merge ns-3-csma with tip
authorCraig Dowell <craigdo@ee.washington.edu>
Fri, 10 Aug 2007 10:52:30 -0700
changeset 1276 e0b88ec7a6be
parent 1275 9582776e3a68 (current diff)
parent 1271 c04a400a54c9 (diff)
child 1277 c26bf0511078
merge ns-3-csma with tip
src/devices/csma/csma-net-device.cc
src/devices/csma/csma-net-device.h
src/devices/point-to-point/point-to-point-net-device.cc
--- a/samples/main-simple.cc	Fri Aug 10 10:45:59 2007 -0700
+++ b/samples/main-simple.cc	Fri Aug 10 10:52:30 2007 -0700
@@ -6,6 +6,7 @@
 #include "ns3/socket.h"
 #include "ns3/inet-socket-address.h"
 #include "ns3/nstime.h"
+#include "ns3/packet.h"
 
 using namespace ns3;
 
@@ -13,7 +14,7 @@
 GenerateTraffic (Ptr<Socket> socket, uint32_t size)
 {
   std::cout << "at=" << Simulator::Now ().GetSeconds () << "s, tx bytes=" << size << std::endl;
-  socket->Send (0, size);
+  socket->Send (Packet (size));
   if (size > 0)
     {
       Simulator::Schedule (Seconds (0.5), &GenerateTraffic, socket, size - 50);
@@ -25,15 +26,15 @@
 }
 
 static void
-SocketPrinter (Ptr<Socket> socket, uint32_t size, const Address &from)
+SocketPrinter (Ptr<Socket> socket, const Packet &packet, const Address &from)
 {
-  std::cout << "at=" << Simulator::Now ().GetSeconds () << "s, rx bytes=" << size << std::endl;
+  std::cout << "at=" << Simulator::Now ().GetSeconds () << "s, rx bytes=" << packet.GetSize () << std::endl;
 }
 
 static void
 PrintTraffic (Ptr<Socket> socket)
 {
-  socket->RecvDummy (MakeCallback (&SocketPrinter));
+  socket->SetRecvCallback (MakeCallback (&SocketPrinter));
 }
 
 void
--- a/src/applications/onoff-application.cc	Fri Aug 10 10:45:59 2007 -0700
+++ b/src/applications/onoff-application.cc	Fri Aug 10 10:52:30 2007 -0700
@@ -31,6 +31,7 @@
 #include "ns3/simulator.h"
 #include "ns3/socket-factory.h"
 #include "ns3/default-value.h"
+#include "ns3/packet.h"
 #include "onoff-application.h"
 
 using namespace std;
@@ -205,7 +206,7 @@
 void OnOffApplication::SendPacket()
 {
   NS_ASSERT (m_sendEvent.IsExpired ());
-  m_socket->Send(0, m_pktSize);
+  m_socket->Send(Packet (m_pktSize));
   m_totBytes += m_pktSize;
   m_lastStartTime = Simulator::Now();
   m_residualBits = 0;
--- a/src/common/packet-metadata-test.cc	Fri Aug 10 10:45:59 2007 -0700
+++ b/src/common/packet-metadata-test.cc	Fri Aug 10 10:52:30 2007 -0700
@@ -230,6 +230,7 @@
   : Test ("PacketMetadata")
 {
   m_printer.SetPayloadPrinter (MakeCallback (&PacketMetadataTest::PrintPayload, this));
+  m_printer.SetSeparator ("");
 }
 
 PacketMetadataTest::~PacketMetadataTest ()
--- a/src/common/packet.cc	Fri Aug 10 10:45:59 2007 -0700
+++ b/src/common/packet.cc	Fri Aug 10 10:52:30 2007 -0700
@@ -128,7 +128,7 @@
 void 
 Packet::PrintTags (std::ostream &os) const
 {
-  m_tags.Print (os);
+  m_tags.Print (os, " ");
 }
 
 void 
--- a/src/common/tags.cc	Fri Aug 10 10:45:59 2007 -0700
+++ b/src/common/tags.cc	Fri Aug 10 10:52:30 2007 -0700
@@ -119,14 +119,14 @@
 }
 
 void 
-Tags::Print (std::ostream &os) const
+Tags::Print (std::ostream &os, std::string separator) const
 {
   for (struct TagData *cur = m_next; cur != 0; cur = cur->m_next) 
     {
       TagRegistry::Print (cur->m_id, cur->m_data, os);
       if (cur->m_next != 0)
         {
-          os << " ";
+          os << separator;
         }
     }
 }
@@ -347,7 +347,7 @@
       ok = false;
     }
   g_a = false;
-  tags.Print (std::cout);
+  tags.Print (std::cout, "");
   if (!g_a)
     {
       ok = false;
@@ -363,7 +363,7 @@
     }
   g_b = false;
   g_a = false;
-  tags.Print (std::cout);
+  tags.Print (std::cout, "");
   if (!g_a || !g_b)
     {
       ok = false;
@@ -372,14 +372,14 @@
   Tags other = tags;
   g_b = false;
   g_a = false;
-  other.Print (std::cout);
+  other.Print (std::cout, "");
   if (!g_a || !g_b)
     {
       ok = false;
     }
   g_b = false;
   g_a = false;
-  tags.Print (std::cout);
+  tags.Print (std::cout, "");
   if (!g_a || !g_b)
     {
       ok = false;
@@ -406,7 +406,7 @@
     }
   g_b = false;
   g_a = false;
-  other.Print (std::cout);
+  other.Print (std::cout, "");
   if (g_a || !g_b)
     {
       ok = false;
@@ -452,7 +452,7 @@
   tagZ.z = 0;
   testLastTag.Add (tagZ);
   g_z = false;
-  testLastTag.Print (std::cout);
+  testLastTag.Print (std::cout, "");
   if (!g_z)
     {
       ok = false;
--- a/src/common/tags.h	Fri Aug 10 10:45:59 2007 -0700
+++ b/src/common/tags.h	Fri Aug 10 10:52:30 2007 -0700
@@ -52,7 +52,7 @@
   template <typename T>
   bool Peek (T &tag) const;
 
