/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright 2007 University of Washington
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "ns3/log.h"
#include "ns3/ipv4-address.h"
#include "ns3/ipv6-address.h"
#include "ns3/address-utils.h"
#include "ns3/nstime.h"
#include "ns3/inet-socket-address.h"
#include "ns3/inet6-socket-address.h"
#include "ns3/socket.h"
#include "ns3/udp-socket.h"
#include "ns3/simulator.h"
#include "ns3/socket-factory.h"
#include "ns3/packet.h"
#include "ns3/uinteger.h"
#include "udp-echo-server.h"
namespace ns3 {
NS_LOG_COMPONENT_DEFINE ("UdpEchoServerApplication");
NS_OBJECT_ENSURE_REGISTERED (UdpEchoServer);
TypeId
UdpEchoServer::GetTypeId (void)
{
static TypeId tid = TypeId ("ns3::UdpEchoServer")
.SetParent<Application> ()
.AddConstructor<UdpEchoServer> ()
.AddAttribute ("Port", "Port on which we listen for incoming packets.",
UintegerValue (9),
MakeUintegerAccessor (&UdpEchoServer::m_port),
MakeUintegerChecker<uint16_t> ())
;
return tid;
}
UdpEchoServer::UdpEchoServer ()
{
NS_LOG_FUNCTION (this);
}
UdpEchoServer::~UdpEchoServer()
{
NS_LOG_FUNCTION (this);
m_socket = 0;
m_socket6 = 0;
}
void
UdpEchoServer::DoDispose (void)
{
NS_LOG_FUNCTION (this);
Application::DoDispose ();
}
void
UdpEchoServer::StartApplication (void)
{
NS_LOG_FUNCTION (this);
if (m_socket == 0)
{
TypeId tid = TypeId::LookupByName ("ns3::UdpSocketFactory");
m_socket = Socket::CreateSocket (GetNode (), tid);
InetSocketAddress local = InetSocketAddress (Ipv4Address::GetAny (), m_port);
m_socket->Bind (local);
if (addressUtils::IsMulticast (m_local))
{
Ptr<UdpSocket> udpSocket = DynamicCast<UdpSocket> (m_socket);
if (udpSocket)
{
// equivalent to setsockopt (MCAST_JOIN_GROUP)
udpSocket->MulticastJoinGroup (0, m_local);
}
else
{
NS_FATAL_ERROR ("Error: Failed to join multicast group");
}
}
}
if (m_socket6 == 0)
{
TypeId tid = TypeId::LookupByName ("ns3::UdpSocketFactory");
m_socket6 = Socket::CreateSocket (GetNode (), tid);
Inet6SocketAddress local6 = Inet6SocketAddress (Ipv6Address::GetAny (), m_port);
m_socket6->Bind (local6);
if (addressUtils::IsMulticast (local6))
{
Ptr<UdpSocket> udpSocket = DynamicCast<UdpSocket> (m_socket6);
if (udpSocket)
{
// equivalent to setsockopt (MCAST_JOIN_GROUP)
udpSocket->MulticastJoinGroup (0, local6);
}
else
{
NS_FATAL_ERROR ("Error: Failed to join multicast group");
}
}
}
m_socket->SetRecvCallback (MakeCallback (&UdpEchoServer::HandleRead, this));
m_socket6->SetRecvCallback (MakeCallback (&UdpEchoServer::HandleRead, this));
}
void
UdpEchoServer::StopApplication ()
{
NS_LOG_FUNCTION (this);
if (m_socket != 0)
{
m_socket->Close ();
m_socket->SetRecvCallback (MakeNullCallback<void, Ptr<Socket> > ());
}
if (m_socket6 != 0)
{
m_socket6->Close ();
m_socket6->SetRecvCallback (MakeNullCallback<void, Ptr<Socket> > ());
}
}
void
UdpEchoServer::HandleRead (Ptr<Socket> socket)
{
NS_LOG_FUNCTION (this << socket);
Ptr<Packet> packet;
Address from;
while ((packet = socket->RecvFrom (from)))
{
if (InetSocketAddress::IsMatchingType (from))
{
NS_LOG_INFO ("At time " << Simulator::Now ().GetSeconds () << "s server received " << packet->GetSize () << " bytes from " <<
InetSocketAddress::ConvertFrom (from).GetIpv4 () << " port " <<
InetSocketAddress::ConvertFrom (from).GetPort ());
}
else if (Inet6SocketAddress::IsMatchingType (from))
{
NS_LOG_INFO ("At time " << Simulator::Now ().GetSeconds () << "s server received " << packet->GetSize () << " bytes from " <<
Inet6SocketAddress::ConvertFrom (from).GetIpv6 () << " port " <<
Inet6SocketAddress::ConvertFrom (from).GetPort ());
}
packet->RemoveAllPacketTags ();
packet->RemoveAllByteTags ();
NS_LOG_LOGIC ("Echoing packet");
socket->SendTo (packet, 0, from);
if (InetSocketAddress::IsMatchingType (from))
{
NS_LOG_INFO ("At time " << Simulator::Now ().GetSeconds () << "s server sent " << packet->GetSize () << " bytes to " <<
InetSocketAddress::ConvertFrom (from).GetIpv4 () << " port " <<
InetSocketAddress::ConvertFrom (from).GetPort ());
}
else if (Inet6SocketAddress::IsMatchingType (from))
{
NS_LOG_INFO ("At time " << Simulator::Now ().GetSeconds () << "s server sent " << packet->GetSize () << " bytes to " <<
Inet6SocketAddress::ConvertFrom (from).GetIpv6 () << " port " <<
Inet6SocketAddress::ConvertFrom (from).GetPort ());
}
}
}
} // Namespace ns3