/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2004 Francisco J. Ros
* Copyright (c) 2007 INESC Porto
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Authors: Francisco J. Ros <fjrm@dif.um.es>
* Gustavo J. A. M. Carneiro <gjc@inescporto.pt>
*/
///
/// \file OLSR.cc
/// \brief Implementation of OLSR agent and related classes.
///
/// This is the main file of this software because %OLSR's behaviour is
/// implemented here.
///
#define NS_LOG_APPEND_CONTEXT \
if (GetObject<Node> ()) { std::clog << "[node " << GetObject<Node> ()->GetId () << "] "; }
#include "olsr-agent-impl.h"
#include "ns3/socket-factory.h"
#include "ns3/udp-socket-factory.h"
#include "ns3/simulator.h"
#include "ns3/log.h"
#include "ns3/random-variable.h"
#include "ns3/inet-socket-address.h"
#include "ns3/boolean.h"
#include "ns3/uinteger.h"
#include "ns3/enum.h"
#include "ns3/trace-source-accessor.h"
#include "ns3/ipv4-header.h"
/********** Useful macros **********/
///
/// \brief Gets the delay between a given time and the current time.
///
/// If given time is previous to the current one, then this macro returns
/// a number close to 0. This is used for scheduling events at a certain moment.
///
#define DELAY(time) (((time) < (Simulator::Now ())) ? Seconds (0.000001) : \
(time - Simulator::Now () + Seconds (0.000001)))
///
/// \brief Period at which a node must cite every link and every neighbor.
///
/// We only use this value in order to define OLSR_NEIGHB_HOLD_TIME.
///
#define OLSR_REFRESH_INTERVAL Seconds (2)
/********** Holding times **********/
/// Neighbor holding time.
#define OLSR_NEIGHB_HOLD_TIME (Scalar (3) * OLSR_REFRESH_INTERVAL)
/// Top holding time.
#define OLSR_TOP_HOLD_TIME (Scalar (3) * m_tcInterval)
/// Dup holding time.
#define OLSR_DUP_HOLD_TIME Seconds (30)
/// MID holding time.
#define OLSR_MID_HOLD_TIME (Scalar (3) * m_midInterval)
/********** Link types **********/
/// Unspecified link type.
#define OLSR_UNSPEC_LINK 0
/// Asymmetric link type.
#define OLSR_ASYM_LINK 1
/// Symmetric link type.
#define OLSR_SYM_LINK 2
/// Lost link type.
#define OLSR_LOST_LINK 3
/********** Neighbor types **********/
/// Not neighbor type.
#define OLSR_NOT_NEIGH 0
/// Symmetric neighbor type.
#define OLSR_SYM_NEIGH 1
/// Asymmetric neighbor type.
#define OLSR_MPR_NEIGH 2
/********** Willingness **********/
/// Willingness for forwarding packets from other nodes: never.
#define OLSR_WILL_NEVER 0
/// Willingness for forwarding packets from other nodes: low.
#define OLSR_WILL_LOW 1
/// Willingness for forwarding packets from other nodes: medium.
#define OLSR_WILL_DEFAULT 3
/// Willingness for forwarding packets from other nodes: high.
#define OLSR_WILL_HIGH 6
/// Willingness for forwarding packets from other nodes: always.
#define OLSR_WILL_ALWAYS 7
/********** Miscellaneous constants **********/
/// Maximum allowed jitter.
#define OLSR_MAXJITTER (m_helloInterval.GetSeconds () / 4)
/// Maximum allowed sequence number.
#define OLSR_MAX_SEQ_NUM 65535
/// Random number between [0-OLSR_MAXJITTER] used to jitter OLSR packet transmission.
#define JITTER (Seconds (UniformVariable().GetValue (0, OLSR_MAXJITTER)))
#define OLSR_PORT_NUMBER 698
/// Maximum number of messages per packet.
#define OLSR_MAX_MSGS 64
/// Maximum number of hellos per message (4 possible link types * 3 possible nb types).
#define OLSR_MAX_HELLOS 12
/// Maximum number of addresses advertised on a message.
#define OLSR_MAX_ADDRS 64
namespace ns3 {
namespace olsr {
NS_LOG_COMPONENT_DEFINE ("OlsrAgent");
/********** OLSR class **********/
NS_OBJECT_ENSURE_REGISTERED (AgentImpl);
TypeId
AgentImpl::GetTypeId (void)
{
static TypeId tid = TypeId ("ns3::olsr::AgentImpl")
.SetParent<Ipv4RoutingProtocol> ()
.AddConstructor<AgentImpl> ()
.AddAttribute ("HelloInterval", "HELLO messages emission interval.",
TimeValue (Seconds (2)),
MakeTimeAccessor (&AgentImpl::m_helloInterval),
MakeTimeChecker ())
.AddAttribute ("TcInterval", "TC messages emission interval.",
TimeValue (Seconds (5)),
MakeTimeAccessor (&AgentImpl::m_tcInterval),
MakeTimeChecker ())
.AddAttribute ("MidInterval", "MID messages emission interval. Normally it is equal to TcInterval.",
TimeValue (Seconds (5)),
MakeTimeAccessor (&AgentImpl::m_midInterval),
MakeTimeChecker ())
.AddAttribute ("Willingness", "Willingness of a node to carry and forward traffic for other nodes.",
EnumValue (OLSR_WILL_DEFAULT),
MakeEnumAccessor (&AgentImpl::m_willingness),
MakeEnumChecker (OLSR_WILL_NEVER, "never",
OLSR_WILL_LOW, "low",
OLSR_WILL_DEFAULT, "default",
OLSR_WILL_HIGH, "high",
OLSR_WILL_ALWAYS, "always"))
.AddTraceSource ("Rx", "Receive OLSR packet.",
MakeTraceSourceAccessor (&AgentImpl::m_rxPacketTrace))
.AddTraceSource ("Tx", "Send OLSR packet.",
MakeTraceSourceAccessor (&AgentImpl::m_txPacketTrace))
.AddTraceSource ("RoutingTableChanged", "The OLSR routing table has changed.",
MakeTraceSourceAccessor (&AgentImpl::m_routingTableChanged))
;
return tid;
}
AgentImpl::AgentImpl ()
:
m_helloTimer (Timer::CANCEL_ON_DESTROY),
m_tcTimer (Timer::CANCEL_ON_DESTROY),
m_midTimer (Timer::CANCEL_ON_DESTROY)
{}
AgentImpl::~AgentImpl ()
{}
void
AgentImpl::SetNode (Ptr<Node> node)
{
NS_LOG_DEBUG ("Created olsr::AgentImpl");
m_helloTimer.SetFunction (&AgentImpl::HelloTimerExpire, this);
m_tcTimer.SetFunction (&AgentImpl::TcTimerExpire, this);
m_midTimer.SetFunction (&AgentImpl::MidTimerExpire, this);
m_queuedMessagesTimer.SetFunction (&AgentImpl::SendQueuedMessages, this);
m_packetSequenceNumber = OLSR_MAX_SEQ_NUM;
m_messageSequenceNumber = OLSR_MAX_SEQ_NUM;
m_ansn = OLSR_MAX_SEQ_NUM;
m_linkTupleTimerFirstTime = true;
m_ipv4 = node->GetObject<Ipv4> ();
NS_ASSERT (m_ipv4);
}
void AgentImpl::DoDispose ()
{
m_ipv4 = 0;
for (std::map< Ptr<Socket>, Ipv4Address >::iterator iter = m_socketAddresses.begin ();
iter != m_socketAddresses.end (); iter++)
{
iter->first->Dispose ();
}
m_socketAddresses.clear ();
Ipv4RoutingProtocol::DoDispose ();
}
void AgentImpl::Start ()
{
if (m_mainAddress == Ipv4Address ())
{
Ipv4Address loopback ("127.0.0.1");
for (uint32_t i = 0; i < m_ipv4->GetNInterfaces (); i++)
{
Ipv4Address addr = m_ipv4->GetAddress (i);
if (addr != loopback)
{
m_mainAddress = addr;
break;
}
}
NS_ASSERT (m_mainAddress != Ipv4Address ());
}
NS_LOG_DEBUG ("Starting OLSR on node " << m_mainAddress);
Ipv4Address loopback ("127.0.0.1");
for (uint32_t i = 0; i < m_ipv4->GetNInterfaces (); i++)
{
Ipv4Address addr = m_ipv4->GetAddress (i);
if (addr == loopback)
continue;
if (addr != m_mainAddress)
{
// Create never expiring interface association tuple entries for our
// own network interfaces, so that GetMainAddress () works to
// translate the node's own interface addresses into the main address.
IfaceAssocTuple tuple;
tuple.ifaceAddr = addr;
tuple.mainAddr = m_mainAddress;
AddIfaceAssocTuple (tuple);
NS_ASSERT (GetMainAddress (addr) == m_mainAddress);
}
// Create a socket to listen only on this interface
Ptr<Socket> socket = Socket::CreateSocket (GetObject<Node> (),
UdpSocketFactory::GetTypeId());
socket->SetRecvCallback (MakeCallback (&AgentImpl::RecvOlsr, this));
if (socket->Bind (InetSocketAddress (addr, OLSR_PORT_NUMBER)))
{
NS_FATAL_ERROR ("Failed to bind() OLSR receive socket");
}
socket->Connect (InetSocketAddress (Ipv4Address (0xffffffff), OLSR_PORT_NUMBER));
m_socketAddresses[socket] = addr;
}
HelloTimerExpire ();
TcTimerExpire ();
MidTimerExpire ();
NS_LOG_DEBUG ("OLSR on node " << m_mainAddress << " started");
}
void AgentImpl::SetMainInterface (uint32_t interface)
{
m_mainAddress = m_ipv4->GetAddress (interface);
}
//
// \brief Processes an incoming %OLSR packet following RFC 3626 specification.
void
AgentImpl::RecvOlsr (Ptr<Socket> socket)
{
Ptr<Packet> receivedPacket;
Address sourceAddress;
receivedPacket = socket->RecvFrom (sourceAddress);
InetSocketAddress inetSourceAddr = InetSocketAddress::ConvertFrom (sourceAddress);
Ipv4Address senderIfaceAddr = inetSourceAddr.GetIpv4 ();
Ipv4Address receiverIfaceAddr = m_socketAddresses[socket];
NS_ASSERT (receiverIfaceAddr != Ipv4Address ());
NS_LOG_DEBUG ("OLSR node " << m_mainAddress << " received a OLSR packet from "
<< senderIfaceAddr << " to " << receiverIfaceAddr);
// All routing messages are sent from and to port RT_PORT,
// so we check it.
