/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#include <string>
#include "ns3/attribute.h"
#include "ns3/object.h"
struct INetStack;
namespace ns3 {
// This object represents the underlying nsc stack,
// which is aggregated to a Node object, and which provides access to the
// sysctls of the nsc stack through attributes.
class Ns3NscStack : public Object
{
public:
static TypeId GetTypeId (void);
virtual TypeId GetInstanceTypeId (void) const;
void SetStack (INetStack *stack) {m_stack = stack;}
private:
friend class NscStackStringAccessor;
void Set (std::string name, std::string value);
std::string Get (std::string name) const;
INetStack *m_stack;
};
} // namespace ns3