/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2008 INRIA
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#include "byte-tag-list.h"
#include "ns3/log.h"
#include <vector>
#include <string.h>
NS_LOG_COMPONENT_DEFINE ("ByteTagList");
#define USE_FREE_LIST 1
#define FREE_LIST_SIZE 1000
#define OFFSET_MAX (2147483647)
namespace ns3 {
struct ByteTagListData {
uint32_t size;
uint32_t count;
uint32_t dirty;
uint8_t data[4];
};
#ifdef USE_FREE_LIST
static class ByteTagListDataFreeList : public std::vector<struct ByteTagListData *>
{
public:
~ByteTagListDataFreeList ();
} g_freeList;
static uint32_t g_maxSize = 0;
ByteTagListDataFreeList::~ByteTagListDataFreeList ()
{
for (ByteTagListDataFreeList::iterator i = begin ();
i != end (); i++)
{
uint8_t *buffer = (uint8_t *)(*i);
delete [] buffer;
}
}
#endif /* USE_FREE_LIST */
ByteTagList::Iterator::Item::Item (TagBuffer buf_)
: buf (buf_)
{}
bool
ByteTagList::Iterator::HasNext (void) const
{
return m_current < m_end;
}
struct ByteTagList::Iterator::Item
ByteTagList::Iterator::Next (void)
{
NS_ASSERT (HasNext ());
struct Item item = Item (TagBuffer (m_current+16, m_end));
item.tid.SetUid (m_nextTid);
item.size = m_nextSize;
item.start = std::max (m_nextStart, m_offsetStart);
item.end = std::min (m_nextEnd, m_offsetEnd);
m_current += 4 + 4 + 4 + 4 + item.size;
item.buf.TrimAtEnd (m_end - m_current);
PrepareForNext ();
return item;
}
void
ByteTagList::Iterator::PrepareForNext (void)
{
while (m_current < m_end)
{
TagBuffer buf = TagBuffer (m_current, m_end);
m_nextTid = buf.ReadU32 ();
m_nextSize = buf.ReadU32 ();
m_nextStart = buf.ReadU32 ();
m_nextEnd = buf.ReadU32 ();
if (m_nextStart >= m_offsetEnd || m_nextEnd <= m_offsetStart)
{
m_current += 4 + 4 + 4 + 4 + m_nextSize;
}
else
{
break;
}
}
}
ByteTagList::Iterator::Iterator (uint8_t *start, uint8_t *end, int32_t offsetStart, int32_t offsetEnd)
: m_current (start),
m_end (end),
m_offsetStart (offsetStart),
m_offsetEnd (offsetEnd)
{
PrepareForNext ();
}
uint32_t
ByteTagList::Iterator::GetOffsetStart (void) const
{
return m_offsetStart;
}
ByteTagList::ByteTagList ()
: m_used (0),
m_data (0)
{
NS_LOG_FUNCTION (this);
}
ByteTagList::ByteTagList (const ByteTagList &o)
: m_used (o.m_used),
m_data (o.m_data)
{
NS_LOG_FUNCTION (this << &o);
if (m_data != 0)
{
m_data->count++;
}
}
ByteTagList &
ByteTagList::operator = (const ByteTagList &o)
{
NS_LOG_FUNCTION (this << &o);
if (this == &o)
{
return *this;
}
Deallocate (m_data);
m_data = o.m_data;
m_used = o.m_used;
if (m_data != 0)
{
m_data->count++;
}
return *this;
}
ByteTagList::~ByteTagList ()
{
NS_LOG_FUNCTION (this);
Deallocate (m_data);
m_data = 0;
m_used = 0;
}
TagBuffer
ByteTagList::Add (TypeId tid, uint32_t bufferSize, int32_t start, int32_t end)
{
NS_LOG_FUNCTION (this << tid << bufferSize << start << end);
uint32_t spaceNeeded = m_used + bufferSize + 4 + 4 + 4 + 4;
NS_ASSERT (m_used <= spaceNeeded);
if (m_data == 0)
{
m_data = Allocate (spaceNeeded);
m_used = 0;
}
else if (m_data->size < spaceNeeded ||
(m_data->count != 1 && m_data->dirty != m_used))
{
struct ByteTagListData *newData = Allocate (spaceNeeded);
memcpy (&newData->data, &m_data->data, m_used);
Deallocate (m_data);
m_data = newData;
}
TagBuffer tag = TagBuffer (&m_data->data[m_used],
&m_data->data[spaceNeeded]);
tag.WriteU32 (tid.GetUid ());
tag.WriteU32 (bufferSize);
tag.WriteU32 (start);
tag.WriteU32 (end);
m_used = spaceNeeded;
m_data->dirty = m_used;
return tag;
}
void
ByteTagList::Add (const ByteTagList &o)
{
NS_LOG_FUNCTION (this << &o);
ByteTagList::Iterator i = o.BeginAll ();
while (i.HasNext ())
{
ByteTagList::Iterator::Item item = i.Next ();
TagBuffer buf = Add (item.tid, item.size, item.start, item.end);
buf.CopyFrom (item.buf);
}
}
void
ByteTagList::RemoveAll (void)
{
NS_LOG_FUNCTION (this);
Deallocate (m_data);
m_data = 0;
m_used = 0;
}
ByteTagList::Iterator
ByteTagList::BeginAll (void) const
{
NS_LOG_FUNCTION (this);
// I am not totally sure but I might need to use
// INT32_MIN instead of zero below.
