/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Gustavo Carneiro <gjc@inescporto.pt>
*/
#ifndef BRIDGE_NET_DEVICE_H
#define BRIDGE_NET_DEVICE_H
#include "ns3/net-device.h"
#include "ns3/mac48-address.h"
#include "ns3/nstime.h"
#include "ns3/bridge-channel.h"
#include <stdint.h>
#include <string>
#include <map>
namespace ns3 {
class Node;
/**
* \ingroup devices
* \defgroup bridge Bridge
*
* \brief a virtual net device that bridges multiple LAN segments
*
* The BridgeNetDevice object is a "virtual" netdevice that aggregates
* multiple "real" netdevices and implements the data plane forwarding
* part of IEEE 802.1D. By adding a BridgeNetDevice to a Node, it
* will act as a "bridge", or "switch", to multiple LAN segments.
*
* By default the bridge netdevice implements a "learning bridge"
* algorithm (see 802.1D), where incoming unicast frames from one port
* may occasionally be forwarded throughout all other ports, but
* usually they are forwarded only to a single correct output port.
*
* \attention The Spanning Tree Protocol part of 802.1D is not
* implemented. Therefore, you have to be careful not to create
* bridging loops, or else the network will collapse.
*
* \attention Bridging is designed to work only with NetDevices
* modelling IEEE 802-style technologies, such as CsmaNetDevice and
* WifiNetDevice.
*
* \attention If including a WifiNetDevice in a bridge, the wifi
* device must be in Access Point mode. Adhoc mode is not supported
* with bridging.
*/
/**
* \ingroup bridge
* \brief a virtual net device that bridges multiple LAN segments
*/
class BridgeNetDevice : public NetDevice
{
public:
static TypeId GetTypeId (void);
BridgeNetDevice ();
/** \brief Add a 'port' to a bridge device
*
* This method adds a new bridge port to a BridgeNetDevice, so that
* the new bridge port NetDevice becomes part of the bridge and L2
* frames start being forwarded to/from this NetDevice.
*
* \attention The netdevice that is being added as bridge port must
* _not_ have an IP address. In order to add IP connectivity to a
* bridging node you must enable IP on the BridgeNetDevice itself,
* never on its port netdevices.
*/
void AddBridgePort (Ptr<NetDevice> bridgePort);
// inherited from NetDevice base class.
virtual void SetName(const std::string name);
virtual std::string GetName(void) const;
virtual void SetIfIndex(const uint32_t index);
virtual uint32_t GetIfIndex(void) const;
virtual Ptr<Channel> GetChannel (void) const;
virtual Address GetAddress (void) const;
virtual bool SetMtu (const uint16_t mtu);
virtual uint16_t GetMtu (void) const;
virtual bool IsLinkUp (void) const;
virtual void SetLinkChangeCallback (Callback<void> callback);
virtual bool IsBroadcast (void) const;
virtual Address GetBroadcast (void) const;
virtual bool IsMulticast (void) const;
virtual Address GetMulticast (Ipv4Address multicastGroup) const;
virtual bool IsPointToPoint (void) const;
virtual bool Send (Ptr<Packet> packet, const Address& dest, uint16_t protocolNumber);
virtual bool SendFrom (Ptr<Packet> packet, const Address& source, const Address& dest, uint16_t protocolNumber);
virtual Ptr<Node> GetNode (void) const;
virtual void SetNode (Ptr<Node> node);
virtual bool NeedsArp (void) const;
virtual void SetReceiveCallback (NetDevice::ReceiveCallback cb);
virtual void SetPromiscReceiveCallback (NetDevice::PromiscReceiveCallback cb);
virtual bool SupportsSendFrom () const;
protected:
virtual void DoDispose (void);
void ReceiveFromDevice (Ptr<NetDevice> device, Ptr<const Packet> packet, uint16_t protocol,
Address const &source, Address const &destination, PacketType packetType);
void ForwardUnicast (Ptr<NetDevice> incomingPort, Ptr<const Packet> packet,
uint16_t protocol, Mac48Address src, Mac48Address dst);
void ForwardBroadcast (Ptr<NetDevice> incomingPort, Ptr<const Packet> packet,
uint16_t protocol, Mac48Address src, Mac48Address dst);
void Learn (Mac48Address source, Ptr<NetDevice> port);
Ptr<NetDevice> GetLearnedState (Mac48Address source);
private:
NetDevice::ReceiveCallback m_rxCallback;
NetDevice::PromiscReceiveCallback m_promiscRxCallback;
Mac48Address m_address;
Time m_expirationTime; // time it takes for learned MAC state to expire
struct LearnedState
{
Ptr<NetDevice> associatedPort;
Time expirationTime;
};
std::map<Mac48Address, LearnedState> m_learnState;
Ptr<Node> m_node;
Ptr<BridgeChannel> m_channel;
std::string m_name;
std::vector< Ptr<NetDevice> > m_ports;
uint32_t m_ifIndex;
uint16_t m_mtu;
bool m_enableLearning;
};
} // namespace ns3
#endif /* BRIDGE_NET_DEVICE_H */