remove Ipv4L3Protocol class.
// -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*-
//
// Copyright (c) 2006 Georgia Tech Research Corporation
// All rights reserved.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2 as
// published by the Free Software Foundation;
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// Author: George F. Riley<riley@ece.gatech.edu>
//
#ifndef IPV4_H
#define IPV4_H
#include <list>
#include <stdint.h>
#include "ipv4-address.h"
#include "l3-protocol.h"
namespace ns3 {
class Packet;
class NetDevice;
class Ipv4Interface;
class Ipv4Address;
class Ipv4Header;
class Ipv4Route;
class Node;
/**
* ::Send is always defined in subclasses.
*/
class Ipv4 : public L3Protocol
{
public:
static const uint16_t PROT_NUMBER;
Ipv4(Node *node);
virtual ~Ipv4 ();
void SetDefaultTtl (uint8_t ttl);
/* add route to host dest through host nextHop
* on interface.
*/
void AddHostRouteTo (Ipv4Address dest,
Ipv4Address nextHop,
uint32_t interface);
/* add route to host dest on interface.
*/
void AddHostRouteTo (Ipv4Address dest,
uint32_t interface);
/* add route to network dest with netmask
* through host nextHop on interface
*/
void AddNetworkRouteTo (Ipv4Address network,
Ipv4Mask networkMask,
Ipv4Address nextHop,
uint32_t interface);
/* add route to network dest with netmask
* on interface
*/
void AddNetworkRouteTo (Ipv4Address network,
Ipv4Mask networkMask,
uint32_t interface);
/* set the default route to host nextHop on
* interface.
*/
void SetDefaultRoute (Ipv4Address nextHop,
uint32_t interface);
Ipv4Route *Lookup (Ipv4Address dest);
uint32_t GetNRoutes (void);
Ipv4Route *GetRoute (uint32_t i);
void RemoveRoute (uint32_t i);
uint32_t AddInterface (Ipv4Interface *interface);
Ipv4Interface * GetInterface (uint32_t i);
uint32_t GetNInterfaces (void) const;
Ipv4Interface *FindInterfaceForDevice (NetDevice const*device);
virtual Ipv4* Copy(Node *node) const;
/**
* Lower layer calls this method after calling L3Demux::Lookup
* The ARP subclass needs to know from which NetDevice this
* packet is coming to:
* - implement a per-NetDevice ARP cache
* - send back arp replies on the right device
*/
virtual void Receive(Packet& p, NetDevice &device);
void Send (Packet const &packet, Ipv4Address source,
Ipv4Address destination, uint8_t protocol);
private:
void SendRealOut (Packet const &packet, Ipv4Header const &ip, Ipv4Route const &route);
bool Forwarding (Packet const &packet, Ipv4Header &ipHeader, NetDevice &device);
void ForwardUp (Packet p, Ipv4Header const&ip);
typedef std::list<Ipv4Interface*> Ipv4InterfaceList;
typedef std::list<Ipv4Route *> HostRoutes;
typedef std::list<Ipv4Route *>::const_iterator HostRoutesCI;
typedef std::list<Ipv4Route *>::iterator HostRoutesI;
typedef std::list<Ipv4Route *> NetworkRoutes;
typedef std::list<Ipv4Route *>::const_iterator NetworkRoutesCI;
typedef std::list<Ipv4Route *>::iterator NetworkRoutesI;
Ipv4InterfaceList m_interfaces;
uint32_t m_nInterfaces;
uint8_t m_defaultTtl;
uint16_t m_identification;
HostRoutes m_hostRoutes;
NetworkRoutes m_networkRoutes;
Ipv4Route *m_defaultRoute;
Node *m_node;
};
} // Namespace ns3
#endif