return Begin (0, OFFSET_MAX);
}
ByteTagList::Iterator
ByteTagList::Begin (int32_t offsetStart, int32_t offsetEnd) const
{
NS_LOG_FUNCTION (this << offsetStart << offsetEnd);
if (m_data == 0)
{
return Iterator (0, 0, offsetStart, offsetEnd);
}
else
{
return Iterator (m_data->data, &m_data->data[m_used], offsetStart, offsetEnd);
}
}
bool
ByteTagList::IsDirtyAtEnd (int32_t appendOffset)
{
NS_LOG_FUNCTION (this << appendOffset);
ByteTagList::Iterator i = BeginAll ();
while (i.HasNext ())
{
ByteTagList::Iterator::Item item = i.Next ();
if (item.end > appendOffset)
{
return true;
}
}
return false;
}
bool
ByteTagList::IsDirtyAtStart (int32_t prependOffset)
{
NS_LOG_FUNCTION (this << prependOffset);
ByteTagList::Iterator i = BeginAll ();
while (i.HasNext ())
{
ByteTagList::Iterator::Item item = i.Next ();
if (item.start < prependOffset)
{
return true;
}
}
return false;
}
void
ByteTagList::AddAtEnd (int32_t adjustment, int32_t appendOffset)
{
NS_LOG_FUNCTION (this << adjustment << appendOffset);
if (adjustment == 0 && !IsDirtyAtEnd (appendOffset))
{
return;
}
ByteTagList list;
ByteTagList::Iterator i = BeginAll ();
while (i.HasNext ())
{
ByteTagList::Iterator::Item item = i.Next ();
item.start += adjustment;
item.end += adjustment;
if (item.start >= appendOffset)
{
continue;
}
else if (item.start < appendOffset && item.end > appendOffset)
{
item.end = appendOffset;
}
else
{
// nothing to do.
}
TagBuffer buf = list.Add (item.tid, item.size, item.start, item.end);
buf.CopyFrom (item.buf);
}
*this = list;
}
void
ByteTagList::AddAtStart (int32_t adjustment, int32_t prependOffset)
{
NS_LOG_FUNCTION (this << adjustment << prependOffset);
if (adjustment == 0 && !IsDirtyAtStart (prependOffset))
{
return;
}
ByteTagList list;
ByteTagList::Iterator i = BeginAll ();
while (i.HasNext ())
{
ByteTagList::Iterator::Item item = i.Next ();
item.start += adjustment;
item.end += adjustment;
if (item.end <= prependOffset)
{
continue;
}
else if (item.end > prependOffset && item.start < prependOffset)
{
item.start = prependOffset;
}
else
{
// nothing to do.
}
TagBuffer buf = list.Add (item.tid, item.size, item.start, item.end);
buf.CopyFrom (item.buf);
}
*this = list;
}
#ifdef USE_FREE_LIST
struct ByteTagListData *
ByteTagList::Allocate (uint32_t size)
{
NS_LOG_FUNCTION (this << size);
while (!g_freeList.empty ())
{
struct ByteTagListData *data = g_freeList.back ();
g_freeList.pop_back ();
NS_ASSERT (data != 0);
if (data->size >= size)
{
data->count = 1;
data->dirty = 0;
return data;
}
uint8_t *buffer = (uint8_t *)data;
delete [] buffer;
}
uint8_t *buffer = new uint8_t [std::max (size, g_maxSize) + sizeof (struct ByteTagListData) - 4];
struct ByteTagListData *data = (struct ByteTagListData *)buffer;
data->count = 1;
data->size = size;
data->dirty = 0;
return data;
}
void
ByteTagList::Deallocate (struct ByteTagListData *data)
{
NS_LOG_FUNCTION (this << data);
if (data == 0)
{
return;
}
g_maxSize = std::max (g_maxSize, data->size);
data->count--;
if (data->count == 0)
{
if (g_freeList.size () > FREE_LIST_SIZE ||
data->size < g_maxSize)
{
uint8_t *buffer = (uint8_t *)data;
delete [] buffer;
}
else
{
g_freeList.push_back (data);
}
}
}
#else /* USE_FREE_LIST */
struct ByteTagListData *
ByteTagList::Allocate (uint32_t size)
{
NS_LOG_FUNCTION (this << size);
uint8_t *buffer = new uint8_t [size + sizeof (struct ByteTagListData) - 4];
struct ByteTagListData *data = (struct ByteTagListData *)buffer;
data->count = 1;
data->size = size;
data->dirty = 0;
return data;
}
void
ByteTagList::Deallocate (struct ByteTagListData *data)
{
NS_LOG_FUNCTION (this << data);
if (data == 0)
{
return;
}
data->count--;
if (data->count == 0)
{
uint8_t *buffer = (uint8_t *)data;
delete [] buffer;
}
}
#endif /* USE_FREE_LIST */
} // namespace ns3