Thu, 03 May 2007 14:39:37 +0200 Mathieu Lacage remove Node::GetArp
Thu, 03 May 2007 14:23:41 +0200 Mathieu Lacage remove Node::GetUdp
Thu, 03 May 2007 14:20:04 +0200 Mathieu Lacage define and implement IUdp
Thu, 03 May 2007 13:49:24 +0200 Mathieu Lacage remove spurious call to Dispose
Thu, 03 May 2007 13:24:43 +0200 Mathieu Lacage finish Dispose -> DoDispose rework
Thu, 03 May 2007 13:17:29 +0200 Mathieu Lacage make ApplicationList an NsUnknown object.
Thu, 03 May 2007 13:11:50 +0200 Mathieu Lacage fix valgrind warning: UdpSocket must manage carefully its Ipv4EndPoint to avoid double deleting it.
Thu, 03 May 2007 12:46:50 +0200 Mathieu Lacage make Ipv4L4Demux an NsUnknown object.
Thu, 03 May 2007 12:33:08 +0200 Mathieu Lacage make L3Demux an NsUnknown object.
Thu, 03 May 2007 11:08:13 +0200 Mathieu Lacage make Node derive from NsUnknown rather than Object
Thu, 03 May 2007 11:06:51 +0200 Mathieu Lacage disable the default constructor to avoid bugs
Thu, 03 May 2007 11:01:26 +0200 Mathieu Lacage add NsUnknown::Dispose
Thu, 03 May 2007 10:58:08 +0200 Mathieu Lacage rename the class itself
Thu, 03 May 2007 10:49:28 +0200 Mathieu Lacage rename files
Thu, 03 May 2007 10:34:35 +0200 Mathieu Lacage airplane COM code
Thu, 03 May 2007 00:37:48 +0200 Mathieu Lacage remove more dead code
Thu, 03 May 2007 00:35:39 +0200 Mathieu Lacage remove dead code
Thu, 03 May 2007 00:33:03 +0200 Mathieu Lacage remove dead code
Thu, 03 May 2007 00:31:04 +0200 Mathieu Lacage fix last leaks with new refcounted mechanism
Thu, 03 May 2007 00:23:23 +0200 Mathieu Lacage constify refcounted object base class
Thu, 03 May 2007 00:12:39 +0200 Mathieu Lacage port sample code to refcounting model
Wed, 02 May 2007 23:45:26 +0200 Mathieu Lacage remove dead method declaration and dead use
Wed, 02 May 2007 23:42:22 +0200 Mathieu Lacage implement properly the refcounting rules for the capability getters
Wed, 02 May 2007 23:18:51 +0200 Mathieu Lacage make capabilities and sockets refcounted
Wed, 02 May 2007 23:08:41 +0200 Mathieu Lacage implement Dispose properly throughout the network stack
Wed, 02 May 2007 22:32:25 +0200 Mathieu Lacage use Dispose more extensively
Wed, 02 May 2007 19:14:34 +0200 Mathieu Lacage rework the socket/udp layer to remove the Ipv4EndPointDemux template
Wed, 02 May 2007 15:14:27 +0200 Mathieu Lacage fix segfault
Wed, 02 May 2007 15:07:33 +0200 Mathieu Lacage use ref/unref for Node in more cases
Wed, 02 May 2007 14:52:34 +0200 Mathieu Lacage remove nil macro
Wed, 02 May 2007 14:46:14 +0200 Mathieu Lacage remove dead files
Wed, 02 May 2007 14:43:18 +0200 Mathieu Lacage remove nil macro
Wed, 02 May 2007 14:41:34 +0200 Mathieu Lacage remove nil macro
Wed, 02 May 2007 14:41:18 +0200 Mathieu Lacage remove nil macro
Wed, 02 May 2007 14:40:40 +0200 Mathieu Lacage apply ref/unref rules consistently for Node
Wed, 02 May 2007 14:28:07 +0200 Mathieu Lacage remove useless methode declaration
Wed, 02 May 2007 13:59:29 +0200 Mathieu Lacage rename NodeList::GetNode to NodeList::PeekNode to avoid memory leaks. Call Dispose from NodeListPriv::~NodeListPriv
Wed, 02 May 2007 13:44:41 +0200 Mathieu Lacage rework the Node and NodeList classes to manage reference counts correctly
Wed, 02 May 2007 13:43:41 +0200 Mathieu Lacage a singleton template class to simplify the implementation of a few classes
Wed, 02 May 2007 12:34:53 +0200 Mathieu Lacage remove Node::Copy, Node::Create and Node::*Prototype* methods.
Wed, 02 May 2007 12:12:55 +0200 Mathieu Lacage do not leak the NetDevice from P2PTopology
Wed, 02 May 2007 11:43:22 +0200 Mathieu Lacage do not leak the channel from simple-p2p
Wed, 02 May 2007 11:38:21 +0200 Mathieu Lacage do not use Simulator::StopAt to avoid too many memory leaks
Wed, 02 May 2007 11:37:52 +0200 Mathieu Lacage make Application::Stop work
Wed, 02 May 2007 11:22:27 +0200 Mathieu Lacage improve debugger output for time variables when we do not need the 128 bit statistics
Wed, 02 May 2007 10:41:34 +0200 Mathieu Lacage destroy prototype stack upon Simulator::Destroy
Wed, 02 May 2007 10:33:39 +0200 Mathieu Lacage destroy the Node vector upon Simulator::Destroy rather than wait until the global static destructor of Node::g_nodes is invoked. This fixes a bad assert caught with valgrind.
Wed, 02 May 2007 10:25:06 +0200 Mathieu Lacage manage NetDevice objects with refcounts
Wed, 02 May 2007 10:24:59 +0200 Mathieu Lacage temporarily invoke node's Dispose from user script
Wed, 02 May 2007 10:20:44 +0200 Mathieu Lacage make sure that Simulator::Cancel deals correctly with events which were already scheduled
Wed, 02 May 2007 09:18:18 +0200 Mathieu Lacage call dispose from within the destructor
Wed, 02 May 2007 09:18:02 +0200 Mathieu Lacage just a small typo
Wed, 02 May 2007 09:17:42 +0200 Mathieu Lacage derive from Object for proper refcounting
Wed, 02 May 2007 09:17:17 +0200 Mathieu Lacage do not try to dispose the parent's ressources from InternetNode::Dispose
Wed, 02 May 2007 09:16:58 +0200 Mathieu Lacage dispose properly from Node::Dispose
Wed, 02 May 2007 09:16:32 +0200 Mathieu Lacage add Object::Dispose
Wed, 02 May 2007 09:10:19 +0200 Mathieu Lacage merge in raj's dispose early work
Tue, 01 May 2007 11:58:19 +0200 Mathieu Lacage make sure that the code matches the documentation
Tue, 01 May 2007 11:54:21 +0200 Mathieu Lacage merge Packet API changes needed for Packet pretty printing.
Tue, 01 May 2007 11:38:30 +0200 Mathieu Lacage re-enable ascii trace output by default
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