NS_ASSERT (inetSourceAddr.GetPort () == OLSR_PORT_NUMBER);
Ptr<Packet> packet = receivedPacket;
olsr::PacketHeader olsrPacketHeader;
packet->RemoveHeader (olsrPacketHeader);
NS_ASSERT (olsrPacketHeader.GetPacketLength () >= olsrPacketHeader.GetSerializedSize ());
uint32_t sizeLeft = olsrPacketHeader.GetPacketLength () - olsrPacketHeader.GetSerializedSize ();
MessageList messages;
while (sizeLeft)
{
MessageHeader messageHeader;
if (packet->RemoveHeader (messageHeader) == 0)
NS_ASSERT (false);
sizeLeft -= messageHeader.GetSerializedSize ();
NS_LOG_DEBUG ("Olsr Msg received with type "
<< std::dec << int (messageHeader.GetMessageType ())
<< " TTL=" << int (messageHeader.GetTimeToLive ())
<< " origAddr=" << messageHeader.GetOriginatorAddress ());
messages.push_back (messageHeader);
}
m_rxPacketTrace (olsrPacketHeader, messages);
for (MessageList::const_iterator messageIter = messages.begin ();
messageIter != messages.end (); messageIter++)
{
const MessageHeader &messageHeader = *messageIter;
// If ttl is less than or equal to zero, or
// the receiver is the same as the originator,
// the message must be silently dropped
if (messageHeader.GetTimeToLive () == 0
|| messageHeader.GetOriginatorAddress () == m_mainAddress)
{
packet->RemoveAtStart (messageHeader.GetSerializedSize ()
- messageHeader.GetSerializedSize ());
continue;
}
// If the message has been processed it must not be processed again
bool do_forwarding = true;
DuplicateTuple *duplicated = m_state.FindDuplicateTuple
(messageHeader.GetOriginatorAddress (),
messageHeader.GetMessageSequenceNumber ());
// Get main address of the peer, which may be different from the packet source address
// const IfaceAssocTuple *ifaceAssoc = m_state.FindIfaceAssocTuple (inetSourceAddr.GetIpv4 ());
// Ipv4Address peerMainAddress;
// if (ifaceAssoc != NULL)
// {
// peerMainAddress = ifaceAssoc->mainAddr;
// }
// else
// {
// peerMainAddress = inetSourceAddr.GetIpv4 () ;
// }
if (duplicated == NULL)
{
switch (messageHeader.GetMessageType ())
{
case olsr::MessageHeader::HELLO_MESSAGE:
NS_LOG_DEBUG (Simulator::Now ().GetSeconds ()
<< "s OLSR node " << m_mainAddress
<< " received HELLO message of size " << messageHeader.GetSerializedSize ());
ProcessHello (messageHeader, receiverIfaceAddr, senderIfaceAddr);
break;
case olsr::MessageHeader::TC_MESSAGE:
NS_LOG_DEBUG (Simulator::Now ().GetSeconds ()
<< "s OLSR node " << m_mainAddress
<< " received TC message of size " << messageHeader.GetSerializedSize ());
ProcessTc (messageHeader, senderIfaceAddr);
break;
case olsr::MessageHeader::MID_MESSAGE:
NS_LOG_DEBUG (Simulator::Now ().GetSeconds ()
<< "s OLSR node " << m_mainAddress
<< " received MID message of size " << messageHeader.GetSerializedSize ());
ProcessMid (messageHeader, senderIfaceAddr);
break;
default:
NS_LOG_DEBUG ("OLSR message type " <<
int (messageHeader.GetMessageType ()) <<
" not implemented");
}
}
else
{
NS_LOG_DEBUG ("OLSR message is duplicated, not reading it.");
// If the message has been considered for forwarding, it should
// not be retransmitted again
for (std::vector<Ipv4Address>::const_iterator it = duplicated->ifaceList.begin ();
it != duplicated->ifaceList.end(); it++)
{
if (*it == receiverIfaceAddr)
{
do_forwarding = false;
break;
}
}
}
if (do_forwarding)
{
// HELLO messages are never forwarded.
// TC and MID messages are forwarded using the default algorithm.
// Remaining messages are also forwarded using the default algorithm.
if (messageHeader.GetMessageType () != olsr::MessageHeader::HELLO_MESSAGE)
{
ForwardDefault (messageHeader, duplicated,
receiverIfaceAddr, inetSourceAddr.GetIpv4 ());
}
}
}
// After processing all OLSR messages, we must recompute the routing table
RoutingTableComputation ();
}
///
/// \brief This auxiliary function (defined in RFC 3626) is used for calculating the MPR Set.
///
/// \param tuple the neighbor tuple which has the main address of the node we are going to calculate its degree to.
/// \return the degree of the node.
///
int
AgentImpl::Degree (NeighborTuple const &tuple)
{
int degree = 0;
for (TwoHopNeighborSet::const_iterator it = m_state.GetTwoHopNeighbors ().begin ();
it != m_state.GetTwoHopNeighbors ().end (); it++)
{
TwoHopNeighborTuple const &nb2hop_tuple = *it;
if (nb2hop_tuple.neighborMainAddr == tuple.neighborMainAddr)
{
const NeighborTuple *nb_tuple =
m_state.FindNeighborTuple (nb2hop_tuple.neighborMainAddr);
if (nb_tuple == NULL)
degree++;
}
}
return degree;
}
///
/// \brief Computates MPR set of a node following RFC 3626 hints.
///
void
AgentImpl::MprComputation()
{
NS_LOG_FUNCTION (this);
// MPR computation should be done for each interface. See section 8.3.1
// (RFC 3626) for details.
MprSet mprSet;
// N is the subset of neighbors of the node, which are
// neighbor "of the interface I"
NeighborSet N;
for (NeighborSet::const_iterator neighbor = m_state.GetNeighbors ().begin();
neighbor != m_state.GetNeighbors ().end (); neighbor++)
{
if (neighbor->status == NeighborTuple::STATUS_SYM) // I think that we need this check
{
N.push_back (*neighbor);
}
}
// N2 is the set of 2-hop neighbors reachable from "the interface
// I", excluding:
// (i) the nodes only reachable by members of N with willingness WILL_NEVER
// (ii) the node performing the computation
// (iii) all the symmetric neighbors: the nodes for which there exists a symmetric
// link to this node on some interface.
TwoHopNeighborSet N2;
for (TwoHopNeighborSet::const_iterator twoHopNeigh = m_state.GetTwoHopNeighbors ().begin ();
twoHopNeigh != m_state.GetTwoHopNeighbors ().end (); twoHopNeigh++)
{
// excluding:
// (ii) the node performing the computation
if (twoHopNeigh->twoHopNeighborAddr == m_mainAddress)
{
continue;
}
// excluding:
// (i) the nodes only reachable by members of N with willingness WILL_NEVER
bool ok = false;
for (NeighborSet::const_iterator neigh = N.begin ();
neigh != N.end (); neigh++)
{
if (neigh->neighborMainAddr == twoHopNeigh->neighborMainAddr)
{
if (neigh->willingness == OLSR_WILL_NEVER)
{
ok = false;
break;
}
else
{
ok = true;
break;
}
}
}
if (!ok)
{
continue;
}
// excluding:
// (iii) all the symmetric neighbors: the nodes for which there exists a symmetric
// link to this node on some interface.
for (NeighborSet::const_iterator neigh = N.begin ();
neigh != N.end (); neigh++)
{
if (neigh->neighborMainAddr == twoHopNeigh->twoHopNeighborAddr)
{
ok = false;
break;
}
}
if (ok)
{
N2.push_back (*twoHopNeigh);
}
}
NS_LOG_DEBUG ("Size of N2: " << N2.size ());
// 1. Start with an MPR set made of all members of N with
// N_willingness equal to WILL_ALWAYS
for (NeighborSet::const_iterator neighbor = N.begin (); neighbor != N.end (); neighbor++)
{
if (neighbor->willingness == OLSR_WILL_ALWAYS)
{
mprSet.insert (neighbor->neighborMainAddr);
// (not in RFC but I think is needed: remove the 2-hop
// neighbors reachable by the MPR from N2)
for (TwoHopNeighborSet::iterator twoHopNeigh = N2.begin ();
twoHopNeigh != N2.end (); )
{
if (twoHopNeigh->neighborMainAddr == neighbor->neighborMainAddr)
{
twoHopNeigh = N2.erase (twoHopNeigh);
}
else
{
twoHopNeigh++;
}
}
}
}
// 2. Calculate D(y), where y is a member of N, for all nodes in N.
// (we do this later)
// 3. Add to the MPR set those nodes in N, which are the *only*
// nodes to provide reachability to a node in N2.
std::set<Ipv4Address> coveredTwoHopNeighbors;
for (TwoHopNeighborSet::iterator twoHopNeigh = N2.begin (); twoHopNeigh != N2.end (); twoHopNeigh++)
{
NeighborSet::const_iterator onlyNeighbor = N.end ();
for (NeighborSet::const_iterator neighbor = N.begin ();
neighbor != N.end (); neighbor++)
{
if (neighbor->neighborMainAddr == twoHopNeigh->neighborMainAddr)
{
if (onlyNeighbor == N.end ())
{
onlyNeighbor = neighbor;
}
else
{
onlyNeighbor = N.end ();
break;
}
}
}
if (onlyNeighbor != N.end ())
{
mprSet.insert (onlyNeighbor->neighborMainAddr);
coveredTwoHopNeighbors.insert (twoHopNeigh->twoHopNeighborAddr);
}
}
// Remove the nodes from N2 which are now covered by a node in the MPR set.
for (TwoHopNeighborSet::iterator twoHopNeigh = N2.begin ();
twoHopNeigh != N2.end (); )
{
if (coveredTwoHopNeighbors.find (twoHopNeigh->twoHopNeighborAddr) != coveredTwoHopNeighbors.end ())
{
twoHopNeigh = N2.erase (twoHopNeigh);
}
else
{
twoHopNeigh++;
}
}
// 4. While there exist nodes in N2 which are not covered by at
// least one node in the MPR set:
while (N2.begin () != N2.end ())
{
// 4.1. For each node in N, calculate the reachability, i.e., the
// number of nodes in N2 which are not yet covered by at
// least one node in the MPR set, and which are reachable
// through this 1-hop neighbor
std::map<int, std::vector<const NeighborTuple *> > reachability;
std::set<int> rs;
for (NeighborSet::iterator it = N.begin(); it != N.end(); it++)
{
NeighborTuple const &nb_tuple = *it;
int r = 0;
for (TwoHopNeighborSet::iterator it2 = N2.begin (); it2 != N2.end (); it2++)
{
TwoHopNeighborTuple const &nb2hop_tuple = *it2;
if (nb_tuple.neighborMainAddr == nb2hop_tuple.neighborMainAddr)
r++;
}
rs.insert (r);
reachability[r].push_back (&nb_tuple);
}
// 4.2. Select as a MPR the node with highest N_willingness among
// the nodes in N with non-zero reachability. In case of
// multiple choice select the node which provides
// reachability to the maximum number of nodes in N2. In
// case of multiple nodes providing the same amount of
// reachability, select the node as MPR whose D(y) is
// greater. Remove the nodes from N2 which are now covered
// by a node in the MPR set.
NeighborTuple const *max = NULL;
int max_r = 0;
for (std::set<int>::iterator it = rs.begin (); it != rs.end (); it++)
{
int r = *it;
if (r == 0)
{
continue;
}
for (std::vector<const NeighborTuple *>::iterator it2 = reachability[r].begin ();
it2 != reachability[r].end (); it2++)
{
const NeighborTuple *nb_tuple = *it2;
if (max == NULL || nb_tuple->willingness > max->willingness)
{
max = nb_tuple;
max_r = r;
}
else if (nb_tuple->willingness == max->willingness)
{
if (r > max_r)
{
max = nb_tuple;
max_r = r;
}
else if (r == max_r)
{
if (Degree (*nb_tuple) > Degree (*max))
{
max = nb_tuple;
max_r = r;
}
}
}
}
}
if (max != NULL)
{
mprSet.insert (max->neighborMainAddr);
for (TwoHopNeighborSet::iterator twoHopNeigh = N2.begin ();
twoHopNeigh != N2.end (); )
{
if (twoHopNeigh->neighborMainAddr == max->neighborMainAddr)
{
twoHopNeigh = N2.erase (twoHopNeigh);
}
else
{
twoHopNeigh++;
}
}
}
}
#ifdef NS3_LOG_ENABLE
{
std::ostringstream os;
os << "[";
for (MprSet::const_iterator iter = mprSet.begin ();
iter != mprSet.end (); iter++)
{
MprSet::const_iterator next = iter;
next++;
os << *iter;
if (next != mprSet.end ())
os << ", ";
}
os << "]";
NS_LOG_DEBUG ("Computed MPR set for node " << m_mainAddress << ": " << os.str ());
}
#endif
m_state.SetMprSet (mprSet);
}
///
/// \brief Gets the main address associated with a given interface address.
