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/*
* Copyright 2008 University of Washington
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
/**
* \ingroup internet
* \defgroup globalrouting Global Routing
*
* \section model Model
*
* ns-3 global routing performs pre-simulation static route computation
* on a layer-3 Ipv4 topology. The user API from the script level is
* fairly minimal; once a topology has been constructed and addresses
* assigned, the user may call ns3::GlobalRouteManager::PopulateRoutingTables()
* and the simulator will initialize the routing database and set up
* static unicast forwarding tables for each node.
*
* The model assumes that all nodes on an ns-3 channel are reachable to
* one another, regardless of whether the nodes can use the channel
* successfully (in the case of wireless). Therefore, this model
* should typically be used only on wired topologies. Layer-2 bridge
* devices are supported. API does not yet exist to control the subset
* of a topology to which this global static routing is applied.
*
* If the topology changes during the simulation, by default, routing
* will not adjust. There are two ways to make it adjust.
* - Set the attribute Ipv4GlobalRouting::RespondToInterfaceEvents to true
* - Manually call the sequence of GlobalRouteManager methods to delte global
* routes, build global routing database, and initialize routes.
* There is a helper method that encapsulates this
* (Ipv4GlobalRoutingHelper::RecomputeRoutingTables())
*
* \section api API and Usage
*
* Users must include ns3/global-route-manager.h header file. After the
* IPv4 topology has been built and addresses assigned, users call
* ns3::GlobalRouteManager::PopulateRoutingTables (), prior to the
* ns3::Simulator::Run() call.
*
* There are two attributes of Ipv4GlobalRouting that govern behavior.
* - Ipv4GlobalRouting::RandomEcmpRouting
* - Ipv4GlobalRouting::RespondToInterfaceEvents
*
* \section impl Implementation
*
* A singleton object, ns3::GlobalRouteManager, builds a global routing
* database of information about the topology, and executes a Dijkstra
* Shortest Path First (SPF) algorithm on the topology for each node, and
* stores the computed routes in each node's IPv4 forwarding table by
* making use of the routing API in class ns3::Ipv4.
*
* The nodes that export data are those that have had an ns3::GlobalRouter
* object aggregated to them. The ns3::GlobalRouter can be thought of
* as a per-node agent that exports topology information to the
* ns3::GlobalRouteManager. When it comes time to build the global
* routing database, the list of nodes is iterated and each node with
* an ns3::GlobalRouter object is asked to export routing information
* concerning the links to which it is attached.
*
* The format of the data exported conforms to the OSPFv2 standard
* \RFC{2328}. In particular, the
* information is exported in the form of ns3::GlobalLSA objects that
* semantically match the Link State Advertisements of OSPF.
*
* By using a standard data format for reporting topology, existing
* OSPF route computation code can be reused, and that is what is done
* by the ns3::GlobalRouteManager. The main computation functions are
* ported from the quagga routing suite (http://www.quagga.net).
*
*/