author | Peter D. Barnes, Jr. <barnes26@llnl.gov> |
Wed, 03 Jul 2013 14:43:10 -0700 | |
changeset 9894 | ac4e52a91d5d |
parent 9134 | 7a750f032acd |
child 10968 | 2d29fee2b7b8 |
permissions | -rw-r--r-- |
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ |
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/* |
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* Copyright (c) 2008 University of Washington |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License version 2 as |
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* published by the Free Software Foundation; |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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*/ |
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#include <ctime> // for clock_getres |
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#include <sys/time.h> |
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#include "log.h" |
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#include "system-condition.h" |
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#include "wall-clock-synchronizer.h" |
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NS_LOG_COMPONENT_DEFINE ("WallClockSynchronizer"); |
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namespace ns3 { |
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WallClockSynchronizer::WallClockSynchronizer () |
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{ |
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NS_LOG_FUNCTION (this); |
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// |
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// In Linux, the basic timekeeping unit is derived from a variable called HZ |
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// HZ is the frequency in hertz of the system timer. The system timer fires |
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// every 1/HZ seconds and a counter, called the jiffies counter is incremented |
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// at each tick. The time between ticks is called a jiffy (American slang for |
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// a short period of time). The ticking of the jiffies counter is how the |
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// the kernel tells time. |
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// |
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// Now, the shortest time the kernel can sleep is one jiffy since a timer |
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// has to be set to expire and trigger the process to be made ready. The |
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// Posix clock CLOCK_REALTIME is defined as a 1/HZ clock, so by doing a |
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// clock_getres () on the realtime clock we can infer the scheduler quantum |
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// and the minimimum sleep time for the system. This is most certainly NOT |
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// going to be one nanosecond even though clock_nanosleep () pretends it is. |
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// |
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// The reason this number is important is that we are going to schedule lots |
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// of waits for less time than a jiffy. The clock_nanosleep function is |
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// going to guarantee that it will sleep for AT LEAST the time specified. |
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// The least time that it will sleep is a jiffy. |
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// |
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// In order to deal with this, we are going to do a spin-wait if the simulator |
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// requires a delay less than a jiffy. This is on the order of one millisecond |
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// (999848 ns) on the ns-regression machine. |
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// |
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// If the underlying OS does not support posix clocks, we'll just assume a |
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// one millisecond quantum and deal with this as best we can |
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#ifdef CLOCK_REALTIME |
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struct timespec ts; |
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clock_getres (CLOCK_REALTIME, &ts); |
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m_jiffy = ts.tv_sec * NS_PER_SEC + ts.tv_nsec; |
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NS_LOG_INFO ("Jiffy is " << m_jiffy << " ns"); |
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#else |
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m_jiffy = 1000000; |
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#endif |
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} |
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WallClockSynchronizer::~WallClockSynchronizer () |
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{ |
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NS_LOG_FUNCTION (this); |
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} |
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bool |
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WallClockSynchronizer::DoRealtime (void) |
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{ |
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NS_LOG_FUNCTION (this); |
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return true; |
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} |
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uint64_t |
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WallClockSynchronizer::DoGetCurrentRealtime (void) |
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{ |
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NS_LOG_FUNCTION (this); |
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return GetNormalizedRealtime (); |
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} |
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void |
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WallClockSynchronizer::DoSetOrigin (uint64_t ns) |
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{ |
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NS_LOG_FUNCTION (this << ns); |
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// |
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// In order to make sure we're really locking the simulation time to some |
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// wall-clock time, we need to be able to compare that simulation time to |
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// that wall-clock time. The wall clock will have been running for some |
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// long time and will probably have a huge count of nanoseconds in it. We |
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// save the real time away so we can subtract it from "now" later and get |
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// a count of nanoseconds in real time since the simulation started. |
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// |
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m_realtimeOriginNano = GetRealtime (); |
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NS_LOG_INFO ("origin = " << m_realtimeOriginNano); |
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} |