///
/// \param iface_addr the interface address.
/// \return the corresponding main address.
///
Ipv4Address
AgentImpl::GetMainAddress (Ipv4Address iface_addr) const
{
const IfaceAssocTuple *tuple =
m_state.FindIfaceAssocTuple (iface_addr);
if (tuple != NULL)
return tuple->mainAddr;
else
return iface_addr;
}
///
/// \brief Creates the routing table of the node following RFC 3626 hints.
///
void
AgentImpl::RoutingTableComputation ()
{
NS_LOG_DEBUG (Simulator::Now ().GetSeconds () << " s: Node " << m_mainAddress
<< ": RoutingTableComputation begin...");
// 1. All the entries from the routing table are removed.
Clear ();
// 2. The new routing entries are added starting with the
// symmetric neighbors (h=1) as the destination nodes.
const NeighborSet &neighborSet = m_state.GetNeighbors ();
for (NeighborSet::const_iterator it = neighborSet.begin ();
it != neighborSet.end(); it++)
{
NeighborTuple const &nb_tuple = *it;
NS_LOG_DEBUG ("Looking at neighbor tuple: " << nb_tuple);
if (nb_tuple.status == NeighborTuple::STATUS_SYM)
{
bool nb_main_addr = false;
const LinkTuple *lt = NULL;
const LinkSet &linkSet = m_state.GetLinks ();
for (LinkSet::const_iterator it2 = linkSet.begin();
it2 != linkSet.end(); it2++)
{
LinkTuple const &link_tuple = *it2;
NS_LOG_DEBUG ("Looking at link tuple: " << link_tuple
<< (link_tuple.time >= Simulator::Now ()? "" : " (expired)"));
if ((GetMainAddress (link_tuple.neighborIfaceAddr) == nb_tuple.neighborMainAddr)
&& link_tuple.time >= Simulator::Now ())
{
NS_LOG_LOGIC ("Link tuple matches neighbor " << nb_tuple.neighborMainAddr
<< " => adding routing table entry to neighbor");
lt = &link_tuple;
AddEntry (link_tuple.neighborIfaceAddr,
link_tuple.neighborIfaceAddr,
link_tuple.localIfaceAddr,
1);
if (link_tuple.neighborIfaceAddr == nb_tuple.neighborMainAddr)
{
nb_main_addr = true;
}
}
else
{
NS_LOG_LOGIC ("Link tuple: linkMainAddress= " << GetMainAddress (link_tuple.neighborIfaceAddr)
<< "; neighborMainAddr = " << nb_tuple.neighborMainAddr
<< "; expired=" << int (link_tuple.time < Simulator::Now ())
<< " => IGNORE");
}
}
// If, in the above, no R_dest_addr is equal to the main
// address of the neighbor, then another new routing entry
// with MUST be added, with:
// R_dest_addr = main address of the neighbor;
// R_next_addr = L_neighbor_iface_addr of one of the
// associated link tuple with L_time >= current time;
// R_dist = 1;
// R_iface_addr = L_local_iface_addr of the
// associated link tuple.
if (!nb_main_addr && lt != NULL)
{
NS_LOG_LOGIC ("no R_dest_addr is equal to the main address of the neighbor "
"=> adding additional routing entry");
AddEntry(nb_tuple.neighborMainAddr,
lt->neighborIfaceAddr,
lt->localIfaceAddr,
1);
}
}
}
// 3. for each node in N2, i.e., a 2-hop neighbor which is not a
// neighbor node or the node itself, and such that there exist at
// least one entry in the 2-hop neighbor set where
// N_neighbor_main_addr correspond to a neighbor node with
// willingness different of WILL_NEVER,
const TwoHopNeighborSet &twoHopNeighbors = m_state.GetTwoHopNeighbors ();
for (TwoHopNeighborSet::const_iterator it = twoHopNeighbors.begin ();
it != twoHopNeighbors.end (); it++)
{
TwoHopNeighborTuple const &nb2hop_tuple = *it;
NS_LOG_LOGIC ("Looking at two-hop neighbor tuple: " << nb2hop_tuple);
// a 2-hop neighbor which is not a neighbor node or the node itself
if (m_state.FindNeighborTuple (nb2hop_tuple.twoHopNeighborAddr))
{
NS_LOG_LOGIC ("Two-hop neighbor tuple is also neighbor; skipped.");
continue;
}
if (nb2hop_tuple.twoHopNeighborAddr == m_mainAddress)
{
NS_LOG_LOGIC ("Two-hop neighbor is self; skipped.");
continue;
}
// ...and such that there exist at least one entry in the 2-hop
// neighbor set where N_neighbor_main_addr correspond to a
// neighbor node with willingness different of WILL_NEVER...
bool nb2hopOk = false;
for (NeighborSet::const_iterator neighbor = neighborSet.begin ();
neighbor != neighborSet.end(); neighbor++)
{
if (neighbor->neighborMainAddr == nb2hop_tuple.neighborMainAddr
&& neighbor->willingness != OLSR_WILL_NEVER)
{
nb2hopOk = true;
break;
}
}
if (!nb2hopOk)
{
NS_LOG_LOGIC ("Two-hop neighbor tuple skipped: 2-hop neighbor "
<< nb2hop_tuple.twoHopNeighborAddr
<< " is attached to neighbor " << nb2hop_tuple.neighborMainAddr
<< ", which was not found in the Neighbor Set.");
continue;
}
// one selects one 2-hop tuple and creates one entry in the routing table with:
// R_dest_addr = the main address of the 2-hop neighbor;
// R_next_addr = the R_next_addr of the entry in the
// routing table with:
// R_dest_addr == N_neighbor_main_addr
// of the 2-hop tuple;
// R_dist = 2;
// R_iface_addr = the R_iface_addr of the entry in the
// routing table with:
// R_dest_addr == N_neighbor_main_addr
// of the 2-hop tuple;
RoutingTableEntry entry;
bool foundEntry = Lookup (nb2hop_tuple.neighborMainAddr, entry);
if (foundEntry)
{
NS_LOG_LOGIC ("Adding routing entry for two-hop neighbor.");
AddEntry (nb2hop_tuple.twoHopNeighborAddr,
entry.nextAddr,
entry.interface,
2);
}
else
{
NS_LOG_LOGIC ("NOT adding routing entry for two-hop neighbor ("
<< nb2hop_tuple.twoHopNeighborAddr
<< " not found in the routing table)");
}
}
for (uint32_t h = 2; ; h++)
{
bool added = false;
// 3.1. For each topology entry in the topology table, if its
// T_dest_addr does not correspond to R_dest_addr of any
// route entry in the routing table AND its T_last_addr
// corresponds to R_dest_addr of a route entry whose R_dist
// is equal to h, then a new route entry MUST be recorded in
// the routing table (if it does not already exist)
const TopologySet &topology = m_state.GetTopologySet ();
for (TopologySet::const_iterator it = topology.begin ();
it != topology.end (); it++)
{
const TopologyTuple &topology_tuple = *it;
NS_LOG_LOGIC ("Looking at topology tuple: " << topology_tuple);
RoutingTableEntry destAddrEntry, lastAddrEntry;
bool have_destAddrEntry = Lookup (topology_tuple.destAddr, destAddrEntry);
bool have_lastAddrEntry = Lookup (topology_tuple.lastAddr, lastAddrEntry);
if (!have_destAddrEntry && have_lastAddrEntry && lastAddrEntry.distance == h)
{
NS_LOG_LOGIC ("Adding routing table entry based on the topology tuple.");
// then a new route entry MUST be recorded in
// the routing table (if it does not already exist) where:
// R_dest_addr = T_dest_addr;
// R_next_addr = R_next_addr of the recorded
// route entry where:
// R_dest_addr == T_last_addr
// R_dist = h+1; and
// R_iface_addr = R_iface_addr of the recorded
// route entry where:
// R_dest_addr == T_last_addr.
AddEntry (topology_tuple.destAddr,
lastAddrEntry.nextAddr,
lastAddrEntry.interface,
h + 1);
added = true;
}
else
{
NS_LOG_LOGIC ("NOT adding routing table entry based on the topology tuple: "
"have_destAddrEntry=" << have_destAddrEntry
<< " have_lastAddrEntry=" << have_lastAddrEntry
<< " lastAddrEntry.distance=" << (int) lastAddrEntry.distance
<< " (h=" << h << ")");
}
}
if (!added)
break;
}
// 4. For each entry in the multiple interface association base
// where there exists a routing entry such that:
// R_dest_addr == I_main_addr (of the multiple interface association entry)
// AND there is no routing entry such that:
// R_dest_addr == I_iface_addr
const IfaceAssocSet &ifaceAssocSet = m_state.GetIfaceAssocSet ();
for (IfaceAssocSet::const_iterator it = ifaceAssocSet.begin ();
it != ifaceAssocSet.end (); it++)
{
IfaceAssocTuple const &tuple = *it;
RoutingTableEntry entry1, entry2;
bool have_entry1 = Lookup (tuple.mainAddr, entry1);
bool have_entry2 = Lookup (tuple.ifaceAddr, entry2);
if (have_entry1 && !have_entry2)
{
// then a route entry is created in the routing table with:
// R_dest_addr = I_iface_addr (of the multiple interface
// association entry)
// R_next_addr = R_next_addr (of the recorded route entry)
// R_dist = R_dist (of the recorded route entry)
// R_iface_addr = R_iface_addr (of the recorded route entry).
AddEntry (tuple.ifaceAddr,
entry1.nextAddr,
entry1.interface,
entry1.distance);
}
}
NS_LOG_DEBUG ("Node " << m_mainAddress << ": RoutingTableComputation end.");
m_routingTableChanged (GetSize ());
}
///
/// \brief Processes a HELLO message following RFC 3626 specification.
///
/// Link sensing and population of the Neighbor Set, 2-hop Neighbor Set and MPR
/// Selector Set are performed.
///
/// \param msg the %OLSR message which contains the HELLO message.
/// \param receiver_iface the address of the interface where the message was received from.
/// \param sender_iface the address of the interface where the message was sent from.
