--- a/examples/simple-p2p.cc Mon Jun 04 16:28:18 2007 +0200
+++ b/examples/simple-p2p.cc Mon Jun 04 16:32:37 2007 +0200
@@ -103,10 +103,10 @@
// Here, we will explicitly create four nodes. In more sophisticated
// topologies, we could configure a node factory.
- Ptr<Node> n0 = MakeNewObject<InternetNode> ();
- Ptr<Node> n1 = MakeNewObject<InternetNode> ();
- Ptr<Node> n2 = MakeNewObject<InternetNode> ();
- Ptr<Node> n3 = MakeNewObject<InternetNode> ();
+ Ptr<Node> n0 = Create<InternetNode> ();
+ Ptr<Node> n1 = Create<InternetNode> ();
+ Ptr<Node> n2 = Create<InternetNode> ();
+ Ptr<Node> n3 = Create<InternetNode> ();
// We create the channels first without any IP addressing information
Ptr<PointToPointChannel> channel0 =
@@ -145,7 +145,7 @@
// Create the OnOff application to send UDP datagrams of size
// 210 bytes at a rate of 448 Kb/s
- Ptr<OnOffApplication> ooff = MakeNewObject<OnOffApplication> (
+ Ptr<OnOffApplication> ooff = Create<OnOffApplication> (
n0,
Ipv4Address("10.1.3.2"),
80,
@@ -157,7 +157,7 @@
ooff->Stop (Seconds(10.0));
// Create a similar flow from n3 to n1, starting at time 1.1 seconds
- ooff = MakeNewObject<OnOffApplication> (
+ ooff = Create<OnOffApplication> (
n3,
Ipv4Address("10.1.2.1"),
80,
--- a/samples/main-object.cc Mon Jun 04 16:28:18 2007 +0200
+++ b/samples/main-object.cc Mon Jun 04 16:32:37 2007 +0200
@@ -68,7 +68,7 @@
// enable our interface
SetInterfaceId (YetAnotherObject::iid);
// aggregated directly to another object.
- AddInterface (MakeNewObject<AnObject> ());
+ AddInterface (Create<AnObject> ());
}
void
YetAnotherObject::DoDispose (void)
@@ -87,7 +87,7 @@
Ptr<AnotherObject> anotherObject;
Ptr<YetAnotherObject> yetAnotherObject;
- p = MakeNewObject<AnObject> ();
+ p = Create<AnObject> ();
// p gives you access to AnObject's interface
anObject = p->QueryInterface<AnObject> (AnObject::iid);
NS_ASSERT (anObject != 0);
@@ -95,7 +95,7 @@
anotherObject = p->QueryInterface<AnotherObject> (AnotherObject::iid);
NS_ASSERT (anotherObject == 0);
- anotherObject = MakeNewObject<AnotherObject> (1);
+ anotherObject = Create<AnotherObject> (1);
// AnotherObject does not give you access to AnObject's interface
anObject = anotherObject->QueryInterface<AnObject> (AnObject::iid);
NS_ASSERT (anObject == 0);
@@ -110,7 +110,7 @@
NS_ASSERT (anotherObject != 0);
- yetAnotherObject = MakeNewObject<YetAnotherObject> (2);
+ yetAnotherObject = Create<YetAnotherObject> (2);
// gives you acess to AnObject interface too.
anObject = yetAnotherObject->QueryInterface<AnObject> (AnObject::iid);
NS_ASSERT (anObject != 0);
--- a/samples/main-ptr.cc Mon Jun 04 16:28:18 2007 +0200
+++ b/samples/main-ptr.cc Mon Jun 04 16:32:37 2007 +0200
@@ -49,7 +49,7 @@
{
// Create a new object of type A, store it in global
// variable g_a
- Ptr<A> a = MakeNewObject<A> ();
+ Ptr<A> a = Create<A> ();
a->Method ();
Ptr<A> prev = StoreA (a);
NS_ASSERT (prev == 0);
@@ -58,7 +58,7 @@
{
// Create a new object of type A, store it in global
// variable g_a, get a hold on the previous A object.