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int64_t |
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WallClockSynchronizer::DoGetDrift (uint64_t ns) |
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{ |
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NS_LOG_FUNCTION (this << ns); |
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// |
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// In order to make sure we're really locking the simulation time to some |
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// wall-clock time, we need to be able to compare that simulation time to |
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// that wall-clock time. In DoSetOrigin we saved the real time at the start |
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// of the simulation away. This is the place where we subtract it from "now" |
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// to a count of nanoseconds in real time since the simulation started. We |
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// then subtract the current real time in normalized nanoseconds we just got |
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// from the normalized simulation time in nanoseconds that is passed in as |
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// the parameter ns. We return an integer difference, but in reality all of |
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// the mechanisms that cause wall-clock to simuator time drift cause events |
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// to be late. That means that the wall-clock will be higher than the |
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// simulation time and drift will be positive. I would be astonished to |
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// see a negative drift, but the possibility is admitted for other |
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// implementations; and we'll use the ability to report an early result in |
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// DoSynchronize below. |
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125 |
// |
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uint64_t nsNow = GetNormalizedRealtime (); |
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|
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if (nsNow > ns) |
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{ |
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// |
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// Real time (nsNow) is larger/later than the simulator time (ns). We are |
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// behind real time and the difference (drift) is positive. |
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// |
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return (int64_t)(nsNow - ns); |
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135 |
} |
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136 |
else |
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{ |
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138 |
// |
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139 |
// Real time (nsNow) is smaller/earlier than the simulator time (ns). We are |
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// ahead of real time and the difference (drift) is negative. |
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141 |
// |
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142 |
return -(int64_t)(ns - nsNow); |
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143 |
} |
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} |
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145 |
|
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146 |
bool |
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WallClockSynchronizer::DoSynchronize (uint64_t nsCurrent, uint64_t nsDelay) |
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148 |
{ |
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NS_LOG_FUNCTION (this << nsCurrent << nsDelay); |
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// |
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151 |
// This is the belly of the beast. We have received two parameters from the |
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152 |
// simulator proper -- a current simulation time (nsCurrent) and a simulation |
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153 |
// time to delay which identifies the time the next event is supposed to fire. |
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154 |
// |
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155 |
// The first thing we need to do is to (try and) correct for any realtime |
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156 |
// drift that has happened in the system. In this implementation, we realize |
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157 |
// that all mechanisms for drift will cause the drift to be such that the |
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158 |
// realtime is greater than the simulation time. This typically happens when |
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159 |
// our process is put to sleep for a given time, but actually sleeps for |
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160 |
// longer. So, what we want to do is to "catch up" to realtime and delay for |
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161 |
// less time than we are actually asked to delay. DriftCorrect will return a |
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162 |
// number from 0 to nsDelay corresponding to the amount of catching-up we |
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163 |
// need to do. If we are more than nsDelay behind, we do not wait at all. |
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164 |
// |
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165 |
// Note that it will be impossible to catch up if the amount of drift is |
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166 |
// cumulatively greater than the amount of delay between events. The method |
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167 |
// GetDrift () is available to clients of the syncrhonizer to keep track of |
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168 |
// the cumulative drift. The client can assert if the drift gets out of |
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169 |
// hand, print warning messages, or just ignore the situation and hope it will |
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170 |
// go away. |
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171 |
// |
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172 |
uint64_t ns = DriftCorrect (nsCurrent, nsDelay); |
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173 |
NS_LOG_INFO ("Synchronize ns = " << ns); |
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174 |
// |
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175 |
// Once we've decided on how long we need to delay, we need to split this |
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176 |
// time into sleep waits and busy waits. The reason for this is described |
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177 |
// in the comments for the constructor where jiffies and jiffy resolution is |
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178 |
// explained. |
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179 |
// |
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180 |
// Here, I'll just say that we need that the jiffy is the minimum resolution |
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181 |
// of the system clock. It can only sleep in blocks of time equal to a jiffy. |
