Rename classes from Serial to PointToPoint
authorTom Henderson <tomh@tomh.org>
Sun, 25 Mar 2007 07:13:03 -0700
changeset 369 29ea5d1a83c8
parent 368 1df1165d6a68
child 370 a6f39edb0754
Rename classes from Serial to PointToPoint
examples/simple-p2p.cc
samples/main-p2p-net-device-if.cc
src/devices/p2p/p2p-channel.cc
src/devices/p2p/p2p-channel.h
src/devices/p2p/p2p-net-device.cc
src/devices/p2p/p2p-net-device.h
src/devices/p2p/p2p-phy.cc
src/devices/p2p/p2p-phy.h
src/devices/p2p/p2p-topology.cc
src/devices/p2p/p2p-topology.h
--- a/examples/simple-p2p.cc	Sun Mar 25 06:59:11 2007 -0700
+++ b/examples/simple-p2p.cc	Sun Mar 25 07:13:03 2007 -0700
@@ -204,9 +204,9 @@
   DebugComponentEnable("Queue");
   DebugComponentEnable("DropTailQueue");
   DebugComponentEnable("Channel");
-  DebugComponentEnable("SerialChannel");
-  DebugComponentEnable("SerialNetDevice");
-  DebugComponentEnable("SerialPhy");
+  DebugComponentEnable("PointToPointChannel");
+  DebugComponentEnable("PointToPointNetDevice");
+  DebugComponentEnable("PointToPointPhy");
 #endif
 
   ObjectContainer container;
@@ -226,20 +226,20 @@
   Node* n2 = Node::Create(); 
   Node* n3 = Node::Create(); 
 
-  SerialChannel* ch1;
-  ch1 = SerialTopology::AddSerialLink (
+  PointToPointChannel* ch1;
+  ch1 = PointToPointTopology::AddPointToPointLink (
       n0, Ipv4Address("10.1.1.1"), 
       n2, Ipv4Address("10.1.1.2"), 
       5000000, MilliSeconds(2));
   
-  SerialChannel* ch2;
-  ch2 = SerialTopology::AddSerialLink (
+  PointToPointChannel* ch2;
+  ch2 = PointToPointTopology::AddPointToPointLink (
       n1, Ipv4Address("10.1.2.1"), 
       n2, Ipv4Address("10.1.2.2"), 
       5000000, MilliSeconds(2));
 
-  SerialChannel* ch3;
-  ch3 = SerialTopology::AddSerialLink (
+  PointToPointChannel* ch3;
+  ch3 = PointToPointTopology::AddPointToPointLink (
       n2, Ipv4Address("10.1.3.1"), 
       n3, Ipv4Address("10.1.3.2"), 
       1500000, MilliSeconds(10));
--- a/samples/main-p2p-net-device-if.cc	Sun Mar 25 06:59:11 2007 -0700
+++ b/samples/main-p2p-net-device-if.cc	Sun Mar 25 07:13:03 2007 -0700
@@ -122,12 +122,13 @@
 
 int main (int argc, char *argv[])
 {
-  NS_DEBUG_UNCOND("Serial Net Device Test");
+  NS_DEBUG_UNCOND("PointToPoint Net Device Test");
 
-  // create two nodes and a simple SerialChannel
+  // create two nodes and a simple PointToPointChannel
   InternetNode a;
   InternetNode b;
-  SerialChannel ch = SerialChannel ("Test Channel", 1000, Seconds (0.1));
+  PointToPointChannel ch = PointToPointChannel ("Test Channel", 1000, 
+    Seconds (0.1));
 
   NodeList::Add (&a);
   NodeList::Add (&b);
@@ -136,14 +137,14 @@
   // Note:  this would normally be done also in conjunction with
   //        creating a Channel
    
-  SerialNetDevice neta(&a);
+  PointToPointNetDevice neta(&a);
 
   DropTailQueue dtqa;
 
   neta.AddQueue(&dtqa);
   neta.SetName("a.eth0"); 
 
