cleanup. more complex multicast example
--- a/examples/csma-multicast.cc Mon Aug 13 12:08:01 2007 -0700
+++ b/examples/csma-multicast.cc Mon Aug 13 14:58:06 2007 -0700
@@ -16,31 +16,27 @@
// Network topology
//
-// n0 n1 n2 n3
-// | | | |
-// =====================
+// Lan1
+// ===========
+// | | |
+// n0 n1 n2 n3 n4
+// | | |
+// ===========
+// Lan0
//
-// - CBR/UDP flows from n0 to n1, and from n3 to n0
-// - UDP packet size of 210 bytes, with per-packet interval 0.00375 sec.
-// (i.e., DataRate of 448,000 bps)
-// - DropTail queues
-// - Tracing of queues and packet receptions to file "csma-one-subnet.tr"
-
-#include <iostream>
-#include <fstream>
-#include <string>
-#include <cassert>
+// - Multicast source is at node n0;
+// - Multicast forwarded by node n2 onto LAN1;
+// - Nodes n0, n1, n2, n3, and n4 receive the multicast frame.
+// - Node n4 listens for the data (actual listener not yet implementted)
#include "ns3/command-line.h"
#include "ns3/default-value.h"
#include "ns3/ptr.h"
#include "ns3/random-variable.h"
#include "ns3/debug.h"
-
#include "ns3/simulator.h"
#include "ns3/nstime.h"
#include "ns3/data-rate.h"
-
#include "ns3/ascii-trace.h"
#include "ns3/pcap-trace.h"
#include "ns3/internet-node.h"
@@ -58,15 +54,18 @@
using namespace ns3;
-NS_DEBUG_COMPONENT_DEFINE ("Me");
+NS_DEBUG_COMPONENT_DEFINE ("CsmaMulticast");
int
main (int argc, char *argv[])
{
- // Users may find it convenient to turn on explicit debugging
- // for selected modules; the below lines suggest how to do this
+//
+// Users may find it convenient to turn on explicit debugging
+// for selected modules; the below lines suggest how to do this
+//
#if 0
- DebugComponentEnable("Me");
+ DebugComponentEnable("CsmaMulticast");
+
DebugComponentEnable("Object");
DebugComponentEnable("Queue");
DebugComponentEnable("DropTailQueue");
@@ -86,105 +85,182 @@
DebugComponentEnable("Ipv4LoopbackInterface");
#endif
- DebugComponentEnable("Me");
+ DebugComponentEnable("UdpSocket");
+ DebugComponentEnable("UdpL4Protocol");
+ DebugComponentEnable("Ipv4L3Protocol");
+ DebugComponentEnable("Ipv4StaticRouting");
+ DebugComponentEnable("Ipv4Interface");
+ DebugComponentEnable("ArpIpv4Interface");
+ DebugComponentEnable("Ipv4LoopbackInterface");
+
+ DebugComponentEnable("CsmaMulticast");
DebugComponentEnable("CsmaChannel");
DebugComponentEnable("CsmaNetDevice");
- DebugComponentEnable("UdpL4Protocol");
-
- // Set up some default values for the simulation. Use the Bind()
- // technique to tell the system what subclass of Queue to use,
- // and what the queue limit is
-
- // The below Bind command tells the queue factory which class to
- // instantiate, when the queue factory is invoked in the topology code
+//
+// Set up default values for the simulation. Use the DefaultValue::Bind()
+// technique to tell the system what subclass of Queue to use. The Bind
+// command command tells the queue factory which class to instantiate when the
+// queue factory is invoked in the topology code
+//
DefaultValue::Bind ("Queue", "DropTailQueue");
-
- // Allow the user to override any of the defaults and the above
- // Bind()s at run-time, via command-line arguments
+//
+// Allow the user to override any of the defaults and the above Bind() at
+// run-time, via command-line arguments
+//
CommandLine::Parse (argc, argv);
-
- // Here, we will explicitly create four nodes. In more sophisticated
- // topologies, we could configure a node factory.
+//
+// Explicitly create the nodes required by the topology (shown above).
