nsc: Fix build problem if gtk config store is disabled
gtk config store pulled in libdl.so for us, so things fail
to link of the config store isn't enabled. This makes nsc
pull in libdl itself when its enabled.
from pybindgen import Module, FileCodeSink, param, retval, cppclass
def register_types(module):
root_module = module.get_root()
## timer.h: ns3::Timer [class]
module.add_class('Timer')
## timer.h: ns3::Timer::DestroyPolicy [enumeration]
module.add_enum('DestroyPolicy', ['CANCEL_ON_DESTROY', 'REMOVE_ON_DESTROY', 'CHECK_ON_DESTROY'], outer_class=root_module['ns3::Timer'])
## timer.h: ns3::Timer::State [enumeration]
module.add_enum('State', ['RUNNING', 'EXPIRED', 'SUSPENDED'], outer_class=root_module['ns3::Timer'])
## event-impl.h: ns3::EventImpl [class]
module.add_class('EventImpl', allow_subclassing=True)
## timer-impl.h: ns3::TimerImpl [class]
module.add_class('TimerImpl', allow_subclassing=True)
## nstime.h: ns3::TimeUnit<1> [class]
module.add_class('Time')
## nstime.h: ns3::TimeUnit<0> [class]
module.add_class('Scalar')
## watchdog.h: ns3::Watchdog [class]
module.add_class('Watchdog')
## simulator.h: ns3::Simulator [class]
module.add_class('Simulator', is_singleton=True)
## event-impl.h: ns3::EventLock [class]
module.add_class('EventLock', allow_subclassing=True)
## event-id.h: ns3::EventId [class]
module.add_class('EventId')
## realtime-simulator-impl.h: ns3::RealtimeEventLock [class]
module.add_class('RealtimeEventLock', parent=root_module['ns3::EventLock'])
## high-precision-128.h: ns3::HighPrecision [class]
module.add_class('HighPrecision')
## nstime.h: ns3::TimeChecker [class]
module.add_class('TimeChecker', parent=root_module['ns3::AttributeChecker'])
## scheduler.h: ns3::Scheduler [class]
module.add_class('Scheduler', parent=root_module['ns3::Object'])
## scheduler.h: ns3::Scheduler::EventKey [struct]
module.add_class('EventKey', outer_class=root_module['ns3::Scheduler'])
## nstime.h: ns3::TimeValue [class]
module.add_class('TimeValue', parent=root_module['ns3::AttributeValue'])
## simulator-impl.h: ns3::SimulatorImpl [class]
module.add_class('SimulatorImpl', parent=root_module['ns3::Object'])
## realtime-simulator-impl.h: ns3::RealtimeSimulatorImpl [class]
module.add_class('RealtimeSimulatorImpl', parent=root_module['ns3::SimulatorImpl'])
## realtime-simulator-impl.h: ns3::RealtimeSimulatorImpl::SynchronizationMode [enumeration]
module.add_enum('SynchronizationMode', ['SYNC_BEST_EFFORT', 'SYNC_HARD_LIMIT'], outer_class=root_module['ns3::RealtimeSimulatorImpl'])
## default-simulator-impl.h: ns3::DefaultSimulatorImpl [class]
module.add_class('DefaultSimulatorImpl', parent=root_module['ns3::SimulatorImpl'])
## synchronizer.h: ns3::Synchronizer [class]
module.add_class('Synchronizer', parent=root_module['ns3::Object'])
## list-scheduler.h: ns3::ListScheduler [class]
module.add_class('ListScheduler', parent=root_module['ns3::Scheduler'])
## heap-scheduler.h: ns3::HeapScheduler [class]
module.add_class('HeapScheduler', parent=root_module['ns3::Scheduler'])
## map-scheduler.h: ns3::MapScheduler [class]
module.add_class('MapScheduler', parent=root_module['ns3::Scheduler'])
## wall-clock-synchronizer.h: ns3::WallClockSynchronizer [class]
module.add_class('WallClockSynchronizer', parent=root_module['ns3::Synchronizer'])
## Register a nested module for the namespace internal
nested_module = module.add_cpp_namespace('internal')
register_types_ns3_internal(nested_module)
## Register a nested module for the namespace TimeStepPrecision
nested_module = module.add_cpp_namespace('TimeStepPrecision')
register_types_ns3_TimeStepPrecision(nested_module)
## Register a nested module for the namespace Config
nested_module = module.add_cpp_namespace('Config')
register_types_ns3_Config(nested_module)
## Register a nested module for the namespace olsr
nested_module = module.add_cpp_namespace('olsr')
register_types_ns3_olsr(nested_module)
def register_types_ns3_internal(module):
root_module = module.get_root()
def register_types_ns3_TimeStepPrecision(module):
root_module = module.get_root()
## nstime.h: ns3::TimeStepPrecision::precision_t [enumeration]
module.add_enum('precision_t', ['S', 'MS', 'US', 'NS', 'PS', 'FS'])
def register_types_ns3_Config(module):
root_module = module.get_root()
def register_types_ns3_olsr(module):
root_module = module.get_root()
def register_methods(root_module):
register_Ns3Timer_methods(root_module, root_module['ns3::Timer'])
register_Ns3EventImpl_methods(root_module, root_module['ns3::EventImpl'])
register_Ns3TimerImpl_methods(root_module, root_module['ns3::TimerImpl'])
register_Ns3Time_methods(root_module, root_module['ns3::Time'])
register_Ns3Scalar_methods(root_module, root_module['ns3::Scalar'])
register_Ns3Watchdog_methods(root_module, root_module['ns3::Watchdog'])
register_Ns3Simulator_methods(root_module, root_module['ns3::Simulator'])
register_Ns3EventLock_methods(root_module, root_module['ns3::EventLock'])
register_Ns3EventId_methods(root_module, root_module['ns3::EventId'])
register_Ns3RealtimeEventLock_methods(root_module, root_module['ns3::RealtimeEventLock'])
register_Ns3HighPrecision_methods(root_module, root_module['ns3::HighPrecision'])
register_Ns3TimeChecker_methods(root_module, root_module['ns3::TimeChecker'])
register_Ns3Scheduler_methods(root_module, root_module['ns3::Scheduler'])
register_Ns3SchedulerEventKey_methods(root_module, root_module['ns3::Scheduler::EventKey'])
register_Ns3TimeValue_methods(root_module, root_module['ns3::TimeValue'])
register_Ns3SimulatorImpl_methods(root_module, root_module['ns3::SimulatorImpl'])
register_Ns3RealtimeSimulatorImpl_methods(root_module, root_module['ns3::RealtimeSimulatorImpl'])
register_Ns3DefaultSimulatorImpl_methods(root_module, root_module['ns3::DefaultSimulatorImpl'])
register_Ns3Synchronizer_methods(root_module, root_module['ns3::Synchronizer'])
register_Ns3ListScheduler_methods(root_module, root_module['ns3::ListScheduler'])
register_Ns3HeapScheduler_methods(root_module, root_module['ns3::HeapScheduler'])
register_Ns3MapScheduler_methods(root_module, root_module['ns3::MapScheduler'])
register_Ns3WallClockSynchronizer_methods(root_module, root_module['ns3::WallClockSynchronizer'])
return
def register_Ns3Timer_methods(root_module, cls):
## timer.h: ns3::Timer::Timer(ns3::Timer const & arg0) [copy constructor]
cls.add_constructor([param('ns3::Timer const &', 'arg0')])
## timer.h: ns3::Timer::Timer() [constructor]
cls.add_constructor([])
## timer.h: ns3::Timer::Timer(ns3::Timer::DestroyPolicy destroyPolicy) [constructor]
cls.add_constructor([param('ns3::Timer::DestroyPolicy', 'destroyPolicy')])
## timer.h: void ns3::Timer::SetDelay(ns3::Time const & delay) [member function]
cls.add_method('SetDelay',
'void',
[param('ns3::Time const &', 'delay')])
## timer.h: ns3::Time ns3::Timer::GetDelay() const [member function]
cls.add_method('GetDelay',
'ns3::Time',
[],
is_const=True)
