#include "int64x64-128.h"
#include "abort.h"
#include "assert.h"
namespace ns3 {
#define OUTPUT_SIGN(sa,sb,ua,ub) \
({ bool negA, negB; \
negA = sa < 0; \
negB = sb < 0; \
ua = negA ? -sa : sa; \
ub = negB ? -sb : sb; \
(negA && !negB) || (!negA && negB); })
#define MASK_LO ((((int128_t)1)<<64)-1)
#define MASK_HI (~MASK_LO)
void
int64x64_t::Mul (int64x64_t const &o)
{
bool negResult;
uint128_t a, b;
negResult = OUTPUT_SIGN (_v, o._v, a, b);
int128_t result = Umul (a, b);
// add the sign to the result
result = negResult ? -result : result;
_v = result;
}
uint128_t
int64x64_t::Umul (uint128_t a, uint128_t b)
{
uint128_t aL = a & MASK_LO;
uint128_t bL = b & MASK_LO;
uint128_t aH = (a >> 64) & MASK_LO;
uint128_t bH = (b >> 64) & MASK_LO;
uint128_t result;
uint128_t hiPart,loPart,midPart;
// Multiplying (a.h 2^64 + a.l) x (b.h 2^64 + b.l) =
// 2^128 a.h b.h + 2^64*(a.h b.l+b.h a.l) + a.l b.l
// get the low part a.l b.l
// multiply the fractional part
loPart = aL * bL;
// compute the middle part 2^64*(a.h b.l+b.h a.l)
midPart = aL * bH + aH * bL;
// truncate the low part
result = (loPart >> 64) + (midPart & MASK_LO);
// compute the high part 2^128 a.h b.h
hiPart = aH * bH;
// truncate the high part and only use the low part
result |= ((hiPart & MASK_LO) << 64) + (midPart & MASK_HI);
// if the high part is not zero, put a warning
NS_ABORT_MSG_IF ((hiPart & MASK_HI) != 0,
"High precision 128 bits multiplication error: multiplication overflow.");
return result;
}
void
int64x64_t::Div (int64x64_t const &o)
{
bool negResult;
uint128_t a, b;
negResult = OUTPUT_SIGN (_v, o._v, a, b);
int128_t result = Divu (a, b);
result = negResult ? -result : result;
_v = result;
}
uint128_t
int64x64_t::Divu (uint128_t a, uint128_t b)
{
uint128_t quo = a / b;
uint128_t rem = (a % b);
uint128_t result = quo << 64;
// Now, manage the remainder
uint128_t tmp = rem >> 64;
uint128_t div;
if (tmp == 0)
{
rem = rem << 64;
div = b;
}
else
{
rem = rem;
div = b >> 64;
}
quo = rem / div;
result = result + quo;
return result;
}
void
int64x64_t::MulByInvert (const int64x64_t &o)
{
bool negResult = _v < 0;
uint128_t a = negResult ? -_v : _v;
uint128_t result = UmulByInvert (a, o._v);
_v = negResult ? -result : result;
}
uint128_t
int64x64_t::UmulByInvert (uint128_t a, uint128_t b)
{
uint128_t result, ah, bh, al, bl;
uint128_t hi, mid;
ah = a >> 64;
bh = b >> 64;
al = a & MASK_LO;
bl = b & MASK_LO;
hi = ah * bh;
mid = ah * bl + al * bh;
mid >>= 64;
result = hi + mid;
return result;
}
int64x64_t
int64x64_t::Invert (uint64_t v)
{
NS_ASSERT (v > 1);
uint128_t a;
a = 1;
a <<= 64;
int64x64_t result;
result._v = Divu (a, v);
int64x64_t tmp = int64x64_t (v, false);
tmp.MulByInvert (result);
if (tmp.GetHigh () != 1)
{
result._v += 1;
}
return result;
}
} // namespace ns3