/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2006 INRIA
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#ifndef HIGH_PRECISION_H
#define HIGH_PRECISION_H
#include <stdint.h>
#include "ns3/simulator-config.h"
#ifdef USE_HIGH_PRECISION_DOUBLE
#include "high-precision-double.h"
#else /* USE_HIGH_PRECISION_DOUBLE */
#include "high-precision-128.h"
#endif /* USE_HIGH_PRECISION_DOUBLE */
namespace ns3 {
HighPrecision Abs (HighPrecision const &value);
HighPrecision Max (HighPrecision const &a, HighPrecision const &b);
HighPrecision Min (HighPrecision const &a, HighPrecision const &b);
}; /* namespace ns3 */
#endif /* HIGH_PRECISION_H */