- Ptr<A> a = MakeNewObject<A> ();
+ Ptr<A> a = Create<A> ();
Ptr<A> prev = StoreA (a);
// call method on object
prev->Method ();
--- a/samples/main-simple.cc Mon Jun 04 16:28:18 2007 +0200
+++ b/samples/main-simple.cc Mon Jun 04 16:32:37 2007 +0200
@@ -38,7 +38,7 @@
void
RunSimulation (void)
{
- Ptr<Node> a = MakeNewObject<InternetNode> ();
+ Ptr<Node> a = Create<InternetNode> ();
InterfaceId iid = InterfaceId::LookupByName ("IUdp");
Ptr<ISocketFactory> socketFactory = a->QueryInterface<ISocketFactory> (iid);
--- a/src/core/callback.h Mon Jun 04 16:28:18 2007 +0200
+++ b/src/core/callback.h Mon Jun 04 16:32:37 2007 +0200
@@ -266,12 +266,12 @@
// always properly disambiguited by the c++ compiler
template <typename FUNCTOR>
Callback (FUNCTOR const &functor, bool, bool)
- : m_impl (MakeNewObject<FunctorCallbackImpl<FUNCTOR,R,T1,T2,T3,T4,T5> > (functor))
+ : m_impl (Create<FunctorCallbackImpl<FUNCTOR,R,T1,T2,T3,T4,T5> > (functor))
{}
template <typename OBJ_PTR, typename MEM_PTR>
Callback (OBJ_PTR const &objPtr, MEM_PTR mem_ptr)
- : m_impl (MakeNewObject<MemPtrCallbackImpl<OBJ_PTR,MEM_PTR,R,T1,T2,T3,T4,T5> > (objPtr, mem_ptr))
+ : m_impl (Create<MemPtrCallbackImpl<OBJ_PTR,MEM_PTR,R,T1,T2,T3,T4,T5> > (objPtr, mem_ptr))
{}
Callback (Ptr<CallbackImpl<R,T1,T2,T3,T4,T5> > const &impl)
@@ -627,33 +627,33 @@
template <typename R, typename TX>
Callback<R> MakeBoundCallback (R (*fnPtr) (TX), TX a) {
Ptr<CallbackImpl<R,empty,empty,empty,empty,empty> > impl =
- MakeNewObject<BoundFunctorCallbackImpl<R (*) (TX),R,TX,empty,empty,empty,empty,empty> >(fnPtr, a);
+ Create<BoundFunctorCallbackImpl<R (*) (TX),R,TX,empty,empty,empty,empty,empty> >(fnPtr, a);
return Callback<R> (impl);
}
template <typename R, typename TX, typename T1>
Callback<R,T1> MakeBoundCallback (R (*fnPtr) (TX,T1), TX a) {
Ptr<CallbackImpl<R,T1,empty,empty,empty,empty> > impl =
- MakeNewObject<BoundFunctorCallbackImpl<R (*) (TX,T1),R,TX,T1,empty,empty,empty,empty> > (fnPtr, a);
+ Create<BoundFunctorCallbackImpl<R (*) (TX,T1),R,TX,T1,empty,empty,empty,empty> > (fnPtr, a);
return Callback<R,T1> (impl);
}
template <typename R, typename TX, typename T1, typename T2>
Callback<R,T1,T2> MakeBoundCallback (R (*fnPtr) (TX,T1,T2), TX a) {
Ptr<CallbackImpl<R,T1,T2,empty,empty,empty> > impl =
- MakeNewObject<BoundFunctorCallbackImpl<R (*) (TX,T1,T2),R,TX,T1,T2,empty,empty,empty> > (fnPtr, a);
+ Create<BoundFunctorCallbackImpl<R (*) (TX,T1,T2),R,TX,T1,T2,empty,empty,empty> > (fnPtr, a);
return Callback<R,T1,T2> (impl);
}
template <typename R, typename TX, typename T1, typename T2,typename T3,typename T4>
