The 'everything.h' header file is only used for Python bindings and should be generated into bindings/python/, not ns3/.
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2008 INRIA
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#ifndef TAG_BUFFER_H
#define TAG_BUFFER_H
#include <stdint.h>
#define TAG_BUFFER_USE_INLINE 1
#ifdef TAG_BUFFER_USE_INLINE
#define TAG_BUFFER_INLINE inline
#else
#define TAG_BUFFER_INLINE
#endif
namespace ns3 {
/**
* \ingroup packet
*
* \brief read and write tag data
*
* This class allows subclasses of the ns3::Tag base class
* to serialize and deserialize their data through a stream-like
* API. This class keeps track of the "current" point in the
* buffer and advances that "current" point everytime data is
* written. The in-memory format of the data written by
* this class is unspecified.
*
* If the user attempts to write more data in the buffer than
* he allocated with Tag::GetSerializedSize, he will trigger
* an NS_ASSERT error.
*/
class TagBuffer
{
public:
TagBuffer (uint8_t *start, uint8_t *end);
void TrimAtEnd (uint32_t trim);
void CopyFrom (TagBuffer o);
/**
* \param v the value to write
*
* Write one byte and advance the "current" point by one.
*/
TAG_BUFFER_INLINE void WriteU8 (uint8_t v);
/**
* \param v the value to write
*
* Write two bytes and advance the "current" point by two.
*/
TAG_BUFFER_INLINE void WriteU16 (uint16_t v);
/**
* \param v the value to write
*
* Write four bytes and advance the "current" point by four.
*/
TAG_BUFFER_INLINE void WriteU32 (uint32_t v);
/**
* \param v the value to write
*
* Write eight bytes and advance the "current" point by eight.
*/
void WriteU64 (uint64_t v);
/**
* \param v the value to write
*
* Write a double and advance the "current" point by the size of the
* data written.
*/
void WriteDouble (double v);
/**
* \param buffer a pointer to data to write
* \param size the size of the data to write
*
* Write all the input data and advance the "current" point by the size of the
* data written.
*/
void Write (const uint8_t *buffer, uint32_t size);
/**
* \returns the value read
*
* Read one byte, advance the "current" point by one,
* and return the value read.
*/
TAG_BUFFER_INLINE uint8_t ReadU8 (void);
/**
* \returns the value read
*
* Read two bytes, advance the "current" point by two,
* and return the value read.
*/
TAG_BUFFER_INLINE uint16_t ReadU16 (void);
/**
* \returns the value read
*
* Read four bytes, advance the "current" point by four,
* and return the value read.
*/
TAG_BUFFER_INLINE uint32_t ReadU32 (void);
/**
* \returns the value read
*
* Read eight bytes, advance the "current" point by eight,
* and return the value read.
*/
uint64_t ReadU64 (void);
/**
* \returns the value read
*
* Read a double, advance the "current" point by the size
* of the data read, and, return the value read.
*/
double ReadDouble (void);
/**
* \param buffer a pointer to the buffer where data should be
* written.
* \param size the number of bytes to read.
*
* Read the number of bytes requested, advance the "current"
* point by the number of bytes read, return.
*/
void Read (uint8_t *buffer, uint32_t size);
private:
uint8_t *m_current;
uint8_t *m_end;
};
} // namespace ns3
#ifdef TAG_BUFFER_USE_INLINE
#include "ns3/assert.h"
namespace ns3 {
void
TagBuffer::WriteU8 (uint8_t v)
{
NS_ASSERT (m_current + 1 <= m_end);
*m_current = v;
m_current++;
}
void
TagBuffer::WriteU16 (uint16_t data)
{
WriteU8 ((data >> 0) & 0xff);
WriteU8 ((data >> 8) & 0xff);
}
void
TagBuffer::WriteU32 (uint32_t data)
{
WriteU8 ((data >> 0) & 0xff);
WriteU8 ((data >> 8) & 0xff);
WriteU8 ((data >> 16) & 0xff);
WriteU8 ((data >> 24) & 0xff);
}
uint8_t
TagBuffer::ReadU8 (void)
{
NS_ASSERT (m_current + 1 <= m_end);
uint8_t v;
v = *m_current;
m_current++;
return v;
}
uint16_t
TagBuffer::ReadU16 (void)
{
uint8_t byte0 = ReadU8 ();
uint8_t byte1 = ReadU8 ();
uint16_t data = byte1;
data <<= 8;
data |= byte0;
return data;
}
uint32_t
TagBuffer::ReadU32 (void)
{
uint8_t byte0 = ReadU8 ();
uint8_t byte1 = ReadU8 ();
uint8_t byte2 = ReadU8 ();
uint8_t byte3 = ReadU8 ();
uint32_t data = byte3;
data <<= 8;
data |= byte2;
data <<= 8;
data |= byte1;
data <<= 8;
data |= byte0;
return data;
}
} // namespace ns3
#endif /* TAG_BUFFER_USE_INLINE */
#endif /* TAG_BUFFER_H */