-  void Print (std::ostream &os) const;
+  void Print (std::ostream &os, std::string separator) const;
   uint32_t GetSerializedSize (void) const;
   void Serialize (Buffer::Iterator i, uint32_t size) const;
   uint32_t Deserialize (Buffer::Iterator i);
--- a/src/devices/csma/csma-net-device.cc	Fri Aug 10 10:45:59 2007 -0700
+++ b/src/devices/csma/csma-net-device.cc	Fri Aug 10 10:52:30 2007 -0700
@@ -274,8 +274,12 @@
 }
 
 bool
-CsmaNetDevice::SendTo (Packet& p, const Address& dest, uint16_t protocolNumber)
+CsmaNetDevice::SendTo (
+  const Packet& packet, 
+  const Address& dest, 
+  uint16_t protocolNumber)
 {
+  Packet p = packet;
   NS_DEBUG ("CsmaNetDevice::SendTo (" << &p << ")");
   NS_DEBUG ("CsmaNetDevice::SendTo (): UID is " << p.GetUid () << ")");
 
--- a/src/devices/csma/csma-net-device.h	Fri Aug 10 10:45:59 2007 -0700
+++ b/src/devices/csma/csma-net-device.h	Fri Aug 10 10:52:30 2007 -0700
@@ -255,7 +255,7 @@
    * \param protocolNumber -- this parameter is not used here
    * \return true if success, false on failure
    */
-  virtual bool SendTo (Packet& p, const Address& dest, uint16_t protocolNumber);
+  virtual bool SendTo (const Packet& p, const Address& dest, uint16_t protocolNumber);
 
   /**
    * Start Sending a Packet Down the Wire.
--- a/src/devices/point-to-point/point-to-point-net-device.cc	Fri Aug 10 10:45:59 2007 -0700
+++ b/src/devices/point-to-point/point-to-point-net-device.cc	Fri Aug 10 10:52:30 2007 -0700
@@ -117,9 +117,10 @@
   m_tInterframeGap = t;
 }
 
-bool PointToPointNetDevice::SendTo (Packet& p, const Address& dest, 
+bool PointToPointNetDevice::SendTo (const Packet& packet, const Address& dest, 
                                     uint16_t protocolNumber)
 {
+  Packet p = packet;
   NS_DEBUG ("PointToPointNetDevice::SendTo (" << &p << ", " << &dest << ")");
   NS_DEBUG ("PointToPointNetDevice::SendTo (): UID is " << p.GetUid () << ")");
 
--- a/src/devices/point-to-point/point-to-point-net-device.h	Fri Aug 10 10:45:59 2007 -0700
+++ b/src/devices/point-to-point/point-to-point-net-device.h	Fri Aug 10 10:52:30 2007 -0700
@@ -212,7 +212,7 @@
    * @param protocolNumber Protocol Number used to find protocol touse
    * @returns true if success, false on failure
    */
-  virtual bool SendTo (Packet& p, const Address& dest, 
+  virtual bool SendTo (const Packet& p, const Address& dest, 
                        uint16_t protocolNumber);
   /**
    * Start Sending a Packet Down the Wire.
--- a/src/internet-node/ipv4-loopback-interface.cc	Fri Aug 10 10:45:59 2007 -0700
+++ b/src/internet-node/ipv4-loopback-interface.cc	Fri Aug 10 10:52:30 2007 -0700
@@ -22,6 +22,7 @@
 #include "ns3/empty-trace-resolver.h"
 #include "ns3/net-device.h"
 #include "ns3/node.h"
+#include "ns3/eui48-address.h"
 #include "ipv4-loopback-interface.h"
 #include "ipv4-l3-protocol.h"
 
@@ -44,7 +45,7 @@
 Ipv4LoopbackInterface::SendTo (Packet packet, Ipv4Address dest)
 {
   Ptr<Ipv4L3Protocol> ipv4 = m_node->QueryInterface<Ipv4L3Protocol> (Ipv4L3Protocol::iid);
-  ipv4->Receive (GetDevice (), packet, Ipv4L3Protocol::PROT_NUMBER, GetDevice ()->GetAddress ());
+  ipv4->Receive (GetDevice (), packet, Ipv4L3Protocol::PROT_NUMBER, Eui48Address ("ff:ff:ff:ff:ff:ff"));
 }
 
 }//namespace ns3
--- a/src/internet-node/udp-socket.cc	Fri Aug 10 10:45:59 2007 -0700
+++ b/src/internet-node/udp-socket.cc	Fri Aug 10 10:52:30 2007 -0700
@@ -57,6 +57,12 @@
   m_udp = 0;
 }
 
+enum Socket::SocketErrno
+UdpSocket::GetErrno (void) const
+{
+  return m_errno;
+}
+
 Ptr<Node>
 UdpSocket::GetNode (void) const
 {
@@ -118,11 +124,6 @@
   return FinishBind ();
 }
 
-enum Socket::SocketErrno
-UdpSocket::GetErrno (void) const
-{
-  return m_errno;
-}
 int 
 UdpSocket::ShutdownSend (void)
 {
@@ -137,73 +138,42 @@
 }
 