## timer.h: ns3::Time ns3::Timer::GetDelayLeft() const [member function]
cls.add_method('GetDelayLeft',
'ns3::Time',
[],
is_const=True)
## timer.h: void ns3::Timer::Cancel() [member function]
cls.add_method('Cancel',
'void',
[])
## timer.h: void ns3::Timer::Remove() [member function]
cls.add_method('Remove',
'void',
[])
## timer.h: bool ns3::Timer::IsExpired() const [member function]
cls.add_method('IsExpired',
'bool',
[],
is_const=True)
## timer.h: bool ns3::Timer::IsRunning() const [member function]
cls.add_method('IsRunning',
'bool',
[],
is_const=True)
## timer.h: bool ns3::Timer::IsSuspended() const [member function]
cls.add_method('IsSuspended',
'bool',
[],
is_const=True)
## timer.h: ns3::Timer::State ns3::Timer::GetState() const [member function]
cls.add_method('GetState',
'ns3::Timer::State',
[],
is_const=True)
## timer.h: void ns3::Timer::Schedule() [member function]
cls.add_method('Schedule',
'void',
[])
## timer.h: void ns3::Timer::Schedule(ns3::Time delay) [member function]
cls.add_method('Schedule',
'void',
[param('ns3::Time', 'delay')])
## timer.h: void ns3::Timer::Suspend() [member function]
cls.add_method('Suspend',
'void',
[])
## timer.h: void ns3::Timer::Resume() [member function]
cls.add_method('Resume',
'void',
[])
return
def register_Ns3EventImpl_methods(root_module, cls):
## event-impl.h: ns3::EventImpl::EventImpl(ns3::EventImpl const & arg0) [copy constructor]
cls.add_constructor([param('ns3::EventImpl const &', 'arg0')])
## event-impl.h: ns3::EventImpl::EventImpl() [constructor]
cls.add_constructor([])
## event-impl.h: void ns3::EventImpl::Ref() const [member function]
cls.add_method('Ref',
'void',
[],
is_const=True)
## event-impl.h: void ns3::EventImpl::Unref() const [member function]
cls.add_method('Unref',
'void',
[],
is_const=True)
## event-impl.h: void ns3::EventImpl::Invoke() [member function]
cls.add_method('Invoke',
'void',
[])
## event-impl.h: void ns3::EventImpl::Cancel() [member function]
cls.add_method('Cancel',
'void',
[])
## event-impl.h: bool ns3::EventImpl::IsCancelled() [member function]
cls.add_method('IsCancelled',
'bool',
[])
## event-impl.h: static void ns3::EventImpl::SetEventLock(ns3::EventLock * eventLock) [member function]
cls.add_method('SetEventLock',
'void',
[param('ns3::EventLock *', 'eventLock')],
is_static=True)
## event-impl.h: static void ns3::EventImpl::SetNoEventLock() [member function]
cls.add_method('SetNoEventLock',
'void',
[],
is_static=True)
## event-impl.h: void ns3::EventImpl::Notify() [member function]
cls.add_method('Notify',
'void',
[],
is_pure_virtual=True, visibility='protected', is_virtual=True)
return
def register_Ns3TimerImpl_methods(root_module, cls):
## timer-impl.h: ns3::TimerImpl::TimerImpl(ns3::TimerImpl const & arg0) [copy constructor]
cls.add_constructor([param('ns3::TimerImpl const &', 'arg0')])
## timer-impl.h: ns3::TimerImpl::TimerImpl() [constructor]
cls.add_constructor([])
## timer-impl.h: ns3::EventId ns3::TimerImpl::Schedule(ns3::Time const & delay) [member function]
cls.add_method('Schedule',
'ns3::EventId',
[param('ns3::Time const &', 'delay')],
is_pure_virtual=True, is_virtual=True)
## timer-impl.h: void ns3::TimerImpl::Invoke() [member function]
cls.add_method('Invoke',
'void',
[],
is_pure_virtual=True, is_virtual=True)
return
def register_Ns3Time_methods(root_module, cls):
## nstime.h: ns3::TimeUnit<1>::TimeUnit(std::string const & s) [constructor]
cls.add_constructor([param('std::string const &', 's')])
## nstime.h: ns3::TimeUnit<1>::TimeUnit() [constructor]
cls.add_constructor([])
## nstime.h: ns3::TimeUnit<1>::TimeUnit(ns3::TimeUnit<1> const & o) [copy constructor]
cls.add_constructor([param('ns3::TimeUnit< 1 >', 'o')])
## nstime.h: ns3::TimeUnit<1>::TimeUnit(ns3::HighPrecision data) [constructor]
cls.add_constructor([param('ns3::HighPrecision', 'data')])
## nstime.h: int64_t ns3::TimeUnit<1>::GetFemtoSeconds() const [member function]
cls.add_method('GetFemtoSeconds',
'int64_t',
[],
is_const=True)
## nstime.h: ns3::HighPrecision const & ns3::TimeUnit<1>::GetHighPrecision() const [member function]
cls.add_method('GetHighPrecision',
'ns3::HighPrecision const &',
[],
is_const=True)
## nstime.h: int64_t ns3::TimeUnit<1>::GetMicroSeconds() const [member function]
cls.add_method('GetMicroSeconds',
'int64_t',
[],
is_const=True)
## nstime.h: int64_t ns3::TimeUnit<1>::GetMilliSeconds() const [member function]
cls.add_method('GetMilliSeconds',
'int64_t',
[],
is_const=True)
## nstime.h: int64_t ns3::TimeUnit<1>::GetNanoSeconds() const [member function]
cls.add_method('GetNanoSeconds',
'int64_t',
[],
is_const=True)
## nstime.h: int64_t ns3::TimeUnit<1>::GetPicoSeconds() const [member function]
cls.add_method('GetPicoSeconds',
'int64_t',
[],
is_const=True)
## nstime.h: double ns3::TimeUnit<1>::GetSeconds() const [member function]
cls.add_method('GetSeconds',
'double',
[],
is_const=True)
## nstime.h: int64_t ns3::TimeUnit<1>::GetTimeStep() const [member function]
cls.add_method('GetTimeStep',
'int64_t',
[],
is_const=True)
## nstime.h: bool ns3::TimeUnit<1>::IsNegative() const [member function]
cls.add_method('IsNegative',
'bool',
[],
is_const=True)
## nstime.h: bool ns3::TimeUnit<1>::IsPositive() const [member function]
cls.add_method('IsPositive',
'bool',
[],
is_const=True)
## nstime.h: bool ns3::TimeUnit<1>::IsStrictlyNegative() const [member function]
cls.add_method('IsStrictlyNegative',
'bool',
[],
is_const=True)
## nstime.h: bool ns3::TimeUnit<1>::IsStrictlyPositive() const [member function]
cls.add_method('IsStrictlyPositive',
'bool',
[],
is_const=True)
## nstime.h: bool ns3::TimeUnit<1>::IsZero() const [member function]
cls.add_method('IsZero',
'bool',
[],
is_const=True)
## nstime.h: ns3::HighPrecision * ns3::TimeUnit<1>::PeekHighPrecision() [member function]
cls.add_method('PeekHighPrecision',
'ns3::HighPrecision *',
[])
## nstime.h: static uint64_t ns3::TimeUnit<1>::UnitsToTimestep(uint64_t unitValue, uint64_t unitFactor) [member function]
cls.add_method('UnitsToTimestep',
'uint64_t',
[param('uint64_t', 'unitValue'), param('uint64_t', 'unitFactor')],
is_static=True)
cls.add_copy_constructor()
cls.add_output_stream_operator()
return
def register_Ns3Scalar_methods(root_module, cls):
## nstime.h: ns3::TimeUnit<0>::TimeUnit(double scalar) [constructor]
cls.add_constructor([param('double', 'scalar')])
## nstime.h: ns3::TimeUnit<0>::TimeUnit() [constructor]
cls.add_constructor([])
## nstime.h: ns3::TimeUnit<0>::TimeUnit(ns3::TimeUnit<0> const & o) [copy constructor]
cls.add_constructor([param('ns3::TimeUnit< 0 >', 'o')])
## nstime.h: ns3::TimeUnit<0>::TimeUnit(ns3::HighPrecision data) [constructor]
cls.add_constructor([param('ns3::HighPrecision', 'data')])
## nstime.h: double ns3::TimeUnit<0>::GetDouble() const [member function]
cls.add_method('GetDouble',
'double',
[],
is_const=True)
## nstime.h: ns3::HighPrecision const & ns3::TimeUnit<0>::GetHighPrecision() const [member function]
cls.add_method('GetHighPrecision',
