nsc: Fix build problem if gtk config store is disabled
gtk config store pulled in libdl.so for us, so things fail
to link of the config store isn't enabled. This makes nsc
pull in libdl itself when its enabled.
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
// Network topology
//
// n0 n1
// | |
// ----------
// | Switch |
// ----------
// | |
// n2 n3
//
//
// - CBR/UDP flows from n0 to n1 and from n3 to n0
// - DropTail queues
// - Tracing of queues and packet receptions to file "csma-bridge.tr"
#include <iostream>
#include <fstream>
#include "ns3/simulator-module.h"
#include "ns3/node-module.h"
#include "ns3/core-module.h"
#include "ns3/helper-module.h"
#include "ns3/bridge-module.h"
using namespace ns3;
NS_LOG_COMPONENT_DEFINE ("CsmaBridgeExample");
int
main (int argc, char *argv[])
{
//
// Users may find it convenient to turn on explicit debugging
// for selected modules; the below lines suggest how to do this
//
#if 0
LogComponentEnable ("CsmaBridgeExample", LOG_LEVEL_INFO);
#endif
//
// Make the random number generators generate reproducible results.
//
RandomVariable::UseGlobalSeed (1, 1, 2, 3, 5, 8);
//
// Allow the user to override any of the defaults and the above Bind() at
// run-time, via command-line arguments
//
CommandLine cmd;
cmd.Parse (argc, argv);
//
// Explicitly create the nodes required by the topology (shown above).
//
NS_LOG_INFO ("Create nodes.");
NodeContainer terminals;
terminals.Create (4);
NodeContainer csmaSwitch;
csmaSwitch.Create (1);
NS_LOG_INFO ("Build Topology");
CsmaHelper csma;
csma.SetChannelAttribute ("DataRate", DataRateValue (5000000));
csma.SetChannelAttribute ("Delay", TimeValue (MilliSeconds (2)));
// Create the csma links, from each terminal to the switch
NetDeviceContainer terminalDevices;
NetDeviceContainer switchDevices;
for (int i = 0; i < 4; i++)
{
NetDeviceContainer link = csma.Install (NodeContainer (terminals.Get (i), csmaSwitch));
terminalDevices.Add (link.Get (0));
switchDevices.Add (link.Get (1));
}
// Create the bridge netdevice, which will do the packet switching
Ptr<Node> switchNode = csmaSwitch.Get (0);
BridgeHelper bridge;
bridge.Install (switchNode, switchDevices);
// Add internet stack to the terminals
InternetStackHelper internet;
internet.Install (terminals);
// We've got the "hardware" in place. Now we need to add IP addresses.
//
NS_LOG_INFO ("Assign IP Addresses.");
Ipv4AddressHelper ipv4;
ipv4.SetBase ("10.1.1.0", "255.255.255.0");
ipv4.Assign (terminalDevices);
//
// Create an OnOff application to send UDP datagrams from node zero to node 1.
//
NS_LOG_INFO ("Create Applications.");
uint16_t port = 9; // Discard port (RFC 863)
OnOffHelper onoff ("ns3::UdpSocketFactory",
Address (InetSocketAddress (Ipv4Address ("10.1.1.2"), port)));
onoff.SetAttribute ("OnTime", RandomVariableValue (ConstantVariable (1)));
onoff.SetAttribute ("OffTime", RandomVariableValue (ConstantVariable (0)));
ApplicationContainer app = onoff.Install (terminals.Get (0));
// Start the application
app.Start (Seconds (1.0));
app.Stop (Seconds (10.0));
// Create an optional packet sink to receive these packets
PacketSinkHelper sink ("ns3::UdpSocketFactory",
Address (InetSocketAddress (Ipv4Address::GetAny (), port)));
sink.Install (terminals.Get (1));
//
// Create a similar flow from n3 to n0, starting at time 1.1 seconds
//
onoff.SetAttribute ("Remote",
AddressValue (InetSocketAddress (Ipv4Address ("10.1.1.1"), port)));
ApplicationContainer app2 = onoff.Install (terminals.Get (3));
sink.Install (terminals.Get (0));
app2.Start (Seconds (1.1));
app2.Stop (Seconds (10.0));
//
// Configure tracing of all enqueue, dequeue, and NetDevice receive events.
// Trace output will be sent to the file "csma-bridge.tr"
//
NS_LOG_INFO ("Configure Tracing.");
std::ofstream ascii;
ascii.open ("csma-bridge.tr");
CsmaHelper::EnableAsciiAll (ascii);
//
// Also configure some tcpdump traces; each interface will be traced.
// The output files will be named:
// csma-bridge.pcap-<nodeId>-<interfaceId>
// and can be read by the "tcpdump -r" command (use "-tt" option to
// display timestamps correctly)
//
CsmaHelper::EnablePcapAll ("csma-bridge");
//
// Now, do the actual simulation.
//
NS_LOG_INFO ("Run Simulation.");
Simulator::Run ();
Simulator::Destroy ();
NS_LOG_INFO ("Done.");
}