Callback<R,T1,T2,T3,T4> MakeBoundCallback (R (*fnPtr) (TX,T1,T2,T3,T4), TX a) {
Ptr<CallbackImpl<R,T1,T2,T3,T4,empty> > impl =
- MakeNewObject<BoundFunctorCallbackImpl<R (*) (TX,T1,T2,T3,T4),R,TX,T1,T2,T3,T4,empty> > (fnPtr, a);
+ Create<BoundFunctorCallbackImpl<R (*) (TX,T1,T2,T3,T4),R,TX,T1,T2,T3,T4,empty> > (fnPtr, a);
return Callback<R,T1,T2,T3,T4> (impl);
}
template <typename R, typename TX, typename T1, typename T2,typename T3,typename T4,typename T5>
Callback<R,T1,T2,T3,T4,T5> MakeBoundCallback (R (*fnPtr) (TX,T1,T2,T3,T4,T5), TX a) {
Ptr<CallbackImpl<R,T1,T2,T3,T4,T5> > impl =
- MakeNewObject<BoundFunctorCallbackImpl<R (*) (TX,T1,T2,T3,T4,T5),R,TX,T1,T2,T3,T4,T5> > (fnPtr, a);
+ Create<BoundFunctorCallbackImpl<R (*) (TX,T1,T2,T3,T4,T5),R,TX,T1,T2,T3,T4,T5> > (fnPtr, a);
return Callback<R,T1,T2,T3,T4,T5> (impl);
}
--- a/src/core/component-manager.cc Mon Jun 04 16:28:18 2007 +0200
+++ b/src/core/component-manager.cc Mon Jun 04 16:32:37 2007 +0200
@@ -278,7 +278,7 @@
m_oneUi32Invoked (false)
{
SetInterfaceId (A::iid);
- ns3::Ptr<B> b = ns3::MakeNewObject<B> ();
+ ns3::Ptr<B> b = ns3::Create<B> ();
AddInterface (b);
}
@@ -289,7 +289,7 @@
m_bool (bo)
{
SetInterfaceId (A::iid);
- ns3::Ptr<B> b = ns3::MakeNewObject<B> ();
+ ns3::Ptr<B> b = ns3::Create<B> ();
AddInterface (b);
}
@@ -300,7 +300,7 @@
m_ui32 (i)
{
SetInterfaceId (A::iid);
- ns3::Ptr<B> b = ns3::MakeNewObject<B> ();
+ ns3::Ptr<B> b = ns3::Create<B> ();
AddInterface (b);
}
--- a/src/core/component-manager.h Mon Jun 04 16:28:18 2007 +0200
+++ b/src/core/component-manager.h Mon Jun 04 16:32:37 2007 +0200
@@ -429,7 +429,7 @@
struct ObjectMaker<T,ns3::empty,ns3::empty,ns3::empty,ns3::empty,ns3::empty> {
static ns3::Ptr<ns3::Object>
MakeObject (void) {
- return ns3::MakeNewObject<T> ();
+ return ns3::Create<T> ();
}
};
@@ -437,7 +437,7 @@
struct ObjectMaker<T,T1,ns3::empty,ns3::empty,ns3::empty,ns3::empty> {
static ns3::Ptr<ns3::Object>
MakeObject (T1 a1) {
- return ns3::MakeNewObject<T> (a1);
+ return ns3::Create<T> (a1);
}
};
@@ -445,7 +445,7 @@
struct ObjectMaker<T,T1,T2,ns3::empty,ns3::empty,ns3::empty> {
static ns3::Ptr<ns3::Object>
MakeObject (T1 a1, T2 a2) {
- return ns3::MakeNewObject<T> (a1, a2);
+ return ns3::Create<T> (a1, a2);
}
};
@@ -453,7 +453,7 @@
struct ObjectMaker<T,T1,T2,T3,ns3::empty,ns3::empty> {
static ns3::Ptr<ns3::Object>
MakeObject (T1 a1, T2 a2, T3 a3) {
- return ns3::MakeNewObject<T> (a1, a2, a3);
+ return ns3::Create<T> (a1, a2, a3);
}
};
@@ -462,7 +462,7 @@
