src/routing/olsr/olsr-routing-protocol.h
changeset 4365 f71fd5bfc4ad
parent 4358 e63305078fe5
parent 4364 579bbfe8bb65
child 4380 bbbc2e622f50
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/routing/olsr/olsr-routing-protocol.h	Fri Apr 17 18:19:03 2009 +0200
@@ -0,0 +1,236 @@
+/* -*-  Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
+/*
+ * Copyright (c) 2004 Francisco J. Ros 
+ * Copyright (c) 2007 INESC Porto
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License version 2 as
+ * published by the Free Software Foundation;
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ *
+ * Authors: Francisco J. Ros  <fjrm@dif.um.es>
+ *          Gustavo J. A. M. Carneiro <gjc@inescporto.pt>
+ */
+
+
+#ifndef __OLSR_AGENT_IMPL_H__
+#define __OLSR_AGENT_IMPL_H__
+
+#include "olsr-header.h"
+#include "olsr-state.h"
+#include "olsr-repositories.h"
+
+#include "ns3/object.h"
+#include "ns3/packet.h"
+#include "ns3/node.h"
+#include "ns3/socket.h"
+#include "ns3/event-garbage-collector.h"
+#include "ns3/timer.h"
+#include "ns3/traced-callback.h"
+#include "ns3/ipv4.h"
+
+#include <vector>
+#include <map>
+
+
+namespace ns3 {
+namespace olsr {
+
+
+/// An %OLSR's routing table entry.
+struct RoutingTableEntry
+{
+  Ipv4Address destAddr;	///< Address of the destination node.
+  Ipv4Address nextAddr;	///< Address of the next hop.
+  uint32_t interface; ///< Interface index
+  uint32_t distance; ///< Distance in hops to the destination.
+
+  RoutingTableEntry () : // default values
+    destAddr (), nextAddr (),
+    interface (0), distance (0) {};
+};
+
+
+class RoutingProtocol : public Ipv4RoutingProtocol
+{
+public:
+  static TypeId GetTypeId (void);
+
+  RoutingProtocol ();
+  virtual ~RoutingProtocol ();
+
+  void SetNode (Ptr<Node> node);
+
+  void Start ();
+  void SetMainInterface (uint32_t interface);
+
+private:
+  std::map<Ipv4Address, RoutingTableEntry> m_table; ///< Data structure for the routing table.
+
+  EventGarbageCollector m_events;
+
+  /// Address of the routing agent.
+  Ipv4Address m_routingAgentAddr;
+	
+  /// Packets sequence number counter.
+  uint16_t m_packetSequenceNumber;
+  /// Messages sequence number counter.
+  uint16_t m_messageSequenceNumber;
+  /// Advertised Neighbor Set sequence number.
+  uint16_t m_ansn;
+  
+  /// HELLO messages' emission interval.
+  Time m_helloInterval;
+  /// TC messages' emission interval.
+  Time m_tcInterval;
+  /// MID messages' emission interval.
+  Time m_midInterval;
+  /// Willingness for forwarding packets on behalf of other nodes.
+  uint8_t m_willingness;
+	
+  /// Internal state with all needed data structs.
+  OlsrState m_state;
+
+  Ptr<Ipv4> m_ipv4;
+	
+private:
+
+  void Clear ();
+  uint32_t GetSize () const { return m_table.size (); }
+  std::vector<RoutingTableEntry> GetEntries () const;
+  void RemoveEntry (const Ipv4Address &dest);
+  void AddEntry (const Ipv4Address &dest,
+                 const Ipv4Address &next,
+                 uint32_t interface,
+                 uint32_t distance);
+  void AddEntry (const Ipv4Address &dest,
+                 const Ipv4Address &next,
+                 const Ipv4Address &interfaceAddress,
+                 uint32_t distance);
+  bool Lookup (const Ipv4Address &dest,
+               RoutingTableEntry &outEntry) const;
+  bool FindSendEntry (const RoutingTableEntry &entry,
+                      RoutingTableEntry &outEntry) const;
+
+  // From Ipv4RoutingProtocol
+  virtual bool RequestRoute (uint32_t ifIndex,
+                             const Ipv4Header &ipHeader,
+                             Ptr<Packet> packet,
+                             RouteReplyCallback routeReply);
+  virtual bool RequestIfIndex (Ipv4Address destination, 
+                               uint32_t& ifIndex);
+
+
+  void DoDispose ();
+
+  void SendPacket (Ptr<Packet> packet, const MessageList &containedMessages);
+	
+  /// Increments packet sequence number and returns the new value.
+  inline uint16_t GetPacketSequenceNumber ();
+  /// Increments message sequence number and returns the new value.