///
void
AgentImpl::ProcessHello (const olsr::MessageHeader &msg,
const Ipv4Address &receiverIface,
const Ipv4Address &senderIface)
{
const olsr::MessageHeader::Hello &hello = msg.GetHello ();
LinkSensing (msg, hello, receiverIface, senderIface);
#ifdef NS3_LOG_ENABLE
{
const LinkSet &links = m_state.GetLinks ();
NS_LOG_DEBUG (Simulator::Now ().GetSeconds ()
<< "s ** BEGIN dump Link Set for OLSR Node " << m_mainAddress);
for (LinkSet::const_iterator link = links.begin (); link != links.end (); link++)
{
NS_LOG_DEBUG(*link);
}
NS_LOG_DEBUG ("** END dump Link Set for OLSR Node " << m_mainAddress);
const NeighborSet &neighbors = m_state.GetNeighbors ();
NS_LOG_DEBUG (Simulator::Now ().GetSeconds ()
<< "s ** BEGIN dump Neighbor Set for OLSR Node " << m_mainAddress);
for (NeighborSet::const_iterator neighbor = neighbors.begin (); neighbor != neighbors.end (); neighbor++)
{
NS_LOG_DEBUG(*neighbor);
}
NS_LOG_DEBUG ("** END dump Neighbor Set for OLSR Node " << m_mainAddress);
}
#endif
PopulateNeighborSet (msg, hello);
PopulateTwoHopNeighborSet (msg, hello);
#ifdef NS3_LOG_ENABLE
{
const TwoHopNeighborSet &twoHopNeighbors = m_state.GetTwoHopNeighbors ();
NS_LOG_DEBUG (Simulator::Now ().GetSeconds ()
<< "s ** BEGIN dump TwoHopNeighbor Set for OLSR Node " << m_mainAddress);
for (TwoHopNeighborSet::const_iterator tuple = twoHopNeighbors.begin ();
tuple != twoHopNeighbors.end (); tuple++)
{
NS_LOG_DEBUG(*tuple);
}
NS_LOG_DEBUG ("** END dump TwoHopNeighbor Set for OLSR Node " << m_mainAddress);
}
#endif
MprComputation ();
PopulateMprSelectorSet (msg, hello);
}
///
/// \brief Processes a TC message following RFC 3626 specification.
///
/// The Topology Set is updated (if needed) with the information of
/// the received TC message.
///
/// \param msg the %OLSR message which contains the TC message.
/// \param sender_iface the address of the interface where the message was sent from.
///
void
AgentImpl::ProcessTc (const olsr::MessageHeader &msg,
const Ipv4Address &senderIface)
{
const olsr::MessageHeader::Tc &tc = msg.GetTc ();
Time now = Simulator::Now ();
// 1. If the sender interface of this message is not in the symmetric
// 1-hop neighborhood of this node, the message MUST be discarded.
const LinkTuple *link_tuple = m_state.FindSymLinkTuple (senderIface, now);
if (link_tuple == NULL)
return;
// 2. If there exist some tuple in the topology set where:
// T_last_addr == originator address AND
// T_seq > ANSN,
// then further processing of this TC message MUST NOT be
// performed.
const TopologyTuple *topologyTuple =
m_state.FindNewerTopologyTuple (msg.GetOriginatorAddress (), tc.ansn);
if (topologyTuple != NULL)
return;
// 3. All tuples in the topology set where:
// T_last_addr == originator address AND
// T_seq < ANSN
// MUST be removed from the topology set.
m_state.EraseOlderTopologyTuples (msg.GetOriginatorAddress (), tc.ansn);
// 4. For each of the advertised neighbor main address received in
// the TC message:
for (std::vector<Ipv4Address>::const_iterator i = tc.neighborAddresses.begin ();
i != tc.neighborAddresses.end (); i++)
{
const Ipv4Address &addr = *i;
// 4.1. If there exist some tuple in the topology set where:
// T_dest_addr == advertised neighbor main address, AND
// T_last_addr == originator address,
// then the holding time of that tuple MUST be set to:
// T_time = current time + validity time.
TopologyTuple *topologyTuple =
m_state.FindTopologyTuple (addr, msg.GetOriginatorAddress ());
if (topologyTuple != NULL)
{
topologyTuple->expirationTime = now + msg.GetVTime ();
}
else
{
// 4.2. Otherwise, a new tuple MUST be recorded in the topology
// set where:
// T_dest_addr = advertised neighbor main address,
// T_last_addr = originator address,
// T_seq = ANSN,
// T_time = current time + validity time.
TopologyTuple topologyTuple;;
topologyTuple.destAddr = addr;
topologyTuple.lastAddr = msg.GetOriginatorAddress ();
topologyTuple.sequenceNumber = tc.ansn;
topologyTuple.expirationTime = now + msg.GetVTime ();
AddTopologyTuple (topologyTuple);
// Schedules topology tuple deletion
m_events.Track (Simulator::Schedule (DELAY (topologyTuple.expirationTime),
&AgentImpl::TopologyTupleTimerExpire,
this,
topologyTuple.destAddr,
topologyTuple.lastAddr));
}
}
#ifdef NS3_LOG_ENABLE
{
const TopologySet &topology = m_state.GetTopologySet ();
NS_LOG_DEBUG (Simulator::Now ().GetSeconds ()
<< "s ** BEGIN dump TopologySet for OLSR Node " << m_mainAddress);
for (TopologySet::const_iterator tuple = topology.begin ();
tuple != topology.end (); tuple++)
{
NS_LOG_DEBUG (*tuple);
}
NS_LOG_DEBUG ("** END dump TopologySet Set for OLSR Node " << m_mainAddress);
}
#endif
}
///
/// \brief Processes a MID message following RFC 3626 specification.
///
/// The Interface Association Set is updated (if needed) with the information
/// of the received MID message.
///
/// \param msg the %OLSR message which contains the MID message.
/// \param sender_iface the address of the interface where the message was sent from.
///
void
AgentImpl::ProcessMid (const olsr::MessageHeader &msg,
const Ipv4Address &senderIface)
{
const olsr::MessageHeader::Mid &mid = msg.GetMid ();
Time now = Simulator::Now ();
NS_LOG_DEBUG ("Node " << m_mainAddress << " ProcessMid from " << senderIface);
// 1. If the sender interface of this message is not in the symmetric
// 1-hop neighborhood of this node, the message MUST be discarded.
const LinkTuple *linkTuple = m_state.FindSymLinkTuple (senderIface, now);
if (linkTuple == NULL)
{
NS_LOG_LOGIC ("Node " << m_mainAddress <<
": the sender interface of this message is not in the "
"symmetric 1-hop neighborhood of this node,"
" the message MUST be discarded.");
return;
}
// 2. For each interface address listed in the MID message
for (std::vector<Ipv4Address>::const_iterator i = mid.interfaceAddresses.begin ();
i != mid.interfaceAddresses.end (); i++)
{
bool updated = false;
IfaceAssocSet &ifaceAssoc = m_state.GetIfaceAssocSetMutable ();
for (IfaceAssocSet::iterator tuple = ifaceAssoc.begin();
tuple != ifaceAssoc.end(); tuple++)
{
if (tuple->ifaceAddr == *i
&& tuple->mainAddr == msg.GetOriginatorAddress ())
{
NS_LOG_LOGIC ("IfaceAssoc updated: " << *tuple);
tuple->time = now + msg.GetVTime ();
updated = true;
}
}
if (!updated)
{
IfaceAssocTuple tuple;
tuple.ifaceAddr = *i;
tuple.mainAddr = msg.GetOriginatorAddress ();
tuple.time = now + msg.GetVTime ();
AddIfaceAssocTuple (tuple);
NS_LOG_LOGIC ("New IfaceAssoc added: " << tuple);
// Schedules iface association tuple deletion
Simulator::Schedule (DELAY (tuple.time),
&AgentImpl::IfaceAssocTupleTimerExpire, this, tuple.ifaceAddr);
}
}
// 3. (not part of the RFC) iterate over all NeighborTuple's and
// TwoHopNeighborTuples, update the neighbor addresses taking into account
// the new MID information.
NeighborSet &neighbors = m_state.GetNeighbors ();
for (NeighborSet::iterator neighbor = neighbors.begin (); neighbor != neighbors.end(); neighbor++)
{
neighbor->neighborMainAddr = GetMainAddress (neighbor->neighborMainAddr);
}
TwoHopNeighborSet &twoHopNeighbors = m_state.GetTwoHopNeighbors ();
for (TwoHopNeighborSet::iterator twoHopNeighbor = twoHopNeighbors.begin ();
twoHopNeighbor != twoHopNeighbors.end(); twoHopNeighbor++)
{
twoHopNeighbor->neighborMainAddr = GetMainAddress (twoHopNeighbor->neighborMainAddr);
twoHopNeighbor->twoHopNeighborAddr = GetMainAddress (twoHopNeighbor->twoHopNeighborAddr);
}
NS_LOG_DEBUG ("Node " << m_mainAddress << " ProcessMid from " << senderIface << " -> END.");
}
///
/// \brief OLSR's default forwarding algorithm.
///
/// See RFC 3626 for details.
///
/// \param p the %OLSR packet which has been received.
/// \param msg the %OLSR message which must be forwarded.
/// \param dup_tuple NULL if the message has never been considered for forwarding,
/// or a duplicate tuple in other case.
/// \param local_iface the address of the interface where the message was received from.
///
void
AgentImpl::ForwardDefault (olsr::MessageHeader olsrMessage,
DuplicateTuple *duplicated,
const Ipv4Address &localIface,
const Ipv4Address &senderAddress)
{
Time now = Simulator::Now ();
// If the sender interface address is not in the symmetric
// 1-hop neighborhood the message must not be forwarded
const LinkTuple *linkTuple = m_state.FindSymLinkTuple (senderAddress, now);
if (linkTuple == NULL)
return;
// If the message has already been considered for forwarding,
// it must not be retransmitted again
if (duplicated != NULL && duplicated->retransmitted)
{
NS_LOG_LOGIC (Simulator::Now () << "Node " << m_mainAddress << " does not forward a message received"
" from " << olsrMessage.GetOriginatorAddress () << " because it is duplicated");
return;
}
// If the sender interface address is an interface address
// of a MPR selector of this node and ttl is greater than 1,
// the message must be retransmitted
bool retransmitted = false;
if (olsrMessage.GetTimeToLive () > 1)
{
const MprSelectorTuple *mprselTuple =
m_state.FindMprSelectorTuple (GetMainAddress (senderAddress));
if (mprselTuple != NULL)
{
olsrMessage.SetTimeToLive (olsrMessage.GetTimeToLive () - 1);
olsrMessage.SetHopCount (olsrMessage.GetHopCount () + 1);
// We have to introduce a random delay to avoid
// synchronization with neighbors.
QueueMessage (olsrMessage, JITTER);
retransmitted = true;
}
}
// Update duplicate tuple...
if (duplicated != NULL)
{
duplicated->expirationTime = now + OLSR_DUP_HOLD_TIME;
duplicated->retransmitted = retransmitted;
duplicated->ifaceList.push_back (localIface);
}
// ...or create a new one
else
{
DuplicateTuple newDup;
newDup.address = olsrMessage.GetOriginatorAddress ();
newDup.sequenceNumber = olsrMessage.GetMessageSequenceNumber ();
newDup.expirationTime = now + OLSR_DUP_HOLD_TIME;
newDup.retransmitted = retransmitted;
newDup.ifaceList.push_back (localIface);
AddDuplicateTuple (newDup);
// Schedule dup tuple deletion
Simulator::Schedule (OLSR_DUP_HOLD_TIME,
&AgentImpl::DupTupleTimerExpire, this,
newDup.address, newDup.sequenceNumber);
}
}
///
/// \brief Enques an %OLSR message which will be sent with a delay of (0, delay].
///
/// This buffering system is used in order to piggyback several %OLSR messages in
/// a same %OLSR packet.
///
/// \param msg the %OLSR message which must be sent.
/// \param delay maximum delay the %OLSR message is going to be buffered.
