/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2007 INRIA
* All rights reserved.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Authors:
* Mathieu Lacage <mathieu.lacage@sophia.inria.fr>,
*/
#ifndef ARP_IPV4_INTERFACE_H
#define ARP_IPV4_INTERFACE_H
#include "ipv4-interface.h"
#include "ns3/ptr.h"
namespace ns3 {
class Node;
/**
* \brief an Ipv4 Interface which uses ARP
*
* If you need to use ARP on top of a specific NetDevice, you
* can use this Ipv4Interface subclass to wrap it for the Ipv4 class
* when calling Ipv4::AddInterface.
*/
class ArpIpv4Interface : public Ipv4Interface
{
public:
ArpIpv4Interface (Ptr<Node> node, Ptr<NetDevice> device);
virtual ~ArpIpv4Interface ();
protected:
virtual Ptr<TraceResolver> GetTraceResolver (void) const;
private:
virtual void SendTo (Packet p, Ipv4Address dest);
Ptr<Node> m_node;
};
}//namespace ns3
#endif /* ARP_IPV4_INTERFACE_H */