/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2006 INRIA
* Copyright (c) 2005 Mathieu Lacage
* All rights reserved.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*
* This code started as a c++ translation of a java-based code written in 2005
* to implement a heap sort. Which explains the Copyright Mathieu Lacage at the
* top of this file.
*
* What is smart about this code ?
* - it does not use the index 0 in the array to avoid having to convert
* C-style array indexes (which start at zero) and heap-style indexes
* (which start at 1). This is why _all_ indexes start at 1, and that
* the index of the root is 1.
* - It uses a slightly non-standard while loop for top-down heapify
* to move one if statement out of the loop.
*/
#include "scheduler-heap.h"
#include "event-impl.h"
#include <cassert>
#define noTRACE_HEAP 1
#ifdef TRACE_HEAP
#include <iostream>
# define TRACE(x) \
std::cout << "HEAP TRACE " << x << std::endl;
#else /* TRACE_HEAP */
# define TRACE(format,...)
#endif /* TRACE_HEAP */
namespace ns3 {
SchedulerHeap::SchedulerHeap ()
{
// we purposedly waste an item at the start of
// the array to make sure the indexes in the
// array start at one.
Scheduler::EventKey emptyKey = {0,0};
m_heap.push_back (std::make_pair (static_cast<EventImpl *>(0), emptyKey));
}
SchedulerHeap::~SchedulerHeap ()
{}
uint32_t
SchedulerHeap::Parent (uint32_t id) const
{
return id / 2;
}
uint32_t
SchedulerHeap::Sibling (uint32_t id) const
{
return id + 1;
}
uint32_t
SchedulerHeap::LeftChild (uint32_t id) const
{
return id * 2;
}
uint32_t
SchedulerHeap::RightChild (uint32_t id) const
{
return id * 2 + 1;
}
uint32_t
SchedulerHeap::Root (void) const
{
return 1;
}
bool
SchedulerHeap::IsRoot (uint32_t id) const
{
return (id == Root ())?true:false;
}
uint32_t
SchedulerHeap::Last (void) const
{
return m_heap.size () - 1;
}
bool
SchedulerHeap::IsBottom (uint32_t id) const
{
return (id >= m_heap.size ())?true:false;
}
void
SchedulerHeap::Exch (uint32_t a, uint32_t b)
{
assert (b < m_heap.size () && a < m_heap.size ());
TRACE ("Exch " << a << ", " << b);
std::pair<EventImpl*, Scheduler::EventKey> tmp (m_heap[a]);
m_heap[a] = m_heap[b];
m_heap[b] = tmp;
}
bool
SchedulerHeap::IsLess (uint32_t a, uint32_t b)
{
Scheduler::EventKeyCompare compare;
return compare (m_heap[a].second, m_heap[b].second);
}
uint32_t
SchedulerHeap::Smallest (uint32_t a, uint32_t b)
{
return IsLess (a,b)?a:b;
}
bool
SchedulerHeap::RealIsEmpty (void) const
{
return (m_heap.size () == 1)?true:false;
}
void
SchedulerHeap::BottomUp (void)
{
uint32_t index = Last ();
while (!IsRoot (index) &&
IsLess (index, Parent (index)))
{
Exch(index, Parent (index));
index = Parent (index);
}
}
void
SchedulerHeap::TopDown (void)
{
uint32_t index = Root ();
uint32_t right = RightChild (index);
while (!IsBottom (right))
{
uint32_t left = LeftChild (index);
uint32_t tmp = Smallest (left, right);
if (IsLess (index, tmp))
{
return;
}
Exch (index, tmp);
index = tmp;
right = RightChild (index);
}
if (IsBottom (index))
{
return;
}
assert (!IsBottom (index));
uint32_t left = LeftChild (index);
if (IsBottom (left))
{
return;
}
if (IsLess (index, left))
{
return;
}
Exch (index, left);
}
EventId
SchedulerHeap::RealInsert (EventImpl *event, Scheduler::EventKey key)
{
m_heap.push_back (std::make_pair (event, key));
BottomUp ();
return EventId (event, key.m_ns, key.m_uid);
}
EventImpl *
SchedulerHeap::RealPeekNext (void) const
{
return m_heap[Root ()].first;
}
Scheduler::EventKey
SchedulerHeap::RealPeekNextKey (void) const
{
return m_heap[Root ()].second;
}
void
SchedulerHeap::RealRemoveNext (void)
{
Exch (Root (), Last ());
m_heap.pop_back ();
TopDown ();
}
EventImpl *
SchedulerHeap::RealRemove (EventId id, Scheduler::EventKey *key)
{
Scheduler::EventKeyCompare compare;
uint32_t top;
uint32_t bottom;
bottom = 1;
top = Last ();
key->m_ns = id.GetNs ();
key->m_uid = id.GetUid ();
while (top != bottom)
{
uint32_t i = bottom + (top - bottom) / 2;
if (compare (*key, m_heap[i].second))
{
top = i;
}
else
{
bottom = i;
}
}
assert (top == bottom);
assert (m_heap[top].second.m_uid == id.GetUid ());
EventImpl *retval = m_heap[top].first;
Exch (top, Last ());
m_heap.pop_back ();
TopDown ();
return retval;
}
bool
SchedulerHeap::RealIsValid (EventId id)
{
return true;
}
}; // namespace ns3