///
void
AgentImpl::QueueMessage (const olsr::MessageHeader &message, Time delay)
{
m_queuedMessages.push_back (message);
if (not m_queuedMessagesTimer.IsRunning ())
{
m_queuedMessagesTimer.SetDelay (delay);
m_queuedMessagesTimer.Schedule ();
}
}
void
AgentImpl::SendPacket (Ptr<Packet> packet,
const MessageList &containedMessages)
{
NS_LOG_DEBUG ("OLSR node " << m_mainAddress << " sending a OLSR packet");
// Add a header
olsr::PacketHeader header;
header.SetPacketLength (header.GetSerializedSize () + packet->GetSize ());
header.SetPacketSequenceNumber (GetPacketSequenceNumber ());
packet->AddHeader (header);
// Trace it
m_txPacketTrace (header, containedMessages);
// Send it
m_socketAddresses.begin ()->first->Send (packet);
}
///
/// \brief Creates as many %OLSR packets as needed in order to send all buffered
/// %OLSR messages.
///
/// Maximum number of messages which can be contained in an %OLSR packet is
/// dictated by OLSR_MAX_MSGS constant.
///
void
AgentImpl::SendQueuedMessages ()
{
Ptr<Packet> packet = Create<Packet> ();
int numMessages = 0;
NS_LOG_DEBUG ("Olsr node " << m_mainAddress << ": SendQueuedMessages");
MessageList msglist;
for (std::vector<olsr::MessageHeader>::const_iterator message = m_queuedMessages.begin ();
message != m_queuedMessages.end ();
message++)
{
Ptr<Packet> p = Create<Packet> ();
p->AddHeader (*message);
packet->AddAtEnd (p);
msglist.push_back (*message);
if (++numMessages == OLSR_MAX_MSGS)
{
SendPacket (packet, msglist);
msglist.clear ();
// Reset variables for next packet
numMessages = 0;
packet = Create<Packet> ();
}
}
if (packet->GetSize ())
{
SendPacket (packet, msglist);
}
m_queuedMessages.clear ();
}
///
/// \brief Creates a new %OLSR HELLO message which is buffered for being sent later on.
///
void
AgentImpl::SendHello ()
{
NS_LOG_FUNCTION (this);
olsr::MessageHeader msg;
Time now = Simulator::Now ();
msg.SetVTime (OLSR_NEIGHB_HOLD_TIME);
msg.SetOriginatorAddress (m_mainAddress);
msg.SetTimeToLive (1);
msg.SetHopCount (0);
msg.SetMessageSequenceNumber (GetMessageSequenceNumber ());
olsr::MessageHeader::Hello &hello = msg.GetHello ();
hello.SetHTime (Scalar (3) * m_helloInterval);
hello.willingness = m_willingness;
std::vector<olsr::MessageHeader::Hello::LinkMessage>
&linkMessages = hello.linkMessages;
const LinkSet &links = m_state.GetLinks ();
for (LinkSet::const_iterator link_tuple = links.begin ();
link_tuple != links.end (); link_tuple++)
{
if (!(GetMainAddress (link_tuple->localIfaceAddr) == m_mainAddress
&& link_tuple->time >= now))
{
continue;
}
uint8_t link_type, nb_type = 0xff;
// Establishes link type
if (link_tuple->symTime >= now)
{
link_type = OLSR_SYM_LINK;
}
else if (link_tuple->asymTime >= now)
{
link_type = OLSR_ASYM_LINK;
}
else
{
link_type = OLSR_LOST_LINK;
}
// Establishes neighbor type.
if (m_state.FindMprAddress (GetMainAddress (link_tuple->neighborIfaceAddr)))
{
nb_type = OLSR_MPR_NEIGH;
NS_LOG_DEBUG ("I consider neighbor " << GetMainAddress (link_tuple->neighborIfaceAddr)
<< " to be MPR_NEIGH.");
}
else
{
bool ok = false;
for (NeighborSet::const_iterator nb_tuple = m_state.GetNeighbors ().begin ();
nb_tuple != m_state.GetNeighbors ().end ();
nb_tuple++)
{
if (nb_tuple->neighborMainAddr == GetMainAddress (link_tuple->neighborIfaceAddr))
{
if (nb_tuple->status == NeighborTuple::STATUS_SYM)
{
NS_LOG_DEBUG ("I consider neighbor " << GetMainAddress (link_tuple->neighborIfaceAddr)
<< " to be SYM_NEIGH.");
nb_type = OLSR_SYM_NEIGH;
}
else if (nb_tuple->status == NeighborTuple::STATUS_NOT_SYM)
{
nb_type = OLSR_NOT_NEIGH;
NS_LOG_DEBUG ("I consider neighbor " << GetMainAddress (link_tuple->neighborIfaceAddr)
<< " to be NOT_NEIGH.");
}
else
{
NS_FATAL_ERROR ("There is a neighbor tuple with an unknown status!\n");
}
ok = true;
break;
}
}
if (!ok)
{
NS_LOG_WARN ("I don't know the neighbor " << GetMainAddress (link_tuple->neighborIfaceAddr) << "!!!");
continue;
}
}
olsr::MessageHeader::Hello::LinkMessage linkMessage;
linkMessage.linkCode = (link_type & 0x03) | ((nb_type << 2) & 0x0f);
linkMessage.neighborInterfaceAddresses.push_back
(link_tuple->neighborIfaceAddr);
std::vector<Ipv4Address> interfaces =
m_state.FindNeighborInterfaces (link_tuple->neighborIfaceAddr);
linkMessage.neighborInterfaceAddresses.insert
(linkMessage.neighborInterfaceAddresses.end (),
interfaces.begin (), interfaces.end ());
linkMessages.push_back (linkMessage);
}
NS_LOG_DEBUG ("OLSR HELLO message size: " << int (msg.GetSerializedSize ())
<< " (with " << int (linkMessages.size ()) << " link messages)");
QueueMessage (msg, JITTER);
}
///
/// \brief Creates a new %OLSR TC message which is buffered for being sent later on.
///
void
AgentImpl::SendTc ()
{
NS_LOG_FUNCTION (this);
olsr::MessageHeader msg;
msg.SetVTime (OLSR_TOP_HOLD_TIME);
msg.SetOriginatorAddress (m_mainAddress);
msg.SetTimeToLive (255);
msg.SetHopCount (0);
msg.SetMessageSequenceNumber (GetMessageSequenceNumber ());
olsr::MessageHeader::Tc &tc = msg.GetTc ();
tc.ansn = m_ansn;
for (MprSelectorSet::const_iterator mprsel_tuple = m_state.GetMprSelectors ().begin();
mprsel_tuple != m_state.GetMprSelectors ().end(); mprsel_tuple++)
{
tc.neighborAddresses.push_back (mprsel_tuple->mainAddr);
}
QueueMessage (msg, JITTER);
}
///
/// \brief Creates a new %OLSR MID message which is buffered for being sent later on.
///
void
AgentImpl::SendMid ()
{
olsr::MessageHeader msg;
olsr::MessageHeader::Mid &mid = msg.GetMid ();
// A node which has only a single interface address participating in
// the MANET (i.e., running OLSR), MUST NOT generate any MID
// message.
// A node with several interfaces, where only one is participating
// in the MANET and running OLSR (e.g., a node is connected to a
// wired network as well as to a MANET) MUST NOT generate any MID
// messages.
// A node with several interfaces, where more than one is
// participating in the MANET and running OLSR MUST generate MID
// messages as specified.
// [ Note: assuming here that all interfaces participate in the
// MANET; later we may want to make this configurable. ]
Ipv4Address loopback ("127.0.0.1");
for (uint32_t i = 0; i < m_ipv4->GetNInterfaces (); i++)
{
Ipv4Address addr = m_ipv4->GetAddress (i);
if (addr != m_mainAddress && addr != loopback)
mid.interfaceAddresses.push_back (addr);
}
if (mid.interfaceAddresses.size () == 0)
return;
msg.SetVTime (OLSR_MID_HOLD_TIME);
msg.SetOriginatorAddress (m_mainAddress);
msg.SetTimeToLive (255);
msg.SetHopCount (0);
msg.SetMessageSequenceNumber (GetMessageSequenceNumber ());
QueueMessage (msg, JITTER);
}
///
/// \brief Updates Link Set according to a new received HELLO message (following RFC 3626
/// specification). Neighbor Set is also updated if needed.
void
AgentImpl::LinkSensing (const olsr::MessageHeader &msg,
const olsr::MessageHeader::Hello &hello,
const Ipv4Address &receiverIface,
const Ipv4Address &senderIface)
{
Time now = Simulator::Now ();
bool updated = false;
bool created = false;
NS_LOG_DEBUG ("@" << now.GetSeconds () << ": Olsr node " << m_mainAddress
<< ": LinkSensing(receiverIface=" << receiverIface
<< ", senderIface=" << senderIface << ") BEGIN");
NS_ASSERT (msg.GetVTime () > Seconds (0));
LinkTuple *link_tuple = m_state.FindLinkTuple (senderIface);
if (link_tuple == NULL)
{
LinkTuple newLinkTuple;
// We have to create a new tuple
newLinkTuple.neighborIfaceAddr = senderIface;
newLinkTuple.localIfaceAddr = receiverIface;
newLinkTuple.symTime = now - Seconds (1);
newLinkTuple.time = now + msg.GetVTime ();
link_tuple = &m_state.InsertLinkTuple (newLinkTuple);
created = true;
NS_LOG_LOGIC ("Existing link tuple did not exist => creating new one");
}
else
{
NS_LOG_LOGIC ("Existing link tuple already exists => will update it");
updated = true;
}
link_tuple->asymTime = now + msg.GetVTime ();
for (std::vector<olsr::MessageHeader::Hello::LinkMessage>::const_iterator linkMessage =
hello.linkMessages.begin ();
linkMessage != hello.linkMessages.end ();
linkMessage++)
{
int lt = linkMessage->linkCode & 0x03; // Link Type
int nt = (linkMessage->linkCode >> 2) & 0x03; // Neighbor Type
#ifdef NS3_LOG_ENABLE
const char *linkTypeName;
switch (lt)
{
case OLSR_UNSPEC_LINK: linkTypeName = "UNSPEC_LINK"; break;
case OLSR_ASYM_LINK: linkTypeName = "ASYM_LINK"; break;
case OLSR_SYM_LINK: linkTypeName = "SYM_LINK"; break;
case OLSR_LOST_LINK: linkTypeName = "LOST_LINK"; break;
default: linkTypeName = "(invalid value!)";
}
const char *neighborTypeName;
switch (nt)
{
case OLSR_NOT_NEIGH: neighborTypeName = "NOT_NEIGH"; break;
case OLSR_SYM_NEIGH: neighborTypeName = "SYM_NEIGH"; break;
case OLSR_MPR_NEIGH: neighborTypeName = "MPR_NEIGH"; break;
default: neighborTypeName = "(invalid value!)";
}
NS_LOG_DEBUG ("Looking at HELLO link messages with Link Type "
<< lt << " (" << linkTypeName
<< ") and Neighbor Type " << nt
<< " (" << neighborTypeName << ")");
#endif
// We must not process invalid advertised links
if ((lt == OLSR_SYM_LINK && nt == OLSR_NOT_NEIGH) ||
(nt != OLSR_SYM_NEIGH && nt != OLSR_MPR_NEIGH
&& nt != OLSR_NOT_NEIGH))
{
NS_LOG_LOGIC ("HELLO link code is invalid => IGNORING");
continue;
}
for (std::vector<Ipv4Address>::const_iterator neighIfaceAddr =
linkMessage->neighborInterfaceAddresses.begin ();
neighIfaceAddr != linkMessage->neighborInterfaceAddresses.end ();
neighIfaceAddr++)
{
NS_LOG_DEBUG (" -> Neighbor: " << *neighIfaceAddr);
if (*neighIfaceAddr == receiverIface)
{
if (lt == OLSR_LOST_LINK)
{
NS_LOG_LOGIC ("link is LOST => expiring it");
link_tuple->symTime = now - Seconds (1);
updated = true;
}
else if (lt == OLSR_SYM_LINK || lt == OLSR_ASYM_LINK)
{
NS_LOG_DEBUG (*link_tuple << ": link is SYM or ASYM => should become SYM now"
" (symTime being increased to " << now + msg.GetVTime ());
link_tuple->symTime = now + msg.GetVTime ();
link_tuple->time = link_tuple->symTime + OLSR_NEIGHB_HOLD_TIME;
updated = true;
}
else
{
NS_FATAL_ERROR ("bad link type");
}
break;
}
else
{
NS_LOG_DEBUG (" \\-> *neighIfaceAddr (" << *neighIfaceAddr
<< " != receiverIface (" << receiverIface << ") => IGNORING!");
}
}
NS_LOG_DEBUG ("Link tuple updated: " << int (updated));
}
link_tuple->time = std::max(link_tuple->time, link_tuple->asymTime);
if (updated)
{
LinkTupleUpdated (*link_tuple, hello.willingness);
}
// Schedules link tuple deletion
if (created && link_tuple != NULL)
{
LinkTupleAdded (*link_tuple, hello.willingness);
m_events.Track (Simulator::Schedule (DELAY (std::min (link_tuple->time, link_tuple->symTime)),
&AgentImpl::LinkTupleTimerExpire, this,
link_tuple->neighborIfaceAddr));
}
NS_LOG_DEBUG ("@" << now.GetSeconds () << ": Olsr node " << m_mainAddress
<< ": LinkSensing END");
}
///
/// \brief Updates the Neighbor Set according to the information contained in a new received
/// HELLO message (following RFC 3626).