+//
NS_DEBUG("Create nodes.");
Ptr<Node> n0 = Create<InternetNode> ();
Ptr<Node> n1 = Create<InternetNode> ();
Ptr<Node> n2 = Create<InternetNode> ();
Ptr<Node> n3 = Create<InternetNode> ();
+ Ptr<Node> n4 = Create<InternetNode> ();
NS_DEBUG("Create channels.");
- // We create the channels first without any IP addressing information
- Ptr<CsmaChannel> channel0 =
+//
+// Explicitly create the channels required by the topology (shown above).
+//
+ Ptr<CsmaChannel> lan0 =
+ CsmaTopology::CreateCsmaChannel(
+ DataRate(5000000), MilliSeconds(2));
+
+ Ptr<CsmaChannel> lan1 =
CsmaTopology::CreateCsmaChannel(
DataRate(5000000), MilliSeconds(2));
NS_DEBUG("Build Topology.");
- uint32_t netDeviceNumberNode0 = CsmaIpv4Topology::AddIpv4CsmaNode (n0,
- channel0, Eui48Address("10:54:23:54:23:50"));
- uint32_t netDeviceNumberNode1 = CsmaIpv4Topology::AddIpv4CsmaNode (n1,
- channel0, Eui48Address("10:54:23:54:23:51"));
- uint32_t netDeviceNumberNode2 = CsmaIpv4Topology::AddIpv4CsmaNode (n2,
- channel0, Eui48Address("10:54:23:54:23:52"));
- uint32_t netDeviceNumberNode3 = CsmaIpv4Topology::AddIpv4CsmaNode (n3,
- channel0, Eui48Address("10:54:23:54:23:53"));
+//
+// Now fill out the topology by creating the net devices required to connect
+// the nodes to the channels and hooking them up. AddIpv4CsmaNetDevice will
+// create a net device, add a MAC address (in memory of the pink flamingo) and
+// connect the net device to a nodes and also to a channel. the
+// AddIpv4CsmaNetDevice method returns a net device index for the net device
+// created on the node. Interpret nd0 as the net device we created for node
+// zero. Interpret nd2Lan0 as the net device we created for node two to
+// connect to Lan0.
+//
+ uint32_t nd0 = CsmaIpv4Topology::AddIpv4CsmaNetDevice (n0, lan0,
+ Eui48Address("08:00:2e:00:00:00"));
+ uint32_t nd1 = CsmaIpv4Topology::AddIpv4CsmaNetDevice (n1, lan0,
+ Eui48Address("08:00:2e:00:00:01"));
+ uint32_t nd2Lan0 = CsmaIpv4Topology::AddIpv4CsmaNetDevice (n2, lan0,
+ Eui48Address("08:00:2e:00:00:02"));
- NS_DEBUG ("netDeviceNumberNode0 = " << netDeviceNumberNode0);
- NS_DEBUG ("netDeviceNumberNode1 = " << netDeviceNumberNode1);
- NS_DEBUG ("netDeviceNumberNode2 = " << netDeviceNumberNode2);
- NS_DEBUG ("netDeviceNumberNode3 = " << netDeviceNumberNode3);
+ uint32_t nd2Lan1 = CsmaIpv4Topology::AddIpv4CsmaNetDevice (n2, lan1,
+ Eui48Address("08:00:2e:00:00:00"));
+ uint32_t nd3 = CsmaIpv4Topology::AddIpv4CsmaNetDevice (n3, lan1,
+ Eui48Address("08:00:2e:00:00:01"));
+ uint32_t nd4 = CsmaIpv4Topology::AddIpv4CsmaNetDevice (n4, lan1,
+ Eui48Address("08:00:2e:00:00:02"));
- // Later, we add IP addresses.
+ NS_DEBUG ("nd0 = " << nd0);
+ NS_DEBUG ("nd1 = " << nd1);
+ NS_DEBUG ("nd2Lan0 = " << nd2Lan0);
+ NS_DEBUG ("nd2Lan1 = " << nd2Lan1);
+ NS_DEBUG ("nd3 = " << nd3);
+ NS_DEBUG ("nd4 = " << nd3);
+//
+// We've got the "hardware" in place. Now we need to add IP addresses.