struct ObjectMaker<T,T1,T2,T3,T4,ns3::empty> {
static ns3::Ptr<ns3::Object>
MakeObject (T1 a1, T2 a2, T3 a3, T4 a4) {
- return ns3::MakeNewObject<T> (a1, a2, a3, a4);
+ return ns3::Create<T> (a1, a2, a3, a4);
}
};
@@ -471,7 +471,7 @@
struct ObjectMaker {
static ns3::Ptr<ns3::Object>
MakeObject (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5) {
- return ns3::MakeNewObject<T> (a1, a2, a3, a4, a5);
+ return ns3::Create<T> (a1, a2, a3, a4, a5);
}
};
--- a/src/core/object.cc Mon Jun 04 16:28:18 2007 +0200
+++ b/src/core/object.cc Mon Jun 04 16:32:37 2007 +0200
@@ -295,7 +295,7 @@
{
bool ok = true;
- Ptr<BaseA> baseA = MakeNewObject<BaseA> ();
+ Ptr<BaseA> baseA = Create<BaseA> ();
if (baseA->QueryInterface<BaseA> (BaseA::iid) != baseA)
{
ok = false;
@@ -308,7 +308,7 @@
{
ok = false;
}
- baseA = MakeNewObject<DerivedA> (10);
+ baseA = Create<DerivedA> (10);
if (baseA->QueryInterface<BaseA> (BaseA::iid) != baseA)
{
ok = false;
@@ -322,8 +322,8 @@
ok = false;
}
- baseA = MakeNewObject<BaseA> ();
- Ptr<BaseB> baseB = MakeNewObject<BaseB> ();
+ baseA = Create<BaseA> ();
+ Ptr<BaseB> baseB = Create<BaseB> ();
Ptr<BaseB> baseBCopy = baseB;
baseA->AddInterface (baseB);
if (baseA->QueryInterface<BaseA> (BaseA::iid) == 0)
@@ -363,8 +363,8 @@
ok = false;
}
- baseA = MakeNewObject<DerivedA> (1);
- baseB = MakeNewObject<DerivedB> (1);
+ baseA = Create<DerivedA> (1);
+ baseB = Create<DerivedB> (1);
baseBCopy = baseB;
baseA->AddInterface (baseB);
if (baseA->QueryInterface<DerivedB> (DerivedB::iid) == 0)
@@ -400,8 +400,8 @@
ok = false;
}
- baseA = MakeNewObject<BaseA> ();
- baseB = MakeNewObject<BaseB> ();
+ baseA = Create<BaseA> ();
+ baseB = Create<BaseB> ();
baseA->AddInterface (baseB);
baseA = 0;
baseA = baseB->QueryInterface<BaseA> (BaseA::iid);
--- a/src/core/ptr.cc Mon Jun 04 16:28:18 2007 +0200
+++ b/src/core/ptr.cc Mon Jun 04 16:32:37 2007 +0200
@@ -93,7 +93,7 @@
Callback<void> cb = MakeCallback (&PtrTest::DestroyNotify, this);
m_nDestroyed = false;
{
- Ptr<NoCount> p = MakeNewObject<NoCount> (cb);
+ Ptr<NoCount> p = Create<NoCount> (cb);
}
if (m_nDestroyed != 1)
{
@@ -103,7 +103,7 @@
m_nDestroyed = 0;
{
Ptr<NoCount> p;
- p = MakeNewObject<NoCount> (cb);
+ p = Create<NoCount> (cb);
p = p;
}
if (m_nDestroyed != 1)
@@ -114,7 +114,7 @@
m_nDestroyed = 0;
{
Ptr<NoCount> p1;
- p1 = MakeNewObject<NoCount> (cb);
+ p1 = Create<NoCount> (cb);
Ptr<NoCount> p2 = p1;
}
if (m_nDestroyed != 1)
@@ -125,7 +125,7 @@
m_nDestroyed = 0;
{
Ptr<NoCount> p1;
- p1 = MakeNewObject<NoCount> (cb);
+ p1 = Create<NoCount> (cb);
Ptr<NoCount> p2;
p2 = p1;
