/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2009 University of Washington
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef IPV4_LIST_ROUTING_H
#define IPV4_LIST_ROUTING_H
#include <list>
#include "ns3/ipv4-routing-protocol.h"
#include "ns3/simulator.h"
namespace ns3 {
/**
* \ingroup internet
* \defgroup ipv4ListRouting Ipv4 List Routing
*/
/**
* \ingroup ipv4ListRouting
*
* This class is a specialization of Ipv4RoutingProtocol that allows
* other instances of Ipv4RoutingProtocol to be inserted in a
* prioritized list. Routing protocols in the list are consulted one
* by one, from highest to lowest priority, until a routing protocol
* is found that will take the packet (this corresponds to a non-zero
* return value to RouteOutput, or a return value of true to RouteInput).
* The order by which routing protocols with the same priority value
* are consulted is undefined.
*
*/
class Ipv4ListRouting : public Ipv4RoutingProtocol
{
public:
static TypeId GetTypeId (void);
Ipv4ListRouting ();
virtual ~Ipv4ListRouting ();
/**
* \brief Register a new routing protocol to be used in this IPv4 stack
*
* \param routingProtocol new routing protocol implementation object
* \param priority priority to give to this routing protocol.
* Values may range between -32768 and +32767.
*/
virtual void AddRoutingProtocol (Ptr<Ipv4RoutingProtocol> routingProtocol, int16_t priority);
/**
* \return number of routing protocols in the list
*/
virtual uint32_t GetNRoutingProtocols (void) const;
/**
* Return pointer to routing protocol stored at index, with the
* first protocol (index 0) the highest priority, the next one (index 1)
* the second highest priority, and so on. The priority parameter is an
* output parameter and it returns the integer priority of the protocol.
*
* \return pointer to routing protocol indexed by
* \param index index of protocol to return
* \param priority output parameter, set to the priority of the protocol
being returned
*/
virtual Ptr<Ipv4RoutingProtocol> GetRoutingProtocol (uint32_t index, int16_t& priority) const;
// Below are from Ipv4RoutingProtocol
virtual Ptr<Ipv4Route> RouteOutput (Ptr<Packet> p, const Ipv4Header &header, Ptr<NetDevice> oif, Socket::SocketErrno &sockerr);
virtual bool RouteInput (Ptr<const Packet> p, const Ipv4Header &header, Ptr<const NetDevice> idev,
UnicastForwardCallback ucb, MulticastForwardCallback mcb,
LocalDeliverCallback lcb, ErrorCallback ecb);
virtual void NotifyInterfaceUp (uint32_t interface);
virtual void NotifyInterfaceDown (uint32_t interface);
virtual void NotifyAddAddress (uint32_t interface, Ipv4InterfaceAddress address);
virtual void NotifyRemoveAddress (uint32_t interface, Ipv4InterfaceAddress address);
virtual void SetIpv4 (Ptr<Ipv4> ipv4);
virtual void PrintRoutingTable (Ptr<OutputStreamWrapper> stream) const;
protected:
void DoDispose (void);
void DoStart (void);
private:
typedef std::pair<int16_t, Ptr<Ipv4RoutingProtocol> > Ipv4RoutingProtocolEntry;
typedef std::list<Ipv4RoutingProtocolEntry> Ipv4RoutingProtocolList;
Ipv4RoutingProtocolList m_routingProtocols;
static bool Compare (const Ipv4RoutingProtocolEntry& a, const Ipv4RoutingProtocolEntry& b);
Ptr<Ipv4> m_ipv4;
};
} // namespace ns3
#endif /* IPV4_LIST_ROUTING_H */