/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "ns3/simulator.h"
#include "ns3/nstime.h"
#include "ns3/command-line.h"
#include "ns3/random-variable.h"
#include <iostream>
using namespace ns3;
using namespace std;
/*
* This program can be run from waf such as "./waf --run sample-random-variable"
*
* This program is about as simple as possible to display the use of ns-3
* to generate random numbers. By default, the uniform random variate that
* will be outputted is 0.816532. Because ns-3 uses a fixed seed for the
* pseudo-random number generator, this program should always output the
* same number. Likewise, ns-3 simulations using random variables will
* behave deterministically unless the user changes the RunNumber or the
* Seed.
*
* There are three primary mechanisms to change the seed or run numbers
* from their default integer value of 1
* 1) Through explicit call of SeedManager::SetSeed () and
* SeedManager::SetRun () (commented out below)
* 2) Through the passing of command line arguments such as:
* "./waf --command-template="%s --RngRun=<value>" --run program-name"
* 3) Through the use of the NS_GLOBAL_VALUE environment variable, such as:
* "NS_GLOBAL_VALUE="RngRun=<value>" ./waf --run program-name"
*
* For instance, setting the run number to 3 will change the program output to
* 0.775417
*
* Consult the ns-3 manual for more information about the use of the
* random number generator
*/
int main (int argc, char *argv[])
{
CommandLine cmd;
cmd.Parse (argc, argv);
// SeedManager::SetRun (3);
UniformVariable uv;
cout << uv.GetValue () << endl;
}