/* -*- Mode:C++; c-basic-offset:4; tab-width:4; indent-tabs-mode:nil -*- */
/*
* Copyright (c) 2005 INRIA
* All rights reserved.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#ifndef SCHEDULER_HEAP_H
#define SCHEDULER_HEAP_H
#include "scheduler.h"
#include <stdint.h>
#include <vector>
namespace ns3 {
class EventHolder;
class SchedulerHeap : public Scheduler {
public:
SchedulerHeap ();
virtual ~SchedulerHeap ();
private:
virtual EventId RealInsert (EventImpl *event, Scheduler::EventKey key);
virtual bool RealIsEmpty (void) const;
virtual EventImpl *RealPeekNext (void) const;
virtual Scheduler::EventKey RealPeekNextKey (void) const;
virtual void RealRemoveNext (void);
virtual EventImpl *RealRemove (EventId ev, Scheduler::EventKey *key);
virtual bool RealIsValid (EventId id);
typedef std::vector<std::pair<EventImpl *, Scheduler::EventKey> > BinaryHeap;
inline void StoreInEvent (EventImpl *ev, uint32_t index) const;
uint32_t GetFromEvent (EventImpl *ev) const;
inline uint32_t Parent (uint32_t id) const;
uint32_t Sibling (uint32_t id) const;
inline uint32_t LeftChild (uint32_t id) const;
inline uint32_t RightChild (uint32_t id) const;
inline uint32_t Root (void) const;
uint32_t Last (void) const;
inline bool IsRoot (uint32_t id) const;
inline bool IsBottom (uint32_t id) const;
inline bool IsLess (uint32_t a, uint32_t b);
inline uint32_t Smallest (uint32_t a, uint32_t b);
inline void Exch (uint32_t a, uint32_t b);
void BottomUp (void);
void TopDown (void);
BinaryHeap m_heap;
};
}; // namespace ns3
#endif /* SCHEDULER_HEAP_H */