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182 |
// If we want to be more accurate than a jiffy (we do) then we need to sleep |
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183 |
// for some number of jiffies and then busy wait for any leftover time. |
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184 |
// |
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185 |
uint64_t numberJiffies = ns / m_jiffy; |
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186 |
NS_LOG_INFO ("Synchronize numberJiffies = " << numberJiffies); |
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187 |
// |
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188 |
// This is where the real world interjects its very ugly head. The code |
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189 |
// immediately below reflects the fact that a sleep is actually quite probably |
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190 |
// going to end up sleeping for some number of jiffies longer than you wanted. |
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191 |
// This is because your system is going to be off doing other unimportant |
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192 |
// stuff during that extra time like running file systems and networks. What |
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193 |
// we want to do is to ask the system to sleep enough less than the requested |
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|
194 |
// delay so that it comes back early most of the time (coming back early is |
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195 |
// fine, coming back late is bad). If we can convince the system to come back |
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196 |
// early (most of the time), then we can busy-wait until the requested |
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197 |
// completion time actually comes around (most of the time). |
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|
198 |
// |
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199 |
// The tradeoff here is, of course, that the less time we spend sleeping, the |
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200 |
// more accurately we will sync up; but the more CPU time we will spend busy |
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201 |
// waiting (doing nothing). |
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202 |
// |
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203 |
// I'm not really sure about this number -- a boss of mine once said, "pick |
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204 |
// a number and it'll be wrong." But this works for now. |
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205 |
// |
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206 |
// \todo Hardcoded tunable parameter below. |
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207 |
// |
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208 |
if (numberJiffies > 3) |
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209 |
{ |
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210 |
NS_LOG_INFO ("SleepWait for " << numberJiffies * m_jiffy << " ns"); |
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211 |
NS_LOG_INFO ("SleepWait until " << nsCurrent + numberJiffies * m_jiffy |
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212 |
<< " ns"); |
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213 |
// |
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214 |
// SleepWait is interruptible. If it returns true it meant that the sleep |
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215 |
// went until the end. If it returns false, it means that the sleep was |
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216 |
// interrupted by a Signal. In this case, we need to return and let the |
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217 |
// simulator re-evaluate what to do. |
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218 |
// |
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219 |
if (SleepWait ((numberJiffies - 3) * m_jiffy) == false) |
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220 |
{ |
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221 |
NS_LOG_INFO ("SleepWait interrupted"); |
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222 |
return false; |
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223 |
} |
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224 |
} |
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225 |
NS_LOG_INFO ("Done with SleepWait"); |
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226 |
// |
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227 |
// We asked the system to sleep for some number of jiffies, but that doesn't |
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228 |
// mean we actually did. Let's re-evaluate what we need to do here. Maybe |
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229 |
// we're already late. Probably the "real" delay time left has little to do |
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230 |
// with what we would calculate it to be naively. |
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|
231 |
// |
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232 |
// We are now at some Realtime. The important question now is not, "what |
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233 |
// would we calculate in a mathematicians paradise," it is, "how many |
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234 |
// nanoseconds do we need to busy-wait until we get to the Realtime that |
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235 |
// corresponds to nsCurrent + nsDelay (in simulation time). We have a handy |
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236 |
// function to do just that -- we ask for the time the realtime clock has |
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237 |
// drifted away from the simulation clock. That's our answer. If the drift |
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238 |
// is negative, we're early and we need to busy wait for that number of |
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239 |
// nanoseconds. The place were we want to be is described by the parameters |
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240 |
// we were passed by the simulator. |
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241 |
// |
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242 |
int64_t nsDrift = DoGetDrift (nsCurrent + nsDelay); |
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243 |
// |
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244 |
// If the drift is positive, we are already late and we need to just bail out |
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245 |
// of here as fast as we can. Return true to indicate that the requested time |
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246 |
// has, in fact, passed. |
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247 |
// |
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248 |
if (nsDrift >= 0) |
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249 |
{ |
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250 |
NS_LOG_INFO ("Back from SleepWait: IML8 " << nsDrift); |
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251 |
return true; |
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252 |
} |
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253 |
// |
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254 |
// There are some number of nanoseconds left over and we need to wait until |