-  SerialNetDevice netb(&b);
+  PointToPointNetDevice netb(&b);
 
   DropTailQueue dtqb;
 
--- a/src/devices/p2p/p2p-channel.cc	Sun Mar 25 06:59:11 2007 -0700
+++ b/src/devices/p2p/p2p-channel.cc	Sun Mar 25 07:13:03 2007 -0700
@@ -26,39 +26,37 @@
 #include "ns3/simulator.h"
 #include "ns3/debug.h"
 
-NS_DEBUG_COMPONENT_DEFINE ("SerialChannel");
+NS_DEBUG_COMPONENT_DEFINE ("PointToPointChannel");
 
 namespace ns3 {
 
 //
-// By default, you get a channel with the name "Serial Channel" that has an
-// "infitely" fast transmission speed and zero delay.
-// XXX: this does not work because m_bps = 0 results in infinitely slow transmission
-// speed. 
-SerialChannel::SerialChannel()
+// By default, you get a channel with the name "PointToPoint Channel" that 
+// has an "infitely" fast transmission speed and zero delay.
+PointToPointChannel::PointToPointChannel()
 : 
-  Channel ("Serial Channel"), 
-  m_bps (0),
+  Channel ("PointToPoint Channel"), 
+  m_bps (0xffffffff),
   m_delay (Seconds(0)),
   m_nDevices(0)
 {
-  NS_DEBUG("SerialChannel::SerialChannel ()");
+  NS_DEBUG("PointToPointChannel::PointToPointChannel ()");
 }
 
-SerialChannel::SerialChannel(
+PointToPointChannel::PointToPointChannel(
   const DataRate& bps, 
   const Time& delay)
 : 
-  Channel ("Serial Channel"), 
+  Channel ("PointToPoint Channel"), 
   m_bps (bps), 
   m_delay (delay),
   m_nDevices(0)
 {
-  NS_DEBUG("SerialChannel::SerialChannel (" << Channel::GetName() << ", " << bps << ", " << 
-    delay << ")");
+  NS_DEBUG("PointToPointChannel::PointToPointChannel (" << Channel::GetName() 
+    << ", " << bps << ", " << delay << ")");
 }
 
-SerialChannel::SerialChannel(
+PointToPointChannel::PointToPointChannel(
   const std::string& name,
   const DataRate& bps, 
   const Time& delay)
@@ -68,14 +66,14 @@
   m_delay (delay),
   m_nDevices(0)
 {
-  NS_DEBUG("SerialChannel::SerialChannel (" << name << ", " << bps << ", " << 
-    delay << ")");
+  NS_DEBUG("PointToPointChannel::PointToPointChannel (" << name << ", " << 
+    bps << ", " << delay << ")");
 }
 
   void
-SerialChannel::Attach(SerialPhy *phy)
+PointToPointChannel::Attach(PointToPointPhy *phy)
 {
-  NS_DEBUG("SerialChannel::Attach (" << phy << ")");
+  NS_DEBUG("PointToPointChannel::Attach (" << phy << ")");
   NS_ASSERT(m_nDevices < N_DEVICES && "Only two devices permitted");
   NS_ASSERT(phy);
 
@@ -95,9 +93,9 @@
 }
 
 void
-SerialChannel::TransmitCompleteEvent(Packet p, SerialPhy *src)
+PointToPointChannel::TransmitCompleteEvent(Packet p, PointToPointPhy *src)
 {
-  NS_DEBUG("SerialChannel::TransmitCompleteEvent (" << &p << ", " << 
+  NS_DEBUG("PointToPointChannel::TransmitCompleteEvent (" << &p << ", " << 
     src << ")");
 
   NS_ASSERT(m_link[0].m_state != INITIALIZING);
@@ -107,15 +105,15 @@
 
   m_link[wire].m_state = IDLE;
   