 int
-UdpSocket::DoClose(Callback<void, Ptr<Socket> > closeCompleted)
+UdpSocket::Close(void)
 {
-  // XXX: we should set the close state and check it in all API methods.
-  if (!closeCompleted.IsNull ())
-    {
-      closeCompleted (this);
-    }
+  NotifyCloseCompleted ();
   return 0;
 }
+
 int
-UdpSocket::DoConnect(const Address & address,
-                     Callback<void, Ptr<Socket> > connectionSucceeded,
-                     Callback<void, Ptr<Socket> > connectionFailed,
-                     Callback<void, Ptr<Socket> > halfClose)
+UdpSocket::Connect(const Address & address)
 {
   InetSocketAddress transport = InetSocketAddress::ConvertFrom (address);
   m_defaultAddress = transport.GetIpv4 ();
   m_defaultPort = transport.GetPort ();
-  if (!connectionSucceeded.IsNull ())
-    {
-      connectionSucceeded (this);
-    }
+  NotifyConnectionSucceeded ();
   m_connected = true;
   return 0;
 }
-int
-UdpSocket::DoAccept(Callback<bool, Ptr<Socket>, const Address&> connectionRequest,
-                    Callback<void, Ptr<Socket>, const Address&> newConnectionCreated,
-                    Callback<void, Ptr<Socket> > closeRequested)
-{
-  // calling accept on a udp socket is a programming error.
-  m_errno = ERROR_OPNOTSUPP;
-  return -1;
-}
 int 
-UdpSocket::DoSend (const uint8_t* buffer,
-                   uint32_t size,
-                   Callback<void, Ptr<Socket>, uint32_t> dataSent)
+UdpSocket::Send (const Packet &p)
 {
   if (!m_connected)
     {
       m_errno = ERROR_NOTCONN;
       return -1;
     }
-  Packet p;
-  if (buffer == 0)
-    {
-      p = Packet (size);
-    }
-  else
-    {
-      p = Packet (buffer, size);
-    }
-  return DoSendPacketTo (p, m_defaultAddress, m_defaultPort, dataSent);
+  return DoSendTo (p, m_defaultAddress, m_defaultPort);
 }
 int
-UdpSocket::DoSendPacketTo (const Packet &p, const Address &address,
-                           Callback<void, Ptr<Socket>, uint32_t> dataSent)
+UdpSocket::DoSendTo (const Packet &p, const Address &address)
 {
   InetSocketAddress transport = InetSocketAddress::ConvertFrom (address);
   Ipv4Address ipv4 = transport.GetIpv4 ();
   uint16_t port = transport.GetPort ();
-  return DoSendPacketTo (p, ipv4, port, dataSent);
+  return DoSendTo (p, ipv4, port);
 }
 int
-UdpSocket::DoSendPacketTo (const Packet &p, Ipv4Address ipv4, uint16_t port,
-                           Callback<void, Ptr<Socket>, uint32_t> dataSent)
+UdpSocket::DoSendTo (const Packet &p, Ipv4Address ipv4, uint16_t port)
 {
   if (m_endPoint == 0)
     {
@@ -221,46 +191,21 @@
     }
   m_udp->Send (p, m_endPoint->GetLocalAddress (), ipv4,
 		   m_endPoint->GetLocalPort (), port);
-  if (!dataSent.IsNull ())
-    {
-      dataSent (this, p.GetSize ());
-    }
+  NotifyDataSent (p.GetSize ());
   return 0;
 }
 int 
-UdpSocket::DoSendTo(const Address &address,
-                    const uint8_t *buffer,
-                    uint32_t size,
-                    Callback<void, Ptr<Socket>, uint32_t> dataSent)
+UdpSocket::SendTo(const Address &address, const Packet &p)
 {
   if (m_connected)
     {
       m_errno = ERROR_ISCONN;
       return -1;
     }
-  Packet p;
-  if (buffer == 0)
-    {
-      p = Packet (size);
-    }
-  else
-    {
-      p = Packet (buffer, size);
-    }
   InetSocketAddress transport = InetSocketAddress::ConvertFrom (address);
   Ipv4Address ipv4 = transport.GetIpv4 ();
   uint16_t port = transport.GetPort ();
-  return DoSendPacketTo (p, ipv4, port, dataSent);
-}
-void 
-UdpSocket::DoRecv(Callback<void, Ptr<Socket>, const uint8_t*, uint32_t,const Address&> callback)
-{
-  m_rxCallback = callback;
-}
-void 
-UdpSocket::DoRecvDummy(Callback<void, Ptr<Socket>, uint32_t,const Address&> callback)
-{
-  m_dummyRxCallback = callback;
+  return DoSendTo (p, ipv4, port);
 }
 
 void 
@@ -273,14 +218,7 @@
   
   Address address = InetSocketAddress (ipv4, port);
   Packet p = packet;
-  if (!m_dummyRxCallback.IsNull ())
-    {
-      m_dummyRxCallback (this, p.GetSize (), address);
-    }
-  if (!m_rxCallback.IsNull ())
-    {
-      m_rxCallback (this, p.PeekData (), p.GetSize (), address);
-    }
+  NotifyDataReceived (p, address);
 }
 
 }//namespace ns3
--- a/src/internet-node/udp-socket.h	Fri Aug 10 10:45:59 2007 -0700
+++ b/src/internet-node/udp-socket.h	Fri Aug 10 10:52:30 2007 -0700
@@ -47,27 +47,14 @@
   virtual Ptr<Node> GetNode (void) const;
   virtual int Bind (void);
   virtual int Bind (const Address &address);
+  virtual int Close (void);
   virtual int ShutdownSend (void);
   virtual int ShutdownRecv (void);
+  virtual int Connect(const Address &address);
+  virtual int Send (const Packet &p);
+  virtual int SendTo(const Address &address,const Packet &p);
 
 private:
-  virtual int DoClose(Callback<void, Ptr<Socket> > closeCompleted);
-  virtual int DoConnect(const Address & address,
-                        Callback<void, Ptr<Socket> > connectionSucceeded,
-                        Callback<void, Ptr<Socket> > connectionFailed,
-                        Callback<void, Ptr<Socket> > halfClose);
-  virtual int DoAccept(Callback<bool, Ptr<Socket>, const Address&> connectionRequest,
-		       Callback<void, Ptr<Socket>, const Address&> newConnectionCreated,
-		       Callback<void, Ptr<Socket> > closeRequested);
-  virtual int DoSend (const uint8_t* buffer,
-                    uint32_t size,
-                    Callback<void, Ptr<Socket>, uint32_t> dataSent);
-  virtual int DoSendTo(const Address &address,
-                      const uint8_t *buffer,
-                      uint32_t size,
-                      Callback<void, Ptr<Socket>, uint32_t> dataSent);
-  virtual void DoRecv(Callback<void, Ptr<Socket>, const uint8_t*, uint32_t,const Address&>);
-  virtual void DoRecvDummy(Callback<void, Ptr<Socket>, uint32_t,const Address&>);
 
 private:
   friend class Udp;
@@ -75,10 +62,8 @@
   int FinishBind (void);
   void ForwardUp (const Packet &p, Ipv4Address ipv4, uint16_t port);
   void Destroy (void);
-  int DoSendPacketTo (const Packet &p, const Address &daddr,
-		      Callback<void, Ptr<Socket>, uint32_t> dataSent);
-  int DoSendPacketTo (const Packet &p, Ipv4Address daddr, uint16_t dport,
-		      Callback<void, Ptr<Socket>, uint32_t> dataSent);
+  int DoSendTo (const Packet &p, const Address &daddr);
+  int DoSendTo (const Packet &p, Ipv4Address daddr, uint16_t dport);
 
