/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright 2007 University of Washington
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Authors: Craig Dowell (craigdo@ee.washington.edu)
* Tom Henderson (tomhend@u.washington.edu)
*/
#ifndef GLOBAL_ROUTE_MANAGER_H
#define GLOBAL_ROUTE_MANAGER_H
#include "ns3/deprecated.h"
namespace ns3 {
/**
* @brief A global global router
*
* This singleton object can query interface each node in the system
* for a GlobalRouter interface. For those nodes, it fetches one or
* more Link State Advertisements and stores them in a local database.
* Then, it can compute shortest paths on a per-node basis to all routers,
* and finally configure each of the node's forwarding tables.
*
* The design is guided by OSPFv2 RFC 2328 section 16.1.1 and quagga ospfd.
*/
class GlobalRouteManager
{
public:
/**
* @brief Build a routing database and initialize the routing tables of
* the nodes in the simulation. Makes all nodes in the simulation into
* routers.
*
* All this function does is call the functions
* BuildGlobalRoutingDatabase () and InitializeRoutes ().
*
* @see BuildGlobalRoutingDatabase ();
* @see InitializeRoutes ();
*/
static void PopulateRoutingTables () NS_DEPRECATED;
/**
*@brief Remove all routes that were previously installed in a prior call
* to either PopulateRoutingTables() or RecomputeRoutingTables(), and
* add a new set of routes.
*
* This method does not change the set of nodes
* over which GlobalRouting is being used, but it will dynamically update
* its representation of the global topology before recomputing routes.
* Users must first call PopulateRoutingTables() and then may subsequently
* call RecomputeRoutingTables() at any later time in the simulation.
*
* @see DeleteGlobalRoutes ();
* @see BuildGlobalRoutingDatabase ();
* @see InitializeRoutes ();
*/
static void RecomputeRoutingTables () NS_DEPRECATED;
public:
/**
* @brief Allocate a 32-bit router ID from monotonically increasing counter.
*/
static uint32_t AllocateRouterId ();
/**
* @brief Delete all static routes on all nodes that have a
* GlobalRouterInterface
*
*/
static void DeleteGlobalRoutes ();
/**
* @brief Build the routing database by gathering Link State Advertisements
* from each node exporting a GlobalRouter interface.
* @internal
*
*/
static void BuildGlobalRoutingDatabase ();
/**
* @brief Compute routes using a Dijkstra SPF computation and populate
* per-node forwarding tables
* @internal
*/
static void InitializeRoutes ();
private:
/**
* @brief Global Route Manager copy construction is disallowed. There's no
* need for it and a compiler provided shallow copy would be wrong.
*
*/
GlobalRouteManager (GlobalRouteManager& srm);
/**
* @brief Global Router copy assignment operator is disallowed. There's no
* need for it and a compiler provided shallow copy would be wrong.
*/
GlobalRouteManager& operator= (GlobalRouteManager& srm);
};
} // namespace ns3
#endif /* GLOBAL_ROUTE_MANAGER_H */