examples/simple-p2p.cc
changeset 1376 ad7e61edfb9d
parent 1375 4f45bec005b8
parent 1299 394c16278532
child 1377 2fcc78ee9558
--- a/examples/simple-p2p.cc	Tue Aug 28 11:22:01 2007 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,189 +0,0 @@
-/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
-/*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License version 2 as
- * published by the Free Software Foundation;
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
- *
- * ns-2 simple.tcl script (ported from ns-2)
- * Originally authored by Steve McCanne, 12/19/1996
- */
-
-// Port of ns-2/tcl/ex/simple.tcl to ns-3
-//
-// Network topology
-//
-//  n0
-//     \ 5 Mb/s, 2ms
-//      \          1.5Mb/s, 10ms
-//       n2 -------------------------n3
-//      /
-//     / 5 Mb/s, 2ms
-//   n1
-//
-// - all links are p2p links with indicated one-way BW/delay
-// - CBR/UDP flows from n0 to n3, and from n3 to n1
-// - FTP/TCP flow from n0 to n3, starting at time 1.2 to time 1.35 sec.
-// - UDP packet size of 210 bytes, with per-packet interval 0.00375 sec.
-//   (i.e., DataRate of 448,000 bps)
-// - DropTail queues 
-// - Tracing of queues and packet receptions to file "simple-p2p.tr"
-
-#include <iostream>
-#include <fstream>
-#include <string>
-#include <cassert>
-
-#include "ns3/command-line.h"
-#include "ns3/default-value.h"
-#include "ns3/ptr.h"
-#include "ns3/random-variable.h"
-
-#include "ns3/simulator.h"
-#include "ns3/nstime.h"
-#include "ns3/data-rate.h"
-
-#include "ns3/ascii-trace.h"
-#include "ns3/pcap-trace.h"
-#include "ns3/internet-node.h"
-#include "ns3/p2p-channel.h"
-#include "ns3/p2p-net-device.h"
-#include "ns3/ipv4-address.h"
-#include "ns3/inet-socket-address.h"
-#include "ns3/ipv4.h"
-#include "ns3/socket.h"
-#include "ns3/ipv4-route.h"
-#include "ns3/p2p-topology.h"
-#include "ns3/onoff-application.h"
-
-using namespace ns3;
-
-int main (int argc, char *argv[])
-{
-
-  // Users may find it convenient to turn on explicit debugging
-  // for selected modules; the below lines suggest how to do this
-#if 0 
-  DebugComponentEnable("Object");
-  DebugComponentEnable("Queue");
-  DebugComponentEnable("DropTailQueue");
-  DebugComponentEnable("Channel");
-  DebugComponentEnable("PointToPointChannel");
-  DebugComponentEnable("PointToPointNetDevice");
-#endif
-
-  // Set up some default values for the simulation.  Use the Bind()
-  // technique to tell the system what subclass of Queue to use,
-  // and what the queue limit is
-
-  // The below Bind command tells the queue factory which class to
-  // instantiate, when the queue factory is invoked in the topology code
-  Bind ("Queue", "DropTailQueue");
-
-  Bind ("OnOffApplicationPacketSize", "210");
-  Bind ("OnOffApplicationDataRate", "448kb/s");
-
-  //Bind ("DropTailQueue::m_maxPackets", 30);   
-
-  // Allow the user to override any of the defaults and the above
-  // Bind()s at run-time, via command-line arguments
-  CommandLine::Parse (argc, argv);
-
-  // Here, we will explicitly create four nodes.  In more sophisticated
-  // topologies, we could configure a node factory.