}
@@ -137,8 +137,8 @@
m_nDestroyed = 0;
{
Ptr<NoCount> p1;
- p1 = MakeNewObject<NoCount> (cb);
- Ptr<NoCount> p2 = MakeNewObject<NoCount> (cb);
+ p1 = Create<NoCount> (cb);
+ Ptr<NoCount> p2 = Create<NoCount> (cb);
p2 = p1;
}
if (m_nDestroyed != 2)
@@ -149,9 +149,9 @@
m_nDestroyed = 0;
{
Ptr<NoCount> p1;
- p1 = MakeNewObject<NoCount> (cb);
+ p1 = Create<NoCount> (cb);
Ptr<NoCount> p2;
- p2 = MakeNewObject<NoCount> (cb);
+ p2 = Create<NoCount> (cb);
p2 = p1;
}
if (m_nDestroyed != 2)
@@ -162,8 +162,8 @@
m_nDestroyed = 0;
{
Ptr<NoCount> p1;
- p1 = MakeNewObject<NoCount> (cb);
- p1 = MakeNewObject<NoCount> (cb);
+ p1 = Create<NoCount> (cb);
+ p1 = Create<NoCount> (cb);
}
if (m_nDestroyed != 2)
{
@@ -175,8 +175,8 @@
Ptr<NoCount> p1;
{
Ptr<NoCount> p2;
- p1 = MakeNewObject<NoCount> (cb);
- p2 = MakeNewObject<NoCount> (cb);
+ p1 = Create<NoCount> (cb);
+ p2 = Create<NoCount> (cb);
p2 = p1;
}
if (m_nDestroyed != 1)
@@ -194,8 +194,8 @@
Ptr<NoCount> p1;
{
Ptr<NoCount> p2;
- p1 = MakeNewObject<NoCount> (cb);
- p2 = MakeNewObject<NoCount> (cb);
+ p1 = Create<NoCount> (cb);
+ p2 = Create<NoCount> (cb);
p2 = CallTest (p1);
}
if (m_nDestroyed != 1)
@@ -237,7 +237,7 @@
{
NoCount *raw;
{
- Ptr<NoCount> p = MakeNewObject<NoCount> (cb);
+ Ptr<NoCount> p = Create<NoCount> (cb);
{
Ptr<NoCount const> p1 = p;
}
@@ -254,7 +254,7 @@
m_nDestroyed = 0;
{
- Ptr<NoCount> p = MakeNewObject<NoCount> (cb);
+ Ptr<NoCount> p = Create<NoCount> (cb);
const NoCount *v1 = PeekPointer (p);
NoCount *v2 = PeekPointer (p);
v1->Nothing ();
@@ -266,8 +266,8 @@
}
{
- Ptr<Object> p0 = MakeNewObject<NoCount> (cb);
- Ptr<NoCount> p1 = MakeNewObject<NoCount> (cb);
+ Ptr<Object> p0 = Create<NoCount> (cb);
+ Ptr<NoCount> p1 = Create<NoCount> (cb);
if (p0 == p1)
{
ok = false;
@@ -282,12 +282,12 @@
}
{
- Ptr<NoCount> p = MakeNewObject<NoCount> (cb);
+ Ptr<NoCount> p = Create<NoCount> (cb);
Callback<void> callback = MakeCallback (&NoCount::Nothing, p);
callback ();
}
{
- Ptr<const NoCount> p = MakeNewObject<NoCount> (cb);
+ Ptr<const NoCount> p = Create<NoCount> (cb);
Callback<void> callback = MakeCallback (&NoCount::Nothing, p);
callback ();
}
@@ -295,7 +295,7 @@
#if 0
// as expected, fails compilation.
{
- Ptr<const Object> p = MakeNewObject<NoCount> (cb);
+ Ptr<const Object> p = Create<NoCount> (cb);
Callback<void> callback = MakeCallback (&NoCount::Nothing, p);
}
#endif
--- a/src/core/ptr.h Mon Jun 04 16:28:18 2007 +0200
+++ b/src/core/ptr.h Mon Jun 04 16:32:37 2007 +0200
@@ -43,7 +43,7 @@
* smart pointer with the GetPointer and PeekPointer methods.
