--- a/examples/wscript Sat Oct 13 15:06:35 2007 -0700
+++ b/examples/wscript Sat Oct 13 15:10:23 2007 -0700
@@ -18,10 +18,6 @@
['csma', 'internet-node'])
obj.source = 'csma-one-subnet.cc'
- obj = bld.create_ns3_program('george',
- ['csma', 'internet-node'])
- obj.source = 'george.cc'
-
obj = bld.create_ns3_program('udp-echo',
['csma', 'internet-node'])
obj.source = 'udp-echo.cc'
--- a/src/common/packet.h Sat Oct 13 15:06:35 2007 -0700
+++ b/src/common/packet.h Sat Oct 13 15:10:23 2007 -0700
@@ -243,16 +243,6 @@
/**
* A packet is allocated a new uid when it is created
* empty or with zero-filled payload.
- *
- * Note: This uid is an internal uid and cannot be counted on to
- * provide an accurate counter of how many "simulated packets" of a
- * particular protocol are in the system. It is not trivial to make
- * this uid into such a counter, because of questions such as what
- * should the uid be when the packet is sent over broadcast media, or
- * when fragmentation occurs. If a user wants to trace actual packet
- * counts, he or she should look at e.g. the IP ID field or transport
- * sequence numbers, or other packet or frame counters at other
- * protocol layers.
*
* \returns an integer identifier which uniquely
* identifies this packet.
--- a/src/core/object.cc Sat Oct 13 15:06:35 2007 -0700
+++ b/src/core/object.cc Sat Oct 13 15:10:23 2007 -0700
@@ -197,7 +197,6 @@
do {
NS_ASSERT (currentObject != 0);
InterfaceId cur = currentObject->m_iid;
- NS_LOG_LOGIC("In Loop: " << cur.GetName());
while (cur != iid && cur != Object::iid)
{
cur = InterfaceId::LookupParent (cur);