-  NS_DEBUG("SerialChannel::TransmitCompleteEvent (): Receive()");
+  NS_DEBUG("PointToPointChannel::TransmitCompleteEvent (): Receive()");
 
   m_link[wire].m_dst->Receive (p);
 }
 
 bool
-SerialChannel::Propagate(Packet& p, SerialPhy* src)
+PointToPointChannel::Propagate(Packet& p, PointToPointPhy* src)
 {
-  NS_DEBUG("SerialChannel::DoPropagate (" << &p << ", " << src << ")");
+  NS_DEBUG("PointToPointChannel::DoPropagate (" << &p << ", " << src << ")");
 
   NS_ASSERT(m_link[0].m_state != INITIALIZING);
   NS_ASSERT(m_link[1].m_state != INITIALIZING);
@@ -124,7 +122,7 @@
 
   if (m_link[wire].m_state == TRANSMITTING)
     {
-      NS_DEBUG("SerialChannel::DoPropagate (): TRANSMITTING, return");
+      NS_DEBUG("PointToPointChannel::DoPropagate (): TRANSMITTING, return");
       return false;
     }
 
@@ -137,21 +135,20 @@
   Time tEvent =  Seconds (static_cast<double> (p.GetSize() * 8) / 
                           static_cast<double> (m_bps)) + m_delay;
 
-  NS_DEBUG("SerialChannel::DoSend (): Schedule Receive delay " << tEvent);
+  NS_DEBUG("PointToPointChannel::DoSend (): Schedule Receive delay " << tEvent);
 
-  Packet packet = p;
-  Simulator::Schedule (tEvent, &SerialChannel::TransmitCompleteEvent, this, 
-                       p, src);
+  Simulator::Schedule (tEvent, &PointToPointChannel::TransmitCompleteEvent, 
+                       this, p, src);
   return true;
 }
 
 uint32_t 
-SerialChannel::GetNDevices (void) const
+PointToPointChannel::GetNDevices (void) const
 {
   return m_nDevices;
 }
 NetDevice *
-SerialChannel::GetDevice (uint32_t i) const
+PointToPointChannel::GetDevice (uint32_t i) const
 {
   return m_link[i].m_src->GetDevice ();
 }
--- a/src/devices/p2p/p2p-channel.h	Sun Mar 25 06:59:11 2007 -0700
+++ b/src/devices/p2p/p2p-channel.h	Sun Mar 25 07:13:03 2007 -0700
@@ -16,8 +16,8 @@
  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
  */
 
-#ifndef SERIAL_CHANNEL_H
-#define SERIAL_CHANNEL_H
+#ifndef POINT_TO_POINT_CHANNEL_H
+#define POINT_TO_POINT_CHANNEL_H
 
 #include <list>
 #include "ns3/channel.h"
@@ -28,7 +28,7 @@
 
 // temporary until Raj's code makes it into the dev tree
 typedef uint64_t DataRate;
-class SerialPhy;
+class PointToPointPhy;
 class NetDevice;
 
 /**
@@ -49,7 +49,7 @@
  * [0] wire to transmit on.  The second device gets the [1] wire.  There is a
  * state (IDLE, TRANSMITTING) associated with each wire.
  */
-class SerialChannel : public Channel {
+class PointToPointChannel : public Channel {
 public:
 //
 // This is really kidding myself, since just setting N_DEVICES to 3 isn't
@@ -58,20 +58,20 @@
 //
   static const int N_DEVICES = 2;
 
-  SerialChannel ();
-  SerialChannel (const DataRate& bps, const Time& delay);
-  SerialChannel (const std::string& name,
+  PointToPointChannel ();
+  PointToPointChannel (const DataRate& bps, const Time& delay);
+  PointToPointChannel (const std::string& name,
                  const DataRate& bps, const Time& delay);
 
-  void Attach (SerialPhy* phy);
-  bool Propagate (Packet& p, SerialPhy *src);
+  void Attach (PointToPointPhy* phy);
+  bool Propagate (Packet& p, PointToPointPhy *src);
 
   virtual uint32_t GetNDevices (void) const;
   virtual NetDevice *GetDevice (uint32_t i) const;
 
 
 private:
-  void TransmitCompleteEvent (Packet p, SerialPhy *src);
+  void TransmitCompleteEvent (Packet p, PointToPointPhy *src);
 
