examples/simple-point-to-point-olsr.cc
author Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
Mon, 10 Mar 2008 00:27:53 +0100
changeset 2577 5b41cb5c3fcf
parent 2575 1aae382e65e2
child 2592 3ebf97150166
permissions -rw-r--r--
kill DefaultValue

/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation;
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 * ns-2 simple.tcl script (ported from ns-2)
 * Originally authored by Steve McCanne, 12/19/1996
 */

// Port of ns-2/tcl/ex/simple.tcl to ns-3
//
// Network topology
//
//   n0
//     \ 5 Mb/s, 2ms
//      \          1.5Mb/s, 10ms
//       n2 -------------------------n3---------n4
//      /
//     / 5 Mb/s, 2ms
//   n1
//
// - all links are point-to-point links with indicated one-way BW/delay
// - CBR/UDP flows from n0 to n3, and from n3 to n1
// - FTP/TCP flow from n0 to n3, starting at time 1.2 to time 1.35 sec.
// - UDP packet size of 210 bytes, with per-packet interval 0.00375 sec.
//   (i.e., DataRate of 448,000 bps)
// - DropTail queues 
// - Tracing of queues and packet receptions to file 
//   "simple-point-to-point.tr"

#include "ns3/log.h"
#include "ns3/command-line.h"
#include "ns3/ptr.h"
#include "ns3/random-variable.h"
#include "ns3/config.h"
#include "ns3/string.h"

#include "ns3/simulator.h"
#include "ns3/nstime.h"
#include "ns3/data-rate.h"

#include "ns3/ascii-trace.h"
#include "ns3/pcap-trace.h"
#include "ns3/internet-node.h"
#include "ns3/point-to-point-channel.h"
#include "ns3/point-to-point-net-device.h"
#include "ns3/ipv4-address.h"
#include "ns3/inet-socket-address.h"
#include "ns3/ipv4.h"
#include "ns3/socket.h"
#include "ns3/ipv4-route.h"
#include "ns3/point-to-point-topology.h"
#include "ns3/onoff-application.h"
#include "ns3/packet-sink.h"
#include "ns3/olsr-helper.h"

using namespace ns3;

NS_LOG_COMPONENT_DEFINE ("SimplePointToPointExample");

int 
main (int argc, char *argv[])
{
  // Users may find it convenient to turn on explicit debugging
  // for selected modules; the below lines suggest how to do this
#if 0 
  LogComponentEnable ("SimplePointToPointExample", LOG_LEVEL_INFO);

  LogComponentEnable("Object", LOG_LEVEL_ALL);
  LogComponentEnable("Queue", LOG_LEVEL_ALL);
  LogComponentEnable("DropTailQueue", LOG_LEVEL_ALL);
  LogComponentEnable("Channel", LOG_LEVEL_ALL);
  LogComponentEnable("CsmaChannel", LOG_LEVEL_ALL);
  LogComponentEnable("NetDevice", LOG_LEVEL_ALL);
  LogComponentEnable("CsmaNetDevice", LOG_LEVEL_ALL);
  LogComponentEnable("Ipv4L3Protocol", LOG_LEVEL_ALL);
  LogComponentEnable("PacketSocket", LOG_LEVEL_ALL);
  LogComponentEnable("Socket", LOG_LEVEL_ALL);
  LogComponentEnable("UdpSocket", LOG_LEVEL_ALL);
  LogComponentEnable("UdpL4Protocol", LOG_LEVEL_ALL);
  LogComponentEnable("Ipv4L3Protocol", LOG_LEVEL_ALL);
  LogComponentEnable("Ipv4StaticRouting", LOG_LEVEL_ALL);
  LogComponentEnable("Ipv4Interface", LOG_LEVEL_ALL);
  LogComponentEnable("ArpIpv4Interface", LOG_LEVEL_ALL);
  LogComponentEnable("Ipv4LoopbackInterface", LOG_LEVEL_ALL);
  LogComponentEnable("OnOffApplication", LOG_LEVEL_ALL);
  LogComponentEnable("PacketSinkApplication", LOG_LEVEL_ALL);
  LogComponentEnable("UdpEchoClientApplication", LOG_LEVEL_ALL);
  LogComponentEnable("UdpEchoServerApplication", LOG_LEVEL_ALL);
#endif

  // Set up some default values for the simulation.