   Ipv4EndPoint *m_endPoint;
   Ptr<Node> m_node;
--- a/src/node/address.cc	Fri Aug 10 10:45:59 2007 -0700
+++ b/src/node/address.cc	Fri Aug 10 10:52:30 2007 -0700
@@ -147,7 +147,7 @@
       return os;
     }
   os.setf (std::ios::hex, std::ios::basefield);
-  std::cout.fill('0');
+  os.fill('0');
   for (uint8_t i=0; i < (address.m_len-1); i++) 
     {
       os << std::setw(2) << (uint32_t)address.m_data[i] << ":";
@@ -155,7 +155,7 @@
   // Final byte not suffixed by ":"
   os << std::setw(2) << (uint32_t)address.m_data[address.m_len-1];
   os.setf (std::ios::dec, std::ios::basefield);
-  std::cout.fill(' ');
+  os.fill(' ');
   return os;
 }
 
--- a/src/node/eui48-address.cc	Fri Aug 10 10:45:59 2007 -0700
+++ b/src/node/eui48-address.cc	Fri Aug 10 10:52:30 2007 -0700
@@ -152,7 +152,7 @@
   address.CopyTo (ad);
 
   os.setf (std::ios::hex, std::ios::basefield);
-  std::cout.fill('0');
+  os.fill('0');
   for (uint8_t i=0; i < 5; i++) 
     {
       os << std::setw(2) << (uint32_t)ad[i] << ":";
@@ -160,7 +160,7 @@
   // Final byte not suffixed by ":"
   os << std::setw(2) << (uint32_t)ad[5];
   os.setf (std::ios::dec, std::ios::basefield);
-  std::cout.fill(' ');
+  os.fill(' ');
   return os;
 }
 
--- a/src/node/eui64-address.cc	Fri Aug 10 10:45:59 2007 -0700
+++ b/src/node/eui64-address.cc	Fri Aug 10 10:52:30 2007 -0700
@@ -155,7 +155,7 @@
   address.CopyTo (ad);
 
   os.setf (std::ios::hex, std::ios::basefield);
-  std::cout.fill('0');
+  os.fill('0');
   for (uint8_t i=0; i < 7; i++) 
     {
       os << std::setw(2) << (uint32_t)ad[i] << ":";
@@ -163,7 +163,7 @@
   // Final byte not suffixed by ":"
   os << std::setw(2) << (uint32_t)ad[7];
   os.setf (std::ios::dec, std::ios::basefield);
-  std::cout.fill(' ');
+  os.fill(' ');
   return os;
 }
 
--- a/src/node/inet-socket-address.cc	Fri Aug 10 10:45:59 2007 -0700
+++ b/src/node/inet-socket-address.cc	Fri Aug 10 10:52:30 2007 -0700
@@ -72,7 +72,7 @@
   uint8_t buf[6];
   address.CopyTo (buf);
   Ipv4Address ipv4 = Ipv4Address::Deserialize (buf);
-  uint16_t port = buf[0] | (buf[1] << 8);
+  uint16_t port = buf[4] | (buf[5] << 8);
   return InetSocketAddress (ipv4, port);
 }
 uint8_t 
--- a/src/node/net-device.cc	Fri Aug 10 10:45:59 2007 -0700
+++ b/src/node/net-device.cc	Fri Aug 10 10:52:30 2007 -0700
@@ -171,7 +171,7 @@
 
 // Receive packet from above
 bool 
-NetDevice::Send(Packet& p, const Address& dest, uint16_t protocolNumber)
+NetDevice::Send(const Packet& p, const Address& dest, uint16_t protocolNumber)
 {
   if (m_isUp)
     {
--- a/src/node/net-device.h	Fri Aug 10 10:45:59 2007 -0700
+++ b/src/node/net-device.h	Fri Aug 10 10:52:30 2007 -0700
@@ -158,7 +158,7 @@
    * 
    * \return whether the Send operation succeeded 
    */
-  bool Send(Packet& p, const Address& dest, uint16_t protocolNumber);
+  bool Send(const Packet& p, const Address& dest, uint16_t protocolNumber);
   /**
    * \returns the node base class which contains this network
    *          interface.
@@ -274,7 +274,7 @@
    * method.  When the link is Up, this method is invoked to ask 
    * subclasses to forward packets. Subclasses MUST override this method.
    */
-  virtual bool SendTo (Packet& p, const Address &dest, uint16_t protocolNumber) = 0;
+  virtual bool SendTo (const Packet& p, const Address &dest, uint16_t protocolNumber) = 0;
   /**
    * \returns true if this NetDevice needs the higher-layers
    *          to perform ARP over it, false otherwise.
--- a/src/node/packet-socket.cc	Fri Aug 10 10:45:59 2007 -0700
+++ b/src/node/packet-socket.cc	Fri Aug 10 10:52:30 2007 -0700
@@ -52,13 +52,18 @@
   m_device = 0;
 }
 
+enum Socket::SocketErrno
+PacketSocket::GetErrno (void) const
+{
+  return m_errno;
+}
+
 Ptr<Node>
 PacketSocket::GetNode (void) const
 {
   return m_node;
 }
 
