add Ipv4 and Udp node capabilities, rework Copy methods to include an extra Node * argument
/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2007 INRIA
* All rights reserved.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#include "udp-socket.h"
#include "udp.h"
#include "udp-end-point.h"
#include "node.h"
#include "ipv4-l4-demux.h"
namespace ns3 {
UdpSocket::UdpSocket (Node *node)
: m_endPoint (0),
m_node (node)
{
assert (GetUdp () != 0);
}
UdpSocket::~UdpSocket ()
{
delete m_endPoint;
}
int
UdpSocket::Bind (void)
{
m_endPoint = GetUdp ()->Allocate ();
if (m_endPoint == 0)
{
return -1;
}
m_endPoint->SetSocket (this);
return 0;
}
int
UdpSocket::Bind (Ipv4Address address)
{
m_endPoint = GetUdp ()->Allocate (address);
if (m_endPoint == 0)
{
return -1;
}
m_endPoint->SetSocket (this);
return 0;
}
int
UdpSocket::Bind (uint16_t port)
{
m_endPoint = GetUdp ()->Allocate (port);
if (m_endPoint == 0)
{
return -1;
}
m_endPoint->SetSocket (this);
return 0;
}
int
UdpSocket::Bind (Ipv4Address address, uint16_t port)
{
m_endPoint = GetUdp ()->Allocate (address, port);
if (m_endPoint == 0)
{
return -1;
}
m_endPoint->SetSocket (this);
return 0;
}
void
UdpSocket::SetDefaultDestination (Ipv4Address daddr, uint16_t dport)
{
m_defaultAddress = daddr;
m_defaultPort = dport;
}
void
UdpSocket::SendDummy (uint32_t size)
{
SendDummyTo (size, m_defaultAddress, m_defaultPort);
}
void
UdpSocket::SendDummyTo (uint32_t size, Ipv4Address daddr, uint16_t dport)
{
if (m_endPoint == 0)
{
Bind ();
if (m_endPoint == 0)
{
return;
}
}
Packet p = Packet (size);
GetUdp ()->Send (p, m_endPoint->GetLocalAddress (), daddr,
m_endPoint->GetLocalPort (), dport);
}
void
UdpSocket::Send (uint8_t const*buffer, uint32_t size)
{
SendTo (buffer, size, m_defaultAddress, m_defaultPort);
}
void
UdpSocket::SendTo (uint8_t const*buffer, uint32_t size,
Ipv4Address daddr, uint16_t dport)
{
if (m_endPoint == 0)
{
Bind ();
if (m_endPoint == 0)
{
return;
}
}
Packet p = Packet (buffer, size);
GetUdp ()->Send (p, m_endPoint->GetLocalAddress (), daddr,
m_endPoint->GetLocalPort (), dport);
}
void
UdpSocket::SetDummyRxCallback (Callback<void,UdpSocket*,
uint32_t,
Ipv4Address,uint16_t> cb)
{
m_dummyRxCallback = cb;
}
void
UdpSocket::SetRxCallback (Callback<void,UdpSocket*,
uint8_t const*,uint32_t,
Ipv4Address,uint16_t> cb)
{
m_rxCallback = cb;
}
void
UdpSocket::ForwardUp (Packet &p, Ipv4Address saddr, uint16_t sport)
{
if (!m_dummyRxCallback.IsNull ())
{
m_dummyRxCallback (this, p.GetSize (), saddr, sport);
}
if (!m_rxCallback.IsNull ())
{
m_rxCallback (this, p.PeekData (), p.GetSize (), saddr, sport);
}
}
Udp *
UdpSocket::GetUdp (void) const
{
return m_node->GetUdp ();
}
}//namespace ns3