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255 |
// the time defined by nsDrift. We'll do a SpinWait since the usual case |
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256 |
// will be that we are doing this Spinwait after we've gotten a rough delay |
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257 |
// using the SleepWait above. If SpinWait completes to the end, it will |
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258 |
// return true; if it is interrupted by a signal it will return false. |
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259 |
// |
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260 |
NS_LOG_INFO ("SpinWait until " << nsCurrent + nsDelay); |
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261 |
return SpinWait (nsCurrent + nsDelay); |
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262 |
} |
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263 |
|
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264 |
void |
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265 |
WallClockSynchronizer::DoSignal (void) |
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266 |
{ |
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267 |
NS_LOG_FUNCTION (this); |
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268 |
|
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269 |
m_condition.SetCondition (true); |
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270 |
m_condition.Signal (); |
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271 |
} |
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272 |
|
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273 |
void |
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274 |
WallClockSynchronizer::DoSetCondition (bool cond) |
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275 |
{ |
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276 |
NS_LOG_FUNCTION (this << cond); |
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277 |
m_condition.SetCondition (cond); |
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278 |
} |
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279 |
|
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280 |
void |
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|
281 |
WallClockSynchronizer::DoEventStart (void) |
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282 |
{ |
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283 |
NS_LOG_FUNCTION (this); |
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284 |
m_nsEventStart = GetNormalizedRealtime (); |
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285 |
} |
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286 |
|
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287 |
uint64_t |
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|
288 |
WallClockSynchronizer::DoEventEnd (void) |
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|
289 |
{ |
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290 |
NS_LOG_FUNCTION (this); |
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|
291 |
return GetNormalizedRealtime () - m_nsEventStart; |
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|
292 |
} |
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|
293 |
|
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|
294 |
bool |
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|
295 |
WallClockSynchronizer::SpinWait (uint64_t ns) |
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|
296 |
{ |
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|
297 |
NS_LOG_FUNCTION (this << ns); |
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|
298 |
// |
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|
299 |
// Do a busy-wait until the normalized realtime equals the value passed in |
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|
300 |
// or the condition variable becomes true. The condition becomes true if |
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|
301 |
// an outside entity (a network device receives a packet, sets the condition |
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|
302 |
// and signals the scheduler it needs to re-evaluate). |
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|
303 |
// |
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|
304 |
// We just sit here and spin, wasting CPU cycles until we get to the right |
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|
305 |
// time or are told to leave. |
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parents:
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|
306 |
// |
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|
307 |
for (;;) |
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|
308 |
{ |
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|
309 |
if (GetNormalizedRealtime () >= ns) |
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|
310 |
{ |
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|
311 |
return true; |
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|
312 |
} |
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|
313 |
if (m_condition.GetCondition ()) |
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parents:
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|
314 |
{ |
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|
315 |
return false; |
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|
316 |
} |
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|
317 |
} |
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|
318 |
// Quiet compiler |
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|
319 |
return true; |
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|
320 |
} |
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|
321 |
|
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|
322 |
bool |
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|
323 |
WallClockSynchronizer::SleepWait (uint64_t ns) |
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|
324 |
{ |
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|
325 |
NS_LOG_FUNCTION (this << ns); |
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|
326 |
// |
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|
327 |
// Put our process to sleep for some number of nanoseconds. Typically this |
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diff
changeset
|
328 |
// will be some time equal to an integral number of jiffies. We will usually |
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diff
changeset
|
329 |
// follow a call to SleepWait with a call to SpinWait to get the kind of |
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parents:
diff
changeset
|
330 |
// accuracy we want. |
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parents:
diff
changeset
|
331 |
// |
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parents:
diff
changeset
|
332 |
// We have to have some mechanism to wake up this sleep in case an external |
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parents:
diff
changeset
|
333 |
// event happens that causes a schedule event in the simulator. This newly |
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parents:
diff
changeset
|
334 |
// scheduled event might be before the time we are waiting until, so we have |
5aa65b1ea001
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Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
335 |
// to break out of both the SleepWait and the following SpinWait to go back |
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parents:
diff
changeset
|
336 |
// and reschedule/resynchronize taking the new event into account. The |
5aa65b1ea001
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parents:
diff
changeset
|
337 |