   DataRate      m_bps;
   Time          m_delay;
@@ -90,8 +90,8 @@
   public:
     Link() : m_state (INITIALIZING), m_src (0), m_dst (0) {}
     WireState        m_state;
-    SerialPhy *m_src;
-    SerialPhy *m_dst;
+    PointToPointPhy *m_src;
+    PointToPointPhy *m_dst;
   };
     
   Link    m_link[N_DEVICES];
@@ -99,4 +99,4 @@
 
 } // namespace ns3
 
-#endif /* SERIAL_CHANNEL_H */
+#endif /* POINT_TO_POINT_CHANNEL_H */
--- a/src/devices/p2p/p2p-net-device.cc	Sun Mar 25 06:59:11 2007 -0700
+++ b/src/devices/p2p/p2p-net-device.cc	Sun Mar 25 07:13:03 2007 -0700
@@ -28,15 +28,15 @@
 #include "p2p-channel.h"
 #include "p2p-phy.h"
 
-NS_DEBUG_COMPONENT_DEFINE ("SerialNetDevice");
+NS_DEBUG_COMPONENT_DEFINE ("PointToPointNetDevice");
 
 namespace ns3 {
 
 
-SerialNetDevice::SerialNetDevice(Node* node) : 
+PointToPointNetDevice::PointToPointNetDevice(Node* node) : 
   NetDevice(node, MacAddress("00:00:00:00:00:00"))
 {
-  NS_DEBUG ("SerialNetDevice::SerialNetDevice (" << node << ")");
+  NS_DEBUG ("PointToPointNetDevice::PointToPointNetDevice (" << node << ")");
 
   // BUGBUG FIXME
   //
@@ -46,20 +46,20 @@
   EnablePointToPoint();
   SetMtu(512); // bytes
 
-  m_phy = new SerialPhy(node, this);
+  m_phy = new PointToPointPhy(node, this);
 }
 
-SerialNetDevice::~SerialNetDevice()
+PointToPointNetDevice::~PointToPointNetDevice()
 {
-  NS_DEBUG ("SerialNetDevice::~SerialNetDevice ()");
+  NS_DEBUG ("PointToPointNetDevice::~PointToPointNetDevice ()");
   delete m_phy;
 }
 
 
 bool
-SerialNetDevice::SendTo (Packet& p, const MacAddress& dest)
+PointToPointNetDevice::SendTo (Packet& p, const MacAddress& dest)
 {
-  NS_DEBUG ("SerialNetDevice::SendTo (" << &p << ", " << &dest << ")");
+  NS_DEBUG ("PointToPointNetDevice::SendTo (" << &p << ", " << &dest << ")");
 
   assert (IsLinkUp ());
 
@@ -77,22 +77,22 @@
 }
 
 TraceResolver *
-SerialNetDevice::DoCreateTraceResolver (TraceContext const &context)
+PointToPointNetDevice::DoCreateTraceResolver (TraceContext const &context)
 {
   CompositeTraceResolver *resolver = new CompositeTraceResolver (context);
   resolver->Add ("queue", 
                  MakeCallback (&Queue::CreateTraceResolver, m_queue),
-                 SerialNetDevice::QUEUE);
+                 PointToPointNetDevice::QUEUE);
   resolver->Add ("rx",
                  m_rxTrace,
-                 SerialNetDevice::RX);
+                 PointToPointNetDevice::RX);
   return resolver;
 }
 
 bool
-SerialNetDevice::Attach (SerialChannel* ch)
+PointToPointNetDevice::Attach (PointToPointChannel* ch)
 {
-  NS_DEBUG ("SerialNetDevice::Attach (" << &ch << ")");
+  NS_DEBUG ("PointToPointNetDevice::Attach (" << &ch << ")");
 