void
AgentImpl::PopulateNeighborSet (const olsr::MessageHeader &msg,
const olsr::MessageHeader::Hello &hello)
{
NeighborTuple *nb_tuple = m_state.FindNeighborTuple (msg.GetOriginatorAddress ());
if (nb_tuple != NULL)
{
nb_tuple->willingness = hello.willingness;
}
}
///
/// \brief Updates the 2-hop Neighbor Set according to the information contained in a new
/// received HELLO message (following RFC 3626).
void
AgentImpl::PopulateTwoHopNeighborSet (const olsr::MessageHeader &msg,
const olsr::MessageHeader::Hello &hello)
{
Time now = Simulator::Now ();
NS_LOG_DEBUG ("Olsr node " << m_mainAddress << ": PopulateTwoHopNeighborSet BEGIN");
for (LinkSet::const_iterator link_tuple = m_state.GetLinks ().begin ();
link_tuple != m_state.GetLinks ().end (); link_tuple++)
{
NS_LOG_LOGIC ("Looking at link tuple: " << *link_tuple);
if (GetMainAddress (link_tuple->neighborIfaceAddr) != msg.GetOriginatorAddress ())
{
NS_LOG_LOGIC ("Link tuple ignored: "
"GetMainAddress (link_tuple->neighborIfaceAddr) != msg.GetOriginatorAddress ()");
NS_LOG_LOGIC ("(GetMainAddress(" << link_tuple->neighborIfaceAddr << "): "
<< GetMainAddress (link_tuple->neighborIfaceAddr)
<< "; msg.GetOriginatorAddress (): " << msg.GetOriginatorAddress ());
continue;
}
if (link_tuple->symTime < now)
{
NS_LOG_LOGIC ("Link tuple ignored: expired.");
continue;
}
typedef std::vector<olsr::MessageHeader::Hello::LinkMessage> LinkMessageVec;
for (LinkMessageVec::const_iterator linkMessage = hello.linkMessages.begin ();
linkMessage != hello.linkMessages.end (); linkMessage++)
{
int neighborType = (linkMessage->linkCode >> 2) & 0x3;
#ifdef NS3_LOG_ENABLE
const char *neighborTypeNames[3] = { "NOT_NEIGH", "SYM_NEIGH", "MPR_NEIGH" };
const char *neighborTypeName = ((neighborType < 3)?
neighborTypeNames[neighborType]
: "(invalid value)");
NS_LOG_DEBUG ("Looking at Link Message from HELLO message: neighborType="
<< neighborType << " (" << neighborTypeName << ")");
#endif
for (std::vector<Ipv4Address>::const_iterator nb2hop_addr_iter =
linkMessage->neighborInterfaceAddresses.begin ();
nb2hop_addr_iter != linkMessage->neighborInterfaceAddresses.end ();
nb2hop_addr_iter++)
{
Ipv4Address nb2hop_addr = GetMainAddress (*nb2hop_addr_iter);
NS_LOG_DEBUG ("Looking at 2-hop neighbor address from HELLO message: "
<< *nb2hop_addr_iter
<< " (main address is " << nb2hop_addr << ")");
if (neighborType == OLSR_SYM_NEIGH || neighborType == OLSR_MPR_NEIGH)
{
// If the main address of the 2-hop neighbor address == main address
// of the receiving node, silently discard the 2-hop
// neighbor address.
if (nb2hop_addr == m_routingAgentAddr)
{
NS_LOG_LOGIC ("Ignoring 2-hop neighbor (it is the node itself)");
continue;
}
// Otherwise, a 2-hop tuple is created
TwoHopNeighborTuple *nb2hop_tuple =
m_state.FindTwoHopNeighborTuple (msg.GetOriginatorAddress (), nb2hop_addr);
NS_LOG_LOGIC ("Adding the 2-hop neighbor"
<< (nb2hop_tuple? " (refreshing existing entry)" : ""));
if (nb2hop_tuple == NULL)
{
TwoHopNeighborTuple new_nb2hop_tuple;
new_nb2hop_tuple.neighborMainAddr = msg.GetOriginatorAddress ();
new_nb2hop_tuple.twoHopNeighborAddr = nb2hop_addr;
new_nb2hop_tuple.expirationTime = now + msg.GetVTime ();
AddTwoHopNeighborTuple (new_nb2hop_tuple);
// Schedules nb2hop tuple deletion
m_events.Track (Simulator::Schedule (DELAY (new_nb2hop_tuple.expirationTime),
&AgentImpl::Nb2hopTupleTimerExpire, this,
new_nb2hop_tuple.neighborMainAddr,
new_nb2hop_tuple.twoHopNeighborAddr));
}
else
{
nb2hop_tuple->expirationTime = now + msg.GetVTime ();
}
}
else if (neighborType == OLSR_NOT_NEIGH)
{
// For each 2-hop node listed in the HELLO message
// with Neighbor Type equal to NOT_NEIGH all 2-hop
// tuples where: N_neighbor_main_addr == Originator
// Address AND N_2hop_addr == main address of the
// 2-hop neighbor are deleted.
NS_LOG_LOGIC ("2-hop neighbor is NOT_NEIGH => deleting matching 2-hop neighbor state");
m_state.EraseTwoHopNeighborTuples (msg.GetOriginatorAddress (), nb2hop_addr);
}
else
{
NS_LOG_LOGIC ("*** WARNING *** Ignoring link message (inside HELLO) with bad"
" neighbor type value: " << neighborType);
}
}
}
}
NS_LOG_DEBUG ("Olsr node " << m_mainAddress << ": PopulateTwoHopNeighborSet END");
}
///
/// \brief Updates the MPR Selector Set according to the information contained in a new
/// received HELLO message (following RFC 3626).
void
AgentImpl::PopulateMprSelectorSet (const olsr::MessageHeader &msg,
const olsr::MessageHeader::Hello &hello)
{
NS_LOG_FUNCTION (this);
Time now = Simulator::Now ();
typedef std::vector<olsr::MessageHeader::Hello::LinkMessage> LinkMessageVec;
for (LinkMessageVec::const_iterator linkMessage = hello.linkMessages.begin ();
linkMessage != hello.linkMessages.end ();
linkMessage++)
{
int nt = linkMessage->linkCode >> 2;
if (nt == OLSR_MPR_NEIGH)
{
NS_LOG_DEBUG ("Processing a link message with neighbor type MPR_NEIGH");
for (std::vector<Ipv4Address>::const_iterator nb_iface_addr =
linkMessage->neighborInterfaceAddresses.begin ();
nb_iface_addr != linkMessage->neighborInterfaceAddresses.end ();
nb_iface_addr++)
{
if (GetMainAddress (*nb_iface_addr) == m_mainAddress)
{
NS_LOG_DEBUG ("Adding entry to mpr selector set for neighbor " << *nb_iface_addr);
// We must create a new entry into the mpr selector set
MprSelectorTuple *existing_mprsel_tuple =
m_state.FindMprSelectorTuple (msg.GetOriginatorAddress ());
if (existing_mprsel_tuple == NULL)
{
MprSelectorTuple mprsel_tuple;
mprsel_tuple.mainAddr = msg.GetOriginatorAddress ();
mprsel_tuple.expirationTime = now + msg.GetVTime ();
AddMprSelectorTuple (mprsel_tuple);
// Schedules mpr selector tuple deletion
m_events.Track (Simulator::Schedule
(DELAY (mprsel_tuple.expirationTime),
&AgentImpl::MprSelTupleTimerExpire, this,
mprsel_tuple.mainAddr));
}
else
{
existing_mprsel_tuple->expirationTime = now + msg.GetVTime ();
}
}
}
}
}
NS_LOG_DEBUG ("Computed MPR selector set for node " << m_mainAddress << ": " << m_state.PrintMprSelectorSet ());
}
#if 0
///
/// \brief Drops a given packet because it couldn't be delivered to the corresponding
/// destination by the MAC layer. This may cause a neighbor loss, and appropiate
/// actions are then taken.
///
/// \param p the packet which couldn't be delivered by the MAC layer.
///
void
OLSR::mac_failed(Ptr<Packet> p) {
double now = Simulator::Now ();
struct hdr_ip* ih = HDR_IP(p);
struct hdr_cmn* ch = HDR_CMN(p);
debug("%f: Node %d MAC Layer detects a breakage on link to %d\n",
now,
OLSR::node_id(ra_addr()),
OLSR::node_id(ch->next_hop()));
if ((u_int32_t)ih->daddr() == IP_BROADCAST) {
drop(p, DROP_RTR_MAC_CALLBACK);
return;
}
OLSR_link_tuple* link_tuple = state_.find_link_tuple(ch->next_hop());
if (link_tuple != NULL) {
link_tuple->lost_time() = now + OLSR_NEIGHB_HOLD_TIME;
link_tuple->time() = now + OLSR_NEIGHB_HOLD_TIME;
nb_loss(link_tuple);
}
drop(p, DROP_RTR_MAC_CALLBACK);
}
#endif
///
/// \brief Performs all actions needed when a neighbor loss occurs.
///
/// Neighbor Set, 2-hop Neighbor Set, MPR Set and MPR Selector Set are updated.
///
/// \param tuple link tuple with the information of the link to the neighbor which has been lost.
///
void
AgentImpl::NeighborLoss (const LinkTuple &tuple)
{
NS_LOG_DEBUG (Simulator::Now ().GetSeconds ()
<< "s: OLSR Node " << m_mainAddress
<< " LinkTuple " << tuple.neighborIfaceAddr << " -> neighbor loss.");
LinkTupleUpdated (tuple, OLSR_WILL_DEFAULT);
m_state.EraseTwoHopNeighborTuples (GetMainAddress (tuple.neighborIfaceAddr));
m_state.EraseMprSelectorTuples (GetMainAddress (tuple.neighborIfaceAddr));
MprComputation ();
RoutingTableComputation ();
}
///
/// \brief Adds a duplicate tuple to the Duplicate Set.