-
 int
 PacketSocket::Bind (void)
 {
@@ -111,11 +116,6 @@
   return 0;
 }
 
-enum Socket::SocketErrno
-PacketSocket::GetErrno (void) const
-{
-  return m_errno;
-}
 int
 PacketSocket::ShutdownSend (void)
 {
@@ -139,26 +139,20 @@
   return 0;
 }
 int
-PacketSocket::DoClose(ns3::Callback<void, Ptr<Socket> > closeCompleted)
+PacketSocket::Close(void)
 {
   if (m_state == STATE_CLOSED)
     {
       m_errno = ERROR_BADF;
       return -1;
     }
-  if (!closeCompleted.IsNull ())
-    {
-      closeCompleted (this);
-    }
   m_state = STATE_CLOSED;
+  NotifyCloseCompleted ();
   return 0;
 }
 
 int
-PacketSocket::DoConnect(const Address &ad,
-                        ns3::Callback<void, Ptr<Socket> > connectionSucceeded,
-                        ns3::Callback<void, Ptr<Socket> > connectionFailed,
-                        ns3::Callback<void, Ptr<Socket> > halfClose)
+PacketSocket::Connect(const Address &ad)
 {
   PacketSocketAddress address;
   if (m_state == STATE_CLOSED)
@@ -184,33 +178,15 @@
     }
   m_destAddr = ad;
   m_state = STATE_CONNECTED;
-  if (!connectionSucceeded.IsNull ())
-    {
-      connectionSucceeded (this);
-    }
+  NotifyConnectionSucceeded ();
   return 0;
  error:
-  if (!connectionFailed.IsNull ())
-    {
-      connectionFailed (this);
-    }
+  NotifyConnectionFailed ();
   return -1;
 }
 
 int
-PacketSocket::DoAccept(ns3::Callback<bool, Ptr<Socket>, const Address &> connectionRequest,
-                       ns3::Callback<void, Ptr<Socket>, const Address &> newConnectionCreated,
-                       ns3::Callback<void, Ptr<Socket> > closeRequested)
-{
-  // calling accept on a packet socket is a programming error.
-  m_errno = ERROR_OPNOTSUPP;
-  return -1;
-}
-
-int
-PacketSocket::DoSend (const uint8_t* buffer,
-                      uint32_t size,
-                      ns3::Callback<void, Ptr<Socket>, uint32_t> dataSent)
+PacketSocket::Send (const Packet &p)
 {
   if (m_state == STATE_OPEN ||
       m_state == STATE_BOUND)
@@ -218,14 +194,11 @@
       m_errno = ERROR_NOTCONN;
       return -1;
     }
-  return DoSendTo (m_destAddr, buffer, size, dataSent);
+  return SendTo (m_destAddr, p);
 }
 
 int
-PacketSocket::DoSendTo(const Address &address,
-                       const uint8_t *buffer,
-                       uint32_t size,
-                       Callback<void, Ptr<Socket>, uint32_t> dataSent)
+PacketSocket::SendTo(const Address &address, const Packet &p)
 {
   PacketSocketAddress ad;
   if (m_state == STATE_CLOSED)
@@ -250,16 +223,6 @@
       return -1;
     }
   ad = PacketSocketAddress::ConvertFrom (address);
-
-  Packet p;
-  if (buffer == 0)
-    {
-      p = Packet (size);
-    }
-  else
-    {
-      p = Packet (buffer, size);
-    }
   
   bool error = false;
   Address dest = ad.GetPhysicalAddress ();
@@ -282,9 +245,9 @@
             }
         }
     }
-  if (!error && !dataSent.IsNull ())
+  if (!error)
     {
-      dataSent (this, p.GetSize ());
+      NotifyDataSent (p.GetSize ());
     }
 
   if (error)
@@ -299,18 +262,6 @@
 }
 
 void 
-PacketSocket::DoRecv(ns3::Callback<void, Ptr<Socket>, const uint8_t*, uint32_t,const Address &> callback)
-{
-  m_rxCallback = callback;
-}
-
-void 
-PacketSocket::DoRecvDummy(ns3::Callback<void, Ptr<Socket>, uint32_t, const Address &> callback)
-{
-  m_dummyRxCallback = callback;
-}
-
-void 
 PacketSocket::ForwardUp (Ptr<NetDevice> device, const Packet &packet, 
                          uint16_t protocol, const Address &from)
 {
@@ -328,14 +279,7 @@
 
   NS_DEBUG ("PacketSocket::ForwardUp: UID is " << packet.GetUid()
             << " PacketSocket " << this);
-  if (!m_dummyRxCallback.IsNull ())
-    {
-      m_dummyRxCallback (this, p.GetSize (), address);
-    }
-  if (!m_rxCallback.IsNull ())
-    {
-      m_rxCallback (this, p.PeekData (), p.GetSize (), address);
-    }
+  NotifyDataReceived (p, address);
 }
 
 }//namespace ns3
--- a/src/node/packet-socket.h	Fri Aug 10 10:45:59 2007 -0700
+++ b/src/node/packet-socket.h	Fri Aug 10 10:52:30 2007 -0700
@@ -78,27 +78,15 @@
   virtual Ptr<Node> GetNode (void) const;
   virtual int Bind (void);
   virtual int Bind (const Address & address);
+  virtual int Close (void);
   virtual int ShutdownSend (void);
   virtual int ShutdownRecv (void);
+  virtual int Connect(const Address &address);
+  virtual int Send (const Packet &p);
+  virtual int SendTo(const Address &address,const Packet &p);
+
 
 private:
-  virtual int DoClose(Callback<void, Ptr<Socket> > closeCompleted);
-  virtual int DoConnect(const Address & address,
-                        Callback<void, Ptr<Socket> > connectionSucceeded,
-                        Callback<void, Ptr<Socket> > connectionFailed,
-                        Callback<void, Ptr<Socket> > halfClose);
-  virtual int DoAccept(Callback<bool, Ptr<Socket>, const Address&> connectionRequest,
-                       Callback<void, Ptr<Socket>, const Address&> newConnectionCreated,
-                       Callback<void, Ptr<Socket> > closeRequested);
-  virtual int DoSend (const uint8_t* buffer,
-                      uint32_t size,
-                      Callback<void, Ptr<Socket>, uint32_t> dataSent);
-  virtual int DoSendTo(const Address &address,
-                       const uint8_t *buffer,
-                       uint32_t size,
-                       Callback<void, Ptr<Socket>, uint32_t> dataSent);
-  virtual void DoRecv(Callback<void, Ptr<Socket>, const uint8_t*, uint32_t,const Address&> receive);
-  virtual void DoRecvDummy(Callback<void, Ptr<Socket>, uint32_t,const Address&>);
 