   m_channel = ch;
   m_phy->Attach (m_channel);
@@ -100,7 +100,7 @@
    * For now, this device is up whenever a channel is attached to it.
    * In fact, it should become up only when the second device
    * is attached to the channel. So, there should be a way for
-   * a SerialChannel to notify both of its attached devices
+   * a PointToPointChannel to notify both of its attached devices
    * that the channel is 'complete', hence that the devices are
    * up, hence that they can call NotifyLinkUp. 
    */
@@ -109,27 +109,27 @@
 }
 
 void
-SerialNetDevice::AddQueue (Queue* q)
+PointToPointNetDevice::AddQueue (Queue* q)
 {
-  NS_DEBUG ("SerialNetDevice::AddQueue (" << q << ")");
+  NS_DEBUG ("PointToPointNetDevice::AddQueue (" << q << ")");
 
   m_queue = q;
 }
 
 void
-SerialNetDevice::Receive (Packet& p)
+PointToPointNetDevice::Receive (Packet& p)
 {
   // ignore return value for now.
-  NS_DEBUG ("SerialNetDevice::Receive (" << &p << ")");
+  NS_DEBUG ("PointToPointNetDevice::Receive (" << &p << ")");
 
   m_rxTrace (p);
   ForwardUp (p);
 }
 
 void
-SerialNetDevice::NotifyDataAvailable(void)
+PointToPointNetDevice::NotifyDataAvailable(void)
 {
-  NS_DEBUG ("SerialNetDevice::NotifyDataAvailable ()");
+  NS_DEBUG ("PointToPointNetDevice::NotifyDataAvailable ()");
 
   Packet p;
   bool found = GetQueue ()->Dequeue (p);
@@ -140,19 +140,19 @@
       p.PeekTag (tag);
       // send packet to address tag.address
 #endif
-      NS_DEBUG ("SerialNetDevice::NotifyDataAvailable (): Dequeued");
+      NS_DEBUG ("PointToPointNetDevice::NotifyDataAvailable (): Dequeued");
       m_phy->Send(p);
     }
 }
 
 Queue* 
-SerialNetDevice::GetQueue(void) const 
+PointToPointNetDevice::GetQueue(void) const 
 { 
     return m_queue;
 }
 
-SerialChannel* 
-SerialNetDevice::GetChannel(void) const 
+PointToPointChannel* 
+PointToPointNetDevice::GetChannel(void) const 
 { 
     return m_channel;
 }
--- a/src/devices/p2p/p2p-net-device.h	Sun Mar 25 06:59:11 2007 -0700
+++ b/src/devices/p2p/p2p-net-device.h	Sun Mar 25 07:13:03 2007 -0700
@@ -18,8 +18,8 @@
  * Author: Craig Dowell <craigdo@ee.washington.edu>
  */
 
-#ifndef SERIAL_NET_DEVICE_H
-#define SERIAL_NET_DEVICE_H
+#ifndef POINT_TO_POINT_NET_DEVICE_H
+#define POINT_TO_POINT_NET_DEVICE_H
 
 #include <string.h>
 #include "ns3/mac-address.h"
@@ -31,46 +31,46 @@
 
 namespace ns3 {
 
-class SerialChannel;
-class SerialPhy;
+class PointToPointChannel;
+class PointToPointPhy;
 class Queue;
 
-class SerialNetDevice : public NetDevice {
+class PointToPointNetDevice : public NetDevice {
 public:
   enum TraceType {
     QUEUE,
     RX,
   };
-  SerialNetDevice(Node* node);
-  virtual ~SerialNetDevice();
+  PointToPointNetDevice(Node* node);
+  virtual ~PointToPointNetDevice();
 
 private:
   // Don't let the compiler slip in copy and assignment construction
-  SerialNetDevice(const SerialNetDevice&);
-  SerialNetDevice&operator=(const SerialNetDevice&);
+  PointToPointNetDevice(const PointToPointNetDevice&);
+  PointToPointNetDevice&operator=(const PointToPointNetDevice&);
 
 public:
-  bool Attach(SerialChannel* ch);
+  bool Attach(PointToPointChannel* ch);
   void AddQueue(Queue*);
-  // called by SerialPhy
+  // called by PointToPointPhy
   void Receive (Packet& p);
 
 protected:
   Queue* GetQueue(void) const; 
-  SerialChannel* GetChannel(void) const;
+  PointToPointChannel* GetChannel(void) const;
 
 private:
   virtual void NotifyDataAvailable (void);
   virtual bool SendTo (Packet& p, const MacAddress& dest);
   virtual TraceResolver *DoCreateTraceResolver (TraceContext const &context);
 