///
/// \param tuple the duplicate tuple to be added.
///
void
AgentImpl::AddDuplicateTuple (const DuplicateTuple &tuple)
{
/*debug("%f: Node %d adds dup tuple: addr = %d seq_num = %d\n",
Simulator::Now (),
OLSR::node_id(ra_addr()),
OLSR::node_id(tuple->addr()),
tuple->seq_num());*/
m_state.InsertDuplicateTuple (tuple);
}
///
/// \brief Removes a duplicate tuple from the Duplicate Set.
///
/// \param tuple the duplicate tuple to be removed.
///
void
AgentImpl::RemoveDuplicateTuple (const DuplicateTuple &tuple)
{
/*debug("%f: Node %d removes dup tuple: addr = %d seq_num = %d\n",
Simulator::Now (),
OLSR::node_id(ra_addr()),
OLSR::node_id(tuple->addr()),
tuple->seq_num());*/
m_state.EraseDuplicateTuple (tuple);
}
void
AgentImpl::LinkTupleAdded (const LinkTuple &tuple, uint8_t willingness)
{
// Creates associated neighbor tuple
NeighborTuple nb_tuple;
nb_tuple.neighborMainAddr = GetMainAddress (tuple.neighborIfaceAddr);
nb_tuple.willingness = willingness;
if (tuple.symTime >= Simulator::Now ())
{
nb_tuple.status = NeighborTuple::STATUS_SYM;
}
else
{
nb_tuple.status = NeighborTuple::STATUS_NOT_SYM;
}
AddNeighborTuple (nb_tuple);
}
///
/// \brief Removes a link tuple from the Link Set.
///
/// \param tuple the link tuple to be removed.
///
void
AgentImpl::RemoveLinkTuple (const LinkTuple &tuple)
{
NS_LOG_DEBUG (Simulator::Now ().GetSeconds ()
<< "s: OLSR Node " << m_mainAddress
<< " LinkTuple " << tuple << " REMOVED.");
m_state.EraseLinkTuple (tuple);
m_state.EraseNeighborTuple (GetMainAddress (tuple.neighborIfaceAddr));
}
///
/// \brief This function is invoked when a link tuple is updated. Its aim is to
/// also update the corresponding neighbor tuple if it is needed.
///
/// \param tuple the link tuple which has been updated.
///
void
AgentImpl::LinkTupleUpdated (const LinkTuple &tuple, uint8_t willingness)
{
// Each time a link tuple changes, the associated neighbor tuple must be recomputed
NS_LOG_DEBUG (Simulator::Now ().GetSeconds ()
<< "s: OLSR Node " << m_mainAddress
<< " LinkTuple " << tuple << " UPDATED.");
NeighborTuple *nb_tuple =
m_state.FindNeighborTuple (GetMainAddress (tuple.neighborIfaceAddr));
if (nb_tuple == NULL)
{
LinkTupleAdded (tuple, willingness);
nb_tuple = m_state.FindNeighborTuple (GetMainAddress (tuple.neighborIfaceAddr));
}
if (nb_tuple != NULL)
{
#ifdef NS3_LOG_ENABLE
int statusBefore = nb_tuple->status;
#endif
if (tuple.symTime >= Simulator::Now ())
{
nb_tuple->status = NeighborTuple::STATUS_SYM;
NS_LOG_DEBUG (*nb_tuple << "->status = STATUS_SYM; changed:"
<< int (statusBefore != nb_tuple->status));
}
else
{
nb_tuple->status = NeighborTuple::STATUS_NOT_SYM;
NS_LOG_DEBUG (*nb_tuple << "->status = STATUS_NOT_SYM; changed:"
<< int (statusBefore != nb_tuple->status));
}
}
else
{
NS_LOG_WARN ("ERROR! Wanted to update a NeighborTuple but none was found!");
}
}
///
/// \brief Adds a neighbor tuple to the Neighbor Set.
///
/// \param tuple the neighbor tuple to be added.
///
void
AgentImpl::AddNeighborTuple (const NeighborTuple &tuple)
{
// debug("%f: Node %d adds neighbor tuple: nb_addr = %d status = %s\n",
// Simulator::Now (),
// OLSR::node_id(ra_addr()),
// OLSR::node_id(tuple->neighborMainAddr),
// ((tuple->status() == OLSR_STATUS_SYM) ? "sym" : "not_sym"));
m_state.InsertNeighborTuple (tuple);
IncrementAnsn ();
}
///
/// \brief Removes a neighbor tuple from the Neighbor Set.
///
/// \param tuple the neighbor tuple to be removed.
///
void
AgentImpl::RemoveNeighborTuple (const NeighborTuple &tuple)
{
// debug("%f: Node %d removes neighbor tuple: nb_addr = %d status = %s\n",
// Simulator::Now (),
// OLSR::node_id(ra_addr()),
// OLSR::node_id(tuple->neighborMainAddr),
// ((tuple->status() == OLSR_STATUS_SYM) ? "sym" : "not_sym"));
m_state.EraseNeighborTuple (tuple);
IncrementAnsn ();
}
///
/// \brief Adds a 2-hop neighbor tuple to the 2-hop Neighbor Set.
///
/// \param tuple the 2-hop neighbor tuple to be added.
///
void
AgentImpl::AddTwoHopNeighborTuple (const TwoHopNeighborTuple &tuple)
{
// debug("%f: Node %d adds 2-hop neighbor tuple: nb_addr = %d nb2hop_addr = %d\n",
// Simulator::Now (),
// OLSR::node_id(ra_addr()),
// OLSR::node_id(tuple->neighborMainAddr),
// OLSR::node_id(tuple->twoHopNeighborAddr));
m_state.InsertTwoHopNeighborTuple (tuple);
}
///
/// \brief Removes a 2-hop neighbor tuple from the 2-hop Neighbor Set.
///
/// \param tuple the 2-hop neighbor tuple to be removed.
///
void
AgentImpl::RemoveTwoHopNeighborTuple (const TwoHopNeighborTuple &tuple)
{
// debug("%f: Node %d removes 2-hop neighbor tuple: nb_addr = %d nb2hop_addr = %d\n",
// Simulator::Now (),
// OLSR::node_id(ra_addr()),
// OLSR::node_id(tuple->neighborMainAddr),
// OLSR::node_id(tuple->twoHopNeighborAddr));
m_state.EraseTwoHopNeighborTuple (tuple);
}
void
AgentImpl::IncrementAnsn ()
{
m_ansn = (m_ansn + 1) % (OLSR_MAX_SEQ_NUM + 1);
}
///
/// \brief Adds an MPR selector tuple to the MPR Selector Set.
///
/// Advertised Neighbor Sequence Number (ANSN) is also updated.
///
/// \param tuple the MPR selector tuple to be added.
///
void
AgentImpl::AddMprSelectorTuple (const MprSelectorTuple &tuple)
{
// debug("%f: Node %d adds MPR selector tuple: nb_addr = %d\n",
// Simulator::Now (),
// OLSR::node_id(ra_addr()),
// OLSR::node_id(tuple->main_addr()));
m_state.InsertMprSelectorTuple (tuple);
IncrementAnsn ();
}
///
/// \brief Removes an MPR selector tuple from the MPR Selector Set.
///
/// Advertised Neighbor Sequence Number (ANSN) is also updated.
///
/// \param tuple the MPR selector tuple to be removed.
///
void
AgentImpl::RemoveMprSelectorTuple (const MprSelectorTuple &tuple)
{
// debug("%f: Node %d removes MPR selector tuple: nb_addr = %d\n",
// Simulator::Now (),
// OLSR::node_id(ra_addr()),
// OLSR::node_id(tuple->main_addr()));
m_state.EraseMprSelectorTuple (tuple);
IncrementAnsn ();
}
///
/// \brief Adds a topology tuple to the Topology Set.
///
/// \param tuple the topology tuple to be added.
///
void
AgentImpl::AddTopologyTuple (const TopologyTuple &tuple)
{
// debug("%f: Node %d adds topology tuple: dest_addr = %d last_addr = %d seq = %d\n",
// Simulator::Now (),
// OLSR::node_id(ra_addr()),
// OLSR::node_id(tuple->dest_addr()),
// OLSR::node_id(tuple->last_addr()),
// tuple->seq());
m_state.InsertTopologyTuple(tuple);
}
///
/// \brief Removes a topology tuple from the Topology Set.
///
/// \param tuple the topology tuple to be removed.
///
void
AgentImpl::RemoveTopologyTuple (const TopologyTuple &tuple)
{
// debug("%f: Node %d removes topology tuple: dest_addr = %d last_addr = %d seq = %d\n",
// Simulator::Now (),
// OLSR::node_id(ra_addr()),
// OLSR::node_id(tuple->dest_addr()),
// OLSR::node_id(tuple->last_addr()),
// tuple->seq());
m_state.EraseTopologyTuple (tuple);
}
///
/// \brief Adds an interface association tuple to the Interface Association Set.
///
/// \param tuple the interface association tuple to be added.
///
void
AgentImpl::AddIfaceAssocTuple (const IfaceAssocTuple &tuple)
{
// debug("%f: Node %d adds iface association tuple: main_addr = %d iface_addr = %d\n",
// Simulator::Now (),
// OLSR::node_id(ra_addr()),
// OLSR::node_id(tuple->main_addr()),
// OLSR::node_id(tuple->iface_addr()));
m_state.InsertIfaceAssocTuple (tuple);
}
///
/// \brief Removes an interface association tuple from the Interface Association Set.
///
/// \param tuple the interface association tuple to be removed.
///
void
AgentImpl::RemoveIfaceAssocTuple (const IfaceAssocTuple &tuple)
{
// debug("%f: Node %d removes iface association tuple: main_addr = %d iface_addr = %d\n",
// Simulator::Now (),
// OLSR::node_id(ra_addr()),
// OLSR::node_id(tuple->main_addr()),
// OLSR::node_id(tuple->iface_addr()));
m_state.EraseIfaceAssocTuple (tuple);
}
uint16_t AgentImpl::GetPacketSequenceNumber ()
{
m_packetSequenceNumber = (m_packetSequenceNumber + 1) % (OLSR_MAX_SEQ_NUM + 1);
return m_packetSequenceNumber;
}
/// Increments message sequence number and returns the new value.
uint16_t AgentImpl::GetMessageSequenceNumber ()
{
m_messageSequenceNumber = (m_messageSequenceNumber + 1) % (OLSR_MAX_SEQ_NUM + 1);
return m_messageSequenceNumber;
}
///
/// \brief Sends a HELLO message and reschedules the HELLO timer.
/// \param e The event which has expired.
///
void
AgentImpl::HelloTimerExpire ()
{
SendHello ();
m_helloTimer.Schedule (m_helloInterval);
}
///
/// \brief Sends a TC message (if there exists any MPR selector) and reschedules the TC timer.
/// \param e The event which has expired.
///
void
AgentImpl::TcTimerExpire ()
{
if (m_state.GetMprSelectors ().size () > 0)
{
SendTc ();
}
else
{
NS_LOG_DEBUG ("Not sending any TC, no one selected me as MPR.");
}
m_tcTimer.Schedule (m_tcInterval);
}
///
/// \brief Sends a MID message (if the node has more than one interface) and resets the MID timer.