 private:
   void Init (void);
@@ -114,8 +102,6 @@
     STATE_CLOSED
   };
   Ptr<Node> m_node;
-  Callback<void,Ptr<Socket>,uint32_t,const Address &> m_dummyRxCallback;
-  Callback<void,Ptr<Socket>,uint8_t const*,uint32_t, const Address &> m_rxCallback;
   enum SocketErrno m_errno;
   bool m_shutdownSend;
   bool m_shutdownRecv;
--- a/src/node/socket.cc	Fri Aug 10 10:45:59 2007 -0700
+++ b/src/node/socket.cc	Fri Aug 10 10:52:30 2007 -0700
@@ -1,79 +1,144 @@
+/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
+/*
+ * Copyright (c) 2006 Georgia Tech Research Corporation
+ *               2007 INRIA
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License version 2 as
+ * published by the Free Software Foundation;
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ *
+ * Authors: George F. Riley<riley@ece.gatech.edu>
+ *          Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
+ */
 #include "socket.h"
+#include "ns3/packet.h"
 
 namespace ns3 {
 
 Socket::~Socket ()
 {}
 
-int
-Socket::Close(Callback<void, Ptr<Socket> > closeCompleted)
+void 
+Socket::SetCloseCallback (Callback<void,Ptr<Socket> > closeCompleted)
+{
+  m_closeCompleted = closeCompleted;
+}
+void 
+Socket::SetConnectCallback (Callback<void, Ptr<Socket> > connectionSucceeded,
+			    Callback<void, Ptr<Socket> > connectionFailed,
+			    Callback<void, Ptr<Socket> > halfClose)
 {
-  return DoClose (closeCompleted);
+  m_connectionSucceeded = connectionSucceeded;
+  m_connectionFailed = connectionFailed;
+  m_halfClose = halfClose;
+}
+void 
+Socket::SetAcceptCallback (Callback<bool, Ptr<Socket>, const Address &> connectionRequest,
+			   Callback<void, Ptr<Socket>, const Address&> newConnectionCreated,
+			   Callback<void, Ptr<Socket> > closeRequested)
+{
+  m_connectionRequest = connectionRequest;
+  m_newConnectionCreated = newConnectionCreated;
+  m_closeRequested = closeRequested;
+}
+void 
+Socket::SetSendCallback (Callback<void, Ptr<Socket>, uint32_t> dataSent)
+{
+  m_dataSent = dataSent;
+}
+void 
+Socket::SetRecvCallback (Callback<void, Ptr<Socket>, const Packet &,const Address&> receivedData)
+{
+  m_receivedData = receivedData;
 }
 
-int
-Socket::Connect(const Address & address,
-               Callback<void, Ptr<Socket> > connectionSucceeded,
-               Callback<void, Ptr<Socket> > connectionFailed,
-               Callback<void, Ptr<Socket> > halfClose)
+void 
+Socket::NotifyCloseCompleted (void)
 {
-  return DoConnect (address, connectionSucceeded, connectionFailed, halfClose);
-}
-int
-Socket::Accept(Callback<bool, Ptr<Socket>, const Address&> connectionRequest,
-	       Callback<void, Ptr<Socket>, const Address&> newConnectionCreated,
-	       Callback<void, Ptr<Socket> > closeRequested)
-{
-  return DoAccept (connectionRequest, newConnectionCreated, closeRequested);
+  if (!m_closeCompleted.IsNull ())
+    {
+      m_closeCompleted (this);
+    }
 }
-int 
-Socket::Send (const uint8_t* buffer,
-	      uint32_t size,
-	      Callback<void, Ptr<Socket>, uint32_t> dataSent)
+void 
+Socket::NotifyConnectionSucceeded (void)
 {
-  return DoSend (buffer, size, dataSent);
+  if (!m_connectionSucceeded.IsNull ())
+    {
+      m_connectionSucceeded (this);
+    }
 }
-int 
-Socket::SendTo(const Address &address,
-	       const uint8_t *buffer,
-	       uint32_t size,
-	       Callback<void, Ptr<Socket>, uint32_t> dataSent)
+void 
+Socket::NotifyConnectionFailed (void)
 {
-  return DoSendTo (address, buffer, size, dataSent);
+  if (!m_connectionFailed.IsNull ())
+    {
+      m_connectionFailed (this);
+    }
 }
 void 
-Socket::Recv(Callback<void, Ptr<Socket>, const uint8_t*, uint32_t,const Address&> callback)
+Socket::NotifyHalfClose (void)
+{
+  if (!m_halfClose.IsNull ())
+    {
+      m_halfClose (this);
+    }
+}
+bool 
+Socket::NotifyConnectionRequest (const Address &from)
 {
-  DoRecv (callback);
+  if (!m_connectionRequest.IsNull ())
+    {
+      return m_connectionRequest (this, from);
+    }
+  else
+    {
+      // refuse all incomming connections by default.
+      return false;
+    }
 }
 void 
-Socket::RecvDummy(Callback<void, Ptr<Socket>, uint32_t,const Address&> callback)
+Socket::NotifyNewConnectionCreated (Ptr<Socket> socket, const Address &from)
+{
+  if (!m_newConnectionCreated.IsNull ())
+    {
+      m_newConnectionCreated (socket, from);
+    }
+}
+void 
+Socket::NotifyCloseRequested (void)
 {
-  DoRecvDummy (callback);
+  if (!m_closeRequested.IsNull ())
+    {
+      m_closeRequested (this);
+    }
+}
+void 
+Socket::NotifyDataSent (uint32_t size)
+{
+  if (!m_dataSent.IsNull ())
+    {
+      m_dataSent (this, size);
+    }
+}
+void 
+Socket::NotifyDataReceived (const Packet &p, const Address &from)
+{
+  if (!m_receivedData.IsNull ())
+    {
+      m_receivedData (this, p, from);
+    }
 }
 
 
-bool 
-Socket::RefuseAllConnections (Ptr<Socket> socket, const Address& address)
-{
-  return false;
-}
-void 
-Socket::DummyCallbackVoidSocket (Ptr<Socket> socket)
-{}
-void
-Socket::DummyCallbackVoidSocketUi32 (Ptr<Socket> socket, uint32_t)
-{}
-void 
-Socket::DummyCallbackVoidSocketUi32Address (Ptr<Socket> socket, uint32_t, const Address &)
-{}
-void 
-Socket::DummyCallbackVoidSocketBufferUi32Address (Ptr<Socket> socket, const uint8_t *, uint32_t,
-						  const Address &)
-{}
-void 
-Socket::DummyCallbackVoidSocketAddress (Ptr<Socket> socket, const Address &)
-{}
-
 