+//
NS_DEBUG("Assign IP Addresses.");
- // XXX BUGBUG
- // Need a better way to get the interface index. The point-to-point topology
- // as implemented can't return the index since it creates interfaces on both
- // sides (i.e., AddIpv4Addresses, not AddIpv4Address). Need a method on
- // Ipv4 to find the interface index corresponding to a given ipv4 address.
- uint32_t ifIndexNode0 = CsmaIpv4Topology::AddIpv4Address (n0,
- netDeviceNumberNode0, Ipv4Address ("10.1.1.1"),
- Ipv4Mask ("255.255.255.0"));
+//
+// XXX BUGBUG
+// Need a better way to get the interface index. The point-to-point topology
+// as implemented can't return the index since it creates interfaces on both
+// sides (i.e., it does AddIpv4Addresses, not AddIpv4Address). We need a
+// method on Ipv4 to find the interface index corresponding to a given ipv4
+// address.
+//
+// First, assign IP addresses to the net devices and associated interfaces
+// on Lan0. The AddIpv4Address method returns an Ipv4 interface index.
+// Interpret ifIndexNd0 as the interface index to use to reference the
+// net device we created on node zero when coming in from the Ipv4 interface.
+// Net device numbers and interface indices are distinct. Interpret
+// ifIndexNd2Lan0 as the interface index to use to reference the
+// net device we created that connects node two to lan zero.
+//
+ uint32_t ifIndexNd0 = CsmaIpv4Topology::AddIpv4Address (n0, nd0,
+ Ipv4Address ("10.1.1.1"), Ipv4Mask ("255.255.255.0"));
- uint32_t ifIndexNode1 = CsmaIpv4Topology::AddIpv4Address (n1,
- netDeviceNumberNode1, Ipv4Address ("10.1.1.2"),
- Ipv4Mask ("255.255.255.0"));
+ uint32_t ifIndexNd1 = CsmaIpv4Topology::AddIpv4Address (n1, nd1,
+ Ipv4Address ("10.1.1.2"), Ipv4Mask ("255.255.255.0"));
- uint32_t ifIndexNode2 = CsmaIpv4Topology::AddIpv4Address (n2,
- netDeviceNumberNode2, Ipv4Address ("10.1.1.3"),
- Ipv4Mask ("255.255.255.0"));
-
- uint32_t ifIndexNode3 = CsmaIpv4Topology::AddIpv4Address (n3,
- netDeviceNumberNode3, Ipv4Address ("10.1.1.4"),
- Ipv4Mask ("255.255.255.0"));
+ uint32_t ifIndexNd2Lan0 = CsmaIpv4Topology::AddIpv4Address (n2, nd2Lan0,
+ Ipv4Address ("10.1.1.3"), Ipv4Mask ("255.255.255.0"));
+//
+// Assign IP addresses to the net devices and associated interfaces on Lan1
+//
+ uint32_t ifIndexNd2Lan1 = CsmaIpv4Topology::AddIpv4Address (n2, nd2Lan1,
+ Ipv4Address ("10.1.2.1"), Ipv4Mask ("255.255.255.0"));
+
+ uint32_t ifIndexNd3 = CsmaIpv4Topology::AddIpv4Address (n3, nd1,
+ Ipv4Address ("10.1.2.2"), Ipv4Mask ("255.255.255.0"));
+
+ uint32_t ifIndexNd4 = CsmaIpv4Topology::AddIpv4Address (n4, nd4,
+ Ipv4Address ("10.1.2.3"), Ipv4Mask ("255.255.255.0"));
- NS_DEBUG ("ifIndexNode0 = " << ifIndexNode0);
- NS_DEBUG ("ifIndexNode1 = " << ifIndexNode1);
- NS_DEBUG ("ifIndexNode2 = " << ifIndexNode2);
- NS_DEBUG ("ifIndexNode3 = " << ifIndexNode3);
-
- // Configure multicasting
+ NS_DEBUG ("ifIndexNd0 = " << ifIndexNd0);
+ NS_DEBUG ("ifIndexNd1 = " << ifIndexNd1);
+ NS_DEBUG ("ifIndexNd2Lan0 = " << ifIndexNd2Lan0);
+ NS_DEBUG ("ifIndexNd2Lan1 = " << ifIndexNd2Lan1);
+ NS_DEBUG ("ifIndexNd3 = " << ifIndexNd3);
+ NS_DEBUG ("ifIndexNd4 = " << ifIndexNd4);
NS_DEBUG("Configure multicasting.");
+//
+// Now we can configure multicasting. As described above, the multicast
+// source is at node zero, which we assigned the IP address of 10.1.1.1
+// earlier. We need to define a multicast group to send packets to. This
+// can be any multicast address from 224.0.0.0 through 239.255.255.255
+// (avoiding the reserved routing protocol addresses). We just pick a
+// convenient number.