-  SerialPhy* m_phy;
-  SerialChannel* m_channel;
+  PointToPointPhy* m_phy;
+  PointToPointChannel* m_channel;
   Queue* m_queue;
   CallbackTraceSource<Packet &> m_rxTrace;
 };
 
 }; // namespace ns3
 
-#endif // SERIAL_NET_DEVICE_H
+#endif // POINT_TO_POINT_NET_DEVICE_H
 
--- a/src/devices/p2p/p2p-phy.cc	Sun Mar 25 06:59:11 2007 -0700
+++ b/src/devices/p2p/p2p-phy.cc	Sun Mar 25 07:13:03 2007 -0700
@@ -25,35 +25,36 @@
 #include "p2p-net-device.h"
 #include "p2p-channel.h"
 
-NS_DEBUG_COMPONENT_DEFINE ("SerialPhy");
+NS_DEBUG_COMPONENT_DEFINE ("PointToPointPhy");
 
 namespace ns3 {
 
-SerialPhy::SerialPhy(Node* node, SerialNetDevice* netdevice) :
+PointToPointPhy::PointToPointPhy(Node* node, PointToPointNetDevice* netdevice) :
   m_node(node), m_netdevice(netdevice)
 {
-  NS_DEBUG ("SerialPhy::SerialPhy (" << node << ", " << netdevice << ")");
+  NS_DEBUG ("PointToPointPhy::PointToPointPhy (" << node << ", " << 
+    netdevice << ")");
 }
 
-SerialPhy::~SerialPhy()
+PointToPointPhy::~PointToPointPhy()
 {
-  NS_DEBUG ("SerialPhy::~SerialPhy ()");
+  NS_DEBUG ("PointToPointPhy::~PointToPointPhy ()");
 }
 
 void 
-SerialPhy::Send (Packet &p)
+PointToPointPhy::Send (Packet &p)
 {
   m_channel->Propagate (p, this);
 }
 void 
-SerialPhy::Attach (SerialChannel *channel)
+PointToPointPhy::Attach (PointToPointChannel *channel)
 {
   m_channel = channel;
   m_channel->Attach (this);
 }
 
-SerialNetDevice *
-SerialPhy::GetDevice (void)
+PointToPointNetDevice *
+PointToPointPhy::GetDevice (void)
 {
   return m_netdevice;
 }
@@ -61,9 +62,9 @@
 
 
 void
-SerialPhy::Receive (Packet& p)
+PointToPointPhy::Receive (Packet& p)
 {
-  NS_DEBUG ("SerialPhy::Receive (" << &p << ")");
+  NS_DEBUG ("PointToPointPhy::Receive (" << &p << ")");
   m_netdevice->Receive (p);
 }
 
--- a/src/devices/p2p/p2p-phy.h	Sun Mar 25 06:59:11 2007 -0700
+++ b/src/devices/p2p/p2p-phy.h	Sun Mar 25 07:13:03 2007 -0700
@@ -18,33 +18,33 @@
  * Author: Craig Dowell <craigdo@ee.washington.edu>
  */
 
-#ifndef SERIAL_PHY_H
-#define SERIAL_PHY_H
+#ifndef POINT_TO_POINT_PHY_H
+#define POINT_TO_POINT_PHY_H
 
 namespace ns3 {
 
-class SerialNetDevice;
-class SerialChannel;
+class PointToPointNetDevice;
+class PointToPointChannel;
 class Node;
 class Packet;
 