 }//namespace ns3
--- a/src/node/socket.h	Fri Aug 10 10:45:59 2007 -0700
+++ b/src/node/socket.h	Fri Aug 10 10:52:30 2007 -0700
@@ -1,22 +1,24 @@
-/* -*-  Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
-//
-// Copyright (c) 2006 Georgia Tech Research Corporation
-//
-// This program is free software; you can redistribute it and/or modify
-// it under the terms of the GNU General Public License version 2 as
-// published by the Free Software Foundation;
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
-//
-// Author: George F. Riley<riley@ece.gatech.edu>
-//
+/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
+/*
+ * Copyright (c) 2006 Georgia Tech Research Corporation
+ *               2007 INRIA
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License version 2 as
+ * published by the Free Software Foundation;
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ *
+ * Authors: George F. Riley<riley@ece.gatech.edu>
+ *          Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
+ */
 
 #ifndef __SOCKET_H__
 #define __SOCKET_H__
@@ -30,6 +32,7 @@
 namespace ns3 {
 
 class Node;
+class Packet;
 
 /**
  * \brief Define a Socket API based on the BSD Socket API.
@@ -70,6 +73,55 @@
    */
   virtual Ptr<Node> GetNode (void) const = 0;
 
+  /**
+   * \param closeCompleted Callback invoked when the close operation is
+   *        completed.
+   */
+  void SetCloseCallback (Callback<void,Ptr<Socket> > closeCompleted);
+
+  /**
+   * \param connectionSucceeded this callback is invoked when the connection request
+   *        initiated by the user is successfully completed. The callback is passed
+   *        back a pointer to the same socket object.
+   * \param connectionFailed this callback is invoked when the connection request
+   *        initiated by the user is unsuccessfully completed. The callback is passed
+   *        back a pointer to the same socket object. 
+   * \param halfClose XXX When exactly is this callback invoked ? If it invoked when the
+   *        other side closes the connection ? Or when I call Close ?
+   */
+  void SetConnectCallback (Callback<void, Ptr<Socket> > connectionSucceeded,
+                          Callback<void, Ptr<Socket> > connectionFailed,
+                          Callback<void, Ptr<Socket> > halfClose);
+  /**
+   * \brief Accept connection requests from remote hosts
+   * \param connectionRequest Callback for connection request from peer. 
+   *        This user callback is passed a pointer to this socket, the 
+   *        ip address and the port number of the connection originator. 
+   *        This callback must return true to accept the incoming connection,
+   *        false otherwise. If the connection is accepted, the 
+   *        "newConnectionCreated" callback will be invoked later to give access
+   *        to the user to the socket created to match this new connection. If the
+   *        user does not explicitely specify this callback, all incoming 
+   *        connections will be refused.
+   * \param newConnectionCreated Callback for new connection: when a new
+   *        is accepted, it is created and the corresponding socket is passed
+   *        back to the user through this callback. This user callback is passed
+   *        a pointer to the new socket, and the ip address and port number
+   *        of the connection originator.
+   * \param closeRequested Callback for connection close request from peer.
+   *        XXX: when is this callback invoked ?
+   */
+  void SetAcceptCallback (Callback<bool, Ptr<Socket>, const Address &> connectionRequest,
+                                 Callback<void, Ptr<Socket>, const Address&> newConnectionCreated,
+                                 Callback<void, Ptr<Socket> > closeRequested);
+  void SetSendCallback (Callback<void, Ptr<Socket>, uint32_t> dataSent);
+  /**
+   * \brief Receive data
+   * \param receivedData Invoked whenever new data is received.
+   *
+   */
+  void SetRecvCallback (Callback<void, Ptr<Socket>, const Packet &,const Address&> receivedData);
+
   /** 
    * \param address the address to try to allocate
    * \returns 0 on success, -1 on failure.
@@ -85,16 +137,13 @@
    */
   virtual int Bind () = 0;
 
-
   /** 
    * \brief Close a socket.
-   * \param closeCompleted Callback invoked when the close operation is
-   *        completed.
    *
    * After the Close call, the socket is no longer valid, and cannot
    * safely be used for subsequent operations.
    */
-  int Close(Callback<void, Ptr<Socket> > closeCompleted = MakeCallback (&Socket::DummyCallbackVoidSocket));
+  virtual int Close(void) = 0;
 
   /**
    * \returns zero on success, -1 on failure.
@@ -115,120 +164,48 @@
   /**
    * \brief Initiate a connection to a remote host
    * \param address Address of remote.
-   * \param connectionSucceeded this callback is invoked when the connection request
-   *        initiated by the user is successfully completed. The callback is passed
-   *        back a pointer to the same socket object.
-   * \param connectionFailed this callback is invoked when the connection request
-   *        initiated by the user is unsuccessfully completed. The callback is passed
-   *        back a pointer to the same socket object. 
-   * \param halfClose XXX When exactly is this callback invoked ? If it invoked when the
-   *        other side closes the connection ? Or when I call Close ?
    */
-  int Connect(const Address &address,
-              Callback<void, Ptr<Socket> > connectionSucceeded = MakeCallback(&Socket::DummyCallbackVoidSocket),
-              Callback<void, Ptr<Socket> > connectionFailed = MakeCallback(&Socket::DummyCallbackVoidSocket),
-              Callback<void, Ptr<Socket> > halfClose = MakeCallback(&Socket::DummyCallbackVoidSocket));
+  virtual int Connect(const Address &address) = 0;
     
