nsc: Fix build problem if gtk config store is disabled
gtk config store pulled in libdl.so for us, so things fail
to link of the config store isn't enabled. This makes nsc
pull in libdl itself when its enabled.
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
//
// This ns-3 example demonstrates the use of helper functions to ease
// the construction of simulation scenarios.
//
// The simulation topology consists of a mixed wired and wireless
// scenario in which a hierarchical mobility model is used.
//
// The simulation layout consists of N backbone routers interconnected
// by an ad hoc wifi network.
// Each backbone router also has a local 802.11 network and is connected
// to a local LAN. An additional set of (K-1) nodes are connected to
// this backbone. Finally, a local LAN is connected to each router
// on the backbone, with L-1 additional hosts.
//
// The nodes are populated with TCP/IP stacks, and OLSR unicast routing
// on the backbone. An example UDP transfer is shown. The simulator
// be configured to output tcpdumps or traces from different nodes.
//
//
// +--------------------------------------------------------+
// | |
// | 802.11 ad hoc, ns-2 mobility |
// | |
// +--------------------------------------------------------+
// | o o o (N backbone routers) |
// +--------+ +--------+
// wired LAN | mobile | wired LAN | mobile |
// -----------| router | -----------| router |
// --------- ---------
// | |
// +----------------+ +----------------+
// | 802.11 | | 802.11 |
// | net | | net |
// | K-1 hosts | | K-1 hosts |
// +----------------+ +----------------+
//
#include <fstream>
#include "ns3/core-module.h"
#include "ns3/common-module.h"
#include "ns3/node-module.h"
#include "ns3/helper-module.h"
#include "ns3/mobility-module.h"
#include "ns3/contrib-module.h"
#include "ns3/wifi-module.h"
using namespace ns3;
//
// Define logging keyword for this file
//
NS_LOG_COMPONENT_DEFINE ("MixedWireless");
//
// This function will be used below as a trace sink
//
#ifdef ENABLE_FOR_TRACING_EXAMPLE
static void
CourseChangeCallback (std::string path, Ptr<const MobilityModel> model)
{
Vector position = model->GetPosition ();
std::cout << "CourseChange " << path << " x=" << position.x << ", y=" << position.y << ", z=" << position.z << std::endl;
}
#endif
int
main (int argc, char *argv[])
{
//
// First, we declare and initialize a few local variables that control some
// simulation parameters.
//
uint32_t backboneNodes = 10;
uint32_t infraNodes = 5;
uint32_t lanNodes = 5;
uint32_t stopTime = 10;
//
// Simulation defaults are typically set next, before command line
// arguments are parsed.
//
Config::SetDefault ("ns3::OnOffApplication::PacketSize", StringValue ("210"));
Config::SetDefault ("ns3::OnOffApplication::DataRate", StringValue ("448kb/s"));
//
// For convenience, we add the local variables to the command line argument
// system so that they can be overridden with flags such as
// "--backboneNodes=20"
//
CommandLine cmd;
cmd.AddValue("backboneNodes", "number of backbone nodes", backboneNodes);
cmd.AddValue ("infraNodes", "number of leaf nodes", infraNodes);
cmd.AddValue("lanNodes", "number of LAN nodes", lanNodes);
cmd.AddValue("stopTime", "simulation stop time (seconds)", stopTime);
//
// The system global variables and the local values added to the argument
// system can be overridden by command line arguments by using this call.
//
cmd.Parse (argc, argv);
///////////////////////////////////////////////////////////////////////////
// //
// Construct the backbone //
// //
///////////////////////////////////////////////////////////////////////////
//
// Create a container to manage the nodes of the adhoc (backbone) network.
// Later we'll create the rest of the nodes we'll need.
//
NodeContainer backbone;
backbone.Create (backboneNodes);
//
// Create the backbone wifi net devices and install them into the nodes in
// our container
//
WifiHelper wifi;
wifi.SetMac ("ns3::AdhocWifiMac");
wifi.SetPhy ("ns3::WifiPhy");
NetDeviceContainer backboneDevices = wifi.Install (backbone);
//
// Add the IPv4 protocol stack to the nodes in our container
//
InternetStackHelper internet;
internet.Install (backbone);
//
// Assign IPv4 addresses to the device drivers (actually to the associated
// IPv4 interfaces) we just created.