'ns3::HighPrecision const &',
[],
is_const=True)
## nstime.h: bool ns3::TimeUnit<0>::IsNegative() const [member function]
cls.add_method('IsNegative',
'bool',
[],
is_const=True)
## nstime.h: bool ns3::TimeUnit<0>::IsPositive() const [member function]
cls.add_method('IsPositive',
'bool',
[],
is_const=True)
## nstime.h: bool ns3::TimeUnit<0>::IsStrictlyNegative() const [member function]
cls.add_method('IsStrictlyNegative',
'bool',
[],
is_const=True)
## nstime.h: bool ns3::TimeUnit<0>::IsStrictlyPositive() const [member function]
cls.add_method('IsStrictlyPositive',
'bool',
[],
is_const=True)
## nstime.h: bool ns3::TimeUnit<0>::IsZero() const [member function]
cls.add_method('IsZero',
'bool',
[],
is_const=True)
## nstime.h: ns3::HighPrecision * ns3::TimeUnit<0>::PeekHighPrecision() [member function]
cls.add_method('PeekHighPrecision',
'ns3::HighPrecision *',
[])
cls.add_copy_constructor()
return
def register_Ns3Watchdog_methods(root_module, cls):
## watchdog.h: ns3::Watchdog::Watchdog(ns3::Watchdog const & arg0) [copy constructor]
cls.add_constructor([param('ns3::Watchdog const &', 'arg0')])
## watchdog.h: ns3::Watchdog::Watchdog() [constructor]
cls.add_constructor([])
## watchdog.h: void ns3::Watchdog::Ping(ns3::Time delay) [member function]
cls.add_method('Ping',
'void',
[param('ns3::Time', 'delay')])
return
def register_Ns3Simulator_methods(root_module, cls):
## simulator.h: ns3::Simulator::Simulator(ns3::Simulator const & arg0) [copy constructor]
cls.add_constructor([param('ns3::Simulator const &', 'arg0')])
## simulator.h: static void ns3::Simulator::SetImplementation(ns3::Ptr<ns3::SimulatorImpl> impl) [member function]
cls.add_method('SetImplementation',
'void',
[param('ns3::Ptr< ns3::SimulatorImpl >', 'impl')],
is_static=True)
## simulator.h: static void ns3::Simulator::SetScheduler(ns3::Ptr<ns3::Scheduler> scheduler) [member function]
cls.add_method('SetScheduler',
'void',
[param('ns3::Ptr< ns3::Scheduler >', 'scheduler')],
is_static=True)
## simulator.h: static void ns3::Simulator::EnableLogTo(char const * filename) [member function]
cls.add_method('EnableLogTo',
'void',
[param('char const *', 'filename')],
is_static=True, deprecated=True)
## simulator.h: static void ns3::Simulator::Destroy() [member function]
cls.add_method('Destroy',
'void',
[],
is_static=True)
## simulator.h: static bool ns3::Simulator::IsFinished() [member function]
cls.add_method('IsFinished',
'bool',
[],
is_static=True)
## simulator.h: static ns3::Time ns3::Simulator::Next() [member function]
cls.add_method('Next',
'ns3::Time',
[],
is_static=True)
## simulator.h: static void ns3::Simulator::Run() [member function]
cls.add_method('Run',
'void',
[],
is_static=True, unblock_threads=True)
## simulator.h: static void ns3::Simulator::RunOneEvent() [member function]
cls.add_method('RunOneEvent',
'void',
[],
is_static=True)
## simulator.h: static void ns3::Simulator::Stop() [member function]
cls.add_method('Stop',
'void',
[],
is_static=True)
## simulator.h: static void ns3::Simulator::Stop(ns3::Time const & time) [member function]
cls.add_method('Stop',
'void',
[param('ns3::Time const &', 'time')],
is_static=True)
## simulator.h: static void ns3::Simulator::Remove(ns3::EventId const & id) [member function]
cls.add_method('Remove',
'void',
[param('ns3::EventId const &', 'id')],
is_static=True)
## simulator.h: static void ns3::Simulator::Cancel(ns3::EventId const & id) [member function]
cls.add_method('Cancel',
'void',
[param('ns3::EventId const &', 'id')],
is_static=True)
## simulator.h: static bool ns3::Simulator::IsExpired(ns3::EventId const & id) [member function]
cls.add_method('IsExpired',
'bool',
[param('ns3::EventId const &', 'id')],
is_static=True)
## simulator.h: static ns3::Time ns3::Simulator::Now() [member function]
cls.add_method('Now',
'ns3::Time',
[],
is_static=True)
## simulator.h: static ns3::Time ns3::Simulator::GetDelayLeft(ns3::EventId const & id) [member function]
cls.add_method('GetDelayLeft',
'ns3::Time',
[param('ns3::EventId const &', 'id')],
is_static=True)
## simulator.h: static ns3::Time ns3::Simulator::GetMaximumSimulationTime() [member function]
cls.add_method('GetMaximumSimulationTime',
'ns3::Time',
[],
is_static=True)
return
def register_Ns3EventLock_methods(root_module, cls):
## event-impl.h: ns3::EventLock::EventLock(ns3::EventLock const & arg0) [copy constructor]
cls.add_constructor([param('ns3::EventLock const &', 'arg0')])
## event-impl.h: ns3::EventLock::EventLock() [constructor]
cls.add_constructor([])
## event-impl.h: void ns3::EventLock::Lock() [member function]
cls.add_method('Lock',
'void',
[],
is_pure_virtual=True, is_virtual=True)
## event-impl.h: void ns3::EventLock::Unlock() [member function]
cls.add_method('Unlock',
'void',
[],
is_pure_virtual=True, is_virtual=True)
return
def register_Ns3EventId_methods(root_module, cls):
## event-id.h: ns3::EventId::EventId(ns3::EventId const & arg0) [copy constructor]
cls.add_constructor([param('ns3::EventId const &', 'arg0')])
## event-id.h: ns3::EventId::EventId() [constructor]
cls.add_constructor([])
## event-id.h: ns3::EventId::EventId(ns3::Ptr<ns3::EventImpl> const & impl, uint64_t ts, uint32_t uid) [constructor]
cls.add_constructor([param('ns3::Ptr< ns3::EventImpl >', 'impl'), param('uint64_t', 'ts'), param('uint32_t', 'uid')])
## event-id.h: void ns3::EventId::Cancel() [member function]
cls.add_method('Cancel',
'void',
[])
## event-id.h: bool ns3::EventId::IsExpired() const [member function]
cls.add_method('IsExpired',
'bool',
[],
is_const=True)
## event-id.h: bool ns3::EventId::IsRunning() const [member function]
cls.add_method('IsRunning',
'bool',
[],
is_const=True)
## event-id.h: ns3::EventImpl * ns3::EventId::PeekEventImpl() const [member function]
cls.add_method('PeekEventImpl',
'ns3::EventImpl *',
[],
is_const=True)
## event-id.h: uint64_t ns3::EventId::GetTs() const [member function]
cls.add_method('GetTs',
'uint64_t',
[],
is_const=True)
## event-id.h: uint32_t ns3::EventId::GetUid() const [member function]
cls.add_method('GetUid',
'uint32_t',
[],
is_const=True)
return
def register_Ns3RealtimeEventLock_methods(root_module, cls):
## realtime-simulator-impl.h: ns3::RealtimeEventLock::RealtimeEventLock(ns3::RealtimeEventLock const & arg0) [copy constructor]
cls.add_constructor([param('ns3::RealtimeEventLock const &', 'arg0')])
## realtime-simulator-impl.h: ns3::RealtimeEventLock::RealtimeEventLock() [constructor]
cls.add_constructor([])
## realtime-simulator-impl.h: void ns3::RealtimeEventLock::Lock() [member function]
cls.add_method('Lock',
'void',
[],
is_virtual=True)
## realtime-simulator-impl.h: void ns3::RealtimeEventLock::Unlock() [member function]
cls.add_method('Unlock',
'void',
[],
is_virtual=True)
return
def register_Ns3HighPrecision_methods(root_module, cls):
## high-precision-128.h: ns3::HighPrecision::HighPrecision(ns3::HighPrecision const & arg0) [copy constructor]
cls.add_constructor([param('ns3::HighPrecision const &', 'arg0')])