  Config::SetDefault ("OnOffApplication::PacketSize", String ("210"));
  Config::SetDefault ("OnOffApplication::DataRate", String ("448kb/s"));

  //DefaultValue::Bind ("DropTailQueue::m_maxPackets", 30);   

  // Allow the user to override any of the defaults and the above
  // Bind()s at run-time, via command-line arguments
  CommandLine cmd;
  cmd.Parse (argc, argv);

  // Here, we will explicitly create four nodes.  In more sophisticated
  // topologies, we could configure a node factory.
  NS_LOG_INFO ("Create nodes.");
  Ptr<Node> n0 = CreateObject<InternetNode> ();
  Ptr<Node> n1 = CreateObject<InternetNode> (); 
  Ptr<Node> n2 = CreateObject<InternetNode> (); 
  Ptr<Node> n3 = CreateObject<InternetNode> ();
  Ptr<Node> n4 = CreateObject<InternetNode> ();

  // We create the channels first without any IP addressing information
  NS_LOG_INFO ("Create channels.");
  Ptr<PointToPointChannel> channel0 = 
    PointToPointTopology::AddPointToPointLink (
      n0, n2, DataRate(5000000), MilliSeconds(2));

  Ptr<PointToPointChannel> channel1 = 
    PointToPointTopology::AddPointToPointLink (
      n1, n2, DataRate(5000000), MilliSeconds(2));
  
  Ptr<PointToPointChannel> channel2 = 
    PointToPointTopology::AddPointToPointLink (
      n2, n3, DataRate(1500000), MilliSeconds(10));

  Ptr<PointToPointChannel> channel3 = 
    PointToPointTopology::AddPointToPointLink (
      n3, n4, DataRate(1500000), MilliSeconds(10));
  
  // Later, we add IP addresses.  
  NS_LOG_INFO ("Assign IP Addresses.");
  PointToPointTopology::AddIpv4Addresses (
      channel0, n0, Ipv4Address("10.1.1.1"),
      n2, Ipv4Address("10.1.1.2"));
  
  PointToPointTopology::AddIpv4Addresses (
      channel1, n1, Ipv4Address("10.1.2.1"),
      n2, Ipv4Address("10.1.2.2"));
  
  PointToPointTopology::AddIpv4Addresses (
      channel2, n2, Ipv4Address("10.1.3.1"),
      n3, Ipv4Address("10.1.3.2"));

  PointToPointTopology::AddIpv4Addresses (
      channel3, n3, Ipv4Address("10.1.4.1"),
      n4, Ipv4Address("10.1.4.2"));

  // Enable OLSR
  NS_LOG_INFO ("Enabling OLSR Routing.");
  OlsrHelper olsr;
  olsr.EnableAll ();


  // Create the OnOff application to send UDP datagrams of size
  // 210 bytes at a rate of 448 Kb/s
  NS_LOG_INFO ("Create Applications.");
  uint16_t port = 9;   // Discard port (RFC 863)
  Ptr<OnOffApplication> ooff = 
    CreateObjectWith<OnOffApplication> (
                                        "Node", n0, 
                                        "Remote", Address (InetSocketAddress ("10.1.4.2", port)), 
                                        "Protocol", TypeId::LookupByName ("Udp"),
                                        "OnTime", ConstantVariable(1), 
                                        "OffTime", ConstantVariable(0));
  n0->AddApplication (ooff);
  // Start the application
  ooff->Start(Seconds(1.0));

  // Create an optional packet sink to receive these packets
  Ptr<PacketSink> sink = 
    CreateObjectWith<PacketSink> (
                                  "Node", n4,
                                  "Local", Address (InetSocketAddress (Ipv4Address::GetAny (), port)),
                                  "Protocol", TypeId::LookupByName ("Udp"));
  n3->AddApplication (sink);
  // Start the sink
  sink->Start (Seconds (1.0));

  // Create a similar flow from n3 to n1, starting at time 1.1 seconds
  ooff = CreateObjectWith<OnOffApplication> (
                                             "Node", n4, 
                                             "Remote", Address (InetSocketAddress ("10.1.2.1", port)), 
                                             "Protocol", TypeId::LookupByName ("Udp"),
                                             "OnTime", ConstantVariable(1), 
                                             "OffTime", ConstantVariable(0));
  n3->AddApplication (ooff);
  // Start the application
  ooff->Start (Seconds(1.1));

  // Create a packet sink to receive these packets
  sink = CreateObjectWith<PacketSink> (
                                       "Node", n1,
                                       "Local", Address (InetSocketAddress (Ipv4Address::GetAny (), port)),
                                       "Protocol", TypeId::LookupByName ("Udp"));
  n1->AddApplication (sink);
  // Start the sink
  sink->Start (Seconds (1.1));

  // Configure tracing of all enqueue, dequeue, and NetDevice receive events
  // Trace output will be sent to the simple-point-to-point.tr file
  NS_LOG_INFO ("Configure Tracing.");
  AsciiTrace asciitrace ("simple-point-to-point-olsr.tr");
  asciitrace.TraceAllQueues ();
  asciitrace.TraceAllNetDeviceRx ();

  // Also configure some tcpdump traces; each interface will be traced
  // The output files will be named 
  // simple-point-to-point.pcap-<nodeId>-<interfaceId>
  // and can be read by the "tcpdump -r" command (use "-tt" option to
  // display timestamps correctly)
  PcapTrace pcaptrace ("simple-point-to-point-olsr.pcap");
  pcaptrace.TraceAllIp ();

  NS_LOG_INFO ("Run Simulation.");
  Simulator::StopAt (Seconds (30));
  Simulator::Run ();
  Simulator::Destroy ();
  NS_LOG_INFO ("Done.");
}