+//
Ipv4Address multicastSource ("10.1.1.1");
Ipv4Address multicastGroup ("225.0.0.0");
-
+//
+// We are going to manually configure multicast routing. This means telling
+// node two that it should expect multicast data coming from IP address
+// 10.1.1.1 over its IP interface connected to Lan0. These are called
+// multicastSource and ifIndexNd2Lan0 respectively. When node two receives
+// these packets, they should be forwarded out the interface that connects it
+// to Lan1 which is called ifIndexNd2Lan1. All we need to do is to call the
+// AddMulticastRoute method on node two's Ipv4 interface and provide this
+// information. (Note: the vector of output interfaces is in case there are
+// multiple net devices on a node).
+//
Ptr<Ipv4> ipv4;
- ipv4 = n0->QueryInterface<Ipv4> (Ipv4::iid);
+ ipv4 = n2->QueryInterface<Ipv4> (Ipv4::iid);
std::vector<uint32_t> outputInterfaces (1);
- outputInterfaces[0] = ifIndexNode0;
+ outputInterfaces[0] = ifIndexNd2Lan1;
- ipv4->AddMulticastRoute (multicastSource, multicastGroup, 0,
+ ipv4->AddMulticastRoute (multicastSource, multicastGroup, ifIndexNd2Lan0,
outputInterfaces);
-
- ipv4 = n1->QueryInterface<Ipv4> (Ipv4::iid);
- // ipv4->JoinMulticastGroup (multicastSource, multicastGroup);
+//
+// We also need to explain to the node zero forwarding code that when it sees
+// a packet destined for the multicast group it needs to send it out its
+// one and only interface. The 0xffffffff in the call means that the input
+// interface qualification is not applicable in this case (the packet has
+// not been received over an interface, it has been created locally).
+//
+ ipv4 = n0->QueryInterface<Ipv4> (Ipv4::iid);
- ipv4 = n2->QueryInterface<Ipv4> (Ipv4::iid);
- // ipv4->JoinMulticastGroup (multicastSource, multicastGroup);
+ outputInterfaces[0] = ifIndexNd0;;
- ipv4 = n3->QueryInterface<Ipv4> (Ipv4::iid);
- // ipv4->JoinMulticastGroup (multicastSource, multicastGroup);
-
- // Create the OnOff application to send UDP datagrams
- // from n0 to the multicast group
+ ipv4->AddMulticastRoute (multicastSource, multicastGroup, 0xffffffff,
+ outputInterfaces);
+//
+// As described above, node four will be the only node listening for the
+// multicast data. To enable forwarding bits up the protocol stack, we need
+// to tell the stack to join the multicast group.
+//
+ ipv4 = n4->QueryInterface<Ipv4> (Ipv4::iid);
+ ipv4->JoinMulticastGroup (multicastSource, multicastGroup);
+//
+// Create an OnOff application to send UDP datagrams from node zero to the
+// multicast group (node four will be listening).
+//
NS_DEBUG("Create Applications.");
Ptr<OnOffApplication> ooff = Create<OnOffApplication> (
n0,
@@ -192,27 +268,33 @@
"Udp",
ConstantVariable(1),
ConstantVariable(0),
- DataRate ("128b/s"),
+ DataRate ("255b/s"),
128);
- // Start the application
+//
+// Tell the application when to start and stop.