## high-precision-128.h: ns3::HighPrecision::HighPrecision() [constructor]
cls.add_constructor([])
## high-precision-128.h: ns3::HighPrecision::HighPrecision(int64_t value, bool dummy) [constructor]
cls.add_constructor([param('int64_t', 'value'), param('bool', 'dummy')])
## high-precision-128.h: ns3::HighPrecision::HighPrecision(double value) [constructor]
cls.add_constructor([param('double', 'value')])
## high-precision-128.h: static void ns3::HighPrecision::PrintStats() [member function]
cls.add_method('PrintStats',
'void',
[],
is_static=True)
## high-precision-128.h: int64_t ns3::HighPrecision::GetInteger() const [member function]
cls.add_method('GetInteger',
'int64_t',
[],
is_const=True)
## high-precision-128.h: double ns3::HighPrecision::GetDouble() const [member function]
cls.add_method('GetDouble',
'double',
[],
is_const=True)
## high-precision-128.h: bool ns3::HighPrecision::Add(ns3::HighPrecision const & o) [member function]
cls.add_method('Add',
'bool',
[param('ns3::HighPrecision const &', 'o')])
## high-precision-128.h: bool ns3::HighPrecision::Sub(ns3::HighPrecision const & o) [member function]
cls.add_method('Sub',
'bool',
[param('ns3::HighPrecision const &', 'o')])
## high-precision-128.h: bool ns3::HighPrecision::Mul(ns3::HighPrecision const & o) [member function]
cls.add_method('Mul',
'bool',
[param('ns3::HighPrecision const &', 'o')])
## high-precision-128.h: bool ns3::HighPrecision::Div(ns3::HighPrecision const & o) [member function]
cls.add_method('Div',
'bool',
[param('ns3::HighPrecision const &', 'o')])
## high-precision-128.h: int ns3::HighPrecision::Compare(ns3::HighPrecision const & o) const [member function]
cls.add_method('Compare',
'int',
[param('ns3::HighPrecision const &', 'o')],
is_const=True)
## high-precision-128.h: static ns3::HighPrecision ns3::HighPrecision::Zero() [member function]
cls.add_method('Zero',
'ns3::HighPrecision',
[],
is_static=True)
return
def register_Ns3TimeChecker_methods(root_module, cls):
## nstime.h: ns3::TimeChecker::TimeChecker(ns3::TimeChecker const & arg0) [copy constructor]
cls.add_constructor([param('ns3::TimeChecker const &', 'arg0')])
## nstime.h: ns3::TimeChecker::TimeChecker() [constructor]
cls.add_constructor([])
return
def register_Ns3Scheduler_methods(root_module, cls):
## scheduler.h: ns3::Scheduler::Scheduler(ns3::Scheduler const & arg0) [copy constructor]
cls.add_constructor([param('ns3::Scheduler const &', 'arg0')])
## scheduler.h: ns3::Scheduler::Scheduler() [constructor]
cls.add_constructor([])
## scheduler.h: static ns3::TypeId ns3::Scheduler::GetTypeId() [member function]
cls.add_method('GetTypeId',
'ns3::TypeId',
[],
is_static=True)
## scheduler.h: void ns3::Scheduler::Insert(ns3::EventId const & id) [member function]
cls.add_method('Insert',
'void',
[param('ns3::EventId const &', 'id')],
is_pure_virtual=True, is_virtual=True)
## scheduler.h: bool ns3::Scheduler::IsEmpty() const [member function]
cls.add_method('IsEmpty',
'bool',
[],
is_pure_virtual=True, is_const=True, is_virtual=True)
## scheduler.h: ns3::EventId ns3::Scheduler::PeekNext() const [member function]
cls.add_method('PeekNext',
'ns3::EventId',
[],
is_pure_virtual=True, is_const=True, is_virtual=True)
## scheduler.h: ns3::EventId ns3::Scheduler::RemoveNext() [member function]
cls.add_method('RemoveNext',
'ns3::EventId',
[],
is_pure_virtual=True, is_virtual=True)
## scheduler.h: bool ns3::Scheduler::Remove(ns3::EventId const & id) [member function]
cls.add_method('Remove',
'bool',
[param('ns3::EventId const &', 'id')],
is_pure_virtual=True, is_virtual=True)
return
def register_Ns3SchedulerEventKey_methods(root_module, cls):
## scheduler.h: ns3::Scheduler::EventKey::m_ts [variable]
cls.add_instance_attribute('m_ts', 'uint64_t', is_const=False)
## scheduler.h: ns3::Scheduler::EventKey::m_uid [variable]
cls.add_instance_attribute('m_uid', 'uint32_t', is_const=False)
## scheduler.h: ns3::Scheduler::EventKey::EventKey(ns3::Scheduler::EventKey const & arg0) [copy constructor]
cls.add_constructor([param('ns3::Scheduler::EventKey const &', 'arg0')])
## scheduler.h: ns3::Scheduler::EventKey::EventKey() [constructor]
cls.add_constructor([])
return
def register_Ns3TimeValue_methods(root_module, cls):
## nstime.h: ns3::TimeValue::TimeValue(ns3::TimeValue const & arg0) [copy constructor]
cls.add_constructor([param('ns3::TimeValue const &', 'arg0')])
## nstime.h: ns3::TimeValue::TimeValue() [constructor]
cls.add_constructor([])
## nstime.h: ns3::TimeValue::TimeValue(ns3::Time const & value) [constructor]
cls.add_constructor([param('ns3::Time const &', 'value')])
## nstime.h: void ns3::TimeValue::Set(ns3::Time const & value) [member function]
cls.add_method('Set',
'void',
[param('ns3::Time const &', 'value')])
## nstime.h: ns3::Time ns3::TimeValue::Get() const [member function]
cls.add_method('Get',
'ns3::Time',
[],
is_const=True)
## nstime.h: ns3::Ptr<ns3::AttributeValue> ns3::TimeValue::Copy() const [member function]
cls.add_method('Copy',
'ns3::Ptr< ns3::AttributeValue >',
[],
is_const=True, is_virtual=True)
## nstime.h: std::string ns3::TimeValue::SerializeToString(ns3::Ptr<ns3::AttributeChecker const> checker) const [member function]
cls.add_method('SerializeToString',
'std::string',
[param('ns3::Ptr< ns3::AttributeChecker const >', 'checker')],
is_const=True, is_virtual=True)
## nstime.h: bool ns3::TimeValue::DeserializeFromString(std::string value, ns3::Ptr<ns3::AttributeChecker const> checker) [member function]
cls.add_method('DeserializeFromString',
'bool',
[param('std::string', 'value'), param('ns3::Ptr< ns3::AttributeChecker const >', 'checker')],
is_virtual=True)
return
def register_Ns3SimulatorImpl_methods(root_module, cls):
## simulator-impl.h: ns3::SimulatorImpl::SimulatorImpl(ns3::SimulatorImpl const & arg0) [copy constructor]
cls.add_constructor([param('ns3::SimulatorImpl const &', 'arg0')])
## simulator-impl.h: ns3::SimulatorImpl::SimulatorImpl() [constructor]
cls.add_constructor([])
## simulator-impl.h: void ns3::SimulatorImpl::Destroy() [member function]
cls.add_method('Destroy',
'void',
[],
is_pure_virtual=True, is_virtual=True)
## simulator-impl.h: bool ns3::SimulatorImpl::IsFinished() const [member function]
cls.add_method('IsFinished',
'bool',
[],
is_pure_virtual=True, is_const=True, is_virtual=True)
## simulator-impl.h: ns3::Time ns3::SimulatorImpl::Next() const [member function]
cls.add_method('Next',
'ns3::Time',
[],
is_pure_virtual=True, is_const=True, is_virtual=True)
## simulator-impl.h: void ns3::SimulatorImpl::Stop() [member function]
cls.add_method('Stop',
'void',
[],
is_pure_virtual=True, is_virtual=True)
## simulator-impl.h: void ns3::SimulatorImpl::Stop(ns3::Time const & time) [member function]
cls.add_method('Stop',
'void',
[param('ns3::Time const &', 'time')],
is_pure_virtual=True, is_virtual=True)
