remove unused files, remove notion of PHY, make more realistic p2p-net-device and p2p-channel
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2007 University of Washington
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Craig Dowell <craigdo@ee.washington.edu>
*/
#ifndef POINT_TO_POINT_NET_DEVICE_H
#define POINT_TO_POINT_NET_DEVICE_H
#include <string.h>
#include "ns3/mac-address.h"
#include "ns3/node.h"
#include "ns3/net-device.h"
#include "ns3/callback.h"
#include "ns3/packet.h"
#include "ns3/callback-trace-source.h"
#include "ns3/nstime.h"
#include "ns3/data-rate.h"
namespace ns3 {
class PointToPointChannel;
class Queue;
class PointToPointNetDevice : public NetDevice {
public:
enum TraceType {
QUEUE,
RX,
};
PointToPointNetDevice(Node* node);
virtual ~PointToPointNetDevice();
void SetDataRate(DataRate bps);
void SetInterframeGap(Time t);
private:
// Don't let the compiler slip in copy and assignment construction
PointToPointNetDevice(const PointToPointNetDevice&);
PointToPointNetDevice&operator=(const PointToPointNetDevice&);
public:
bool Attach(PointToPointChannel* ch);
void AddQueue(Queue*);
void Receive (Packet& p);
protected:
Queue* GetQueue(void) const;
PointToPointChannel* GetChannel(void) const;
private:
virtual bool SendTo (Packet& p, const MacAddress& dest);
bool TransmitStart (Packet &p);
void TransmitCompleteEvent (void);
void TransmitReadyEvent (void);
virtual TraceResolver *DoCreateTraceResolver (TraceContext const &context);
enum TxMachineState
{
READY,
BUSY,
GAP
};
TxMachineState m_txMachineState;
DataRate m_bps;
Time m_tInterframeGap;
PointToPointChannel* m_channel;
Queue* m_queue;
CallbackTraceSource<Packet &> m_rxTrace;
};
}; // namespace ns3
#endif // POINT_TO_POINT_NET_DEVICE_H