author | Craig Dowell <craigdo@ee.washington.edu> |
Fri, 12 Dec 2008 11:27:05 -0800 | |
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/** |
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* \ingroup devices |
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* \defgroup CsmaModel CSMA Model |
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* |
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* \section CsmaModelOverview CSMA Model Overview |
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* |
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* The ns-3 CSMA device models a simple bus network in the spirit of Ethernet. |
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* Although it does not model any real physical network you could ever build |
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* or buy, it does provide some very useful functionality. |
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* |
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* Typically when one thinks of a bus network Ethernet or IEEE 802.3 comes to |
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* mind. Ethernet uses CSMA/CD (Carrier Sense Multiple Access with Collision |
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* Detection with exponentially increasing backoff to contend for the shared |
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* transmission medium. The ns-3 CSMA device models only a portion of this |
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* process, using the nature of the globally available channel to provide |
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* instantaneous (faster than light) carrier sense and priority-based |
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* collision "avoidance." Collisions in the sense of Ethernet never happen and |
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* so the ns-3 CSMA device does not model collision detection, nor will any |
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* transmission in progress be "jammed." |
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* |
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* \section CsmaLayerModel CSMA Layer Model |
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* |
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* There are a number of conventions in use for describing layered |
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* communications architectures in the literature and in textbooks. The most |
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* common layering model is the ISO seven layer reference model. In this view |
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* the ns3::CsmaNetDevice and ns3::CsmaChannel pair occupies the lowest two |
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* layers -- at the physical (layer one), and data link (layer two) positions. |
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* Another important reference model is that specified by RFC 1122, |
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* "Requirements for Internet Hosts -- Communication Layers." In this view the |
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* CsmaNetDevice and CsmaChannel pair occupies the lowest layer -- |
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* the link layer. There is also a seemingly endless litany of alternative |
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* descriptions found in textbooks and in the literature. We adopt the naming |
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* conventions used in the IEEE 802 standards which speak of LLC, MAC, MII |
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* and PHY layering. These acronyms are defined as: |
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* |
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* - LLC: Logical Link Control; |
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* - MAC: Media Access Control; |
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* - MII: Media Independent Interface; |
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* - PHY: Physical Layer. |
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* |
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* In this case the LLC and MAC are sublayers of the OSI data link layer and the |
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* MII and PHY are sublayers of the OSI physical layer. |
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* |
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* The "top" of the CSMA device defines the transition from the network layer |
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* to the data link layer. This transition is performed by higher layers by |
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* calling either ns3::CsmaNetDevice::Send or ns3::CsmaNetDevice::SendFrom. |
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* |
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* In contrast to the IEEE 802.3 standards, there is no precisely specified |
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* PHY in the CSMA model in the sense of wire types, signals or pinouts. The |
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* "bottom" interface of the CsmaNetDevice can be thought of as as a kind |
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* of Media Independent Interface (MII) as seen in the "Fast Ethernet" |
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* (IEEE 802.3u) specifications. This MII interface fits into a corresponding |
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* media independent interface on the CsmaChannel. You will not find the |
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* equivalent of a 10BASE-T or a 1000BASE-LX PHY. |
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* |
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* The CsmaNetDevice calls the CsmaChannel through a media independent |
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* interface. There is a method defined to tell the channel when to start |
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* "wiggling the wires" using the method ns3::CsmaChannel::TransmitStart, and |
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* a method to tell the channel when the transmission process is done and |
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* the channel should begin propagating the last bit across the "wire": |
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* ns3::CsmaChannel::TransmitEnd. |
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* |
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* When the TransmitEnd method is executed, the channel will model a single |
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* uniform signal propagation delay in the medium and deliver copes of the packet |
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* to each of the devices attached to the packet via the |
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* ns3::CsmaNetDevice::Receive method. |
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* |
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* There is a "pin" in the device media independent interface corresponding to |
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* "COL" (collision). The state of the channel may be sensed by calling |
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* ns3::CsmaChannel::GetState. Each device will look at this "pin" before |
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* starting a send and will perform appropriate backoff operations if required. |
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* |