## simulator-impl.h: ns3::EventId ns3::SimulatorImpl::Schedule(ns3::Time const & time, ns3::Ptr<ns3::EventImpl> const & event) [member function]
cls.add_method('Schedule',
'ns3::EventId',
[param('ns3::Time const &', 'time'), param('ns3::Ptr< ns3::EventImpl >', 'event')],
is_pure_virtual=True, is_virtual=True)
## simulator-impl.h: ns3::EventId ns3::SimulatorImpl::ScheduleNow(ns3::Ptr<ns3::EventImpl> const & event) [member function]
cls.add_method('ScheduleNow',
'ns3::EventId',
[param('ns3::Ptr< ns3::EventImpl >', 'event')],
is_pure_virtual=True, is_virtual=True)
## simulator-impl.h: ns3::EventId ns3::SimulatorImpl::ScheduleDestroy(ns3::Ptr<ns3::EventImpl> const & event) [member function]
cls.add_method('ScheduleDestroy',
'ns3::EventId',
[param('ns3::Ptr< ns3::EventImpl >', 'event')],
is_pure_virtual=True, is_virtual=True)
## simulator-impl.h: void ns3::SimulatorImpl::Remove(ns3::EventId const & ev) [member function]
cls.add_method('Remove',
'void',
[param('ns3::EventId const &', 'ev')],
is_pure_virtual=True, is_virtual=True)
## simulator-impl.h: void ns3::SimulatorImpl::Cancel(ns3::EventId const & ev) [member function]
cls.add_method('Cancel',
'void',
[param('ns3::EventId const &', 'ev')],
is_pure_virtual=True, is_virtual=True)
## simulator-impl.h: bool ns3::SimulatorImpl::IsExpired(ns3::EventId const & ev) const [member function]
cls.add_method('IsExpired',
'bool',
[param('ns3::EventId const &', 'ev')],
is_pure_virtual=True, is_const=True, is_virtual=True)
## simulator-impl.h: void ns3::SimulatorImpl::Run() [member function]
cls.add_method('Run',
'void',
[],
is_pure_virtual=True, is_virtual=True)
## simulator-impl.h: void ns3::SimulatorImpl::RunOneEvent() [member function]
cls.add_method('RunOneEvent',
'void',
[],
is_pure_virtual=True, is_virtual=True)
## simulator-impl.h: ns3::Time ns3::SimulatorImpl::Now() const [member function]
cls.add_method('Now',
'ns3::Time',
[],
is_pure_virtual=True, is_const=True, is_virtual=True)
## simulator-impl.h: ns3::Time ns3::SimulatorImpl::GetDelayLeft(ns3::EventId const & id) const [member function]
cls.add_method('GetDelayLeft',
'ns3::Time',
[param('ns3::EventId const &', 'id')],
is_pure_virtual=True, is_const=True, is_virtual=True)
## simulator-impl.h: ns3::Time ns3::SimulatorImpl::GetMaximumSimulationTime() const [member function]
cls.add_method('GetMaximumSimulationTime',
'ns3::Time',
[],
is_pure_virtual=True, is_const=True, is_virtual=True)
## simulator-impl.h: void ns3::SimulatorImpl::SetScheduler(ns3::Ptr<ns3::Scheduler> scheduler) [member function]
cls.add_method('SetScheduler',
'void',
[param('ns3::Ptr< ns3::Scheduler >', 'scheduler')],
is_pure_virtual=True, is_virtual=True)
## simulator-impl.h: ns3::Ptr<ns3::Scheduler> ns3::SimulatorImpl::GetScheduler() const [member function]
cls.add_method('GetScheduler',
'ns3::Ptr< ns3::Scheduler >',
[],
is_pure_virtual=True, is_const=True, is_virtual=True)
return
def register_Ns3RealtimeSimulatorImpl_methods(root_module, cls):
## realtime-simulator-impl.h: ns3::RealtimeSimulatorImpl::RealtimeSimulatorImpl(ns3::RealtimeSimulatorImpl const & arg0) [copy constructor]
cls.add_constructor([param('ns3::RealtimeSimulatorImpl const &', 'arg0')])
## realtime-simulator-impl.h: static ns3::TypeId ns3::RealtimeSimulatorImpl::GetTypeId() [member function]
cls.add_method('GetTypeId',
'ns3::TypeId',
[],
is_static=True)
## realtime-simulator-impl.h: ns3::RealtimeSimulatorImpl::RealtimeSimulatorImpl() [constructor]
cls.add_constructor([])
## realtime-simulator-impl.h: void ns3::RealtimeSimulatorImpl::Destroy() [member function]
cls.add_method('Destroy',
'void',
[],
is_virtual=True)
## realtime-simulator-impl.h: bool ns3::RealtimeSimulatorImpl::IsFinished() const [member function]
cls.add_method('IsFinished',
'bool',
[],
is_const=True, is_virtual=True)
## realtime-simulator-impl.h: ns3::Time ns3::RealtimeSimulatorImpl::Next() const [member function]
cls.add_method('Next',
'ns3::Time',
[],
is_const=True, is_virtual=True)
## realtime-simulator-impl.h: void ns3::RealtimeSimulatorImpl::Stop() [member function]
cls.add_method('Stop',
'void',
[],
is_virtual=True)
## realtime-simulator-impl.h: void ns3::RealtimeSimulatorImpl::Stop(ns3::Time const & time) [member function]
cls.add_method('Stop',
'void',
[param('ns3::Time const &', 'time')],
is_virtual=True)
## realtime-simulator-impl.h: ns3::EventId ns3::RealtimeSimulatorImpl::Schedule(ns3::Time const & time, ns3::Ptr<ns3::EventImpl> const & event) [member function]
cls.add_method('Schedule',
'ns3::EventId',
[param('ns3::Time const &', 'time'), param('ns3::Ptr< ns3::EventImpl >', 'event')],
is_virtual=True)
## realtime-simulator-impl.h: ns3::EventId ns3::RealtimeSimulatorImpl::ScheduleNow(ns3::Ptr<ns3::EventImpl> const & event) [member function]
cls.add_method('ScheduleNow',
'ns3::EventId',
[param('ns3::Ptr< ns3::EventImpl >', 'event')],
is_virtual=True)
## realtime-simulator-impl.h: ns3::EventId ns3::RealtimeSimulatorImpl::ScheduleDestroy(ns3::Ptr<ns3::EventImpl> const & event) [member function]
cls.add_method('ScheduleDestroy',
'ns3::EventId',
[param('ns3::Ptr< ns3::EventImpl >', 'event')],
is_virtual=True)
## realtime-simulator-impl.h: void ns3::RealtimeSimulatorImpl::Remove(ns3::EventId const & ev) [member function]
cls.add_method('Remove',
'void',
[param('ns3::EventId const &', 'ev')],
is_virtual=True)
## realtime-simulator-impl.h: void ns3::RealtimeSimulatorImpl::Cancel(ns3::EventId const & ev) [member function]
cls.add_method('Cancel',
'void',
[param('ns3::EventId const &', 'ev')],
is_virtual=True)
## realtime-simulator-impl.h: bool ns3::RealtimeSimulatorImpl::IsExpired(ns3::EventId const & ev) const [member function]
cls.add_method('IsExpired',
'bool',
[param('ns3::EventId const &', 'ev')],
is_const=True, is_virtual=True)
## realtime-simulator-impl.h: void ns3::RealtimeSimulatorImpl::RunOneEvent() [member function]
cls.add_method('RunOneEvent',
'void',
[],
is_virtual=True)
## realtime-simulator-impl.h: void ns3::RealtimeSimulatorImpl::Run() [member function]
cls.add_method('Run',
'void',
[],
is_virtual=True)
## realtime-simulator-impl.h: ns3::Time ns3::RealtimeSimulatorImpl::Now() const [member function]
cls.add_method('Now',
'ns3::Time',
[],
is_const=True, is_virtual=True)
## realtime-simulator-impl.h: ns3::Time ns3::RealtimeSimulatorImpl::GetDelayLeft(ns3::EventId const & id) const [member function]
cls.add_method('GetDelayLeft',
'ns3::Time',
[param('ns3::EventId const &', 'id')],
is_const=True, is_virtual=True)
## realtime-simulator-impl.h: ns3::Time ns3::RealtimeSimulatorImpl::GetMaximumSimulationTime() const [member function]
cls.add_method('GetMaximumSimulationTime',
'ns3::Time',
[],
is_const=True, is_virtual=True)
## realtime-simulator-impl.h: void ns3::RealtimeSimulatorImpl::SetScheduler(ns3::Ptr<ns3::Scheduler> scheduler) [member function]
cls.add_method('SetScheduler',
'void',
[param('ns3::Ptr< ns3::Scheduler >', 'scheduler')],
is_virtual=True)