// SystemCondition we have saved in m_condition takes care of this for us. |
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parents:
diff
changeset
|
338 |
// |
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parents:
diff
changeset
|
339 |
// This call will return if the timeout expires OR if the condition is |
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parents:
diff
changeset
|
340 |
// set true by a call to WallClockSynchronizer::SetCondition (true) followed |
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parents:
diff
changeset
|
341 |
// by a call to WallClockSynchronizer::Signal(). In either case, we are done |
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parents:
diff
changeset
|
342 |
// waiting. If the timeout happened, we TimedWait returns true; if a Signal |
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parents:
diff
changeset
|
343 |
// happened, false. |
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parents:
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changeset
|
344 |
// |
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|
345 |
return m_condition.TimedWait (ns); |
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|
346 |
} |
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|
347 |
|
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|
348 |
uint64_t |
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|
349 |
WallClockSynchronizer::DriftCorrect (uint64_t nsNow, uint64_t nsDelay) |
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changeset
|
350 |
{ |
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|
351 |
NS_LOG_FUNCTION (this << nsNow << nsDelay); |
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changeset
|
352 |
int64_t drift = DoGetDrift (nsNow); |
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parents:
diff
changeset
|
353 |
// |
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diff
changeset
|
354 |
// If we're running late, drift will be positive and we need to correct by |
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Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
355 |
// delaying for less time. If we're early for some bizarre reason, we don't |
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parents:
diff
changeset
|
356 |
// do anything since we'll almost instantly self-correct. |
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parents:
diff
changeset
|
357 |
// |
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parents:
diff
changeset
|
358 |
if (drift < 0) |
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parents:
diff
changeset
|
359 |
{ |
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changeset
|
360 |
return nsDelay; |
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parents:
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|
361 |
} |
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|
362 |
// |
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|
363 |
// If we've drifted out of sync by less than the requested delay, then just |
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|
364 |
// subtract the drift from the delay and fix up the drift in one go. If we |
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parents:
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|
365 |
// have more drift than delay, then we just play catch up as fast as possible |
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|
366 |
// by not delaying at all. |
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|
367 |
// |
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368 |
uint64_t correction = (uint64_t)drift; |
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|
369 |
if (correction <= nsDelay) |
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parents:
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|
370 |
{ |
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parents:
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|
371 |
return nsDelay - correction; |
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parents:
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|
372 |
} |
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|
373 |
else |
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|
374 |
{ |
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parents:
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|
375 |
return 0; |
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parents:
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|
376 |
} |
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parents:
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|
377 |
} |
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parents:
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|
378 |
|
7169
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core coding style changes
Josh Pelkey <jpelkey@gatech.edu>
parents:
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|
379 |
uint64_t |
3560
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|
380 |
WallClockSynchronizer::GetRealtime (void) |
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parents:
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|
381 |
{ |
9134
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Clean up function logging of core module.
Maja Grubišić <maja.grubisic@live.com>
parents:
9063
diff
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|
382 |
NS_LOG_FUNCTION (this); |
3560
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|
383 |
struct timeval tvNow; |
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parents:
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changeset
|
384 |
gettimeofday (&tvNow, NULL); |
5aa65b1ea001
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Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
385 |
return TimevalToNs (&tvNow); |
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parents:
diff
changeset
|
386 |
} |
5aa65b1ea001
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Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
387 |
|
7169
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core coding style changes
Josh Pelkey <jpelkey@gatech.edu>
parents:
6821
diff
changeset
|
388 |
uint64_t |
3560
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Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
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|
389 |
WallClockSynchronizer::GetNormalizedRealtime (void) |
5aa65b1ea001
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Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
390 |
{ |
9134
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Clean up function logging of core module.
Maja Grubišić <maja.grubisic@live.com>
parents:
9063
diff
changeset
|
391 |
NS_LOG_FUNCTION (this); |
3560
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Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
392 |
return GetRealtime () - m_realtimeOriginNano; |
5aa65b1ea001
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Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
393 |
} |
5aa65b1ea001
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Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
394 |
|
7169
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Josh Pelkey <jpelkey@gatech.edu>
parents:
6821
diff
changeset
|
395 |
void |
3560
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Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
396 |
WallClockSynchronizer::NsToTimeval (int64_t ns, struct timeval *tv) |
5aa65b1ea001
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Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
397 |
{ |
9134
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Clean up function logging of core module.
