/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2007 INRIA
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#ifndef RANDOM_STREAM_H
#define RANDOM_STREAM_H
#include <stdint.h>
#include <list>
#include "ns3/random-variable.h"
namespace ns3 {
/**
* A simple wrapper around RngStream to make testing
* of the code easier.
*/
class RandomStream
{
public:
virtual ~RandomStream ();
virtual uint32_t GetNext (uint32_t min, uint32_t max) = 0;
};
class RealRandomStream : public RandomStream
{
public:
RealRandomStream ();
virtual uint32_t GetNext (uint32_t min, uint32_t max);
private:
UniformVariable m_stream;
};
class TestRandomStream : public RandomStream
{
public:
void AddNext (uint32_t v);
virtual uint32_t GetNext (uint32_t min, uint32_t max);
private:
std::list<uint32_t> m_nexts;
};
} // namespace ns3
#endif /* RANDOM_STREAM_H */