/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2008 INRIA
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Authors: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
#ifndef OBJECT_BASE_H
#define OBJECT_BASE_H
#include "type-id.h"
#include "callback.h"
#include <string>
/**
* This macro should be invoked once for every class which
* defines a new GetTypeId method.
*/
#define NS_OBJECT_ENSURE_REGISTERED(type) \
static struct X##type##RegistrationClass \
{ \
X##type##RegistrationClass () { \
ns3::TypeId tid = type::GetTypeId (); \
tid.GetParent (); \
} \
} x_##type##RegistrationVariable
namespace ns3 {
class AttributeList;
/**
* \brief implement the ns-3 type and attribute system
*
* Every class which wants to integrate in the ns-3 type and attribute
* system should derive from this base class. This base class provides:
* - a way to associate an ns3::TypeId to each object instance
* - a way to set and get the attributes registered in the ns3::TypeId.
*/
class ObjectBase
{
public:
static TypeId GetTypeId (void);
virtual ~ObjectBase ();
/**
* \returns the TypeId associated to the most-derived type
* of this instance.
*
* This method is typically implemented by ns3::Object::GetInstanceTypeId
* but some classes which derive from ns3::ObjectBase directly
* have to implement it themselves.
*/
virtual TypeId GetInstanceTypeId (void) const = 0;
/**
* \param name the name of the attribute to set
* \param value the name of the attribute to set
*
* Set a single attribute. This cannot fail: if the input is invalid,
* it will crash immediately.
*/
void SetAttribute (std::string name, const AttributeValue &value);
/**
* \param name the name of the attribute to set
* \param value the name of the attribute to set
* \returns true if the requested attribute exists and could be set,
* false otherwise.
*/
bool SetAttributeFailSafe (std::string name, const AttributeValue &value);
/**
* \param name the name of the attribute to read
* \param value a reference to the value where the result should be stored.
* \returns the attribute read.
*
* If the input attribute name does not exist, this method crashes.
*/
void GetAttribute (std::string name, AttributeValue &value) const;
/**
* \param name the name of the attribute to read
* \param attribute the attribute where the result value should be stored
* \returns true if the requested attribute was found, false otherwise.
*
* If the input attribute name does not exist, this method crashes.
*/
bool GetAttributeFailSafe (std::string name, AttributeValue &attribute) const;
/**
* \param name the name of the targetted trace source
* \param context the trace context associated to the callback
* \param cb the callback to connect to the trace source.
*
* The targetted trace source should be registered with TypeId::AddTraceSource.
*/
bool TraceConnect (std::string name, std::string context, const CallbackBase &cb);
/**
* \param name the name of the targetted trace source
* \param cb the callback to connect to the trace source.
*
* The targetted trace source should be registered with TypeId::AddTraceSource.
*/
bool TraceConnectWithoutContext (std::string name, const CallbackBase &cb);
/**
* \param name the name of the targetted trace source
* \param context the trace context associated to the callback
* \param cb the callback to disconnect from the trace source.
*
* The targetted trace source should be registered with TypeId::AddTraceSource.
*/
bool TraceDisconnect (std::string name, std::string context, const CallbackBase &cb);
/**
* \param name the name of the targetted trace source
* \param cb the callback to disconnect from the trace source.
*
* The targetted trace source should be registered with TypeId::AddTraceSource.
*/
bool TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb);
protected:
/**
* This method is invoked once all member attributes have been
* initialized. Subclasses can override this method to be notified
* of this event but if they do this, they must chain up to their
* parent's NotifyConstructionCompleted method.
*/
virtual void NotifyConstructionCompleted (void);
/**
* \param attributes the attribute values used to initialize
* the member variables of this object's instance.
*
* Invoked from subclasses to initialize all of their
* attribute members. This method will typically be invoked
* automatically from ns3::CreateObject if your class derives
* from ns3::Object. If you derive from ns3::ObjectBase directly,
* you should make sure that you invoke this method from
* your most-derived constructor.
*/
void ConstructSelf (const AttributeList &attributes);
private:
bool DoSet (Ptr<const AttributeAccessor> spec,
Ptr<const AttributeChecker> checker,
const AttributeValue &value);
};
} // namespace ns3
#endif /* OBJECT_BASE_H */