*
* If you want to store a newed object into a smart pointer,
- * we recommend you to use the MakeNewObject template functions
+ * we recommend you to use the Create template functions
* to create the object and store it in a smart pointer to avoid
* memory leaks. These functions are really small conveniance
* functions and their goal is just is save you a small
@@ -98,28 +98,28 @@
};
template <typename T>
-Ptr<T> MakeNewObject (void);
+Ptr<T> Create (void);
template <typename T, typename T1>
-Ptr<T> MakeNewObject (T1 a1);
+Ptr<T> Create (T1 a1);
template <typename T, typename T1, typename T2>
-Ptr<T> MakeNewObject (T1 a1, T2 a2);
+Ptr<T> Create (T1 a1, T2 a2);
template <typename T, typename T1, typename T2, typename T3>
-Ptr<T> MakeNewObject (T1 a1, T2 a2, T3 a3);
+Ptr<T> Create (T1 a1, T2 a2, T3 a3);
template <typename T, typename T1, typename T2, typename T3, typename T4>
-Ptr<T> MakeNewObject (T1 a1, T2 a2, T3 a3, T4 a4);
+Ptr<T> Create (T1 a1, T2 a2, T3 a3, T4 a4);
template <typename T, typename T1, typename T2, typename T3, typename T4, typename T5>
-Ptr<T> MakeNewObject (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5);
+Ptr<T> Create (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5);
template <typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
-Ptr<T> MakeNewObject (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6);
+Ptr<T> Create (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6);
template <typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7>
-Ptr<T> MakeNewObject (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6, T7 a7);
+Ptr<T> Create (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6, T7 a7);
/**
* \relates Ptr
@@ -206,7 +206,7 @@
************************************************/
template <typename T>
-Ptr<T> MakeNewObject (void)
+Ptr<T> Create (void)
{
T *obj = new T ();
Ptr<T> p = obj;
@@ -215,7 +215,7 @@
}
template <typename T, typename T1>
-Ptr<T> MakeNewObject (T1 a1)
+Ptr<T> Create (T1 a1)
{
T *obj = new T (a1);
Ptr<T> p = obj;
@@ -224,7 +224,7 @@
}
template <typename T, typename T1, typename T2>
-Ptr<T> MakeNewObject (T1 a1, T2 a2)
+Ptr<T> Create (T1 a1, T2 a2)
{
T *obj = new T (a1, a2);
Ptr<T> p = obj;
@@ -233,7 +233,7 @@
}
template <typename T, typename T1, typename T2, typename T3>
-Ptr<T> MakeNewObject (T1 a1, T2 a2, T3 a3)
+Ptr<T> Create (T1 a1, T2 a2, T3 a3)
{
T *obj = new T (a1, a2, a3);
Ptr<T> p = obj;
@@ -242,7 +242,7 @@
}
template <typename T, typename T1, typename T2, typename T3, typename T4>
-Ptr<T> MakeNewObject (T1 a1, T2 a2, T3 a3, T4 a4)
+Ptr<T> Create (T1 a1, T2 a2, T3 a3, T4 a4)
{
T *obj = new T (a1, a2, a3, a4);
Ptr<T> p = obj;
@@ -251,7 +251,7 @@
}
template <typename T, typename T1, typename T2, typename T3, typename T4, typename T5>
-Ptr<T> MakeNewObject (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5)
+Ptr<T> Create (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5)
{
T *obj = new T (a1, a2, a3, a4, a5);
Ptr<T> p = obj;
@@ -260,7 +260,7 @@
}
template <typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
-Ptr<T> MakeNewObject (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6)
+Ptr<T> Create (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6)