+//
ooff->Start(Seconds(1.));
ooff->Stop (Seconds(10.));
-
- // Configure tracing of all enqueue, dequeue, and NetDevice receive events
- // Trace output will be sent to the csma-one-subnet.tr file
+//
+// Configure tracing of all enqueue, dequeue, and NetDevice receive events.
+// Trace output will be sent to the file "csma-multicast.tr"
+//
NS_DEBUG("Configure Tracing.");
AsciiTrace asciitrace ("csma-multicast.tr");
asciitrace.TraceAllNetDeviceRx ();
asciitrace.TraceAllQueues ();
-
- // Also configure some tcpdump traces; each interface will be traced
- // The output files will be named
- // simple-point-to-point.pcap-<nodeId>-<interfaceId>
- // and can be read by the "tcpdump -r" command (use "-tt" option to
- // display timestamps correctly)
+//
+// Also configure some tcpdump traces; each interface will be traced.
+// The output files will be named:
+// csma-multicast.pcap-<nodeId>-<interfaceId>
+// and can be read by the "tcpdump -r" command (use "-tt" option to
+// display timestamps correctly)
+//
PcapTrace pcaptrace ("csma-multicast.pcap");
pcaptrace.TraceAllIp ();
-
+//
+// Now, do the actual simulation.
+//
NS_DEBUG("Run Simulation.");
Simulator::Run ();
Simulator::Destroy ();
--- a/examples/csma-one-subnet.cc Mon Aug 13 12:08:01 2007 -0700
+++ b/examples/csma-one-subnet.cc Mon Aug 13 14:58:06 2007 -0700
@@ -14,35 +14,25 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-// Port of ns-2/tcl/ex/simple.tcl to ns-3
-//
// Network topology
//
// n0 n1 n2 n3
// | | | |
-// =====================
+// =================
+// LAN
//
-// - CBR/UDP flows from n0 to n1, and from n3 to n0
-// - UDP packet size of 210 bytes, with per-packet interval 0.00375 sec.
-// (i.e., DataRate of 448,000 bps)
+// - CBR/UDP flows from n0 to n1 and from n3 to n0
// - DropTail queues
// - Tracing of queues and packet receptions to file "csma-one-subnet.tr"
-#include <iostream>
-#include <fstream>
-#include <string>
-#include <cassert>
-
#include "ns3/command-line.h"
#include "ns3/default-value.h"
#include "ns3/ptr.h"
#include "ns3/random-variable.h"
#include "ns3/debug.h"
-
#include "ns3/simulator.h"
#include "ns3/nstime.h"
#include "ns3/data-rate.h"
-
#include "ns3/ascii-trace.h"
#include "ns3/pcap-trace.h"
#include "ns3/internet-node.h"
@@ -60,15 +50,18 @@
using namespace ns3;
-NS_DEBUG_COMPONENT_DEFINE ("Me");
+NS_DEBUG_COMPONENT_DEFINE ("CsmaOneSubnet");
int
main (int argc, char *argv[])
{
- // Users may find it convenient to turn on explicit debugging
- // for selected modules; the below lines suggest how to do this
+//
+// Users may find it convenient to turn on explicit debugging
+// for selected modules; the below lines suggest how to do this
+//
#if 0
- DebugComponentEnable("Me");
+ DebugComponentEnable("CsmaOneSubnet");
+
DebugComponentEnable("Object");
DebugComponentEnable("Queue");
DebugComponentEnable("DropTailQueue");
@@ -88,71 +81,90 @@
DebugComponentEnable("Ipv4LoopbackInterface");
#endif
- DebugComponentEnable("Me");
- DebugComponentEnable("OnOffApplication");
- DebugComponentEnable("UdpSocket");
- DebugComponentEnable("UdpL4Protocol");
- DebugComponentEnable("Ipv4L3Protocol");
- DebugComponentEnable("Ipv4StaticRouting");
- DebugComponentEnable("CsmaNetDevice");
- DebugComponentEnable("CsmaChannel");
- DebugComponentEnable("Ipv4Interface");
- DebugComponentEnable("ArpIpv4Interface");
- DebugComponentEnable("Ipv4LoopbackInterface");
-
- // Set up some default values for the simulation. Use the Bind()
- // technique to tell the system what subclass of Queue to use,
- // and what the queue limit is
-
- // The below Bind command tells the queue factory which class to
- // instantiate, when the queue factory is invoked in the topology code
+//
+// Set up default values for the simulation. Use the DefaultValue::Bind()
+// technique to tell the system what subclass of Queue to use. The Bind
+// command command tells the queue factory which class to instantiate when the
+// queue factory is invoked in the topology code
+//
DefaultValue::Bind ("Queue", "DropTailQueue");
-
- // Allow the user to override any of the defaults and the above
- // Bind()s at run-time, via command-line arguments
+//
+// Allow the user to override any of the defaults and the above Bind() at
+// run-time, via command-line arguments
+//
CommandLine::Parse (argc, argv);
-
- // Here, we will explicitly create four nodes. In more sophisticated
- // topologies, we could configure a node factory.