//
Ipv4AddressHelper ipAddrs;
ipAddrs.SetBase ("192.168.0.0", "255.255.255.0");
ipAddrs.Assign (backboneDevices);
//
// The ad-hoc network nodes need a mobility model so we aggregate one to
// each of the nodes we just finished building.
//
MobilityHelper mobility;
Ptr<ListPositionAllocator> positionAlloc =
CreateObject<ListPositionAllocator> ();
double x = 0.0;
for (uint32_t i = 0; i < backboneNodes; ++i)
{
positionAlloc->Add (Vector (x, 0.0, 0.0));
x += 5.0;
}
mobility.SetPositionAllocator (positionAlloc);
mobility.SetMobilityModel ("ns3::RandomDirection2dMobilityModel",
"Bounds", RectangleValue (Rectangle (0, 1000, 0, 1000)),
"Speed", RandomVariableValue (ConstantVariable (2000)),
"Pause", RandomVariableValue (ConstantVariable (0.2)));
mobility.Install (backbone);
///////////////////////////////////////////////////////////////////////////
// //
// Construct the LANs //
// //
///////////////////////////////////////////////////////////////////////////
// Reset the address base-- all of the CSMA networks will be in
// the "172.16 address space
ipAddrs.SetBase ("172.16.0.0", "255.255.255.0");
for (uint32_t i = 0; i < backboneNodes; ++i)
{
NS_LOG_INFO ("Configuring local area network for backbone node " << i);
//
// Create a container to manage the nodes of the LAN. We need
// two containers here; one with all of the new nodes, and one
// with all of the nodes including new and existing nodes
//
NodeContainer newLanNodes;
newLanNodes.Create (lanNodes - 1);
// Now, create the container with all nodes on this link
NodeContainer lan (backbone.Get (i), newLanNodes);
//
// Create the CSMA net devices and install them into the nodes in our
// collection.
//
CsmaHelper csma;
csma.SetChannelAttribute ("DataRate",
DataRateValue (DataRate (5000000)));
csma.SetChannelAttribute ("Delay", TimeValue (MilliSeconds (2)));
NetDeviceContainer lanDevices = csma.Install (lan);
//
// Add the IPv4 protocol stack to the new LAN nodes
//
internet.Install (newLanNodes);
//
// Assign IPv4 addresses to the device drivers (actually to the
// associated IPv4 interfaces) we just created.
//
ipAddrs.Assign (lanDevices);
//
// Assign a new network prefix for the next LAN, according to the
// network mask initialized above
//
ipAddrs.NewNetwork ();
}
///////////////////////////////////////////////////////////////////////////
// //
// Construct the mobile networks //
// //
///////////////////////////////////////////////////////////////////////////
// Reset the address base-- all of the 802.11 networks will be in
// the "10.0" address space
ipAddrs.SetBase ("10.0.0.0", "255.255.255.0");
for (uint32_t i = 0; i < backboneNodes; ++i)
{
NS_LOG_INFO ("Configuring wireless network for backbone node " << i);
//
// Create a container to manage the nodes of the LAN. We need
// two containers here; one with all of the new nodes, and one
// with all of the nodes including new and existing nodes
//
NodeContainer newInfraNodes;
newInfraNodes.Create (infraNodes - 1);
// Now, create the container with all nodes on this link
NodeContainer infra (backbone.Get (i), newInfraNodes);
//
// Create another ad hoc network and devices
//
WifiHelper wifiInfra;
wifiInfra.SetMac ("ns3::AdhocWifiMac");
wifiInfra.SetPhy ("ns3::WifiPhy");
NetDeviceContainer infraDevices = wifiInfra.Install (infra);
// Add the IPv4 protocol stack to the nodes in our container
//
internet.Install (newInfraNodes);
//
// Assign IPv4 addresses to the device drivers (actually to the associated
// IPv4 interfaces) we just created.