-class SerialPhy {
+class PointToPointPhy {
 public:
-  SerialPhy(Node* node, SerialNetDevice* netdevice);
-  virtual ~SerialPhy();
+  PointToPointPhy(Node* node, PointToPointNetDevice* netdevice);
+  virtual ~PointToPointPhy();
 
   void Send (Packet &p);
   void Receive (Packet& p);
-  void Attach (SerialChannel *channel);
+  void Attach (PointToPointChannel *channel);
 
-  SerialNetDevice *GetDevice (void);
+  PointToPointNetDevice *GetDevice (void);
 
 private:
   Node* m_node;
-  SerialChannel *m_channel;
-  SerialNetDevice* m_netdevice;
+  PointToPointChannel *m_channel;
+  PointToPointNetDevice* m_netdevice;
 };
 
 } // namespace ns3
 
-#endif // SERIAL_PHY_H
+#endif // POINT_TO_POINT_PHY_H
--- a/src/devices/p2p/p2p-topology.cc	Sun Mar 25 06:59:11 2007 -0700
+++ b/src/devices/p2p/p2p-topology.cc	Sun Mar 25 07:13:03 2007 -0700
@@ -41,8 +41,8 @@
 
 namespace ns3 {
 
-SerialChannel *
-SerialTopology::AddSerialLink(
+PointToPointChannel *
+PointToPointTopology::AddPointToPointLink(
   Node* a,
   const Ipv4Address& addra,
   Node* b,
@@ -50,7 +50,7 @@
   uint64_t bps,
   const Time& delay)
 {
-  SerialChannel* channel = new SerialChannel(bps, delay);
+  PointToPointChannel* channel = new PointToPointChannel(bps, delay);
 
   // Duplex link is assumed to be subnetted as a /30
   // May run this unnumbered in the future?
@@ -59,7 +59,7 @@
 
   DropTailQueue* dtqa = new DropTailQueue();
 
-  SerialNetDevice* neta = new SerialNetDevice(a);
+  PointToPointNetDevice* neta = new PointToPointNetDevice(a);
   neta->AddQueue(dtqa);
   Ipv4Interface *interfA = new ArpIpv4Interface (a, neta);
   uint32_t indexA = a->GetIpv4 ()->AddInterface (interfA);
@@ -71,7 +71,7 @@
 
   DropTailQueue* dtqb = new DropTailQueue();
 
-  SerialNetDevice* netb = new SerialNetDevice(b);
+  PointToPointNetDevice* netb = new PointToPointNetDevice(b);
   netb->AddQueue(dtqb);
   Ipv4Interface *interfB = new ArpIpv4Interface (b, netb);
   uint32_t indexB = b->GetIpv4 ()->AddInterface (interfB);
--- a/src/devices/p2p/p2p-topology.h	Sun Mar 25 06:59:11 2007 -0700
+++ b/src/devices/p2p/p2p-topology.h	Sun Mar 25 07:13:03 2007 -0700
@@ -20,30 +20,30 @@
 // Topology helper for ns3.
 // George F. Riley, Georgia Tech, Spring 2007
 
-#ifndef __TOPOLOGY_H__
-#define __TOPOLOGY_H__
+#ifndef __POINT_TO_POINT_TOPOLOGY_H__
+#define __POINT_TO_POINT_TOPOLOGY_H__
 
 // The topology class consists of only static methods thar are used to
 // create the topology and data flows for an ns3 simulation
 
 namespace ns3 {
 
-class SerialChannel;
+class PointToPointChannel;
 class Node;
 class IPAddr;
-//class SerialNetDevice;
+//class PointToPointNetDevice;
 //class Queue;
 //class Rate;
 //class Time;
   
-class SerialTopology {
+class PointToPointTopology {
 public:
   // Manage point to point links
 
   // Add a full-duplex point-to-point link between two nodes
   // with the specified IP addresses,  with specified maximum transmission rate
   // and propagation delay.
-  static SerialChannel* AddSerialLink(
+  static PointToPointChannel* AddPointToPointLink(
     Node*, const Ipv4Address&, 
     Node*, const Ipv4Address&,
     // const Rate&,