArpPrivate> arpPrivate = MakeNewObject<IArpPrivate> (arp);
-  Ptr<IIpv4Impl> ipv4Impl = MakeNewObject<IIpv4Impl> (ipv4);
-  Ptr<IIpv4Private> ipv4Private = MakeNewObject<IIpv4Private> (ipv4);
+  Ptr<IUdpImpl> udpImpl = Create<IUdpImpl> (udp);
+  Ptr<IArpPrivate> arpPrivate = Create<IArpPrivate> (arp);
+  Ptr<IIpv4Impl> ipv4Impl = Create<IIpv4Impl> (ipv4);
+  Ptr<IIpv4Private> ipv4Private = Create<IIpv4Private> (ipv4);
 
   Object::AddInterface (ipv4Private);
   Object::AddInterface (ipv4Impl);
--- a/src/internet-node/udp.cc	Mon Jun 04 16:28:18 2007 +0200
+++ b/src/internet-node/udp.cc	Mon Jun 04 16:32:37 2007 +0200
@@ -68,7 +68,7 @@
 Ptr<Socket>
 Udp::CreateSocket (void)
 {
-  Ptr<Socket> socket = MakeNewObject<UdpSocket> (m_node, this);
+  Ptr<Socket> socket = Create<UdpSocket> (m_node, this);
   return socket;
 }
 
--- a/utils/bench-object.cc	Mon Jun 04 16:28:18 2007 +0200
+++ b/utils/bench-object.cc	Mon Jun 04 16:32:37 2007 +0200
@@ -28,7 +28,7 @@
   std::vector< Ptr<BaseA> > objlist;
 
   for (int i = 0; i < nobjects; ++i)
-    objlist.push_back (MakeNewObject<BaseA> ());
+    objlist.push_back (Create<BaseA> ());
 
   for (int swapCounter = nswaps; swapCounter; --swapCounter)
     {