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* Properly received packets are forwarded up to higher levels from the |
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* CsmaNetDevice via a callback mechanism. The callback function is |
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* initialized by the higher layer (when the net device is attached) using |
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* ns3::CsmaNetDevice::SetReceiveCallback and is invoked upon "proper" |
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* reception of a packet by the net device in order to forward the packet up |
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* the protocol stack. |
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* |
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* \section CsmaChannelModel CSMA Channel Model |
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* |
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* The class CsmaChannel models the actual transmission medium. |
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* There is no fixed limit for the number of devices connected to the channel. |
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* The CsmaChannel models a data rate and a speed-of-light delay which can |
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* be accessed via the attributes "DataRate" and "Delay" respectively. |
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* The data rate provided to the channel is used to set the data rates |
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* used by the transmitter sections of the CSMA devices connected to the |
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* channel. There is no way to independently set data rates in the |
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* devices. Since the data rate is only used to calculate a delay time, there |
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* is no limitation (other than by the data type holding the value) on the |
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* speed at which CSMA channels and devices can operate; and no restriction |
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* based on any kind of PHY characteristics. |
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* |
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* The CsmaChannel has three states, IDLE, TRANSMITTING and PROPAGATING. |
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* These three states are "seen" instantaneously by all devices on the channel. |
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* By this we mean that if one device begins or ends a simulated transmission, |
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* all devices on the channel are immediately aware of the change in state. |
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* There is no time during which one device may see an IDLE channel while |
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* another device physically further away in the collision domain may have |
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* begun transmitting with the associated signals not propagated. Thus there |
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* is no need for collision detection in the CsmaChannel model and it is |
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* not implemented in any way. |
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* |
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* We do, as the name indicates, have a Carrier Sense aspect to the model. |
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* Since the simulator is single threaded, access to the common channel will |
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* be serialized by the simulator. This provides a deterministic mechanism |
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* for contending for the channel. The channel is allocated (transitioned from |
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* state IDLE to state TRANSMITTING) on a first-come first-served basis. The |
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* channel always goes through a three state process: |
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* |
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* IDLE -> TRANSMITTING -> PROPAGATING -> IDLE |
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* |
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* The TRANSMITTING state models the time during which the source net device |
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* is actually wiggling the signals on the wire. The PROPAGATING state models |
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* the time after the last bit was sent, when the signal is propagating down |
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* the wire to the "far end." |
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* |
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* The transition to the TRANSMITTING state is driven by a call to |
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* ns3::CsmaChannel::TransmitStart which is called by the net device that |
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* transmits the packet. It is the responsibility of that device to end the |
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* transmission with a call to ns3::CsmaChannel::TransmitEnd at the appropriate |
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* simulation time that reflects the time elapsed to put all of the packet bits |
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* on the wire. When TransmitEnd is called, the channel schedules an event |
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* corresponding to a single speed-of-light delay. This delay applies to all |
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* net devices on the channel identically. You can think of a symmetrical hub |
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* in which the packet bits propagate to a central location and then back out |
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* equal length cables to the other devices on the channel. |
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* |
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* The CsmaChannel models a broadcast medium so the packet is delivered |
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* to all of the devices on the channel (including the source) at the end of |
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* the propagation time. It is the responsibility of the sending device to |
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* determine whether or not it receives a packet broadcast over the channel. |
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* |
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* The CsmaChannel provides following Attributes: |
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135 |
* |
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* - DataRate: The bitrate for packet transmission on connected devices; |
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* - Delay: The speed of light transmission delay for the channel. |
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138 |
* |
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* \section CsmaNetDeviceModel CSMA Net Device Model |
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* |
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* The CSMA network device appears somewhat like an Ethernet device. The |
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* CsmaNetDevice provides following Attributes: |
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143 |
* |
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* - Address: The Mac48Address of the device; |
