src/contrib/net-anim/test-dumbbell.cc
changeset 5776 aae948449722
parent 5775 86ff2e00d4ea
child 5777 a7ca957db043
child 5812 bb8a3a22d015
--- a/src/contrib/net-anim/test-dumbbell.cc	Tue Nov 24 14:00:39 2009 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,119 +0,0 @@
-/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
-/*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License version 2 as
- * published by the Free Software Foundation;
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
- *
- * Author: George F. Riley<riley@ece.gatech.edu>
- */
-
-#include <iostream>
-
-#include "ns3/core-module.h"
-#include "ns3/simulator-module.h"
-#include "ns3/node-module.h"
-#include "ns3/helper-module.h"
-#include "ns3/net-anim-module.h"
-
-using namespace ns3;
-
-int main (int argc, char *argv[])
-{
-  Config::SetDefault ("ns3::OnOffApplication::PacketSize", UintegerValue (512));
-  Config::SetDefault ("ns3::OnOffApplication::DataRate", StringValue ("500kb/s"));
-
-  uint32_t    nLeftLeaf = 5;
-  uint32_t    nRightLeaf = 5;
-  uint32_t    nLeaf = 0; // If non-zero, number of both left and right
-  uint16_t    port = 0;  // If non zero, port to bind to for anim connection
-  std::string animFile;  // Name of file for animation output
-
-  CommandLine cmd;
-  cmd.AddValue ("nLeftLeaf", "Number of left side leaf nodes", nLeftLeaf);
-  cmd.AddValue ("nRightLeaf","Number of right side leaf nodes", nRightLeaf);
-  cmd.AddValue ("nLeaf",     "Number of left and right side leaf nodes", nLeaf);
-  cmd.AddValue ("port",      "Port Number for Remote Animation", port);
-  cmd.AddValue ("animFile",  "File Name for Animation Output", animFile);
-
-  cmd.Parse (argc,argv);
-  if (nLeaf > 0)
-    {
-      nLeftLeaf = nLeaf;
-      nRightLeaf = nLeaf;
-    }
-  
-  // Create the point-to-point link helpers
-  PointToPointHelper pointToPointRouter;
-  pointToPointRouter.SetDeviceAttribute  ("DataRate", StringValue ("10Mbps"));
-  pointToPointRouter.SetChannelAttribute ("Delay", StringValue ("1ms"));
-  PointToPointHelper pointToPointLeaf;
-  pointToPointLeaf.SetDeviceAttribute    ("DataRate", StringValue ("10Mbps"));
-  pointToPointLeaf.SetChannelAttribute   ("Delay", StringValue ("1ms"));
-
-  PointToPointDumbbellHelper d(nLeftLeaf, pointToPointLeaf,
-                   nRightLeaf, pointToPointLeaf,
-                   pointToPointRouter);
-
-  // Install Stack
-  InternetStackHelper stack;
-  d.InstallStack (stack);
-
-  // Assign IP Addresses
-  d.AssignAddresses(Ipv4AddressHelper("10.1.1.0", "255.255.255.0"),
-                    Ipv4AddressHelper("10.2.1.0", "255.255.255.0"),
-                    Ipv4AddressHelper("10.3.1.0", "255.255.255.0"));
-  
-  // Install on/off app on all right side nodes
-  OnOffHelper clientHelper ("ns3::UdpSocketFactory", Address ());
-  clientHelper.SetAttribute 
-    ("OnTime", RandomVariableValue (UniformVariable (0, 1)));
-  clientHelper.SetAttribute 
-    ("OffTime", RandomVariableValue (UniformVariable (0, 1)));
-  ApplicationContainer clientApps;
-
-  for (uint32_t i = 0; i < d.RightCount(); ++i)
-    {
-      // Create an on/off app sending packets to the same leaf right side
-      AddressValue remoteAddress(InetSocketAddress(d.GetLeftAddress(i), 1000));
-      clientHelper.SetAttribute("Remote", remoteAddress);
-      clientApps.Add(clientHelper.Install(d.GetRight(i)));
-    }
-
-  clientApps.Start (Seconds (0.0));
-  clientApps.Stop (Seconds (10.0));
-
-  // Set the bounding box for animation
-  d.BoundingBox(1, 1, 10, 10);
-
-  // Create the animation object and configure for specified output
-  AnimationInterface anim;
-  if (port > 0)
-    {
-      anim.SetServerPort(port);
-    }
-  else if (!animFile.empty())
-    {
-      anim.SetOutputFile(animFile);
-    }
-  anim.StartAnimation();
-  
-  // Set up the acutal simulation
-  Ipv4GlobalRoutingHelper::PopulateRoutingTables ();
-
-  std::cout << "Running the simulation" << std::endl;
-  Simulator::Run ();
-  std::cout << "Destroying the simulation" << std::endl;
-  Simulator::Destroy ();
-  std::cout << "Stopping the animation" << std::endl;
-  anim.StopAnimation();
-  return 0;
-}