/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2006 INRIA
* All rights reserved.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#ifndef UV_TRACE_SOURCE_H
#define UV_TRACE_SOURCE_H
#include "callback-trace-source.h"
#include "trace-source.h"
#include <stdint.h>
namespace ns3 {
class UVTraceSourceBase : public TraceSource {
public:
typedef CallbackTraceSource<uint64_t, uint64_t> ChangeNotifyCallback;
UVTraceSourceBase ()
: m_callback () {}
/* We don't want to copy the base callback. Only setCallback on
* a specific instance will do something to it. */
UVTraceSourceBase (UVTraceSourceBase const &o)
: m_callback () {}
UVTraceSourceBase &operator = (UVTraceSourceBase const &o) {
return *this;
}
~UVTraceSourceBase () {}
virtual void AddCallback (CallbackBase const & callback, TraceContext const & context) {
m_callback.AddCallback (callback, context);
}
virtual void RemoveCallback (CallbackBase const & callback) {
m_callback.RemoveCallback (callback);
}
protected:
void Notify (uint64_t oldVal, uint64_t newVal) {
if (oldVal != newVal)
{
m_callback (oldVal, newVal);
}
}
private:
ChangeNotifyCallback m_callback;
};
template <typename T>
class SVTraceSource;
/**
* \brief trace variables of type "unsigned integer"
* \ingroup lowleveltracing
*
* This template class implements a POD type: it
* behaves like any other variable of type "unsigned integer"
* except that it also reports any changes to its
* value with its internal callback.
*
* To instantiate a 32-bit unsigned variable (to store
* a TCP counter for example), you would create a variable of type
* ns3::UVTraceSource<uint32_t> :
\code
#include <stdint.h>
#include "uv-trace-source.h"
ns3::UVTraceSource<uint32_t> var;
\endcode
* and you would use it like any other variable of type uint32_t:
\code
var += 12;
var = 10;
\endcode
*/
template <typename T>
class UVTraceSource : public UVTraceSourceBase {
public:
UVTraceSource ()
: m_var ()
{}
UVTraceSource (T const &var)
: m_var (var)
{}
UVTraceSource &operator = (UVTraceSource const &o) {
Assign (o.Get ());
return *this;
}
template <typename TT>
UVTraceSource &operator = (UVTraceSource<TT> const &o) {
Assign (o.Get ());
return *this;
}
template <typename TT>
UVTraceSource &operator = (SVTraceSource<TT> const &o) {
Assign (o.Get ());
return *this;
}
UVTraceSource &operator++ () {
Assign (Get () + 1);
return *this;
}
UVTraceSource &operator-- () {
Assign (Get () - 1);
return *this;
}
UVTraceSource operator++ (int) {
UVTraceSource old (*this);
++*this;
return old;
}
UVTraceSource operator-- (int) {
UVTraceSource old (*this);
--*this;
return old;
}
operator T () const {
return Get ();
}
void Assign (T var) {
Notify (m_var, var);
m_var = var;
}
T Get (void) const {
return m_var;
}
private:
T m_var;
};
template <typename T>
UVTraceSource<T> &operator += (UVTraceSource<T> &lhs, UVTraceSource<T> const &rhs) {
lhs.Assign (lhs.Get () + rhs.Get ());
return lhs;
}
template <typename T>
UVTraceSource<T> &operator -= (UVTraceSource<T> &lhs, UVTraceSource<T> const &rhs) {
lhs.Assign (lhs.Get () - rhs.Get ());
return lhs;
}
template <typename T>
UVTraceSource<T> &operator *= (UVTraceSource<T> &lhs, UVTraceSource<T> const &rhs) {
lhs.Assign (lhs.Get () * rhs.Get ());
return lhs;
}
template <typename T>
UVTraceSource<T> &operator /= (UVTraceSource<T> &lhs, UVTraceSource<T> const &rhs) {
lhs.Assign (lhs.Get () / rhs.Get ());
return lhs;
}
template <typename T>
UVTraceSource<T> &operator <<= (UVTraceSource<T> &lhs, UVTraceSource<T> const &rhs) {
lhs.Assign (lhs.Get () << rhs.Get ());
return lhs;
}
template <typename T>
UVTraceSource<T> &operator >>= (UVTraceSource<T> &lhs, UVTraceSource<T> const &rhs) {
lhs.Assign (lhs.Get () >> rhs.Get ());
return lhs;
}
template <typename T>
UVTraceSource<T> &operator &= (UVTraceSource<T> &lhs, UVTraceSource<T> const &rhs) {
lhs.Assign (lhs.Get () & rhs.Get ());
return lhs;
}
template <typename T>
UVTraceSource<T> &operator |= (UVTraceSource<T> &lhs, UVTraceSource<T> const &rhs) {
lhs.Assign (lhs.Get () | rhs.Get ());
return lhs;
}
template <typename T>
UVTraceSource<T> &operator ^= (UVTraceSource<T> &lhs, UVTraceSource<T> const &rhs) {
lhs.Assign (lhs.Get () ^ rhs.Get ());
return lhs;
}
template <typename T, typename U>
UVTraceSource<T> &operator += (UVTraceSource<T> &lhs, U const &rhs) {
lhs.Assign (lhs.Get () + rhs);
return lhs;
}
template <typename T, typename U>
UVTraceSource<T> &operator -= (UVTraceSource<T> &lhs, U const &rhs) {
lhs.Assign (lhs.Get () - rhs);
return lhs;
}
template <typename T, typename U>
UVTraceSource<T> &operator *= (UVTraceSource<T> &lhs, U const &rhs) {
lhs.Assign (lhs.Get () * rhs);
return lhs;
}
template <typename T, typename U>
UVTraceSource<T> &operator /= (UVTraceSource<T> &lhs, U const &rhs) {
lhs.Assign (lhs.Get () / rhs);
return lhs;
}
template <typename T, typename U>
UVTraceSource<T> &operator <<= (UVTraceSource<T> &lhs, U const &rhs) {
lhs.Assign (lhs.Get () << rhs);
return lhs;
}
template <typename T, typename U>
UVTraceSource<T> &operator >>= (UVTraceSource<T> &lhs, U const &rhs) {
lhs.Assign (lhs.Get () >> rhs);
return lhs;
}
template <typename T, typename U>
UVTraceSource<T> &operator &= (UVTraceSource<T> &lhs, U const &rhs) {
lhs.Assign (lhs.Get () & rhs);
return lhs;
}
template <typename T, typename U>
UVTraceSource<T> &operator |= (UVTraceSource<T> &lhs, U const &rhs) {
lhs.Assign (lhs.Get () | rhs);
return lhs;
}
template <typename T, typename U>
UVTraceSource<T> &operator ^= (UVTraceSource<T> &lhs, U const &rhs) {
lhs.Assign (lhs.Get () ^ rhs);
return lhs;
}
}; // namespace ns3
#endif /* UV_TRACE_SOURCE_H */