## realtime-simulator-impl.h: ns3::Ptr<ns3::Scheduler> ns3::RealtimeSimulatorImpl::GetScheduler() const [member function]
cls.add_method('GetScheduler',
'ns3::Ptr< ns3::Scheduler >',
[],
is_const=True, is_virtual=True)
## realtime-simulator-impl.h: void ns3::RealtimeSimulatorImpl::SetSynchronizationMode(ns3::RealtimeSimulatorImpl::SynchronizationMode mode) [member function]
cls.add_method('SetSynchronizationMode',
'void',
[param('ns3::RealtimeSimulatorImpl::SynchronizationMode', 'mode')])
## realtime-simulator-impl.h: ns3::RealtimeSimulatorImpl::SynchronizationMode ns3::RealtimeSimulatorImpl::GetSynchronizationMode() const [member function]
cls.add_method('GetSynchronizationMode',
'ns3::RealtimeSimulatorImpl::SynchronizationMode',
[],
is_const=True)
## realtime-simulator-impl.h: void ns3::RealtimeSimulatorImpl::SetHardLimit(ns3::Time limit) [member function]
cls.add_method('SetHardLimit',
'void',
[param('ns3::Time', 'limit')])
## realtime-simulator-impl.h: ns3::Time ns3::RealtimeSimulatorImpl::GetHardLimit() const [member function]
cls.add_method('GetHardLimit',
'ns3::Time',
[],
is_const=True)
return
def register_Ns3DefaultSimulatorImpl_methods(root_module, cls):
## default-simulator-impl.h: ns3::DefaultSimulatorImpl::DefaultSimulatorImpl(ns3::DefaultSimulatorImpl const & arg0) [copy constructor]
cls.add_constructor([param('ns3::DefaultSimulatorImpl const &', 'arg0')])
## default-simulator-impl.h: static ns3::TypeId ns3::DefaultSimulatorImpl::GetTypeId() [member function]
cls.add_method('GetTypeId',
'ns3::TypeId',
[],
is_static=True)
## default-simulator-impl.h: ns3::DefaultSimulatorImpl::DefaultSimulatorImpl() [constructor]
cls.add_constructor([])
## default-simulator-impl.h: void ns3::DefaultSimulatorImpl::Destroy() [member function]
cls.add_method('Destroy',
'void',
[],
is_virtual=True)
## default-simulator-impl.h: bool ns3::DefaultSimulatorImpl::IsFinished() const [member function]
cls.add_method('IsFinished',
'bool',
[],
is_const=True, is_virtual=True)
## default-simulator-impl.h: ns3::Time ns3::DefaultSimulatorImpl::Next() const [member function]
cls.add_method('Next',
'ns3::Time',
[],
is_const=True, is_virtual=True)
## default-simulator-impl.h: void ns3::DefaultSimulatorImpl::Stop() [member function]
cls.add_method('Stop',
'void',
[],
is_virtual=True)
## default-simulator-impl.h: void ns3::DefaultSimulatorImpl::Stop(ns3::Time const & time) [member function]
cls.add_method('Stop',
'void',
[param('ns3::Time const &', 'time')],
is_virtual=True)
## default-simulator-impl.h: ns3::EventId ns3::DefaultSimulatorImpl::Schedule(ns3::Time const & time, ns3::Ptr<ns3::EventImpl> const & event) [member function]
cls.add_method('Schedule',
'ns3::EventId',
[param('ns3::Time const &', 'time'), param('ns3::Ptr< ns3::EventImpl >', 'event')],
is_virtual=True)
## default-simulator-impl.h: ns3::EventId ns3::DefaultSimulatorImpl::ScheduleNow(ns3::Ptr<ns3::EventImpl> const & event) [member function]
cls.add_method('ScheduleNow',
'ns3::EventId',
[param('ns3::Ptr< ns3::EventImpl >', 'event')],
is_virtual=True)
## default-simulator-impl.h: ns3::EventId ns3::DefaultSimulatorImpl::ScheduleDestroy(ns3::Ptr<ns3::EventImpl> const & event) [member function]
cls.add_method('ScheduleDestroy',
'ns3::EventId',
[param('ns3::Ptr< ns3::EventImpl >', 'event')],
is_virtual=True)
## default-simulator-impl.h: void ns3::DefaultSimulatorImpl::Remove(ns3::EventId const & ev) [member function]
cls.add_method('Remove',
'void',
[param('ns3::EventId const &', 'ev')],
is_virtual=True)
## default-simulator-impl.h: void ns3::DefaultSimulatorImpl::Cancel(ns3::EventId const & ev) [member function]
cls.add_method('Cancel',
'void',
[param('ns3::EventId const &', 'ev')],
is_virtual=True)
## default-simulator-impl.h: bool ns3::DefaultSimulatorImpl::IsExpired(ns3::EventId const & ev) const [member function]
cls.add_method('IsExpired',
'bool',
[param('ns3::EventId const &', 'ev')],
is_const=True, is_virtual=True)
## default-simulator-impl.h: void ns3::DefaultSimulatorImpl::Run() [member function]
cls.add_method('Run',
'void',
[],
is_virtual=True)
## default-simulator-impl.h: void ns3::DefaultSimulatorImpl::RunOneEvent() [member function]
cls.add_method('RunOneEvent',
'void',
[],
is_virtual=True)
## default-simulator-impl.h: ns3::Time ns3::DefaultSimulatorImpl::Now() const [member function]
cls.add_method('Now',
'ns3::Time',
[],
is_const=True, is_virtual=True)
## default-simulator-impl.h: ns3::Time ns3::DefaultSimulatorImpl::GetDelayLeft(ns3::EventId const & id) const [member function]
cls.add_method('GetDelayLeft',
'ns3::Time',
[param('ns3::EventId const &', 'id')],
is_const=True, is_virtual=True)
## default-simulator-impl.h: ns3::Time ns3::DefaultSimulatorImpl::GetMaximumSimulationTime() const [member function]
cls.add_method('GetMaximumSimulationTime',
'ns3::Time',
[],
is_const=True, is_virtual=True)
## default-simulator-impl.h: void ns3::DefaultSimulatorImpl::SetScheduler(ns3::Ptr<ns3::Scheduler> scheduler) [member function]
cls.add_method('SetScheduler',
'void',
[param('ns3::Ptr< ns3::Scheduler >', 'scheduler')],
is_virtual=True)
## default-simulator-impl.h: ns3::Ptr<ns3::Scheduler> ns3::DefaultSimulatorImpl::GetScheduler() const [member function]
cls.add_method('GetScheduler',
'ns3::Ptr< ns3::Scheduler >',
[],
is_const=True, is_virtual=True)
return
def register_Ns3Synchronizer_methods(root_module, cls):
## synchronizer.h: ns3::Synchronizer::Synchronizer(ns3::Synchronizer const & arg0) [copy constructor]
cls.add_constructor([param('ns3::Synchronizer const &', 'arg0')])
## synchronizer.h: static ns3::TypeId ns3::Synchronizer::GetTypeId() [member function]
cls.add_method('GetTypeId',
'ns3::TypeId',
[],
is_static=True)
## synchronizer.h: ns3::Synchronizer::Synchronizer() [constructor]
cls.add_constructor([])
## synchronizer.h: bool ns3::Synchronizer::Realtime() [member function]
cls.add_method('Realtime',
'bool',
[])
## synchronizer.h: uint64_t ns3::Synchronizer::GetCurrentRealtime() [member function]
cls.add_method('GetCurrentRealtime',
'uint64_t',
[])
## synchronizer.h: void ns3::Synchronizer::SetOrigin(uint64_t ts) [member function]
cls.add_method('SetOrigin',
'void',
[param('uint64_t', 'ts')])
## synchronizer.h: uint64_t ns3::Synchronizer::GetOrigin() [member function]
cls.add_method('GetOrigin',
'uint64_t',
[])
## synchronizer.h: int64_t ns3::Synchronizer::GetDrift(uint64_t ts) [member function]
cls.add_method('GetDrift',
'int64_t',
[param('uint64_t', 'ts')])
## synchronizer.h: bool ns3::Synchronizer::Synchronize(uint64_t tsCurrent, uint64_t tsDelay) [member function]
cls.add_method('Synchronize',
'bool',
[param('uint64_t', 'tsCurrent'), param('uint64_t', 'tsDelay')])
## synchronizer.h: void ns3::Synchronizer::Signal() [member function]
cls.add_method('Signal',
'void',
[])
## synchronizer.h: void ns3::Synchronizer::SetCondition(bool arg0) [member function]
cls.add_method('SetCondition',
'void',
[param('bool', 'arg0')])
## synchronizer.h: void ns3::Synchronizer::EventStart() [member function]
cls.add_method('EventStart',
