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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: George F. Riley<riley@ece.gatech.edu>
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*/
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#include <iostream>
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#include "ns3/core-module.h"
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#include "ns3/simulator-module.h"
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#include "ns3/node-module.h"
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#include "ns3/helper-module.h"
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using namespace ns3;
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int main (int argc, char *argv[])
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{
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Config::SetDefault ("ns3::OnOffApplication::PacketSize", UintegerValue (512));
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Config::SetDefault ("ns3::OnOffApplication::DataRate", StringValue ("500kb/s"));
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uint32_t nLeftLeaf = 5;
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uint32_t nRightLeaf = 5;
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uint32_t nLeaf = 0; // If non-zero, number of both left and right
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uint16_t port = 0; // If non zero, port to bind to for anim connection
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std::string animFile; // Name of file for animation output
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CommandLine cmd;
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cmd.AddValue ("nLeftLeaf", "Number of left side leaf nodes", nLeftLeaf);
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cmd.AddValue ("nRightLeaf","Number of right side leaf nodes", nRightLeaf);
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cmd.AddValue ("nLeaf", "Number of left and right side leaf nodes", nLeaf);
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cmd.AddValue ("port", "Port Number for Remote Animation", port);
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cmd.AddValue ("animFile", "File Name for Animation Output", animFile);
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cmd.Parse (argc,argv);
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if (nLeaf > 0)
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{
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nLeftLeaf = nLeaf;
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nRightLeaf = nLeaf;
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}
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// Create the point-to-point link helpers
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PointToPointHelper pointToPointRouter;
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pointToPointRouter.SetDeviceAttribute ("DataRate", StringValue ("10Mbps"));
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pointToPointRouter.SetChannelAttribute ("Delay", StringValue ("1ms"));
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PointToPointHelper pointToPointLeaf;
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pointToPointLeaf.SetDeviceAttribute ("DataRate", StringValue ("10Mbps"));
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pointToPointLeaf.SetChannelAttribute ("Delay", StringValue ("1ms"));
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PointToPointDumbbellHelper d(nLeftLeaf, pointToPointLeaf,
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nRightLeaf, pointToPointLeaf,
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pointToPointRouter);
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// Install Stack
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InternetStackHelper stack;
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d.InstallStack (stack);
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// Assign IP Addresses
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d.AssignIpv4Addresses (Ipv4AddressHelper ("10.1.1.0", "255.255.255.0"),
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Ipv4AddressHelper ("10.2.1.0", "255.255.255.0"),
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Ipv4AddressHelper ("10.3.1.0", "255.255.255.0"));
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// Install on/off app on all right side nodes
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OnOffHelper clientHelper ("ns3::UdpSocketFactory", Address ());
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clientHelper.SetAttribute
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("OnTime", RandomVariableValue (UniformVariable (0, 1)));
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clientHelper.SetAttribute
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("OffTime", RandomVariableValue (UniformVariable (0, 1)));
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ApplicationContainer clientApps;
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for (uint32_t i = 0; i < d.RightCount (); ++i)
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{
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// Create an on/off app sending packets to the same leaf right side
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AddressValue remoteAddress (InetSocketAddress (d.GetLeftIpv4Address (i), 1000));
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clientHelper.SetAttribute ("Remote", remoteAddress);
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clientApps.Add(clientHelper.Install (d.GetRight (i)));
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}
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clientApps.Start (Seconds (0.0));
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clientApps.Stop (Seconds (10.0));
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// Set the bounding box for animation
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d.BoundingBox (1, 1, 10, 10);
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// Create the animation object and configure for specified output
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AnimationInterface anim;
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if (port > 0)
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{
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anim.SetServerPort (port);
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}
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else if (!animFile.empty ())
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{
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anim.SetOutputFile (animFile);
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}
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anim.StartAnimation ();
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// Set up the acutal simulation
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Ipv4GlobalRoutingHelper::PopulateRoutingTables ();
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std::cout << "Running the simulation" << std::endl;
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Simulator::Run ();
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std::cout << "Destroying the simulation" << std::endl;
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Simulator::Destroy ();
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std::cout << "Stopping the animation" << std::endl;
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anim.StopAnimation();
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return 0;
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}
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