/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2007-2009 Strasbourg University
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Sebastien Vincent <vincent@clarinet.u-strasbg.fr>
*/
#ifndef IPV6_RAW_SOCKET_IMPL_H
#define IPV6_RAW_SOCKET_IMPL_H
#include <list>
#include "ns3/socket.h"
#include "ns3/ipv6-address.h"
#include "ns3/ipv6-header.h"
namespace ns3
{
class NetDevice;
class Node;
/**
* \class Ipv6RawSocketImpl
* \brief IPv6 raw socket.
*
* A RAW Socket typically is used to access specific IP layers not usually
* available through L4 sockets, e.g., ICMP. The implementer should take
* particular care to define the Ipv6RawSocketImpl Attributes, and in
* particular the Protocol attribute.
* Not setting it will result in a zero protocol at IP level (corresponding
* to the HopByHop IPv6 Extension header, i.e., Ipv6ExtensionHopByHopHeader)
* when sending data through the socket, which is probably not the intended
* behavior.
*
* A correct example is (from src/applications/model/radvd.cc):
* \code
if (!m_socket)
{
TypeId tid = TypeId::LookupByName ("ns3::Ipv6RawSocketFactory");
m_socket = Socket::CreateSocket (GetNode (), tid);
NS_ASSERT (m_socket);
m_socket->SetAttribute ("Protocol", UintegerValue(Ipv6Header::IPV6_ICMPV6));
m_socket->SetRecvCallback (MakeCallback (&Radvd::HandleRead, this));
}
* \endcode
*
*/
class Ipv6RawSocketImpl : public Socket
{
public:
/**
* \brief Get the type ID of this class.
* \return type ID
*/
static TypeId GetTypeId ();
/**
* \brief Constructor.
*/
Ipv6RawSocketImpl ();
/**
* \brief Destructor.
*/
virtual ~Ipv6RawSocketImpl ();
/**
* \brief Set the node.
* \param node node to set
*/
void SetNode (Ptr<Node> node);
/**
* \brief Get last error number.
* \return error number
*/
virtual enum Socket::SocketErrno GetErrno () const;
/**
* \brief Get socket type (NS3_SOCK_RAW)
* \return socket type
*/
virtual enum Socket::SocketType GetSocketType () const;
/**
* \brief Get node.
* \return node associated with this raw socket.
*/
virtual Ptr<Node> GetNode () const;
/**
* \brief Bind the socket to address.
* \param address bind to this address
* \return 0 if success, -1 otherwise
*/
virtual int Bind (const Address& address);
/**
* \brief Bind socket.
* \return 0 if success, -1 otherwise
*/
virtual int Bind ();
virtual int Bind6 ();
/**
* \brief Get socket address.
* \param address socket address if method success
* \return 0 if success, -1 otherwise
*/
virtual int GetSockName (Address& address) const;
/**
* \brief Close the socket.
* \return 0 if success, -1 otherwise
*/
virtual int Close ();
/**
* \brief Shutdown send capability.
* \return 0 if success, -1 otherwise
*/
virtual int ShutdownSend ();
/**
* \brief Shutdown receive capability.
* \return 0 if success, -1 otherwise
*/
virtual int ShutdownRecv ();
/**
* \brief Connect to address.
* \param address address
* \return 0 if success, -1 otherwise
*/
virtual int Connect (const Address& address);
/**
* \brief Listen.
* \return 0 if success, -1 otherwise
*/
virtual int Listen ();
/**
* \brief Get TX size available.
* \return TX size
*/
virtual uint32_t GetTxAvailable () const;
/**
* \brief Get RX size available.
* \return RX size
*/
virtual uint32_t GetRxAvailable () const;
/**
* \brief Send a packet.
* \param p packet to send
* \param flags additionnal flags
* \return 0 if success, -1 otherwise
*/
virtual int Send (Ptr<Packet> p, uint32_t flags);
/**
* \brief Send a packet.
* \param p packet to send
* \param flags additionnal flags
* \param toAddress destination address
* \return 0 if success, -1 otherwise
*/
virtual int SendTo (Ptr<Packet> p, uint32_t flags, const Address& toAddress);
/**
* \brief Receive packet.
* \param maxSize maximum size
* \param flags additionnal flags
* \return packet received
*/
virtual Ptr<Packet> Recv (uint32_t maxSize, uint32_t flags);
/**
* \brief Receive packet.
* \param maxSize maximum size
* \param flags additionnal flags
* \param fromAddress source address
* \return packet received
*/
virtual Ptr<Packet> RecvFrom (uint32_t maxSize, uint32_t flags, Address& fromAddress);
/**
* \brief Set protocol field.
* \param protocol protocol to set
*/
void SetProtocol (uint16_t protocol);
/**
* \brief Forward up to receive method.
* \param p packet
* \param hdr IPv6 header
* \param device device
* \return true if forwarded, false otherwise
*/
bool ForwardUp (Ptr<const Packet> p, Ipv6Header hdr, Ptr<NetDevice> device);
virtual bool SetAllowBroadcast (bool allowBroadcast);
virtual bool GetAllowBroadcast () const;
/**
* \brief Clean the ICMPv6 filter structure
*/
void Icmpv6FilterSetPassAll();
/**
* \brief Set the filter to block all the ICMPv6 types
*/
void Icmpv6FilterSetBlockAll();
/**
* \brief Set the filter to pass one ICMPv6 type
* \param type the ICMPv6 type to pass
*/
void Icmpv6FilterSetPass(uint8_t type);
/**
* \brief Set the filter to block one ICMPv6 type
* \param type the ICMPv6 type to block
*/
void Icmpv6FilterSetBlock(uint8_t type);
/**
* \brief Ask the filter about the status of one ICMPv6 type
* \param type the ICMPv6 type
* \return true if the ICMP type is passing through
*/
bool Icmpv6FilterWillPass(uint8_t type);
/**
* \brief Ask the filter about the status of one ICMPv6 type
* \param type the ICMPv6 type
* \return true if the ICMP type is being blocked
*/
bool Icmpv6FilterWillBlock(uint8_t type);
private:
/**
* \struct Data
* \brief IPv6 raw data and additional information.
*/
struct Data
{
Ptr<Packet> packet; /**< Packet data */
Ipv6Address fromIp; /**< Source address */
uint16_t fromProtocol; /**< Protocol used */
};
/**
* \brief Dispose object.
*/
virtual void DoDispose ();
/**
* \brief Last error number.
*/
enum Socket::SocketErrno m_err;
/**
* \brief Node.
*/
Ptr<Node> m_node;
/**
* \brief Source address.
*/
Ipv6Address m_src;
/**
* \brief Destination address.
*/
Ipv6Address m_dst;
/**
* \brief Protocol.
*/
uint16_t m_protocol;
/**
* \brief Packet waiting to be processed.
*/
std::list<struct Data> m_data;
/**
* \brief Flag to shutdown send capability.
*/
bool m_shutdownSend;
/**
* \brief Flag to shutdown receive capability.
*/
bool m_shutdownRecv;
/**
* \brief Struct to hold the ICMPv6 filter
*/
typedef struct
{
uint32_t icmpv6Filt[8]; //!< ICMPv6 filter specification
} icmpv6Filter;
/**
* \brief ICMPv6 filter.
*/
icmpv6Filter m_icmpFilter;
};
} /* namespace ns3 */
#endif /* IPV6_RAW_SOCKET_IMPL_H */