+//
+// Explicitly create the nodes required by the topology (shown above).
+//
NS_DEBUG("Create nodes.");
Ptr<Node> n0 = Create<InternetNode> ();
Ptr<Node> n1 = Create<InternetNode> ();
Ptr<Node> n2 = Create<InternetNode> ();
Ptr<Node> n3 = Create<InternetNode> ();
- // We create the channels first without any IP addressing information
NS_DEBUG("Create channels.");
- Ptr<CsmaChannel> channel0 =
- CsmaTopology::CreateCsmaChannel(
- DataRate(5000000), MilliSeconds(2));
+//
+// Explicitly create the channels required by the topology (shown above).
+//
+ Ptr<CsmaChannel> lan = CsmaTopology::CreateCsmaChannel(
+ DataRate(5000000), MilliSeconds(2));
NS_DEBUG("Build Topology.");
- uint32_t n0ifIndex = CsmaIpv4Topology::AddIpv4CsmaNode (n0, channel0,
- Eui48Address("10:54:23:54:23:50"));
- uint32_t n1ifIndex = CsmaIpv4Topology::AddIpv4CsmaNode (n1, channel0,
- Eui48Address("10:54:23:54:23:51"));
- uint32_t n2ifIndex = CsmaIpv4Topology::AddIpv4CsmaNode (n2, channel0,
- Eui48Address("10:54:23:54:23:52"));
- uint32_t n3ifIndex = CsmaIpv4Topology::AddIpv4CsmaNode (n3, channel0,
- Eui48Address("10:54:23:54:23:53"));
+//
+// Now fill out the topology by creating the net devices required to connect
+// the nodes to the channels and hooking them up. AddIpv4CsmaNetDevice will
+// create a net device, add a MAC address (in memory of the pink flamingo) and
+// connect the net device to a nodes and also to a channel. the
+// AddIpv4CsmaNetDevice method returns a net device index for the net device
+// created on the node. Interpret nd0 as the net device we created for node
+// zero.
+//
+ uint32_t nd0 = CsmaIpv4Topology::AddIpv4CsmaNetDevice (n0, lan,
+ Eui48Address("08:00:2e:00:00:00"));
- // Later, we add IP addresses.
+ uint32_t nd1 = CsmaIpv4Topology::AddIpv4CsmaNetDevice (n1, lan,
+ Eui48Address("08:00:2e:00:00:01"));
+
+ uint32_t nd2 = CsmaIpv4Topology::AddIpv4CsmaNetDevice (n2, lan,
+ Eui48Address("08:00:2e:00:00:02"));
+
+ uint32_t nd3 = CsmaIpv4Topology::AddIpv4CsmaNetDevice (n3, lan,
+ Eui48Address("08:00:2e:00:00:03"));
+
+ NS_DEBUG ("nd0 = " << nd0);
+ NS_DEBUG ("nd1 = " << nd1);
+ NS_DEBUG ("nd2 = " << nd2);
+ NS_DEBUG ("nd3 = " << nd3);
+//
+// We've got the "hardware" in place. Now we need to add IP addresses.
