src/core/system-file.h
author Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
Mon, 02 Oct 2006 14:37:46 +0200
changeset 111 ad64f88919b5
parent 110 9ac6d63bfe33
child 122 6b8f1eda5c57
permissions -rw-r--r--
try to get rid of tabs which sneaked in

/* -*-    Mode:C++; c-basic-offset:4; tab-width:4; indent-tabs-mode:nil -*- */
/*
 * Copyright (c) 2005 INRIA
 * All rights reserved.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation;
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
 */

#ifndef SYSTEM_FILE_H
#define SYSTEM_FILE_H

#include <stdint.h>

namespace ns3 {

class SystemFilePrivate;

/**
 * \brief os-independent file creation and writing
 *
 * Create a file and write data to this file.
 */
class SystemFile {
public:
    /**
     * This method does not create or open any
     * file on disk.
     */
    SystemFile ();
    /**
     * If a file has been opened, it is closed by
     * this destructor.
     */
    ~SystemFile ();

    /**
     * \param filename name of file to open
     *
     * Open a file for writing. If the file does not
     * exist, it is created. If it exists, it is 
     * emptied first.
     */
    void open (char const *filename);
    /**
     * \param buffer data to write
     * \param size size of data to write
     *
     * Write data in file on disk. This method cannot fail:
     * it will write _all_ the data to disk. This method does not
     * perform any data caching and forwards the data
     * to the OS through a direct syscall. However, 
     * it is not possible to rely on the data being
     * effectively written to disk after this method returns.
     * To make sure the data is written to disk, destroy 
     * this object.
     */
    void write (uint8_t const*buffer, uint32_t size);
private:
    SystemFilePrivate *m_priv;
};

}; //namespace ns3

#endif /* SYSTEM_FILE_H */