//
ipAddrs.Assign (infraDevices);
//
// Assign a new network prefix for each mobile network, according to
// the network mask initialized above
//
ipAddrs.NewNetwork ();
//
// The new wireless nodes need a mobility model so we aggregate one
// to each of the nodes we just finished building.
//
Ptr<ListPositionAllocator> subnetAlloc =
CreateObject<ListPositionAllocator> ();
for (uint32_t j = 0; j < infra.GetN (); ++j)
{
subnetAlloc->Add (Vector (0.0, j, 0.0));
}
mobility.PushReferenceMobilityModel (backbone.Get (i));
mobility.SetPositionAllocator (subnetAlloc);
mobility.SetMobilityModel ("ns3::RandomDirection2dMobilityModel",
"Bounds", RectangleValue (Rectangle (-25, 25, -25, 25)),
"Speed", RandomVariableValue (ConstantVariable (30)),
"Pause", RandomVariableValue (ConstantVariable (0.4)));
mobility.Install (infra);
}
///////////////////////////////////////////////////////////////////////////
// //
// Routing configuration //
// //
///////////////////////////////////////////////////////////////////////////
NS_LOG_INFO ("Enabling OLSR routing on all backbone nodes");
OlsrHelper olsr;
olsr.Install (backbone);
///////////////////////////////////////////////////////////////////////////
// //
// Application configuration //
// //
///////////////////////////////////////////////////////////////////////////
// Create the OnOff application to send UDP datagrams of size
// 210 bytes at a rate of 448 Kb/s, between two nodes
NS_LOG_INFO ("Create Applications.");
uint16_t port = 9; // Discard port (RFC 863)
// Let's make sure that the user does not define too few LAN nodes
// to make this example work. We need lanNodes >= 5
NS_ASSERT (lanNodes >= 5);
Ptr<Node> appSource = NodeList::GetNode (11);
Ptr<Node> appSink = NodeList::GetNode (13);
Ipv4Address remoteAddr = Ipv4Address ("172.16.0.5");
OnOffHelper onoff ("ns3::UdpSocketFactory",
Address (InetSocketAddress (remoteAddr, port)));
onoff.SetAttribute ("OnTime", RandomVariableValue (ConstantVariable (1)));
onoff.SetAttribute ("OffTime", RandomVariableValue (ConstantVariable (0)));
ApplicationContainer apps = onoff.Install (appSource);
apps.Start (Seconds (3.0));
apps.Stop (Seconds (20.0));
// Create a packet sink to receive these packets
PacketSinkHelper sink ("ns3::UdpSocketFactory",
InetSocketAddress (Ipv4Address::GetAny (), port));
apps = sink.Install (appSink);
apps.Start (Seconds (3.0));
///////////////////////////////////////////////////////////////////////////
// //
// Tracing configuration //
// //
///////////////////////////////////////////////////////////////////////////
NS_LOG_INFO ("Configure Tracing.");
//
// Let's set up some ns-2-like ascii traces, using another helper class
//
std::ofstream ascii;
ascii.open ("mixed-wireless.tr");
WifiHelper::EnableAsciiAll (ascii);
CsmaHelper::EnableAsciiAll (ascii);
// Look at nodes 11, 13 only
//WifiHelper::EnableAscii (ascii, 11, 0);
//WifiHelper::EnableAscii (ascii, 13, 0);
// Let's do a pcap trace on the backbone devices
WifiHelper::EnablePcap ("mixed-wireless", backboneDevices);
// Let's additionally trace the application Sink, ifIndex 0
CsmaHelper::EnablePcap ("mixed-wireless", appSink->GetId (), 0);
#ifdef ENABLE_FOR_TRACING_EXAMPLE
Config::Connect ("/NodeList/*/$MobilityModel/CourseChange",
MakeCallback (&CourseChangeCallback));
#endif
///////////////////////////////////////////////////////////////////////////
// //
// Run simulation //
// //
///////////////////////////////////////////////////////////////////////////
NS_LOG_INFO ("Run Simulation.");
Simulator::Stop (Seconds (stopTime));
Simulator::Run ();
Simulator::Destroy ();
}