+//
NS_DEBUG("Assign IP Addresses.");
- CsmaIpv4Topology::AddIpv4Address (
- n0, n0ifIndex, Ipv4Address("10.1.1.1"), Ipv4Mask("255.255.255.0"));
-
- CsmaIpv4Topology::AddIpv4Address (
- n1, n1ifIndex, Ipv4Address("10.1.1.2"), Ipv4Mask("255.255.255.0"));
+//
+// XXX BUGBUG
+// Need a better way to get the interface index. The point-to-point topology
+// as implemented can't return the index since it creates interfaces on both
+// sides (i.e., it does AddIpv4Addresses, not AddIpv4Address). We need a
+// method on Ipv4 to find the interface index corresponding to a given ipv4
+// address.
+//
+// Assign IP addresses to the net devices and associated interfaces
+// on the lan. The AddIpv4Address method returns an Ipv4 interface index
+// which we do not need here.
+//
+ CsmaIpv4Topology::AddIpv4Address (n0, nd0, Ipv4Address("10.1.1.1"),
+ Ipv4Mask("255.255.255.0"));
- CsmaIpv4Topology::AddIpv4Address (
- n2, n2ifIndex, Ipv4Address("10.1.1.3"), Ipv4Mask("255.255.255.0"));
+ CsmaIpv4Topology::AddIpv4Address (n1, nd1, Ipv4Address("10.1.1.2"),
+ Ipv4Mask("255.255.255.0"));
+
+ CsmaIpv4Topology::AddIpv4Address (n2, nd2, Ipv4Address("10.1.1.3"),
+ Ipv4Mask("255.255.255.0"));
- CsmaIpv4Topology::AddIpv4Address (
- n3, n3ifIndex, Ipv4Address("10.1.1.4"), Ipv4Mask("255.255.255.0"));
-
- // Create the OnOff application to send UDP datagrams of size
- // 210 bytes at a rate of 448 Kb/s
- // from n0 to n1
+ CsmaIpv4Topology::AddIpv4Address (n3, nd3, Ipv4Address("10.1.1.4"),
+ Ipv4Mask("255.255.255.0"));
+//
+// Create an OnOff application to send UDP datagrams from node zero to node 1.
+//
NS_DEBUG("Create Applications.");
Ptr<OnOffApplication> ooff = Create<OnOffApplication> (
n0,
@@ -160,36 +172,43 @@
"Udp",
ConstantVariable(1),
ConstantVariable(0));
- // Start the application
+//
+// Tell the application when to start and stop.
+//
ooff->Start(Seconds(1.0));
ooff->Stop (Seconds(10.0));
-
- // Create a similar flow from n3 to n0, starting at time 1.1 seconds
+//
+// Create a similar flow from n3 to n0, starting at time 1.1 seconds
+//
ooff = Create<OnOffApplication> (
n3,
InetSocketAddress ("10.1.1.1", 80),
"Udp",
ConstantVariable(1),
ConstantVariable(0));
- // Start the application
+
ooff->Start(Seconds(1.1));
ooff->Stop (Seconds(10.0));
-
- // Configure tracing of all enqueue, dequeue, and NetDevice receive events
- // Trace output will be sent to the csma-one-subnet.tr file
- NS_DEBUG("Configure Tracing.");
+//
+// Configure tracing of all enqueue, dequeue, and NetDevice receive events.
+// Trace output will be sent to the file "csma-one-subnet.tr"
+//
+ NS_DEBUG("Configure Tracing.");
AsciiTrace asciitrace ("csma-one-subnet.tr");
asciitrace.TraceAllNetDeviceRx ();
asciitrace.TraceAllQueues ();
-
- // Also configure some tcpdump traces; each interface will be traced
- // The output files will be named
- // simple-point-to-point.pcap-<nodeId>-<interfaceId>
- // and can be read by the "tcpdump -r" command (use "-tt" option to
- // display timestamps correctly)
+//
+// Also configure some tcpdump traces; each interface will be traced.
