/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef NSC_TCP_L4_PROTOCOL_H
#define NSC_TCP_L4_PROTOCOL_H
#include <stdint.h>
#include "ns3/packet.h"
#include "ns3/ipv4-address.h"
#include "ns3/ptr.h"
#include "ns3/object-factory.h"
#include "ns3/timer.h"
#include "ipv4-l4-protocol.h"
struct INetStack;
namespace ns3 {
class Node;
class Socket;
class Ipv4EndPointDemux;
class Ipv4Interface;
class NscTcpSocketImpl;
class Ipv4EndPoint;
class NscInterfaceImpl;
/**
* \ingroup nsctcp
*
* \brief Nsc wrapper glue, to interface with the Ipv4 protocol underneath.
*/
class NscTcpL4Protocol : public Ipv4L4Protocol {
public:
static const uint8_t PROT_NUMBER;
static TypeId GetTypeId (void);
/**
* \brief Constructor
*/
NscTcpL4Protocol ();
virtual ~NscTcpL4Protocol ();
void SetNode (Ptr<Node> node);
void SetNscLibrary (const std::string &lib);
std::string GetNscLibrary (void) const;
virtual int GetProtocolNumber (void) const;
virtual int GetVersion (void) const;
/**
* \return A smart Socket pointer to a NscTcpSocketImpl, allocated by this instance
* of the TCP protocol
*/
Ptr<Socket> CreateSocket (void);
Ipv4EndPoint *Allocate (void);
Ipv4EndPoint *Allocate (Ipv4Address address);
Ipv4EndPoint *Allocate (uint16_t port);
Ipv4EndPoint *Allocate (Ipv4Address address, uint16_t port);
Ipv4EndPoint *Allocate (Ipv4Address localAddress, uint16_t localPort,
Ipv4Address peerAddress, uint16_t peerPort);
void DeAllocate (Ipv4EndPoint *endPoint);
/**
* \brief Receive a packet up the protocol stack
* \param p The Packet to dump the contents into
* \param header IPv4 Header information
* \param incomingInterface The Ipv4Interface it was received on
*/
virtual Ipv4L4Protocol::RxStatus Receive (Ptr<Packet> p,
Ipv4Header const &header,
Ptr<Ipv4Interface> incomingInterface);
// From Ipv4L4Protocol
virtual void SetDownTarget (Ipv4L4Protocol::DownTargetCallback cb);
// From Ipv4L4Protocol
virtual Ipv4L4Protocol::DownTargetCallback GetDownTarget (void) const;
protected:
virtual void DoDispose (void);
virtual void NotifyNewAggregate ();
private:
NscTcpL4Protocol (NscTcpL4Protocol const &);
NscTcpL4Protocol& operator= (NscTcpL4Protocol const &);
// NSC callbacks.
// NSC invokes these hooks to interact with the simulator.
// In any case, these methods are only to be called by NSC.
//
// send_callback is invoked by NSCs 'ethernet driver' to re-inject
// a packet (i.e. an octet soup consisting of an IP Header, TCP Header
// and user payload, if any), into ns-3.
void send_callback (const void *data, int datalen);
// This is called by the NSC stack whenever something of interest
// has happened, e.g. when data arrives on a socket, a listen socket
// has a new connection pending, etc.
void wakeup ();
// This is called by the Linux stack RNG initialization.
// Its also used by the cradle code to add a timestamp to
// printk/printf/debug output.
void gettime (unsigned int *sec, unsigned int *usec);
void AddInterface (void);
void SoftInterrupt (void);
friend class NscInterfaceImpl;
friend class NscTcpSocketImpl;
Ptr<Node> m_node;
Ipv4EndPointDemux *m_endPoints;
INetStack* m_nscStack;
NscInterfaceImpl *m_nscInterface;
void *m_dlopenHandle;
std::string m_nscLibrary;
Timer m_softTimer;
std::vector<Ptr<NscTcpSocketImpl> > m_sockets;
Ipv4L4Protocol::DownTargetCallback m_downTarget;
};
} // namespace ns3
#endif /* NSC_TCP_L4_PROTOCOL_H */