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* - SendEnable: Enable packet transmission if true; |
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* - ReceiveEnable: Enable packet reception if true; |
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* - EncapsulationMode: Type of link layer encapsulation to use; |
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148 |
* - RxErrorModel: The receive error model; |
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* - TxQueue: The trasmit queue used by the device; |
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* - InterframeGap: The optional time to wait between "frames"; |
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151 |
* - Rx: A trace source for received packets; |
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* - Drop: A trace source for dropped packets. |
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153 |
* |
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154 |
* The CsmaNetDevice supports the assignment of a "receive error model." |
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155 |
* This is an ErrorModel object that is used to simulate data corruption |
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156 |
* on the link. |
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157 |
* |
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158 |
* Packets sent over the CsmaNetDevice are always routed through the |
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159 |
* transmit queue to provide a trace hook for packets sent out over the |
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160 |
* network. This transmit queue can be set (via attribute) to model different |
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161 |
* queueing strategies. |
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162 |
* |
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163 |
* Also configurable by attribute is the encapsulation method used by the |
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164 |
* device. By default, or by setting the "EncapsulationMode" attribute to |
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165 |
* "Dix", the encapsulation is according to the DEC, Intel, Xerox standard. |
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166 |
* This is sometimes called EthernetII framing and is the familiar destination |
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167 |
* MAC, source MAC, EtherType, Data, CRC format. |
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168 |
* |
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169 |
* If the "EncapsulationMode" attribute is set to "Llc", the encapsulation is by |
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170 |
* LLC SNAP. In this case, a SNAP header is added that contains the EtherType |
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171 |
* (IP or ARP). |
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172 |
* |
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173 |
* The other implemented encapsulation modes are IP_ARP (set "EncapsulationMode" |
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174 |
* to "IpArp") in which the length type of the Ethernet header receives the |
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175 |
* protocol number of the packet; or ETHERNET_V1 (set "EncapsulationMode" to |
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176 |
* "EthernetV1") in which the length type of the Ethernet header receives the |
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177 |
* length of the packet. A "Raw" encapsulation mode is defined but not |
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178 |
* implemented -- use of the RAW mode results in an assertion. |
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179 |
* |
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180 |
* The CsmaNetDevice implements a random exponential backoff algorithm |
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181 |
* that is executed if the channel is determined to be busy (TRANSMITTING or |
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182 |
* PROPAGATING) when the device wants to start propagating. This results in a |
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183 |
* random delay of up to pow (2, retries) - 1 microseconds before a retry is |
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184 |
* attempted. The default maximum number of retries is 1000. |
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185 |
* |
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186 |
* \section CsmaTracingModel CSMA Tracing Model |
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187 |
* |
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188 |
* Like all ns-3 devices, the CSMA Model provides a number of trace sources. |
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189 |
* These trace sources can be hooked using your own custom trace code, or you |
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190 |
* can use our helper functions to arrange for tracing to be enabled on devices |
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191 |
* you specify. |
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192 |
* |
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193 |
* \subsection CsmaTracingModelUpperHooks Upper-Level (MAC) Hooks |
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194 |
* |
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195 |
* From the point of view of tracing in the net device, there are several |
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196 |
* interesting points to insert trace hooks. A convention inherited from other |
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197 |
* simulators is that packets destined for transmission onto attached networks |
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198 |
* pass through a single "transmit queue" in the net device. We provide trace |
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199 |
* hooks at this point in packet flow, which corresponds (abstractly) only to a |
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200 |
* transition from the network to data link layer, and call them collectively |
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201 |
* the device MAC hooks. |
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202 |
* |
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203 |
* When a packet is sent to the CSMA net device for transmission it always |
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204 |
* passes through the transmit queue. The transmit queue in the |
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205 |
* CsmaNetDevice inherits from Queue, and therefore inherits three |
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206 |
* trace sources: |
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207 |
* |
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208 |
* - An Enqueue operation source (see Queue::m_traceEnqueue); |
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209 |
* - A Dequeue operation source (see Queue::m_traceDequeue); |
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210 |
* - A Drop operation source (see Queue::m_traceDrop). |
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211 |
* |
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212 |
* The upper-level (MAC) trace hooks for the CsmaNetDevice are, in fact, |
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213 |
* exactly these three trace sources on the single transmit queue of the device. |
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214 |
* |
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215 |