+// The output files will be named:
+// csma-one-subnet.pcap-<nodeId>-<interfaceId>
+// and can be read by the "tcpdump -r" command (use "-tt" option to
+// display timestamps correctly)
+//
PcapTrace pcaptrace ("csma-one-subnet.pcap");
pcaptrace.TraceAllIp ();
-
+//
+// Now, do the actual simulation.
+//
NS_DEBUG("Run Simulation.");
Simulator::Run ();
Simulator::Destroy ();
--- a/examples/mixed-global-routing.cc Mon Aug 13 12:08:01 2007 -0700
+++ b/examples/mixed-global-routing.cc Mon Aug 13 14:58:06 2007 -0700
@@ -128,13 +128,13 @@
CsmaTopology::CreateCsmaChannel(
DataRate(5000000), MilliSeconds(2));
- uint32_t n2ifIndex = CsmaIpv4Topology::AddIpv4CsmaNode (n2, channelc0,
+ uint32_t n2ifIndex = CsmaIpv4Topology::AddIpv4CsmaNetDevice (n2, channelc0,
Eui48Address("10:54:23:54:23:50"));
- uint32_t n3ifIndex = CsmaIpv4Topology::AddIpv4CsmaNode (n3, channelc0,
+ uint32_t n3ifIndex = CsmaIpv4Topology::AddIpv4CsmaNetDevice (n3, channelc0,
Eui48Address("10:54:23:54:23:51"));
- uint32_t n4ifIndex = CsmaIpv4Topology::AddIpv4CsmaNode (n4, channelc0,
+ uint32_t n4ifIndex = CsmaIpv4Topology::AddIpv4CsmaNetDevice (n4, channelc0,
Eui48Address("10:54:23:54:23:52"));
- uint32_t n5ifIndex = CsmaIpv4Topology::AddIpv4CsmaNode (n5, channelc0,
+ uint32_t n5ifIndex = CsmaIpv4Topology::AddIpv4CsmaNetDevice (n5, channelc0,
Eui48Address("10:54:23:54:23:53"));
// Later, we add IP addresses.
--- a/src/devices/csma/csma-ipv4-topology.cc Mon Aug 13 12:08:01 2007 -0700
+++ b/src/devices/csma/csma-ipv4-topology.cc Mon Aug 13 14:58:06 2007 -0700
@@ -35,19 +35,20 @@
namespace ns3 {
uint32_t
-CsmaIpv4Topology::AddIpv4CsmaNode(Ptr<Node> n1,
- Ptr<CsmaChannel> ch,
- Eui48Address addr)
+CsmaIpv4Topology::AddIpv4CsmaNetDevice(
+ Ptr<Node> node,
+ Ptr<CsmaChannel> channel,
+ Eui48Address addr)
{
Ptr<Queue> q = Queue::CreateDefault ();
// assume full-duplex
- Ptr<CsmaNetDevice> nd0 = Create<CsmaNetDevice> (n1, addr,
- ns3::CsmaNetDevice::IP_ARP,
- true, true);
- nd0->AddQueue(q);
- nd0->Attach (ch);
- return nd0->GetIfIndex ();
+ Ptr<CsmaNetDevice> nd = Create<CsmaNetDevice> (node, addr,
+ ns3::CsmaNetDevice::IP_ARP, true, true);
+
+ nd->AddQueue(q);
+ nd->Attach (channel);
+ return nd->GetIfIndex ();
}
--- a/src/devices/csma/csma-ipv4-topology.h Mon Aug 13 12:08:01 2007 -0700
+++ b/src/devices/csma/csma-ipv4-topology.h Mon Aug 13 14:58:06 2007 -0700
@@ -61,9 +61,9 @@
*
* \return ifIndex of the device
*/
- static uint32_t AddIpv4CsmaNode( Ptr<Node> n1,
- Ptr<CsmaChannel> ch,
- Eui48Address addr);
+ static uint32_t AddIpv4CsmaNetDevice(Ptr<Node> node,
+ Ptr<CsmaChannel> channel,
+ Eui48Address addr);
/**
* \param n1 Node to be attached to the Csma channel