/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2008 INRIA
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Authors: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#ifndef OBJECT_FACTORY_H
#define OBJECT_FACTORY_H
#include "attribute-construction-list.h"
#include "object.h"
#include "type-id.h"
/**
* \file
* \ingroup object
* ns3::ObjectFactory class declaration.
*/
namespace ns3 {
class AttributeValue;
/**
* \ingroup object
*
* \brief Instantiate subclasses of ns3::Object.
*
* This class can also hold a set of attributes to set
* automatically during the object construction.
*
* \see attribute_ObjectFactory
*/
class ObjectFactory
{
public:
/**
* Default constructor.
*
* This factory is not capable of constructing a real Object
* until it has at least a TypeId.
*/
ObjectFactory ();
/**
* Construct a factory for a specific TypeId by name.
*
* \param typeId The name of the TypeId this factory should create.
*/
ObjectFactory (std::string typeId);
/**
* Set the TypeId of the Objects to be created by this factory.
*
* \param tid The TypeId of the object to instantiate.
*/
/**@{*/
void SetTypeId (TypeId tid);
void SetTypeId (const char *tid);
void SetTypeId (std::string tid);
/**@}*/
/**
* Set an attribute to be set during construction.
*
* \param name The name of the attribute to set.
* \param value The value of the attribute to set.
*/
void Set (std::string name, const AttributeValue &value);
/**
* Get the TypeId which will be created by this ObjectFactory.
* \returns The currently-selected TypeId.
*/
TypeId GetTypeId (void) const;
/**
* Create an Object instance of the configured TypeId.
*
* \returns A new object instance.
*/
Ptr<Object> Create (void) const;
/**
* Create an Object instance of the requested type.
*
* This method performs an extra call to ns3::Object::GetObject before
* returning a pointer of the requested type to the user. This method
* is really syntactical sugar.
*
* \tparam T The requested Object type.
* \returns A new object instance.
*/
template <typename T>
Ptr<T> Create (void) const;
private:
/**
* Print the factory configuration on an output stream.
*
* The configuration will be printed as a string with the form
* "<TypeId-name>[<attribute-name>=<attribute-value>|...]"
*
* \param [in] os The stream.
* \param [in] factory The ObjectFactory.
* \returns The stream.
*/
friend std::ostream & operator << (std::ostream &os, const ObjectFactory &factory);
/**
* Read a factory configuration from an input stream.
*
* The configuration should be in the form
* "<TypeId-name>[<attribute-name>=<attribute-value>|...]"
*
* \param [in] is The input stream.
* \param [out] factory The factory to configure as described by the stream.
* \return The stream.
*/
friend std::istream & operator >> (std::istream &is, ObjectFactory &factory);
/** The TypeId this factory will create. */
TypeId m_tid;
/**
* The list of attributes and values to be used in constructing
* objects by this factory.
*/
AttributeConstructionList m_parameters;
};
std::ostream & operator << (std::ostream &os, const ObjectFactory &factory);
std::istream & operator >> (std::istream &is, ObjectFactory &factory);
/**
* \ingroup object
* Allocate an Object on the heap and initialize with a set of attributes.
*
* \tparam T The requested Object type.
* \param n1 Name of attribute
* \param v1 Value of attribute
* \param n2 Name of attribute
* \param v2 Value of attribute
* \param n3 Name of attribute
* \param v3 Value of attribute
* \param n4 Name of attribute
* \param v4 Value of attribute
* \param n5 Name of attribute
* \param v5 Value of attribute
* \param n6 Name of attribute
* \param v6 Value of attribute
* \param n7 Name of attribute
* \param v7 Value of attribute
* \param n8 Name of attribute
* \param v8 Value of attribute
* \param n9 Name of attribute
* \param v9 Value of attribute
* \returns A pointer to a newly allocated object.
*/
template <typename T>
Ptr<T>
CreateObjectWithAttributes (std::string n1 = "", const AttributeValue & v1 = EmptyAttributeValue (),
std::string n2 = "", const AttributeValue & v2 = EmptyAttributeValue (),
std::string n3 = "", const AttributeValue & v3 = EmptyAttributeValue (),
std::string n4 = "", const AttributeValue & v4 = EmptyAttributeValue (),
std::string n5 = "", const AttributeValue & v5 = EmptyAttributeValue (),
std::string n6 = "", const AttributeValue & v6 = EmptyAttributeValue (),
std::string n7 = "", const AttributeValue & v7 = EmptyAttributeValue (),
std::string n8 = "", const AttributeValue & v8 = EmptyAttributeValue (),
std::string n9 = "", const AttributeValue & v9 = EmptyAttributeValue ());
ATTRIBUTE_HELPER_HEADER (ObjectFactory);
} // namespace ns3
namespace ns3 {
template <typename T>
Ptr<T>
ObjectFactory::Create (void) const
{
Ptr<Object> object = Create ();
return object->GetObject<T> ();
}
template <typename T>
Ptr<T>
CreateObjectWithAttributes (std::string n1, const AttributeValue & v1,
std::string n2, const AttributeValue & v2,
std::string n3, const AttributeValue & v3,
std::string n4, const AttributeValue & v4,
std::string n5, const AttributeValue & v5,
std::string n6, const AttributeValue & v6,
std::string n7, const AttributeValue & v7,
std::string n8, const AttributeValue & v8,
std::string n9, const AttributeValue & v9)
{
ObjectFactory factory;
factory.SetTypeId (T::GetTypeId ());
factory.Set(n1, v1);
factory.Set(n2, v2);
factory.Set(n3, v3);
factory.Set(n4, v4);
factory.Set(n5, v5);
factory.Set(n6, v6);
factory.Set(n7, v7);
factory.Set(n8, v8);
factory.Set(n9, v9);
return factory.Create<T> ();
}
} // namespace ns3
#endif /* OBJECT_FACTORY_H */