--- a/src/simulator/realtime-simulator-impl.h Thu Aug 28 15:06:49 2008 -0700
+++ b/src/simulator/realtime-simulator-impl.h Thu Aug 28 15:11:55 2008 -0700
@@ -114,32 +114,6 @@
Ptr<Synchronizer> m_synchronizer;
-#ifdef PERMIT_WALLCLOCK_SIMULATION_TIME
- /*
- * In calls to Simulator::Now we have a basic choice to make. We can either
- * report back the time the simulator thinks it should be, or we can report
- * the time it actually is.
- *
- * The synchronizer will make an attempt to cause these two numbers to be as
- * close as possible to each other, but they will never be exactly the same.
- * We give the client a choice in this respect.
- *
- * If the client sets m_reportSimulatedTime to true, the behavior will be that
- * the simulator runs as close as possible to real time, but reports back to the
- * client that it is running at exactly real time, and consuming no real time
- * as each event executes. This allows for deterministic execution times and
- * repeatable trace files.
- *
- * If the client sets m_reportSimulatedTime to false, the behavior will be that
- * the simulator runs as close as possible to real time, and reports back to the
- * client the real wall-clock time whenever it asks. Real time will be consumed
- * as each event executes. This allows for non-deterministic execution times and
- * real variations in event executions. Simulation time will be influenced by
- * variations in host process scheduling, for example.
- */
- bool m_reportSimulatedTime;
-#endif
-
/**
* The policy to use if the simulation cannot keep synchronized to real-time.
*/