+  inline uint16_t GetMessageSequenceNumber ();
+	
+  void RecvOlsr (Ptr<Socket> socket);
+
+  void MprComputation ();
+  void RoutingTableComputation ();
+  Ipv4Address GetMainAddress (Ipv4Address iface_addr) const;
+
+  // Timer handlers
+  Timer m_helloTimer;
+  void HelloTimerExpire ();
+  
+  Timer m_tcTimer;
+  void TcTimerExpire ();
+
+  Timer m_midTimer;
+  void MidTimerExpire ();
+
+  void DupTupleTimerExpire (Ipv4Address address, uint16_t sequenceNumber);
+  bool m_linkTupleTimerFirstTime;
+  void LinkTupleTimerExpire (Ipv4Address neighborIfaceAddr);
+  void Nb2hopTupleTimerExpire (Ipv4Address neighborMainAddr, Ipv4Address twoHopNeighborAddr);
+  void MprSelTupleTimerExpire (Ipv4Address mainAddr);
+  void TopologyTupleTimerExpire (Ipv4Address destAddr, Ipv4Address lastAddr);
+  void IfaceAssocTupleTimerExpire (Ipv4Address ifaceAddr);
+
+  void IncrementAnsn ();
+
+  /// A list of pending messages which are buffered awaiting for being sent.
+  olsr::MessageList m_queuedMessages;
+  Timer m_queuedMessagesTimer; // timer for throttling outgoing messages
+
+  void ForwardDefault (olsr::MessageHeader olsrMessage,
+                       DuplicateTuple *duplicated,
+                       const Ipv4Address &localIface,
+                       const Ipv4Address &senderAddress);
+  void QueueMessage (const olsr::MessageHeader &message, Time delay);
+  void SendQueuedMessages ();
+  void SendHello ();
+  void SendTc ();
+  void SendMid ();
+
+  void NeighborLoss (const LinkTuple &tuple);
+  void AddDuplicateTuple (const DuplicateTuple &tuple);
+  void RemoveDuplicateTuple (const DuplicateTuple &tuple);
+  void LinkTupleAdded (const LinkTuple &tuple, uint8_t willingness);
+  void RemoveLinkTuple (const LinkTuple &tuple);
+  void LinkTupleUpdated (const LinkTuple &tuple, uint8_t willingness);
+  void AddNeighborTuple (const NeighborTuple &tuple);
+  void RemoveNeighborTuple (const NeighborTuple &tuple);
+  void AddTwoHopNeighborTuple (const TwoHopNeighborTuple &tuple);
+  void RemoveTwoHopNeighborTuple (const TwoHopNeighborTuple &tuple);
+  void AddMprSelectorTuple (const MprSelectorTuple  &tuple);
+  void RemoveMprSelectorTuple (const MprSelectorTuple &tuple);
+  void AddTopologyTuple (const TopologyTuple &tuple);
+  void RemoveTopologyTuple (const TopologyTuple &tuple);
+  void AddIfaceAssocTuple (const IfaceAssocTuple &tuple);
+  void RemoveIfaceAssocTuple (const IfaceAssocTuple &tuple);
+
+  void ProcessHello (const olsr::MessageHeader &msg,
+                     const Ipv4Address &receiverIface,
+                     const Ipv4Address &senderIface);
+  void ProcessTc (const olsr::MessageHeader &msg,
+                  const Ipv4Address &senderIface);
+  void ProcessMid (const olsr::MessageHeader &msg,
+                   const Ipv4Address &senderIface);
+
+  void LinkSensing (const olsr::MessageHeader &msg,
+                    const olsr::MessageHeader::Hello &hello,
+                    const Ipv4Address &receiverIface,
+                    const Ipv4Address &sender_iface);
+  void PopulateNeighborSet (const olsr::MessageHeader &msg,
+                            const olsr::MessageHeader::Hello &hello);
+  void PopulateTwoHopNeighborSet (const olsr::MessageHeader &msg,
+                                  const olsr::MessageHeader::Hello &hello);
+  void PopulateMprSelectorSet (const olsr::MessageHeader &msg,
+                               const olsr::MessageHeader::Hello &hello);
+
+  int Degree (NeighborTuple const &tuple);
+
+  Ipv4Address m_mainAddress;
+
+  // One socket per interface, each bound to that interface's address
+  // (reason: for OLSR Link Sensing we need to know on which interface
+  // HELLO messages arrive)
+  std::map< Ptr<Socket>, Ipv4Address > m_socketAddresses;
+
+  TracedCallback <const PacketHeader &,
+                  const MessageList &> m_rxPacketTrace;
+  TracedCallback <const PacketHeader &,
+                  const MessageList &> m_txPacketTrace;
+  TracedCallback <uint32_t> m_routingTableChanged;
+
+};
+
+}} // namespace ns3
+
+#endif