-  Ptr<Node> n0 = Create<InternetNode> ();
-  Ptr<Node> n1 = Create<InternetNode> (); 
-  Ptr<Node> n2 = Create<InternetNode> (); 
-  Ptr<Node> n3 = Create<InternetNode> ();
-
-  // We create the channels first without any IP addressing information
-  Ptr<PointToPointChannel> channel0 = 
-    PointToPointTopology::AddPointToPointLink (
-      n0, n2, DataRate(5000000), MilliSeconds(2));
-
-  Ptr<PointToPointChannel> channel1 = 
-    PointToPointTopology::AddPointToPointLink (
-      n1, n2, DataRate(5000000), MilliSeconds(2));
-  
-  Ptr<PointToPointChannel> channel2 = 
-    PointToPointTopology::AddPointToPointLink (
-      n2, n3, DataRate(1500000), MilliSeconds(10));
-  
-  // Later, we add IP addresses.  
-  PointToPointTopology::AddIpv4Addresses (
-      channel0, n0, Ipv4Address("10.1.1.1"),
-      n2, Ipv4Address("10.1.1.2"));
-  
-  PointToPointTopology::AddIpv4Addresses (
-      channel1, n1, Ipv4Address("10.1.2.1"),
-      n2, Ipv4Address("10.1.2.2"));
-  
-  PointToPointTopology::AddIpv4Addresses (
-      channel2, n2, Ipv4Address("10.1.3.1"),
-      n3, Ipv4Address("10.1.3.2"));
-
-  // Finally, we add static routes.  These three steps (Channel and
-  // NetDevice creation, IP Address assignment, and routing) are 
-  // separated because there may be a need to postpone IP Address
-  // assignment (emulation) or modify to use dynamic routing
-  PointToPointTopology::AddIpv4Routes(n0, n2, channel0);
-  PointToPointTopology::AddIpv4Routes(n1, n2, channel1);
-  PointToPointTopology::AddIpv4Routes(n2, n3, channel2);
-
-
-  // Create the OnOff application to send UDP datagrams of size
-  // 210 bytes at a rate of 448 Kb/s
-  Ptr<OnOffApplication> ooff = Create<OnOffApplication> (
-    n0, 
-    InetSocketAddress("10.1.3.2", 80).ConvertTo (), 
-    "Udp",
-    ConstantVariable(1), 
-    ConstantVariable(0));
-  // Start the application
-  ooff->Start(Seconds(1.0));
-  ooff->Stop (Seconds(10.0));
-
-  // Create a similar flow from n3 to n1, starting at time 1.1 seconds
-  ooff = Create<OnOffApplication> (
-    n3, 
-    InetSocketAddress("10.1.2.1", 80).ConvertTo (),
-    "Udp",
-    ConstantVariable(1), 
-    ConstantVariable(0));
-  // Start the application
-  ooff->Start(Seconds(1.1));
-  ooff->Stop (Seconds(10.0));
-
-  // Here, finish off packet routing configuration
-  // This will likely set by some global StaticRouting object in the future
-  Ptr<Ipv4> ipv4;
-  ipv4 = n0->QueryInterface<Ipv4> (Ipv4::iid);
-  ipv4->SetDefaultRoute (Ipv4Address ("10.1.1.2"), 1);
-  ipv4 = n3->QueryInterface<Ipv4> (Ipv4::iid);
-  ipv4->SetDefaultRoute (Ipv4Address ("10.1.3.1"), 1);
-  
-  // Configure tracing of all enqueue, dequeue, and NetDevice receive events
-  // Trace output will be sent to the simple-p2p.tr file
-  AsciiTrace asciitrace ("simple-p2p.tr");
-  asciitrace.TraceAllQueues ();
-  asciitrace.TraceAllNetDeviceRx ();
-
-  // Also configure some tcpdump traces; each interface will be traced
-  // The output files will be named simple-p2p.pcap-<nodeId>-<interfaceId>
-  // and can be read by the "tcpdump -r" command (use "-tt" option to
-  // display timestamps correctly)
-  PcapTrace pcaptrace ("simple-p2p.pcap");
-  pcaptrace.TraceAllIp ();
-
-  Simulator::Run ();
-    
-  Simulator::Destroy ();
-}