{
T *obj = new T (a1, a2, a3, a4, a5, a6);
Ptr<T> p = obj;
@@ -269,7 +269,7 @@
}
template <typename T, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7>
-Ptr<T> MakeNewObject (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6, T7 a7)
+Ptr<T> Create (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6, T7 a7)
{
T *obj = new T (a1, a2, a3, a4, a5, a6, a7);
Ptr<T> p = obj;
--- a/src/devices/p2p/p2p-topology.cc Mon Jun 04 16:28:18 2007 +0200
+++ b/src/devices/p2p/p2p-topology.cc Mon Jun 04 16:32:37 2007 +0200
@@ -45,15 +45,15 @@
const DataRate& bps,
const Time& delay)
{
- Ptr<PointToPointChannel> channel = MakeNewObject<PointToPointChannel> (bps, delay);
+ Ptr<PointToPointChannel> channel = Create<PointToPointChannel> (bps, delay);
- Ptr<PointToPointNetDevice> net1 = MakeNewObject<PointToPointNetDevice> (n1);
+ Ptr<PointToPointNetDevice> net1 = Create<PointToPointNetDevice> (n1);
Ptr<Queue> q = Queue::CreateDefault ();
net1->AddQueue(q);
net1->Attach (channel);
- Ptr<PointToPointNetDevice> net2 = MakeNewObject<PointToPointNetDevice> (n2);
+ Ptr<PointToPointNetDevice> net2 = Create<PointToPointNetDevice> (n2);
q = Queue::CreateDefault ();
net2->AddQueue(q);
--- a/src/internet-node/internet-node.cc Mon Jun 04 16:28:18 2007 +0200
+++ b/src/internet-node/internet-node.cc Mon Jun 04 16:32:37 2007 +0200
@@ -54,21 +54,21 @@
void
InternetNode::Construct (void)
{
- Ptr<Ipv4> ipv4 = MakeNewObject<Ipv4> (this);
- Ptr<Arp> arp = MakeNewObject<Arp> (this);
- Ptr<Udp> udp = MakeNewObject<Udp> (this);
+ Ptr<Ipv4> ipv4 = Create<Ipv4> (this);
+ Ptr<Arp> arp = Create<Arp> (this);
+ Ptr<Udp> udp = Create<Udp> (this);
- Ptr<L3Demux> l3Demux = MakeNewObject<L3Demux> (this);
- Ptr<Ipv4L4Demux> ipv4L4Demux = MakeNewObject<Ipv4L4Demux> (this);
+ Ptr<L3Demux> l3Demux = Create<L3Demux> (this);
+ Ptr<Ipv4L4Demux> ipv4L4Demux = Create<Ipv4L4Demux> (this);
l3Demux->Insert (ipv4);
l3Demux->Insert (arp);
ipv4L4Demux->Insert (udp);
- Ptr<IUdpImpl> udpImpl = MakeNewObject<IUdpImpl> (udp);
- Ptr<IArpPrivate> arpPrivate = MakeNewObject<IArpPrivate> (arp);
- Ptr<IIpv4Impl> ipv4Impl = MakeNewObject<IIpv4Impl> (ipv4);
- Ptr<IIpv4Private> ipv4Private = MakeNewObject<IIpv4Private> (ipv4);
+ Ptr<IUdpImpl> udpImpl = Create<IUdpImpl> (udp);
+ Ptr<IArpPrivate> arpPrivate = Create<IArpPrivate> (arp);
+ Ptr<IIpv4Impl> ipv4Impl = Create<IIpv4Impl> (ipv4);
+ Ptr<IIpv4Private> ipv4Private = Create<IIpv4Private> (ipv4);
Object::AddInterface (ipv4Private);
Object::AddInterface (ipv4Impl);
--- a/src/internet-node/udp.cc Mon Jun 04 16:28:18 2007 +0200
+++ b/src/internet-node/udp.cc Mon Jun 04 16:32:37 2007 +0200
@@ -68,7 +68,7 @@
Ptr<Socket>
Udp::CreateSocket (void)
{
- Ptr<Socket> socket = MakeNewObject<UdpSocket> (m_node, this);
+ Ptr<Socket> socket = Create<UdpSocket> (m_node, this);
return socket;
}
--- a/utils/bench-object.cc Mon Jun 04 16:28:18 2007 +0200
+++ b/utils/bench-object.cc Mon Jun 04 16:32:37 2007 +0200
@@ -28,7 +28,7 @@
std::vector< Ptr<BaseA> > objlist;
for (int i = 0; i < nobjects; ++i)
- objlist.push_back (MakeNewObject<BaseA> ());
+ objlist.push_back (Create<BaseA> ());
for (int swapCounter = nswaps; swapCounter; --swapCounter)
{