--- a/src/simulator/timer.h Thu Sep 27 12:51:17 2007 +0200
+++ b/src/simulator/timer.h Thu Sep 27 13:27:18 2007 +0200
@@ -9,19 +9,89 @@
class TimerImpl;
+/**
+ * \brief a simple Timer class
+ *
+ * A timer is used to hold together a delay, a function to invoke
+ * when the delay expires, and a set of arguments to pass to the function
+ * when the delay expires.
+ *
+ * A timer can also be used to enforce a set of predefined event lifetime
+ * management policies. These policies are specified at construction time
+ * and cannot be changed after.
+ */
class Timer
{
public:
enum {
+ /**
+ * This policy enforces a check before each call to Timer::Schedule
+ * to verify that the timer has already expired. This policy
+ * is incompatible with CANCEL_ON_SCHEDULE REMOVE_ON_SCHEDULE, and,
+ * GARBAGE_COLLECT.
+ */
CHECK_ON_SCHEDULE = (1<<0),
+ /**
+ * This policy enforces a check from the destructor of the Timer
+ * to verify that the timer has already expired. This policy is
+ * incompatible with CANCEL_ON_DESTROY, REMOVE_ON_DESTROY, and
+ * GARBAGE_COLLECT.
+ */
CHECK_ON_DESTROY = (1<<1),
+ /**
+ * This policy cancels the event before scheduling a new event
+ * for each call to Timer::Schedule. This policy
+ * is incompatible with CHECK_ON_SCHEDULE, REMOVE_ON_SCHEDULE, and,
+ * GARBAGE_COLLECT.
+ */
CANCEL_ON_SCHEDULE = (1<<2),
+ /**
+ * This policy cancels the event from the destructor of the Timer
+ * to verify that the event has already expired. This policy is
+ * incompatible with CHECK_ON_DESTROY, REMOVE_ON_DESTROY, and
+ * GARBAGE_COLLECT.
+ */
CANCEL_ON_DESTROY = (1<<3),
+ /**
+ * This policy removes the event from the simulation event list
+ * before scheduling a new event for each call to Timer::Schedule.
+ * This policy is incompatible with CHECK_ON_SCHEDULE,
+ * CANCEL_ON_SCHEDULE, and, GARBAGE_COLLECT.
+ */
REMOVE_ON_SCHEDULE = (1<<4),
+ /**
+ * This policy removes the event from the simulation event list
+ * when the destructor of the Timer is invoked. This policy is
+ * incompatible with CHECK_ON_DESTROY, CANCEL_ON_DESTROY, and
+ * GARBAGE_COLLECT.
+ */
REMOVE_ON_DESTROY = (1<<5),
+ /**
+ * This policy is incompatible with all other policies. Event
+ * event scheduled with this policy is kept track of by an
+ * event garbage collector which makes sure that all events
+ * of timers with a GARBAGE_COLLECT policy are cancelled at the
+ * end of the simulation.
+ */
GARBAGE_COLLECT = (1<<6),
};
+ /**
+ * create a timer with a default event lifetime management policy:
+ * - CHECK_ON_SCHEDULE
+ * - CHECK_ON_DESTROY
+ */
Timer ();
+ /**
+ * \param flags the event lifetime management policies to use
+ *
+ * The set of flag combinations allowed is:
+ * - none
+ * - GARBAGE_COLLECT
+ * - one of CANCEL_ON_DESTROY, REMOVE_ON_DESTROY, or, CHECK_ON_DESTROY
+ * - one of CANCEL_ON_SCHEDULE, REMOVE_ON_SCHEDULE, or, CHECK_ON_SCHEDULE
+ * - one of CANCEL_ON_DESTROY, REMOVE_ON_DESTROY, or, CHECK_ON_DESTROY ored
+ * with one of CANCEL_ON_SCHEDULE, REMOVE_ON_SCHEDULE, or, CHECK_ON_SCHEDULE.
+ */
Timer (int flags);
~Timer ();
@@ -35,20 +105,64 @@
typename T1, typename T2, typename T3>
void SetFunction (void (*fn) (U1, U2, U3), T1 a1, T2 a2, T3 a3);
+ /**
+ * \param a1 the first argument
+ *
+ * Store this argument in this Timer for later use by Timer::Schedule.
+ */
template <typename T1>
void SetArguments (T1 a1);
+ /**
+ * \param a1 the first argument
+ * \param a2 the second argument
+ *
+ * Store these arguments in this Timer for later use by Timer::Schedule.
+ */
template <typename T1, typename T2>
void SetArguments (T1 a1, T2 a2);
+ /**
+ * \param a1 the first argument
+ * \param a2 the second argument
+ * \param a3 the third argument
+ *
+ * Store these arguments in this Timer for later use by Timer::Schedule.
+ */
template <typename T1, typename T2, typename T3>
void SetArguments (T1 a1, T2 a2, T3 a3);
- void SetDelay (const Time &time);
+ /**
+ * \param delay the delay
+ *
+ * The next call to Schedule will schedule the timer with this delay.
+ */
+ void SetDelay (const Time &delay);
+ /**
+ * \returns the currently-configured delay for the next Schedule.
+ */
Time GetDelay (void) const;
+ /**
+ * Cancel the currently-running event if there is one. Do nothing
+ * otherwise.
+ */
void Cancel (void);
+ /**
+ * Remove from the simulation event-list the currently-running event
+ * if there is one. Do nothing otherwise.
+ */
void Remove (void);
+ /**
+ * \return true if there is no currently-running event, false otherwise.
+ */
bool IsExpired (void) const;
+ /**
+ * \return true if there is a currently-running event, false otherwise.
+ */
bool IsRunning (void) const;
+ /**
+ * Schedule a new event using the currently-configured delay, function,
+ * and arguments.
+ */
void Schedule (void);
private: