/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2007 Emmanuelle Laprise, INRIA
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Authors: Emmanuelle Laprise <emmanuelle.laprise@bluekazoo.ca>
* Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#include "packet-socket.h"
#include "packet-socket-address.h"
#include "ns3/debug.h"
#include "ns3/node.h"
NS_DEBUG_COMPONENT_DEFINE ("PacketSocket");
namespace ns3 {
PacketSocket::PacketSocket (Ptr<Node> node)
: m_node (node)
{
Init();
}
void
PacketSocket::Init()
{
m_state = STATE_OPEN;
m_shutdownSend = false;
m_shutdownRecv = false;
m_errno = ERROR_NOTERROR;
}
PacketSocket::~PacketSocket ()
{}
void
PacketSocket::DoDispose (void)
{
m_device = 0;
}
Ptr<Node>
PacketSocket::GetNode (void) const
{
return m_node;
}
int
PacketSocket::Bind (void)
{
PacketSocketAddress address;
address.SetProtocol (0);
address.SetAllDevices ();
return DoBind (address);
}
int
PacketSocket::Bind (const Address &address)
{
if (!PacketSocketAddress::IsMatchingType (address))
{
m_errno = ERROR_INVAL;
return -1;
}
PacketSocketAddress ad = PacketSocketAddress::ConvertFrom (address);
return DoBind (ad);
}
int
PacketSocket::DoBind (const PacketSocketAddress &address)
{
if (m_state == STATE_BOUND ||
m_state == STATE_CONNECTED)
{
m_errno = ERROR_INVAL;
return -1;
}
if (m_state == STATE_CLOSED)
{
m_errno = ERROR_BADF;
return -1;
}
Ptr<NetDevice> dev ;
if (address.IsSingleDevice ())
{
dev = 0;
}
else
{
m_node->GetDevice (address.GetSingleDevice ());
}
m_node->RegisterProtocolHandler (MakeCallback (&PacketSocket::ForwardUp, this),
address.GetProtocol (), dev);
m_state = STATE_BOUND;
m_protocol = address.GetProtocol ();
m_isSingleDevice = address.IsSingleDevice ();
m_device = address.GetSingleDevice ();
return 0;
}
enum Socket::SocketErrno
PacketSocket::GetErrno (void) const
{
return m_errno;
}
int
PacketSocket::ShutdownSend (void)
{
if (m_state == STATE_CLOSED)
{
m_errno = ERROR_BADF;
return -1;
}
m_shutdownSend = true;
return 0;
}
int
PacketSocket::ShutdownRecv (void)
{
if (m_state == STATE_CLOSED)
{
m_errno = ERROR_BADF;
return -1;
}
m_shutdownRecv = false;
return 0;
}
int
PacketSocket::DoClose(ns3::Callback<void, Ptr<Socket> > closeCompleted)
{
if (m_state == STATE_CLOSED)
{
m_errno = ERROR_BADF;
return -1;
}
if (!closeCompleted.IsNull ())
{
closeCompleted (this);
}
m_state = STATE_CLOSED;
return 0;
}
int
PacketSocket::DoConnect(const Address &ad,
ns3::Callback<void, Ptr<Socket> > connectionSucceeded,
ns3::Callback<void, Ptr<Socket> > connectionFailed,
ns3::Callback<void, Ptr<Socket> > halfClose)
{
PacketSocketAddress address;
if (m_state == STATE_CLOSED)
{
m_errno = ERROR_BADF;
goto error;
}
if (m_state == STATE_OPEN)
{
// connect should happen _after_ bind.
m_errno = ERROR_INVAL; // generic error condition.
goto error;
}
if (m_state == STATE_CONNECTED)
{
m_errno = ERROR_ISCONN;
goto error;
}
if (!PacketSocketAddress::IsMatchingType (ad))
{
m_errno = ERROR_AFNOSUPPORT;
goto error;
}
m_destAddr = ad;
m_state = STATE_CONNECTED;
if (!connectionSucceeded.IsNull ())
{
connectionSucceeded (this);
}
return 0;
error:
if (!connectionFailed.IsNull ())
{
connectionFailed (this);
}
return -1;
}
int
PacketSocket::DoAccept(ns3::Callback<bool, Ptr<Socket>, const Address &> connectionRequest,
ns3::Callback<void, Ptr<Socket>, const Address &> newConnectionCreated,
ns3::Callback<void, Ptr<Socket> > closeRequested)
{
// calling accept on a packet socket is a programming error.
m_errno = ERROR_OPNOTSUPP;
return -1;
}
int
PacketSocket::DoSend (const uint8_t* buffer,
uint32_t size,
ns3::Callback<void, Ptr<Socket>, uint32_t> dataSent)
{
if (m_state == STATE_OPEN ||
m_state == STATE_BOUND)
{
m_errno = ERROR_NOTCONN;
return -1;
}
return DoSendTo (m_destAddr, buffer, size, dataSent);
}
int
PacketSocket::DoSendTo(const Address &address,
const uint8_t *buffer,
uint32_t size,
Callback<void, Ptr<Socket>, uint32_t> dataSent)
{
PacketSocketAddress ad;
if (m_state == STATE_CLOSED)
{
m_errno = ERROR_BADF;
return -1;
}
if (m_state == STATE_OPEN)
{
// XXX should return another error here.
m_errno = ERROR_INVAL;
return -1;
}
if (m_shutdownSend)
{
m_errno = ERROR_SHUTDOWN;
return -1;
}
if (!PacketSocketAddress::IsMatchingType (address))
{
m_errno = ERROR_AFNOSUPPORT;
return -1;
}
ad = PacketSocketAddress::ConvertFrom (address);
Packet p;
if (buffer == 0)
{
p = Packet (size);
}
else
{
p = Packet (buffer, size);
}
bool error = false;
Address dest = ad.GetPhysicalAddress ();
if (ad.IsSingleDevice ())
{
Ptr<NetDevice> device = m_node->GetDevice (ad.GetSingleDevice ());
if (!device->Send (p, dest, ad.GetProtocol ()))
{
error = true;
}
}
else
{
for (uint32_t i = 0; i < m_node->GetNDevices (); i++)
{
Ptr<NetDevice> device = m_node->GetDevice (i);
if (!device->Send (p, dest, ad.GetProtocol ()))
{
error = true;
}
}
}
if (!error && !dataSent.IsNull ())
{
dataSent (this, p.GetSize ());
}
if (error)
{
m_errno = ERROR_INVAL;
return -1;
}
else
{
return 0;
}
}
void
PacketSocket::DoRecv(ns3::Callback<void, Ptr<Socket>, const uint8_t*, uint32_t,const Address &> callback)
{
m_rxCallback = callback;
}
void
PacketSocket::DoRecvDummy(ns3::Callback<void, Ptr<Socket>, uint32_t, const Address &> callback)
{
m_dummyRxCallback = callback;
}
void
PacketSocket::ForwardUp (Ptr<NetDevice> device, const Packet &packet,
uint16_t protocol, const Address &from)
{
if (m_shutdownRecv)
{
return;
}
Packet p = packet;
PacketSocketAddress address;
address.SetPhysicalAddress (from);
address.SetSingleDevice (device->GetIfIndex ());
address.SetProtocol (protocol);
NS_DEBUG ("PacketSocket::ForwardUp: UID is " << packet.GetUid()
<< " PacketSocket " << this);
if (!m_dummyRxCallback.IsNull ())
{
m_dummyRxCallback (this, p.GetSize (), address);
}
if (!m_rxCallback.IsNull ())
{
m_rxCallback (this, p.PeekData (), p.GetSize (), address);
}
}
}//namespace ns3