   /**
-   * \brief Accept connection requests from remote hosts
-   * \param connectionRequest Callback for connection request from peer. 
-   *        This user callback is passed a pointer to this socket, the 
-   *        ip address and the port number of the connection originator. 
-   *        This callback must return true to accept the incoming connection,
-   *        false otherwise. If the connection is accepted, the 
-   *        "newConnectionCreated" callback will be invoked later to give access
-   *        to the user to the socket created to match this new connection. If the
-   *        user does not explicitely specify this callback, all incoming 
-   *        connections will be refused.
-   * \param newConnectionCreated Callback for new connection: when a new
-   *        is accepted, it is created and the corresponding socket is passed
-   *        back to the user through this callback. This user callback is passed
-   *        a pointer to the new socket, and the ip address and port number
-   *        of the connection originator.
-   * \param closeRequested Callback for connection close request from peer.
-   *        XXX: when is this callback invoked ?
-   */
-  int Accept(Callback<bool, Ptr<Socket>, const Address &> connectionRequest = 
-             MakeCallback(&Socket::RefuseAllConnections),
-             Callback<void, Ptr<Socket>, const Address&> newConnectionCreated = 
-             MakeCallback (&Socket::DummyCallbackVoidSocketAddress),
-             Callback<void, Ptr<Socket> > closeRequested = MakeCallback (&Socket::DummyCallbackVoidSocket));
-
-  /**
    * \brief Send data (or dummy data) to the remote host
-   * \param buffer Data to send (nil if dummy data).
-   * \param size Number of bytes to send.
+   * \param p packet to send
    * \param dataSent Data sent callback.
    * \returns -1 in case of error or the number of bytes copied in the 
    *          internal buffer and accepted for transmission.
    */
-  int Send (const uint8_t* buffer,
-            uint32_t size,
-            Callback<void, Ptr<Socket>, uint32_t> dataSent = MakeCallback (&Socket::DummyCallbackVoidSocketUi32));
+  virtual int Send (const Packet &p) = 0;
   
   /**
    * \brief Send data to a specified peer.
    * \param address IP Address of remote host
-   * \param buffer Data to send (nil if dummy data).
-   * \param size Number of bytes to send.
+   * \param p packet to send
    * \param dataSent Data sent callback.
    * \returns -1 in case of error or the number of bytes copied in the 
    *          internal buffer and accepted for transmission.
    */
-  int SendTo(const Address &address,
-             const uint8_t *buffer,
-             uint32_t size,
-             Callback<void, Ptr<Socket>, uint32_t> dataSent = MakeCallback (&Socket::DummyCallbackVoidSocketUi32));
-  
-  /**
-   * \brief Receive data
-   * \param receivedData Invoked whenever new data is received.
-   *
-   * If you wish to transport only dummy packets, this method is not a very
-   * efficient way to receive these dummy packets: it will trigger a memory
-   * allocation to hold the dummy memory into a buffer which can be passed
-   * to the user. Instead, consider using the RecvDummy method.
-   */
-  void Recv(Callback<void, Ptr<Socket>, const uint8_t*, uint32_t,const Address&> receivedData = 
-            MakeCallback (&Socket::DummyCallbackVoidSocketBufferUi32Address));
-  
-  /**
-   * \brief Receive data
-   * \param receivedData Invoked whenever new data is received.
-   *
-   * This method is included because it is vastly more efficient than the 
-   * Recv method when you use dummy payload.
-   */
-  void RecvDummy(Callback<void, Ptr<Socket>, uint32_t,const Address&> receivedData =
-                 MakeCallback (&Socket::DummyCallbackVoidSocketUi32Address));
+  virtual int SendTo(const Address &address,const Packet &p) = 0;
 
-private:
-  virtual int DoClose(Callback<void, Ptr<Socket> > closeCompleted) = 0;
-  virtual int DoConnect(const Address & address,
-                        Callback<void, Ptr<Socket> > connectionSucceeded,
-                        Callback<void, Ptr<Socket> > connectionFailed,
-                        Callback<void, Ptr<Socket> > halfClose) = 0;
-  virtual int DoAccept(Callback<bool, Ptr<Socket>, const Address&> connectionRequest,
-                       Callback<void, Ptr<Socket>, const Address&> newConnectionCreated,
-                       Callback<void, Ptr<Socket> > closeRequested) = 0;
-  virtual int DoSend (const uint8_t* buffer,
-                      uint32_t size,
-                      Callback<void, Ptr<Socket>, uint32_t> dataSent) = 0;
-  virtual int DoSendTo(const Address &address,
-                       const uint8_t *buffer,
-                       uint32_t size,
-                       Callback<void, Ptr<Socket>, uint32_t> dataSent) = 0;
-  virtual void DoRecv(Callback<void, Ptr<Socket>, const uint8_t*, uint32_t,const Address&> receive) = 0;
-  virtual void DoRecvDummy(Callback<void, Ptr<Socket>, uint32_t,const Address&>) = 0;
+protected:
+  void NotifyCloseCompleted (void);
+  void NotifyConnectionSucceeded (void);
+  void NotifyConnectionFailed (void);
+  void NotifyHalfClose (void);
+  bool NotifyConnectionRequest (const Address &from);
+  void NotifyNewConnectionCreated (Ptr<Socket> socket, const Address &from);
+  void NotifyCloseRequested (void);
+  void NotifyDataSent (uint32_t size);
+  void NotifyDataReceived (const Packet &p, const Address &from);
 
-
-  static bool RefuseAllConnections (Ptr<Socket> socket, const Address& address);
-  static void DummyCallbackVoidSocket (Ptr<Socket> socket);
-  static void DummyCallbackVoidSocketUi32 (Ptr<Socket> socket, uint32_t);
-  static void DummyCallbackVoidSocketUi32Address (Ptr<Socket> socket, uint32_t, const Address &);
-  static void DummyCallbackVoidSocketBufferUi32Address (Ptr<Socket> socket, const uint8_t *, uint32_t, 
-                                                                const Address &);
-  static void DummyCallbackVoidSocketAddress (Ptr<Socket> socket, const Address &);
+  Callback<void,Ptr<Socket> >    m_closeCompleted;
+  Callback<void, Ptr<Socket> >   m_connectionSucceeded;
+  Callback<void, Ptr<Socket> >   m_connectionFailed;
+  Callback<void, Ptr<Socket> >   m_halfClose;
+  Callback<void, Ptr<Socket> >   m_closeRequested;
+  Callback<bool, Ptr<Socket>, const Address &>   m_connectionRequest;
+  Callback<void, Ptr<Socket>, const Address&>    m_newConnectionCreated;
+  Callback<void, Ptr<Socket>, uint32_t>          m_dataSent;
+  Callback<void, Ptr<Socket>, const Packet &,const Address&> m_receivedData;
 };
 
 } //namespace ns3