Maja Grubišić <maja.grubisic@live.com>
parents:
9063
diff
changeset
|
398 |
NS_LOG_FUNCTION (this << ns << tv); |
3560
5aa65b1ea001
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Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
399 |
NS_ASSERT ((ns % US_PER_NS) == 0); |
5aa65b1ea001
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Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
400 |
tv->tv_sec = ns / NS_PER_SEC; |
5aa65b1ea001
add realtime simulator and associated tests
Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
401 |
tv->tv_usec = (ns % NS_PER_SEC) / US_PER_NS; |
5aa65b1ea001
add realtime simulator and associated tests
Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
402 |
} |
5aa65b1ea001
add realtime simulator and associated tests
Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
403 |
|
7169
358f71a624d8
core coding style changes
Josh Pelkey <jpelkey@gatech.edu>
parents:
6821
diff
changeset
|
404 |
uint64_t |
3560
5aa65b1ea001
add realtime simulator and associated tests
Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
405 |
WallClockSynchronizer::TimevalToNs (struct timeval *tv) |
5aa65b1ea001
add realtime simulator and associated tests
Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
406 |
{ |
9134
7a750f032acd
Clean up function logging of core module.
Maja Grubišić <maja.grubisic@live.com>
parents:
9063
diff
changeset
|
407 |
NS_LOG_FUNCTION (this << tv); |
3560
5aa65b1ea001
add realtime simulator and associated tests
Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
408 |
uint64_t nsResult = tv->tv_sec * NS_PER_SEC + tv->tv_usec * US_PER_NS; |
5aa65b1ea001
add realtime simulator and associated tests
Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
409 |
NS_ASSERT ((nsResult % US_PER_NS) == 0); |
5aa65b1ea001
add realtime simulator and associated tests
Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
410 |
return nsResult; |
5aa65b1ea001
add realtime simulator and associated tests
Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
411 |
} |
5aa65b1ea001
add realtime simulator and associated tests
Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
412 |
|
7169
358f71a624d8
core coding style changes
Josh Pelkey <jpelkey@gatech.edu>
parents:
6821
diff
changeset
|
413 |
void |
3560
5aa65b1ea001
add realtime simulator and associated tests
Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
414 |
WallClockSynchronizer::TimevalAdd ( |
5aa65b1ea001
add realtime simulator and associated tests
Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
415 |
struct timeval *tv1, |
5aa65b1ea001
add realtime simulator and associated tests
Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
416 |
struct timeval *tv2, |
5aa65b1ea001
add realtime simulator and associated tests
Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
417 |
struct timeval *result) |
5aa65b1ea001
add realtime simulator and associated tests
Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
418 |
{ |
9134
7a750f032acd
Clean up function logging of core module.
Maja Grubišić <maja.grubisic@live.com>
parents:
9063
diff
changeset
|
419 |
NS_LOG_FUNCTION (this << tv1 << tv2 << result); |
3560
5aa65b1ea001
add realtime simulator and associated tests
Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
420 |
result->tv_sec = tv1->tv_sec + tv2->tv_sec; |
5aa65b1ea001
add realtime simulator and associated tests
Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
421 |
result->tv_usec = tv1->tv_usec + tv2->tv_usec; |
5aa65b1ea001
add realtime simulator and associated tests
Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
422 |
if (result->tv_usec > (int64_t)US_PER_SEC) |
5aa65b1ea001
add realtime simulator and associated tests
Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
423 |
{ |
5aa65b1ea001
add realtime simulator and associated tests
Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
424 |
++result->tv_sec; |
5aa65b1ea001
add realtime simulator and associated tests
Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
425 |
result->tv_usec %= US_PER_SEC; |
5aa65b1ea001
add realtime simulator and associated tests
Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
426 |
} |
5aa65b1ea001
add realtime simulator and associated tests
Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
427 |
} |
5aa65b1ea001
add realtime simulator and associated tests
Craig Dowell <craigdo@ee.washington.edu>
parents:
diff
changeset
|
428 |
|
7386
2310ed220a61
standardize ns-3 namespace declaration format
Vedran Miletić <rivanvx@gmail.com>
parents:
7383
diff
changeset
|
429 |
} // namespace ns3 |