'void',
[])
## synchronizer.h: uint64_t ns3::Synchronizer::EventEnd() [member function]
cls.add_method('EventEnd',
'uint64_t',
[])
## synchronizer.h: void ns3::Synchronizer::DoSetOrigin(uint64_t ns) [member function]
cls.add_method('DoSetOrigin',
'void',
[param('uint64_t', 'ns')],
is_pure_virtual=True, visibility='protected', is_virtual=True)
## synchronizer.h: bool ns3::Synchronizer::DoRealtime() [member function]
cls.add_method('DoRealtime',
'bool',
[],
is_pure_virtual=True, visibility='protected', is_virtual=True)
## synchronizer.h: uint64_t ns3::Synchronizer::DoGetCurrentRealtime() [member function]
cls.add_method('DoGetCurrentRealtime',
'uint64_t',
[],
is_pure_virtual=True, visibility='protected', is_virtual=True)
## synchronizer.h: bool ns3::Synchronizer::DoSynchronize(uint64_t nsCurrent, uint64_t nsDelay) [member function]
cls.add_method('DoSynchronize',
'bool',
[param('uint64_t', 'nsCurrent'), param('uint64_t', 'nsDelay')],
is_pure_virtual=True, visibility='protected', is_virtual=True)
## synchronizer.h: void ns3::Synchronizer::DoSignal() [member function]
cls.add_method('DoSignal',
'void',
[],
is_pure_virtual=True, visibility='protected', is_virtual=True)
## synchronizer.h: void ns3::Synchronizer::DoSetCondition(bool arg0) [member function]
cls.add_method('DoSetCondition',
'void',
[param('bool', 'arg0')],
is_pure_virtual=True, visibility='protected', is_virtual=True)
## synchronizer.h: int64_t ns3::Synchronizer::DoGetDrift(uint64_t ns) [member function]
cls.add_method('DoGetDrift',
'int64_t',
[param('uint64_t', 'ns')],
is_pure_virtual=True, visibility='protected', is_virtual=True)
## synchronizer.h: void ns3::Synchronizer::DoEventStart() [member function]
cls.add_method('DoEventStart',
'void',
[],
is_pure_virtual=True, visibility='protected', is_virtual=True)
## synchronizer.h: uint64_t ns3::Synchronizer::DoEventEnd() [member function]
cls.add_method('DoEventEnd',
'uint64_t',
[],
is_pure_virtual=True, visibility='protected', is_virtual=True)
return
def register_Ns3ListScheduler_methods(root_module, cls):
## list-scheduler.h: ns3::ListScheduler::ListScheduler(ns3::ListScheduler const & arg0) [copy constructor]
cls.add_constructor([param('ns3::ListScheduler const &', 'arg0')])
## list-scheduler.h: ns3::ListScheduler::ListScheduler() [constructor]
cls.add_constructor([])
## list-scheduler.h: void ns3::ListScheduler::Insert(ns3::EventId const & id) [member function]
cls.add_method('Insert',
'void',
[param('ns3::EventId const &', 'id')],
is_virtual=True)
## list-scheduler.h: bool ns3::ListScheduler::IsEmpty() const [member function]
cls.add_method('IsEmpty',
'bool',
[],
is_const=True, is_virtual=True)
## list-scheduler.h: ns3::EventId ns3::ListScheduler::PeekNext() const [member function]
cls.add_method('PeekNext',
'ns3::EventId',
[],
is_const=True, is_virtual=True)
## list-scheduler.h: ns3::EventId ns3::ListScheduler::RemoveNext() [member function]
cls.add_method('RemoveNext',
'ns3::EventId',
[],
is_virtual=True)
## list-scheduler.h: bool ns3::ListScheduler::Remove(ns3::EventId const & ev) [member function]
cls.add_method('Remove',
'bool',
[param('ns3::EventId const &', 'ev')],
is_virtual=True)
return
def register_Ns3HeapScheduler_methods(root_module, cls):
## heap-scheduler.h: ns3::HeapScheduler::HeapScheduler(ns3::HeapScheduler const & arg0) [copy constructor]
cls.add_constructor([param('ns3::HeapScheduler const &', 'arg0')])
## heap-scheduler.h: ns3::HeapScheduler::HeapScheduler() [constructor]
cls.add_constructor([])
## heap-scheduler.h: void ns3::HeapScheduler::Insert(ns3::EventId const & id) [member function]
cls.add_method('Insert',
'void',
[param('ns3::EventId const &', 'id')],
is_virtual=True)
## heap-scheduler.h: bool ns3::HeapScheduler::IsEmpty() const [member function]
cls.add_method('IsEmpty',
'bool',
[],
is_const=True, is_virtual=True)
## heap-scheduler.h: ns3::EventId ns3::HeapScheduler::PeekNext() const [member function]
cls.add_method('PeekNext',
'ns3::EventId',
[],
is_const=True, is_virtual=True)
## heap-scheduler.h: ns3::EventId ns3::HeapScheduler::RemoveNext() [member function]
cls.add_method('RemoveNext',
'ns3::EventId',
[],
is_virtual=True)
## heap-scheduler.h: bool ns3::HeapScheduler::Remove(ns3::EventId const & ev) [member function]
cls.add_method('Remove',
'bool',
[param('ns3::EventId const &', 'ev')],
is_virtual=True)
return
def register_Ns3MapScheduler_methods(root_module, cls):
## map-scheduler.h: ns3::MapScheduler::MapScheduler(ns3::MapScheduler const & arg0) [copy constructor]
cls.add_constructor([param('ns3::MapScheduler const &', 'arg0')])
## map-scheduler.h: ns3::MapScheduler::MapScheduler() [constructor]
cls.add_constructor([])
## map-scheduler.h: void ns3::MapScheduler::Insert(ns3::EventId const & id) [member function]
cls.add_method('Insert',
'void',
[param('ns3::EventId const &', 'id')],
is_virtual=True)
## map-scheduler.h: bool ns3::MapScheduler::IsEmpty() const [member function]
cls.add_method('IsEmpty',
'bool',
[],
is_const=True, is_virtual=True)
## map-scheduler.h: ns3::EventId ns3::MapScheduler::PeekNext() const [member function]
cls.add_method('PeekNext',
'ns3::EventId',
[],
is_const=True, is_virtual=True)
## map-scheduler.h: ns3::EventId ns3::MapScheduler::RemoveNext() [member function]
cls.add_method('RemoveNext',
'ns3::EventId',
[],
is_virtual=True)
## map-scheduler.h: bool ns3::MapScheduler::Remove(ns3::EventId const & ev) [member function]
cls.add_method('Remove',
'bool',
[param('ns3::EventId const &', 'ev')],
is_virtual=True)
return
def register_Ns3WallClockSynchronizer_methods(root_module, cls):
## wall-clock-synchronizer.h: ns3::WallClockSynchronizer::US_PER_NS [variable]
cls.add_static_attribute('US_PER_NS', 'uint64_t const', is_const=True)
## wall-clock-synchronizer.h: ns3::WallClockSynchronizer::US_PER_SEC [variable]
cls.add_static_attribute('US_PER_SEC', 'uint64_t const', is_const=True)
## wall-clock-synchronizer.h: ns3::WallClockSynchronizer::NS_PER_SEC [variable]
cls.add_static_attribute('NS_PER_SEC', 'uint64_t const', is_const=True)
## wall-clock-synchronizer.h: ns3::WallClockSynchronizer::WallClockSynchronizer(ns3::WallClockSynchronizer const & arg0) [copy constructor]
cls.add_constructor([param('ns3::WallClockSynchronizer const &', 'arg0')])
## wall-clock-synchronizer.h: ns3::WallClockSynchronizer::WallClockSynchronizer() [constructor]
cls.add_constructor([])
## wall-clock-synchronizer.h: bool ns3::WallClockSynchronizer::DoRealtime() [member function]
cls.add_method('DoRealtime',
'bool',
[],
visibility='protected', is_virtual=True)
## wall-clock-synchronizer.h: uint64_t ns3::WallClockSynchronizer::DoGetCurrentRealtime() [member function]
cls.add_method('DoGetCurrentRealtime',
'uint64_t',
[],
visibility='protected', is_virtual=True)
## wall-clock-synchronizer.h: void ns3::WallClockSynchronizer::DoSetOrigin(uint64_t ns) [member function]
cls.add_method('DoSetOrigin',
'void',
