--- a/src/routing/olsr/olsr-agent.h Thu Mar 19 11:33:19 2009 -0700
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,83 +0,0 @@
-/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
-/*
- * Copyright (c) 2007 INESC Porto
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License version 2 as
- * published by the Free Software Foundation;
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * Author: Gustavo J. A. M. Carneiro <gjc@inescporto.pt>
- */
-
-#ifndef OLSR_AGENT_H
-#define OLSR_AGENT_H
-
-#include "ns3/node.h"
-#include "ns3/olsr-routing-table.h"
-
-namespace ns3 {
-namespace olsr {
-
-/**
- * \brief Class implementing the OLSR state machine
- *
- * This class represents an instance of the OLSR protocol. It
- * attaches itself to a Node, and its lifecycle is bound to that node.
- * Normally the functions in the ns3::olsr namespace are more simple
- * to use to start OLSR on nodes, but access to the underlying OLSR
- * agent can be useful in order to customize the OLSR parameters.
- * Example:
- *
- * \code
- * Ptr<olsr::Agent> olsr = Agend::CreateDefault ();
- * agent->SetMainInterface (2);
- * agent->Start ();
- * \endcode
- */
-class Agent : public Object
-{
-public:
- static TypeId GetTypeId (void);
-
- virtual void SetNode (Ptr<Node> node) = 0;
-
- /**
- * \brief Sets the main interface to be used by OLSR
- *
- * Normally OLSR supports multiple interfaces, but the protocol
- * requires the definition of a "main interface". This interface's
- * IPv4 address provides the identity of the node, and all outgoing
- * OLSR routing messages must have the main interface address,
- * regardless of the actual interface used to transmit the packet.
- * This method allows one to explicitly select an interface as the
- * main interface. It must be called before the agent starts, but
- * calling it is optional; if not called, the agent tries to guess
- * and uses a suitable interface.
- */
- virtual void SetMainInterface (uint32_t interface) = 0;
-
- /**
- * \brief Starts the OLSR protocol operation
- *
- * Calling this method essentially bootstraps the OLSR protocol, and
- * causes the agent to start broadcasting OLSR messages to
- * neighbors, as well start listening to messages from neighbors.
- */
- virtual void Start () = 0;
-
- virtual Ptr<const olsr::RoutingTable> GetRoutingTable () const = 0;
-};
-
-}} // namespace olsr, ns3
-
-#endif /* OLSR_AGENT_H */
-