* The m_traceEnqueue event is triggered when a packet is placed on the transmit |
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216 |
* queue. This happens at the time that ns3::CsmaNetDevice::Send or |
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217 |
* ns3::CsmaNetDevice::SendFrom is called by a higher layer to queue a packet for |
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218 |
* transmission. |
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219 |
* |
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220 |
* The m_traceDequeue event is triggered when a packet is removed from the |
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221 |
* transmit queue. Dequeues from the transmit queue can happen in three |
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* situations: 1) If the underlying channel is idle when the |
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* CsmaNetDevice::Send or CsmaNetDevice::SendFrom is called, a packet |
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* is dequeued from the transmit queue and immediately transmitted; 2) If the |
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* underlying channel is idle, a packet may be dequeued and immediately |
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* transmitted in an internal TransmitCompleteEvent that functions much |
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* like a transmit complete interrupt service routine; or 3) from |
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* the random exponential backoff handler if a timeout is detected. |
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* |
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* Case (3) implies that a packet is dequeued from the transmit queue if it is |
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* unable to be transmittted according to the backoff rules. It is important |
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* to understand that this will appear as a Dequeued packet and it is easy to |
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* incorrectly assume that the packet was transmitted since it passed through |
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* the transmit queue. In fact, a packet is actually dropped by the net device |
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* in this case. The reason for this behavior is due to the definition of the |
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* Queue Drop event. The m_traceDrop event is, by defintion, fired when a |
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* packet cannot be enqueued on the transmit queue becasue it is full. This |
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* event only fires if the queue is full and we do not overload this event |
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* to indicate that the CsmaChannel is "full." |
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* |
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* \subsection CsmaTracingModelUpperHooks Lower-Level (PHY) Hooks |
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* |
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* Similar to the upper level trace hooks, there are trace hooks available at |
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* the lower levels of the net device. We call these the PHY hooks. These |
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* events fire from the device methods that talk directly to the CsmaChannel. |
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* |
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* The trace source m_dropTrace is called to indicate a packet that is dropped |
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* by the device. This happens in two cases: First, if the receive side of |
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* the net device is not enabled (see ns3::CsmaNetDevice::m_receiveEnable and the |
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* associated attribute "ReceiveEnable"). |
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* |
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* The m_dropTrace is also used to indicate that a packet was discarded as |
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* corrupt if a receive error model is used (see |
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* ns3::CsmaNetDevice::m_receiveErrorModel and the associated attribute |
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* "ReceiveErrorModel"). |
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* |
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* The other low-level trace source fires on reception of an accepted packet |
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* (see ns3::CsmaNetDevice::m_rxTrace). A packet is accepted if it is destined |
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* for the broadcast address, a multicast address, or to the MAC address |
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* assigned to the net device. |
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* |
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* \section CsmaModelSummary CSMA Model Summary |
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* |
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* The ns3 CSMA model is a simplistic model of an Ethernet-like network. It |
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* supports a Carrier-Sense function and allows for Multiple Access to a |
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* shared medium. It is not physical in the sense that the state of the |
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* medium is instantaneously shared among all devices. This means that there |
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* is no collision detection required in this model and none is implemented. |
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* There will never be a "jam" of a packet already on the medium. Access to |
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* the shared channel is on a first-come first-served basis as determined by |
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* the simulator scheduler. If the channel is determined to be busy by looking |
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* at the global state, a random exponential backoff is performed and a retry |
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* is attempted. |
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* |
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* Ns-3 Attributes provide a mechanism for setting various parameters in the |
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* device and channel such as addresses, encapsulation modes and error model |
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* selection. Trace hooks are provided in the usual manner with a set of |
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* upper level hooks corresponding to a transmit queue and used in ASCII |
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* tracing; and also a set of lower level hooks used in pcap tracing. |
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* |
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* Although the ns-3 CsmaChannel and CsmaNetDevice does not model any kind of |
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* network you could build or buy, it does provide us with some useful |
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283 |
* functionality. You should, however, understand that it is explicitly not |
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* Ethernet or any flavor of IEEE 802.3 but an interesting subset. |
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*/ |