--- a/src/simulator/realtime-simulator-impl.cc Wed Oct 15 14:42:27 2008 +0200
+++ b/src/simulator/realtime-simulator-impl.cc Wed Oct 15 14:51:16 2008 +0200
@@ -647,7 +647,7 @@
// Schedule an event for a _relative_ time in the future.
//
void
-RealtimeSimulatorImpl::ScheduleRealtime (Time const &time, EventImpl *impl)
+RealtimeSimulatorImpl::ScheduleWallclock (Time const &time, EventImpl *impl)
{
NS_LOG_FUNCTION (time << impl);
@@ -656,7 +656,7 @@
CriticalSection cs (m_mutex);
uint64_t ts = m_synchronizer->GetCurrentRealtime () + time.GetTimeStep ();
- NS_ASSERT_MSG (ts >= m_currentTs, "RealtimeSimulatorImpl::ScheduleRealtime(): schedule for time < m_currentTs");
+ NS_ASSERT_MSG (ts >= m_currentTs, "RealtimeSimulatorImpl::ScheduleWallClock(): schedule for time < m_currentTs");
Scheduler::Event ev;
ev.impl = impl;
ev.key.m_ts = ts;
@@ -670,7 +670,7 @@
}
void
-RealtimeSimulatorImpl::ScheduleRealtimeNow (EventImpl *impl)
+RealtimeSimulatorImpl::ScheduleWallclockNow (EventImpl *impl)
{
NS_LOG_FUNCTION_NOARGS ();
{
@@ -681,7 +681,7 @@
// realtime clock. If we're not, then m_currentTs is were we stopped.
//
uint64_t ts = m_running ? m_synchronizer->GetCurrentRealtime () : m_currentTs;
- NS_ASSERT_MSG (ts >= m_currentTs, "RealtimeSimulatorImpl::ScheduleRealrimeNow(): schedule for time < m_currentTs");
+ NS_ASSERT_MSG (ts >= m_currentTs, "RealtimeSimulatorImpl::ScheduleWallclockNow(): schedule for time < m_currentTs");
Scheduler::Event ev;
ev.impl = impl;
ev.key.m_ts = ts;