[param('uint64_t', 'ns')],
visibility='protected', is_virtual=True)
## wall-clock-synchronizer.h: int64_t ns3::WallClockSynchronizer::DoGetDrift(uint64_t ns) [member function]
cls.add_method('DoGetDrift',
'int64_t',
[param('uint64_t', 'ns')],
visibility='protected', is_virtual=True)
## wall-clock-synchronizer.h: bool ns3::WallClockSynchronizer::DoSynchronize(uint64_t nsCurrent, uint64_t nsDelay) [member function]
cls.add_method('DoSynchronize',
'bool',
[param('uint64_t', 'nsCurrent'), param('uint64_t', 'nsDelay')],
visibility='protected', is_virtual=True)
## wall-clock-synchronizer.h: void ns3::WallClockSynchronizer::DoSignal() [member function]
cls.add_method('DoSignal',
'void',
[],
visibility='protected', is_virtual=True)
## wall-clock-synchronizer.h: void ns3::WallClockSynchronizer::DoSetCondition(bool cond) [member function]
cls.add_method('DoSetCondition',
'void',
[param('bool', 'cond')],
visibility='protected', is_virtual=True)
## wall-clock-synchronizer.h: void ns3::WallClockSynchronizer::DoEventStart() [member function]
cls.add_method('DoEventStart',
'void',
[],
visibility='protected', is_virtual=True)
## wall-clock-synchronizer.h: uint64_t ns3::WallClockSynchronizer::DoEventEnd() [member function]
cls.add_method('DoEventEnd',
'uint64_t',
[],
visibility='protected', is_virtual=True)
## wall-clock-synchronizer.h: bool ns3::WallClockSynchronizer::SpinWait(uint64_t arg0) [member function]
cls.add_method('SpinWait',
'bool',
[param('uint64_t', 'arg0')],
visibility='protected')
## wall-clock-synchronizer.h: bool ns3::WallClockSynchronizer::SleepWait(uint64_t arg0) [member function]
cls.add_method('SleepWait',
'bool',
[param('uint64_t', 'arg0')],
visibility='protected')
## wall-clock-synchronizer.h: uint64_t ns3::WallClockSynchronizer::DriftCorrect(uint64_t nsNow, uint64_t nsDelay) [member function]
cls.add_method('DriftCorrect',
'uint64_t',
[param('uint64_t', 'nsNow'), param('uint64_t', 'nsDelay')],
visibility='protected')
## wall-clock-synchronizer.h: uint64_t ns3::WallClockSynchronizer::GetRealtime() [member function]
cls.add_method('GetRealtime',
'uint64_t',
[],
visibility='protected')
## wall-clock-synchronizer.h: uint64_t ns3::WallClockSynchronizer::GetNormalizedRealtime() [member function]
cls.add_method('GetNormalizedRealtime',
'uint64_t',
[],
visibility='protected')
## wall-clock-synchronizer.h: void ns3::WallClockSynchronizer::NsToTimespec(int64_t ns, timespec * ts) [member function]
cls.add_method('NsToTimespec',
'void',
[param('int64_t', 'ns'), param('timespec *', 'ts')],
visibility='protected')
## wall-clock-synchronizer.h: void ns3::WallClockSynchronizer::NsToTimeval(int64_t ns, timeval * tv) [member function]
cls.add_method('NsToTimeval',
'void',
[param('int64_t', 'ns'), param('timeval *', 'tv')],
visibility='protected')
## wall-clock-synchronizer.h: uint64_t ns3::WallClockSynchronizer::TimespecToNs(timespec * ts) [member function]
cls.add_method('TimespecToNs',
'uint64_t',
[param('timespec *', 'ts')],
visibility='protected')
## wall-clock-synchronizer.h: uint64_t ns3::WallClockSynchronizer::TimevalToNs(timeval * tv) [member function]
cls.add_method('TimevalToNs',
'uint64_t',
[param('timeval *', 'tv')],
visibility='protected')
## wall-clock-synchronizer.h: void ns3::WallClockSynchronizer::TimespecAdd(timespec * ts1, timespec * ts2, timespec * result) [member function]
cls.add_method('TimespecAdd',
'void',
[param('timespec *', 'ts1'), param('timespec *', 'ts2'), param('timespec *', 'result')],
visibility='protected')
## wall-clock-synchronizer.h: void ns3::WallClockSynchronizer::TimevalAdd(timeval * tv1, timeval * tv2, timeval * result) [member function]
cls.add_method('TimevalAdd',
'void',
[param('timeval *', 'tv1'), param('timeval *', 'tv2'), param('timeval *', 'result')],
visibility='protected')
return
def register_functions(root_module):
module = root_module
## high-precision.h: extern ns3::HighPrecision ns3::Max(ns3::HighPrecision const & a, ns3::HighPrecision const & b) [free function]
module.add_function('Max',
'ns3::HighPrecision',
[param('ns3::HighPrecision const &', 'a'), param('ns3::HighPrecision const &', 'b')])
## nstime.h: extern ns3::Time ns3::FemtoSeconds(uint64_t fs) [free function]
module.add_function('FemtoSeconds',
'ns3::Time',
[param('uint64_t', 'fs')])
## nstime.h: extern ns3::Time ns3::MicroSeconds(uint64_t us) [free function]
module.add_function('MicroSeconds',
'ns3::Time',
[param('uint64_t', 'us')])
## simulator.h: extern ns3::Time ns3::Now() [free function]
module.add_function('Now',
'ns3::Time',
[])
## nstime.h: extern ns3::Time ns3::MilliSeconds(uint64_t ms) [free function]
module.add_function('MilliSeconds',
'ns3::Time',
[param('uint64_t', 'ms')])
## nstime.h: extern ns3::Time ns3::NanoSeconds(uint64_t ns) [free function]
module.add_function('NanoSeconds',
'ns3::Time',
[param('uint64_t', 'ns')])
## high-precision.h: extern ns3::HighPrecision ns3::Abs(ns3::HighPrecision const & value) [free function]
module.add_function('Abs',
'ns3::HighPrecision',
[param('ns3::HighPrecision const &', 'value')])
## nstime.h: extern ns3::Ptr<ns3::AttributeChecker const> ns3::MakeTimeChecker() [free function]
module.add_function('MakeTimeChecker',
'ns3::Ptr< ns3::AttributeChecker const >',
[])
## nstime.h: extern ns3::Time ns3::Seconds(double seconds) [free function]
module.add_function('Seconds',
'ns3::Time',
[param('double', 'seconds')])
## nstime.h: extern ns3::Time ns3::PicoSeconds(uint64_t ps) [free function]
module.add_function('PicoSeconds',
'ns3::Time',
[param('uint64_t', 'ps')])
## high-precision.h: extern ns3::HighPrecision ns3::Min(ns3::HighPrecision const & a, ns3::HighPrecision const & b) [free function]
module.add_function('Min',
'ns3::HighPrecision',
[param('ns3::HighPrecision const &', 'a'), param('ns3::HighPrecision const &', 'b')])
## nstime.h: extern ns3::Time ns3::TimeStep(uint64_t ts) [free function]
module.add_function('TimeStep',
'ns3::Time',
[param('uint64_t', 'ts')])
register_functions_ns3_internal(module.get_submodule('internal'), root_module)
register_functions_ns3_TimeStepPrecision(module.get_submodule('TimeStepPrecision'), root_module)
register_functions_ns3_Config(module.get_submodule('Config'), root_module)
register_functions_ns3_olsr(module.get_submodule('olsr'), root_module)
return
def register_functions_ns3_internal(module, root_module):
return
def register_functions_ns3_TimeStepPrecision(module, root_module):
## nstime.h: extern void ns3::TimeStepPrecision::Set(ns3::TimeStepPrecision::precision_t precision) [free function]
module.add_function('Set',
'void',
[param('ns3::TimeStepPrecision::precision_t', 'precision')])
## nstime.h: extern ns3::TimeStepPrecision::precision_t ns3::TimeStepPrecision::Get() [free function]
module.add_function('Get',
'ns3::TimeStepPrecision::precision_t',
[])
return
def register_functions_ns3_Config(module, root_module):
return
def register_functions_ns3_olsr(module, root_module):
return