/* -*- Mode:C++; c-basic-offset:8; tab-width:8; indent-tabs-mode:t -*- */
/*
* Copyright (c) 2006 INRIA
* All rights reserved.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#ifndef SCHEDULER_FACTORY_H
#define SCHEDULER_FACTORY_H
namespace ns3 {
class Scheduler;
/**
* \brief a base class to create event schedulers
*
* If you want to make the core simulation engine use a new
* event scheduler without editing the code of the simulator,
* you need to create a subclass of this base class and implement
* the ns3::SchedulerFactory::realCreate method.
*/
class SchedulerFactory {
public:
virtual ~SchedulerFactory ();
Scheduler *create (void) const;
private:
/**
* \returns a newly-created scheduler. The caller takes
* ownership of the returned pointer.
*/
virtual Scheduler *realCreate (void) const = 0;
};
}; // namespace ns3
#endif /* SCHEDULER_FACTORY_H */