/// \warning Currently it does nothing because there is no support for multiple interfaces.
/// \param e The event which has expired.
///
void
AgentImpl::MidTimerExpire ()
{
SendMid ();
m_midTimer.Schedule (m_midInterval);
}
///
/// \brief Removes tuple if expired. Else timer is rescheduled to expire at tuple.expirationTime.
///
/// The task of actually removing the tuple is left to the OLSR agent.
///
/// \param tuple The tuple which has expired.
///
void
AgentImpl::DupTupleTimerExpire (Ipv4Address address, uint16_t sequenceNumber)
{
DuplicateTuple *tuple =
m_state.FindDuplicateTuple (address, sequenceNumber);
if (tuple == NULL)
{
return;
}
if (tuple->expirationTime < Simulator::Now ())
{
RemoveDuplicateTuple (*tuple);
}
else
{
m_events.Track (Simulator::Schedule (DELAY (tuple->expirationTime),
&AgentImpl::DupTupleTimerExpire, this,
address, sequenceNumber));
}
}
///
/// \brief Removes tuple_ if expired. Else if symmetric time
/// has expired then it is assumed a neighbor loss and agent_->nb_loss()
/// is called. In this case the timer is rescheduled to expire at
/// tuple_->time(). Otherwise the timer is rescheduled to expire at
/// the minimum between tuple_->time() and tuple_->sym_time().
///
/// The task of actually removing the tuple is left to the OLSR agent.
///
/// \param e The event which has expired.
///
void
AgentImpl::LinkTupleTimerExpire (Ipv4Address neighborIfaceAddr)
{
Time now = Simulator::Now ();
// the tuple parameter may be a stale copy; get a newer version from m_state
LinkTuple *tuple = m_state.FindLinkTuple (neighborIfaceAddr);
if (tuple == NULL)
{
return;
}
if (tuple->time < now)
{
RemoveLinkTuple (*tuple);
}
else if (tuple->symTime < now)
{
if (m_linkTupleTimerFirstTime)
m_linkTupleTimerFirstTime = false;
else
NeighborLoss (*tuple);
m_events.Track (Simulator::Schedule (DELAY (tuple->time),
&AgentImpl::LinkTupleTimerExpire, this,
neighborIfaceAddr));
}
else
{
m_events.Track (Simulator::Schedule (DELAY (std::min (tuple->time, tuple->symTime)),
&AgentImpl::LinkTupleTimerExpire, this,
neighborIfaceAddr));
}
}
///
/// \brief Removes tuple_ if expired. Else the timer is rescheduled to expire at tuple_->time().
///
/// The task of actually removing the tuple is left to the OLSR agent.
///
/// \param e The event which has expired.
///
void
AgentImpl::Nb2hopTupleTimerExpire (Ipv4Address neighborMainAddr, Ipv4Address twoHopNeighborAddr)
{
TwoHopNeighborTuple *tuple;
tuple = m_state.FindTwoHopNeighborTuple (neighborMainAddr, twoHopNeighborAddr);
if (tuple == NULL)
{
return;
}
if (tuple->expirationTime < Simulator::Now ())
{
RemoveTwoHopNeighborTuple (*tuple);
}
else
{
m_events.Track (Simulator::Schedule (DELAY (tuple->expirationTime),
&AgentImpl::Nb2hopTupleTimerExpire,
this, neighborMainAddr, twoHopNeighborAddr));
}
}
///
/// \brief Removes tuple_ if expired. Else the timer is rescheduled to expire at tuple_->time().
///
/// The task of actually removing the tuple is left to the OLSR agent.
///
/// \param e The event which has expired.
///
void
AgentImpl::MprSelTupleTimerExpire (Ipv4Address mainAddr)
{
MprSelectorTuple *tuple = m_state.FindMprSelectorTuple (mainAddr);
if (tuple == NULL)
{
return;
}
if (tuple->expirationTime < Simulator::Now ())
{
RemoveMprSelectorTuple (*tuple);
}
else
{
m_events.Track (Simulator::Schedule (DELAY (tuple->expirationTime),
&AgentImpl::MprSelTupleTimerExpire,
this, mainAddr));
}
}
///
/// \brief Removes tuple_ if expired. Else the timer is rescheduled to expire at tuple_->time().
///
/// The task of actually removing the tuple is left to the OLSR agent.
///
/// \param e The event which has expired.
///
void
AgentImpl::TopologyTupleTimerExpire (Ipv4Address destAddr, Ipv4Address lastAddr)
{
TopologyTuple *tuple = m_state.FindTopologyTuple (destAddr, lastAddr);
if (tuple == NULL)
{
return;
}
if (tuple->expirationTime < Simulator::Now ())
{
RemoveTopologyTuple (*tuple);
}
else
{
m_events.Track (Simulator::Schedule (DELAY (tuple->expirationTime),
&AgentImpl::TopologyTupleTimerExpire,
this, tuple->destAddr, tuple->lastAddr));
}
}
///
/// \brief Removes tuple_ if expired. Else timer is rescheduled to expire at tuple_->time().
/// \warning Actually this is never invoked because there is no support for multiple interfaces.
/// \param e The event which has expired.
///
void
AgentImpl::IfaceAssocTupleTimerExpire (Ipv4Address ifaceAddr)
{
IfaceAssocTuple *tuple = m_state.FindIfaceAssocTuple (ifaceAddr);
if (tuple == NULL)
{
return;
}
if (tuple->time < Simulator::Now ())
{
RemoveIfaceAssocTuple (*tuple);
}
else
{
m_events.Track (Simulator::Schedule (DELAY (tuple->time),
&AgentImpl::IfaceAssocTupleTimerExpire,
this, ifaceAddr));
}
}
///
/// \brief Clears the routing table and frees the memory assigned to each one of its entries.
///
void
AgentImpl::Clear ()
{
NS_LOG_FUNCTION_NOARGS ();
m_table.clear ();
}
///
/// \brief Deletes the entry whose destination address is given.
/// \param dest address of the destination node.
///
void
AgentImpl::RemoveEntry (Ipv4Address const &dest)
{
m_table.erase (dest);
}
///
/// \brief Looks up an entry for the specified destination address.
/// \param dest destination address.
/// \param outEntry output parameter to hold the routing entry result, if fuond
/// \return true if found, false if not found
///
bool
AgentImpl::Lookup (Ipv4Address const &dest,
RoutingTableEntry &outEntry) const
{
// Get the iterator at "dest" position
std::map<Ipv4Address, RoutingTableEntry>::const_iterator it =
m_table.find (dest);
// If there is no route to "dest", return NULL
if (it == m_table.end ())
return false;
outEntry = it->second;
return true;
}
///
/// \brief Finds the appropiate entry which must be used in order to forward
/// a data packet to a next hop (given a destination).
///
/// Imagine a routing table like this: [A,B] [B,C] [C,C]; being each pair of the
/// form [dest addr,next-hop addr]. In this case, if this function is invoked with
/// [A,B] then pair [C,C] is returned because C is the next hop that must be used
/// to forward a data packet destined to A. That is, C is a neighbor of this node,
/// but B isn't. This function finds the appropiate neighbor for forwarding a packet.
///
/// \param entry the routing table entry which indicates the destination node
/// we are interested in.
/// \return the appropiate routing table entry which indicates the next
/// hop which must be used for forwarding a data packet, or NULL
/// if there is no such entry.
///
bool
AgentImpl::FindSendEntry (RoutingTableEntry const &entry,
RoutingTableEntry &outEntry) const
{
outEntry = entry;
while (outEntry.destAddr != outEntry.nextAddr)
{
if (not Lookup(outEntry.nextAddr, outEntry))
return false;
}
return true;
}
bool
AgentImpl::RequestRoute (uint32_t ifIndex,
const Ipv4Header &ipHeader,
Ptr<Packet> packet,
RouteReplyCallback routeReply)
{
RoutingTableEntry entry1, entry2;
if (Lookup (ipHeader.GetDestination (), entry1))
{
bool foundSendEntry = FindSendEntry (entry1, entry2);
if (!foundSendEntry)
NS_FATAL_ERROR ("FindSendEntry failure");
Ipv4Route route = Ipv4Route::CreateHostRouteTo
(ipHeader.GetDestination (), entry2.nextAddr, entry2.interface);
NS_LOG_DEBUG ("Olsr node " << m_mainAddress
<< ": RouteRequest for dest=" << ipHeader.GetDestination ()
<< " --> nestHop=" << entry2.nextAddr
<< " interface=" << entry2.interface);
routeReply (true, route, packet, ipHeader);
return true;
}
else
{
#ifdef NS3_LOG_ENABLE
NS_LOG_DEBUG ("Olsr node " << m_mainAddress
<< ": RouteRequest for dest=" << ipHeader.GetDestination ()
<< " --> NOT FOUND; ** Dumping routing table...");
for (std::map<Ipv4Address, RoutingTableEntry>::const_iterator iter = m_table.begin ();
iter != m_table.end (); iter++)
{
NS_LOG_DEBUG ("dest=" << iter->first << " --> next=" << iter->second.nextAddr
<< " via interface " << iter->second.interface);
}
NS_LOG_DEBUG ("** Routing table dump end.");
#endif
return false;
}
}
bool
AgentImpl::RequestIfIndex (Ipv4Address destination,
uint32_t& ifIndex)
{
RoutingTableEntry entry1, entry2;
if (Lookup (destination, entry1))
{
bool foundSendEntry = FindSendEntry (entry1, entry2);
if (!foundSendEntry)
NS_FATAL_ERROR ("FindSendEntry failure");
ifIndex = entry2.interface;
return true;
}
else
{
return false;
}
}
///
/// \brief Adds a new entry into the routing table.
///
/// If an entry for the given destination existed, it is deleted and freed.
///
/// \param dest address of the destination node.
/// \param next address of the next hop node.
/// \param iface address of the local interface.
/// \param dist distance to the destination node.
///
void
AgentImpl::AddEntry (Ipv4Address const &dest,
Ipv4Address const &next,
uint32_t interface,
uint32_t distance)
{
NS_LOG_FUNCTION (this << dest << next << interface << distance << m_mainAddress);
NS_ASSERT (distance > 0);
// Creates a new rt entry with specified values
RoutingTableEntry &entry = m_table[dest];
entry.destAddr = dest;
entry.nextAddr = next;
entry.interface = interface;
entry.distance = distance;
}
void
AgentImpl::AddEntry (Ipv4Address const &dest,
Ipv4Address const &next,
Ipv4Address const &interfaceAddress,
uint32_t distance)
{
NS_LOG_FUNCTION (this << dest << next << interfaceAddress << distance << m_mainAddress);
NS_ASSERT (distance > 0);
NS_ASSERT (m_ipv4);
RoutingTableEntry entry;
for (uint32_t i = 0; i < m_ipv4->GetNInterfaces (); i++)
{
if (m_ipv4->GetAddress (i) == interfaceAddress)
{
AddEntry (dest, next, i, distance);
return;
}
}
NS_ASSERT (false); // should not be reached
AddEntry (dest, next, 0, distance);
}
std::vector<RoutingTableEntry>
AgentImpl::GetEntries () const
{
std::vector<RoutingTableEntry> retval;
for (std::map<Ipv4Address, RoutingTableEntry>::const_iterator iter = m_table.begin ();
iter != m_table.end (); iter++)
{
retval.push_back (iter->second);
}
return retval;
}
}} // namespace olsr, ns3