/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2005,2006,2007 INRIA
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#include "propagation-delay-model.h"
#include "ns3/random-variable.h"
#include "ns3/mobility-model.h"
#include "ns3/double.h"
namespace ns3 {
NS_OBJECT_ENSURE_REGISTERED (PropagationDelayModel);
TypeId
PropagationDelayModel::GetTypeId (void)
{
static TypeId tid = TypeId ("ns3::PropagationDelayModel")
.SetParent<Object> ()
;
return tid;
}
PropagationDelayModel::~PropagationDelayModel ()
{}
NS_OBJECT_ENSURE_REGISTERED (RandomPropagationDelayModel);
TypeId
RandomPropagationDelayModel::GetTypeId (void)
{
static TypeId tid = TypeId ("ns3::RandomPropagationDelayModel")
.SetParent<PropagationDelayModel> ()
.AddConstructor<RandomPropagationDelayModel> ()
.AddAttribute ("Variable",
"The random variable which generates random delays (s).",
UniformVariable (0.0, 1.0),
MakeRandomVariableAccessor (&RandomPropagationDelayModel::m_variable),
MakeRandomVariableChecker ())
;
return tid;
}
RandomPropagationDelayModel::RandomPropagationDelayModel ()
{}
RandomPropagationDelayModel::~RandomPropagationDelayModel ()
{}
Time
RandomPropagationDelayModel::GetDelay (Ptr<MobilityModel> a, Ptr<MobilityModel> b) const
{
return Seconds (m_variable.GetValue ());
}
NS_OBJECT_ENSURE_REGISTERED (ConstantSpeedPropagationDelayModel);
TypeId
ConstantSpeedPropagationDelayModel::GetTypeId (void)
{
static TypeId tid = TypeId ("ns3::ConstantSpeedPropagationDelayModel")
.SetParent<PropagationDelayModel> ()
.AddConstructor<ConstantSpeedPropagationDelayModel> ()
.AddAttribute ("Speed", "The speed (m/s)",
Double (300000000.0),
MakeDoubleAccessor (&ConstantSpeedPropagationDelayModel::m_speed),
MakeDoubleChecker<double> ())
;
return tid;
}
ConstantSpeedPropagationDelayModel::ConstantSpeedPropagationDelayModel ()
{}
Time
ConstantSpeedPropagationDelayModel::GetDelay (Ptr<MobilityModel> a, Ptr<MobilityModel> b) const
{
double distance = a->GetDistanceFrom (b);
double seconds = distance / m_speed;
return Seconds (seconds);
}
void
ConstantSpeedPropagationDelayModel::SetSpeed (double speed)
{
m_speed = speed;
}
double
ConstantSpeedPropagationDelayModel::GetSpeed (void) const
{
return m_speed;
}
} // namespace ns3